Post your videos!

User avatar
bebebeko
Member
Posts: 35
Joined: Mon Jul 06, 2020 14:20
GitHub: metacoma
IRC: bebebeko

Re: Post your videos!

by bebebeko » Post

Some fun with tcpdump and minetest

https://www.youtube.com/watch?v=pSENbiv_R_g

Image

User avatar
FreeLikeGNU
Member
Posts: 228
Joined: Tue Oct 28, 2014 02:50
GitHub: FreeLikeGNU
IRC: freelikegnu
In-game: FreeLikeGNU

Re: Post your videos!

by FreeLikeGNU » Post

witches mod I'm working on with my kids: https://youtu.be/Lor06w5IMIQ

User avatar
Walker
Member
Posts: 1157
Joined: Tue Oct 03, 2017 09:22
In-game: Walker

Re: Post your videos!

by Walker » Post

Lets Play Playlist

NOT FROM ME !!!

but from my Server ^^

in german

> https://www.youtube.com/playlist?list=P ... zx3xAxK6JV

User avatar
Zughy
Member
Posts: 267
Joined: Thu Mar 26, 2020 18:23
GitHub: belongs_to_microsoft
In-game: Zughy
Location: Italy
Contact:

Re: Post your videos!

by Zughy » Post

FreeLikeGNU wrote:
Sat Jul 18, 2020 15:50
witches mod I'm working on with my kids: https://youtu.be/Lor06w5IMIQ
This looks very promising, I love it! Also, what's the texture pack name? It's sooo RPG maker, it's amazing

User avatar
FreeLikeGNU
Member
Posts: 228
Joined: Tue Oct 28, 2014 02:50
GitHub: FreeLikeGNU
IRC: freelikegnu
In-game: FreeLikeGNU

Re: Post your videos!

by FreeLikeGNU » Post

Zughy wrote:
Mon Jul 20, 2020 14:30
FreeLikeGNU wrote:
Sat Jul 18, 2020 15:50
witches mod I'm working on with my kids: https://youtu.be/Lor06w5IMIQ
This looks very promising, I love it! Also, what's the texture pack name? It's sooo RPG maker, it's amazing
Thanks! pack is RPG16 by Hugues Ross, I love it!
viewtopic.php?t=22890

User avatar
FreeLikeGNU
Member
Posts: 228
Joined: Tue Oct 28, 2014 02:50
GitHub: FreeLikeGNU
IRC: freelikegnu
In-game: FreeLikeGNU

Re: Post your videos!

by FreeLikeGNU » Post

https://youtu.be/qDS3fT-ROR0 Witches have cottages (if Sokomine's handle_schematics mod is active)

Pokecat
Member
Posts: 15
Joined: Tue Jan 09, 2018 00:53

Re: Post your videos!

by Pokecat » Post

https://youtu.be/-SkWhzWpWug
Going for survival!

User avatar
FreeLikeGNU
Member
Posts: 228
Joined: Tue Oct 28, 2014 02:50
GitHub: FreeLikeGNU
IRC: freelikegnu
In-game: FreeLikeGNU

Re: Post your videos!

by FreeLikeGNU » Post


Pokecat
Member
Posts: 15
Joined: Tue Jan 09, 2018 00:53

Re: Post your videos!

by Pokecat » Post

https://youtu.be/ZhLrfdMppf4

Went out and got a look around. Don't mind the little glitch in the middle though, I think recording it causes a lag or something

User avatar
jp
Member
Posts: 816
Joined: Wed Dec 18, 2013 09:03
GitHub: kilbith
Location: France

Re: Post your videos!

by jp » Post

Introducing a new formspec element which render an animated mesh with the ability to move it: mesh[0,0;2,2;mesh.b3d;mesh.png]

Demo: https://www.youtube.com/watch?v=1DgBAjcEIps

User avatar
FreeLikeGNU
Member
Posts: 228
Joined: Tue Oct 28, 2014 02:50
GitHub: FreeLikeGNU
IRC: freelikegnu
In-game: FreeLikeGNU

Re: Post your videos!

by FreeLikeGNU » Post

jp wrote:
Mon Aug 03, 2020 15:08
Introducing a new formspec element which render an animated mesh with the ability to move it: mesh[0,0;2,2;mesh.b3d;mesh.png]

Demo: https://www.youtube.com/watch?v=1DgBAjcEIps
That is amazing!!!

