Minetest on Steam

amadin
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Re: Minetest on Steam

by amadin » Post

Minetest must be on steam.

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Re: Minetest on Steam

by Dragonop » Post

amadin wrote:Minetest must be on steam.
Why?

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Re: Minetest on Steam

by amadin » Post

Do you want hide minetest from peoples? More players = more testers and more developers = more good mods = more good servers = more donators

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Don
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Re: Minetest on Steam

by Don » Post

More people would be great but it needs to be something that gives Minetest more freedom. It is Steams policy that is the issue. Find a service that doesn't limit the freedom of Minetest and there should be no issue with it.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

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Re: Minetest on Steam

by amadin » Post

Don wrote:More people would be great but it needs to be something that gives Minetest more freedom. It is Steams policy that is the issue. Find a service that doesn't limit the freedom of Minetest and there should be no issue with it.
Do you can post link where "limit the freedom" on steam? I find only this: "Note that once your game has been Greenlit and you are preparing for release, any in-game transactions or subscriptions available to Steam customers must be purchasable only by the Steam Wallet", and this " This e-mail will notify you of your product's Greenlighting and will invite you to begin filling out the digital paperwork" but i think this is not limit the freedom.

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Don
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Re: Minetest on Steam

by Don » Post

Look at the Steam greenlight to see how the process works. The freedom I was referring to is to be able to make changes to the game or mods easily. Also, there is a $100 fee to sign up. Minetest needs an open platform that can easily be updated and can support mods.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

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Re: Minetest on Steam

by Neuromancer » Post

Don wrote:Look at the Steam greenlight to see how the process works. The freedom I was referring to is to be able to make changes to the game or mods easily. Also, there is a $100 fee to sign up. Minetest needs an open platform that can easily be updated and can support mods.
While I wish Minetest could be on Steam, I have to agree with this. Putting a watered down version of Minetest on Steam would just give people a bad view of Minetest. If it were easy/cheap to integrate the workshop, then it might be worth it. But I think maybe just putting the word about Minetest out on the steam user group might make more sense.
https://steamcommunity.com/groups/minetestc55

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Re: Minetest on Steam

by amadin » Post

Don wrote:Look at the Steam greenlight to see how the process works. The freedom I was referring to is to be able to make changes to the game or mods easily. Also, there is a $100 fee to sign up. Minetest needs an open platform that can easily be updated and can support mods.
Where you was find text about hard make changes to the game or mods? Developers is not required to publish their mods, textures packs etc on steam, they can public it on github or minetest forum only.
Please post link to restrictions. 100$ we can to collect from the community if we try.
Last edited by amadin on Sun Jan 10, 2016 19:59, edited 1 time in total.

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Don
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Re: Minetest on Steam

by Don » Post

If I am wrong then please explain how it works. If it is easy for players to get mods and updates then I would be for it. Considering the$100 goes to charity then raising the money should be easy
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

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Re: Minetest on Steam

by Neuromancer » Post

Don wrote:If I am wrong then please explain how it works. If it is easy for players to get mods and updates then I would be for it. Considering the$100 goes to charity then raising the money should be easy
Hmm, maybe in the description we could point to the website where the Mods are kept? We could do a gofundme, I'd give a fiver.

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Re: Minetest on Steam

by amadin » Post

If it is easy for players to get mods and updates then I would be for it.
If player use steam application then updates download automatically or player can update game from official site manually.
Hmm, maybe in the description we could point to the website where the Mods are kept? We could do a gofundme, I'd give a fiver.
You right, we can use steam only for download link and for link to the official site. Quote about mods: "Some of these are hosted on Steam and some are just links to the mod's website".

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Don
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Re: Minetest on Steam

by Don » Post

Without mods or subgames minetest is boring. Minetest is meant to be modded. Having only the default game on steam might cause more harm then good.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here

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Re: Minetest on Steam

by Esteban » Post

I would like to see MT on steam, but now isnt a great time to do so. Minetest lacks content and has some flaws, and publishing it how it is may leave a bad rep. It probably would be seen as "another survival craft game" ...(greenlight is saturated with them). We should wait until the bugs are sorted out and games like Pixture are added to bring more content.
For the money we could make a kickstarter/crowdfunding to publish it, managed by a trustworthy dev.

