Spawning in Water

Post Reply
User avatar
Gambit
Member
Posts: 453
Joined: Sat Oct 29, 2011 19:31
Location: United States

Spawning in Water

by Gambit » Post

Playing Vanilla Minetest, does it bug you when you start a fresh new world and the first place you plop right down into is water? And we're not talking about water close to some island, we're talking about in the Ocean water far from the island. When you die, you spawn right back in the water where you belong apparently.
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001

User avatar
Dan Duncombe
Member
Posts: 904
Joined: Thu May 09, 2013 21:11
Location: In the unknown depths of Earth

by Dan Duncombe » Post

I spawn in a desert almost every time.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.

User avatar
PilzAdam
Member
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam
Location: Germany

by PilzAdam » Post

Why is there no "No, I spawn in water from time to time and think its nice" option?
The answers to that poll are quite biased.

User avatar
Wuzzy
Member
Posts: 4803
Joined: Mon Sep 24, 2012 15:01
GitHub: Wuzzy2
IRC: Wuzzy
In-game: Wuzzy
Contact:

by Wuzzy » Post

When this happens to me, I find it slightly annoying. And it happens rarely to me. I find it only slightly annoying because you can swim over the largest oceans for as long as you like without ever drowning. The only downside of swimming is that it just takes longer than walking.
If Minetest wouldn’t allow you to swim for an infinite time, that would be different, because then, spawning in the middle of an ocean would mean a quick death. In this case, I would find spawning in the middle of an ocean very annoying.

If it annoys you too much, you could add static_spawnpoint to minetest.conf.

Code: Select all

static_spawnpoint = X, Y, Z
Replace “X”, “Y” and “Z” by the coordinates.

I sadly don’t know how to do this on a per-world basis. :-(

Alternatively, you could try to build a platform at the spawning position. ;-)
Last edited by Wuzzy on Sun Oct 06, 2013 15:26, edited 1 time in total.

User avatar
Chinchow
Member
Posts: 684
Joined: Tue Sep 18, 2012 21:37

by Chinchow » Post

I generally spawn underground beneath dirt.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests

User avatar
Topywo
Member
Posts: 1721
Joined: Fri May 18, 2012 20:27

by Topywo » Post

I'm a jungle spawner.

User avatar
PilzAdam
Member
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam
Location: Germany

by PilzAdam » Post

Chinchow wrote:I generally spawn underground beneath dirt.
Do you play 0.3?

leetelate
Member
Posts: 205
Joined: Thu Aug 29, 2013 18:07
Location: 한인 타운, Huntsville,Alabama,USA

by leetelate » Post

i have first-spawned one time inside a tree, and once above a deep ravine (i think it was a ravine - that fall at first spawn to the ground was a really long one and i died) - that was on 0.4.7 from back in september compiled from source with v6 mapgen and minetest-game also from back then - has not happened with the latest one so far
MT IS MC'S SMARTER BROTHER
minetest 0.4.8 compiled from latest git on linux mint 15 with qjoypad and wired 360 controller
freeminer, pilztest, buildcraft and next are the idea factories
my minetest page is http://1337318.zymichost.com if zymic isn't down - meh, it is free...

User avatar
Chinchow
Member
Posts: 684
Joined: Tue Sep 18, 2012 21:37

by Chinchow » Post

PilzAdam wrote:
Chinchow wrote:I generally spawn underground beneath dirt.
Do you play 0.3?
No I use the latest dev version I do however use multiple mapgen mods such as Nore's experimental mapgen and Paragen so my problem may be attributed to those.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests

User avatar
thefamilygrog66
Member
Posts: 170
Joined: Mon Jul 09, 2012 19:08
Location: Ontario, Canada

by thefamilygrog66 » Post

Actually, I prefer spawning in water, and I generally build a simple spawn building/wharf there. Mobs generally don't venture out there, so it works out well when players die, as it gives them time to catch their breath and not have to deal with nasty monsters (with their sword in their fresh bones elsewhere).

User avatar
rubenwardy
Moderator
Posts: 6978
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy
Location: Bristol, United Kingdom
Contact:

by rubenwardy » Post

I spawn underground quite a lot
Renewed Tab (my browser add-on) | Donate | Mods | Minetest Modding Book

Hello profile reader

User avatar
Gambit
Member
Posts: 453
Joined: Sat Oct 29, 2011 19:31
Location: United States

by Gambit » Post

PilzAdam wrote:Why is there no "No, I spawn in water from time to time and think its nice" option?
The answers to that poll are quite biased.
Of course it's biases, it's a question about the annoyance of spawning in water, not the pleasure. :P
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001

User avatar
Menche
Member
Posts: 1001
Joined: Sat Jul 02, 2011 00:43
IRC: Menchers
In-game: Menche
Location: An island in a lava lake.

by Menche » Post

I spawn in water occasionally. It is annoying.
An innocent kitten dies every time you top-post.

User avatar
Esteban
Member
Posts: 873
Joined: Sun Sep 08, 2013 13:26
In-game: Esteban
Contact:

by Esteban » Post

.
Last edited by Esteban on Fri Mar 18, 2016 13:04, edited 1 time in total.
Scan avatar or click here to read a Message of Hope (PDF)

leetelate
Member
Posts: 205
Joined: Thu Aug 29, 2013 18:07
Location: 한인 타운, Huntsville,Alabama,USA

by leetelate » Post

first-spawned in plain vanilla/v6 without a tree anywhere in sight - grrrrr - walk for miles or just exit, delete world and go again?
MT IS MC'S SMARTER BROTHER
minetest 0.4.8 compiled from latest git on linux mint 15 with qjoypad and wired 360 controller
freeminer, pilztest, buildcraft and next are the idea factories
my minetest page is http://1337318.zymichost.com if zymic isn't down - meh, it is free...

User avatar
DaN
Member
Posts: 82
Joined: Sat Apr 06, 2013 19:09
Location: Silicon Valley
Contact:

by DaN » Post

leetelate wrote:first-spawned in plain vanilla/v6 without a tree anywhere in sight - grrrrr - walk for miles or just exit, delete world and go again?
XD Yeah. I had that same problem.
DaN H.

Post Reply

Who is online

Users browsing this forum: apercy and 8 guests