i have red a lot of post saying that you don't enough seeds from the grass well i have a way to get a seed from every grass,

when harvesting grass if you do not get a seed just replant it sometimes it takes 3 or 4 goes but you do get a seed, and every so often you need to replant a grass a lot more times, but its not that much trouble if you want the seeds, so stop complaing about it and work it out like i did.

## seeds from grass

- VanessaE
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Seems that the correct solution then would be for grass to set a bit of metadata on place that can be checked for when dug. If such a flag is present, that grass would be treated as though it has no seeds.

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VanessaE wrote:Seems that the correct solution then would be for grass to set a bit of metadata on place that can be checked for when dug. If such a flag is present, that grass would be treated as though it has no seeds.

i don't know about that, but i was just saying how to get more seeds, as people were complaining about not getting enough seeds. i like the grass the way it is.

See http://wiki.minetest.net/Grass

The probability to get wheat seed from grass is 20%. The probability to get grass from grass is 80%. The probability to get nothing is 0%, Gambit.

I gathered the data from the source code of the farming mod.

The replanting trick works well because the probability that you still have no wheat seed after 5 consecutive digs is (20%)^5 = 0.032%.

The probability to get wheat seed from grass is 20%. The probability to get grass from grass is 80%. The probability to get nothing is 0%, Gambit.

I gathered the data from the source code of the farming mod.

The replanting trick works well because the probability that you still have no wheat seed after 5 consecutive digs is (20%)^5 = 0.032%.

Last edited by Wuzzy on Thu Nov 07, 2013 23:01, edited 1 time in total.

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No, I'm saying I adjust it that way.Wuzzy wrote:See http://wiki.minetest.net/Grass

The probability to get wheat seed from grass is 20%. The probability to get grass from grass is 80%. The probability to get nothing is 0%, Gambit.

I gathered the data from the source code of the farming mod.

The replanting trick works well because the probability that you still have no wheat seed after 5 consecutive digs is (20%)^5 = 0.032%.

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