User avatar
Zughy
Member
Posts: 267
Joined: Thu Mar 26, 2020 18:23
GitHub: belongs_to_microsoft
In-game: Zughy
Location: Italy
Contact:

Re: Post your videos!

by Zughy » Post

jp wrote:
Mon Aug 03, 2020 15:08
Introducing a new formspec element which render an animated mesh with the ability to move it: mesh[0,0;2,2;mesh.b3d;mesh.png]

Demo: https://www.youtube.com/watch?v=1DgBAjcEIps
OH MY GOD YES PLEASE

User avatar
emperor_genshin
Member
Posts: 75
Joined: Tue Dec 22, 2015 05:04
IRC: Emperor_Genshin - Genshin
In-game: Emperor_Genshin - Genshin
Location: Cyberspace
Contact:

Re: Post your videos!

by emperor_genshin » Post

Another day creating shenanigans and features, hope you guys like this.

Video: https://www.youtube.com/watch?v=itWgEnqb5ug
I'm just a individual who likes to make impressive things. | Current Mod: Dungeon Crawl Maker https://www.youtube.com/watch?v=c6g6H2kLBpg

User avatar
sorcerykid
Member
Posts: 1501
Joined: Fri Aug 26, 2016 15:36
GitHub: sorcerykid
In-game: Nemo
Location: Illinois, USA

Re: Post your videos!

by sorcerykid » Post

In the video below I frightened a castle guard by firing arrows in his vicinity. Notice that he ramps up alertness as the noises grow louder and more frequent, but eventually he gives up the search and returns to his watch point.

Image
Axon Integration Test with Mobs Lite Mod
https://vimeo.com/420666141

All of this took just a few lines of code in the mob definition:

Code: Select all

receptrons = {
        noise_stim = { on_reaction = function ( self, intensity, direction )
                -- general approximation of noise origin
                local pos = vector.add( self.pos, vector.multiply( direction, intensity * 0.6 ) )

                if intensity < 4 and self.state == "ignore" then
                        self:reset_alertness( "remark", { pos = pos } )
                elseif self.state == "ignore" or self.state == "remark" then
                        self:reset_alertness( "search", { pos = pos } )
                end
        end },
},

awareness_stages = {
        remark = { decay = 8.0, wait_state = "ignore" },
        search = { decay = 20.0, wait_state = "ignore" },
        attack = { decay = 0.0 },
        escape = { decay = 20.0, pass_state = "escape", fail_state = "escape", wait_state = "ignore" },
},

User avatar
emperor_genshin
Member
Posts: 75
Joined: Tue Dec 22, 2015 05:04
IRC: Emperor_Genshin - Genshin
In-game: Emperor_Genshin - Genshin
Location: Cyberspace
Contact:

Re: Post your videos!

by emperor_genshin » Post

Made a Custom Menu/Inventory, also made a simple way to make player-to-player right clicking events to be a thing without touching core.

Hope you guys like what you see! :)

Video: https://www.youtube.com/watch?v=PtzILeR0eWs
I'm just a individual who likes to make impressive things. | Current Mod: Dungeon Crawl Maker https://www.youtube.com/watch?v=c6g6H2kLBpg

User avatar
Zughy
Member
Posts: 267
Joined: Thu Mar 26, 2020 18:23
GitHub: belongs_to_microsoft
In-game: Zughy
Location: Italy
Contact:

Re: Post your videos!

by Zughy » Post

emperor_genshin wrote:
Fri Aug 28, 2020 18:50
Made a Custom Menu/Inventory, also made a simple way to make player-to-player right clicking events to be a thing without touching core.

Hope you guys like what you see! :)

Video: https://www.youtube.com/watch?v=PtzILeR0eWs

I got intrigued and saw your other videos: that boss fight, MAN, THAT'S AWESOME

User avatar
emperor_genshin
Member
Posts: 75
Joined: Tue Dec 22, 2015 05:04
IRC: Emperor_Genshin - Genshin
In-game: Emperor_Genshin - Genshin
Location: Cyberspace
Contact:

Re: Post your videos!

by emperor_genshin » Post

I'm glad you like it!