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Re: Minetest on Steam

by amadin » Post

.
Last edited by amadin on Wed Dec 18, 2019 20:07, edited 1 time in total.

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Re: Minetest on Steam

by Esteban » Post

amadin wrote:You will wait always. So you need remove minetest from "Google Play" because
publishing it now it is may leave a bad rep
On Steam many moge bugged and not complited games then minetest, and people playing this. It seems in the guise of the players write here the representatives of the company Mojang, because if Minetest will on Steam they will be deprived part of cash income.
Really? I just wanted to leave my thoughts about this problem. That kind of attitude leads topic to nowhere. Everyone here left legit reasons to avoid it, at least for now.
If you want the game to have the game have negatives review and overall forgotten, fine by me...

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Re: Minetest on Steam

by Dragonop » Post

I will just leave this here, I think it despicts what would happend if you put Minetest in Steam.
Shigeru Miyamoto wrote:"A delayed game is eventually good, a bad game is bad forever."
(Not saying MT is bad, just saying it's not developed enough be _released_)

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Re: Minetest on Steam

by amadin » Post

So why only Steam, you want remove minetest from Google Play, from F-Droid, from Linux repositories, from github, because some people can say about minetest bad right now???

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Re: Minetest on Steam

by firefox » Post

Dragonop wrote:I will just leave this here, I think it despicts what would happend if you put Minetest in Steam.
Shigeru Miyamoto wrote:"A delayed game is eventually good, a bad game is bad forever."
(Not saying MT is bad, just saying it's not developed enough be _released_)
minetest is not a "game", it's an engine.
it just happens to not have any games included with the engine except the minimal "minetest_game".
building inspiration: viewtopic.php?f=3&t=15550 --- my game: viewtopic.php?f=49&t=15860 --- =(^.^)= nyan~

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Re: Minetest on Steam

by Esteban » Post

firefox wrote:
Dragonop wrote:I will just leave this here, I think it despicts what would happend if you put Minetest in Steam.
Shigeru Miyamoto wrote:"A delayed game is eventually good, a bad game is bad forever."
(Not saying MT is bad, just saying it's not developed enough be _released_)
minetest is not a "game", it's an engine.
it just happens to not have any games included with the engine except the minimal "minetest_game".
And even as engine falls short, but the thing here is not to avoid just a bad rep, but to be lost along the others. In order to stand out from the crowd it will take more than just being an "engine". At least it should be published with more content than minetest_game. We shouldnt have lower standards because there is sh*t in greenlight.

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Re: Minetest on Steam

by rubenwardy » Post

Steam is for gamers, and I don't think Minetest is good enough as a game yet. Maybe it will be in the future.

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Re: Minetest on Steam

by Dragonop » Post

firefox wrote:-snip-
minetest is not a "game", it's an engine.
it just happens to not have any games included with the engine except the minimal "minetest_game".
We would still be showing a low quality game to the public, and most Steam users are not going to get easy on us because of some excuse like "it's under development", "Still not final version" "It's a free game". And yes I know it's an engine I have been here long enough

Anyways, why would you want to put Minetest in Steam if it's an engine and not a game? I also know that it also sells other kinds of software, but you get my point
Steam welcome page wrote:(steam) Delivers a range of games straight to a computer's desktop
And yes, I know this is not a good answer, but it is as valid as your argument.

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Re: Minetest on Steam

by lisacvuk » Post

I've got (Another) idea. Why don't we wait till version 1.0 (first version playable without mods), and then reconsider this? I think this thread should be locked for now, and left for future Minetesters as a reminder of a dark era, era of 0.x versions.
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Re: Minetest on Steam

by kaadmy » Post

@lisacvuk +1
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Re: Minetest on Steam

by Dragonop » Post

@lisacvuk +1

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Re: Minetest on Steam

by firefox » Post

@lisacvuk +1
building inspiration: viewtopic.php?f=3&t=15550 --- my game: viewtopic.php?f=49&t=15860 --- =(^.^)= nyan~

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