Still working on things for it, its using a custom npc framework...

Soon Bosses will have HP bars and such, for the moment, I have to work on implementing a Dialogue system and a automated quest handler X)
Zughy wrote:
Fri Aug 28, 2020 20:09
emperor_genshin wrote:
Fri Aug 28, 2020 18:50
Made a Custom Menu/Inventory, also made a simple way to make player-to-player right clicking events to be a thing without touching core.

Hope you guys like what you see! :)

Video: https://www.youtube.com/watch?v=PtzILeR0eWs

I got intrigued and saw your other videos: that boss fight, MAN, THAT'S AWESOME
I'm just a individual who likes to make impressive things. | Current Mod: Dungeon Crawl Maker https://www.youtube.com/watch?v=c6g6H2kLBpg

User avatar
emperor_genshin
Member
Posts: 75
Joined: Tue Dec 22, 2015 05:04
IRC: Emperor_Genshin - Genshin
In-game: Emperor_Genshin - Genshin
Location: Cyberspace
Contact:

Re: Post your videos!

by emperor_genshin » Post

Nice!

I hope to see the day that element becomes a thing, would be great for armor inventories, npc viewers or character creation stuff :D
jp wrote:
Mon Aug 03, 2020 15:08
Introducing a new formspec element which render an animated mesh with the ability to move it: mesh[0,0;2,2;mesh.b3d;mesh.png]

Demo: https://www.youtube.com/watch?v=1DgBAjcEIps
I'm just a individual who likes to make impressive things. | Current Mod: Dungeon Crawl Maker https://www.youtube.com/watch?v=c6g6H2kLBpg

User avatar
jas
Member
Posts: 593
Joined: Mon Jul 24, 2017 18:15
IRC: Freenode
Location: IRC

Re: Post your videos!

by jas » Post

Made a sneak crouch animation
+ Spoiler
https://www.youtube.com/watch?v=GtDU6xi6dM8 3:31
Attachments
sneak.zip
(692 Bytes) Downloaded 11 times

User avatar
freshreplicant
Member
Posts: 67
Joined: Sun Aug 09, 2020 10:37
In-game: freshreplicant

Re: Post your videos!

by freshreplicant » Post

emperor_genshin wrote:
Fri Aug 28, 2020 21:35
I'm glad you like it!

Still working on things for it, its using a custom npc framework...

Soon Bosses will have HP bars and such, for the moment, I have to work on implementing a Dialogue system and a automated quest handler X)
Zughy wrote:
Fri Aug 28, 2020 20:09
emperor_genshin wrote:
Fri Aug 28, 2020 18:50
Made a Custom Menu/Inventory, also made a simple way to make player-to-player right clicking events to be a thing without touching core.

Hope you guys like what you see! :)

Video: https://www.youtube.com/watch?v=PtzILeR0eWs

I got intrigued and saw your other videos: that boss fight, MAN, THAT'S AWESOME
Gotta second Zughy here, some really neat stuff on your Youtube channel, especially the player model animations, but even simple stuff like having a sword sound when attacking with a sword!

Are you planning on posting more stuff on your repo? It seems like you have a lot of little cool features active in your videos that you're not showcasing yet. For example...am I right in saying your player can blink?? Of course, I understand if they are still too early in the WIP stage.

User avatar
emperor_genshin
Member
Posts: 75
Joined: Tue Dec 22, 2015 05:04
IRC: Emperor_Genshin - Genshin
In-game: Emperor_Genshin - Genshin
Location: Cyberspace
Contact:

Re: Post your videos!

by emperor_genshin » Post

I am planning to release a few mods from my repo, some of my mods that you see on my youtube channel are still early WIP (Improved player models), experimental (Ex: NPCs and Dungeon crawl maker) or game server only (Ex: Custom Inventory), so they aren't ready for a full release yet.
freshreplicant wrote:
Tue Sep 01, 2020 16:51
emperor_genshin wrote:
Fri Aug 28, 2020 21:35
I'm glad you like it!

Still working on things for it, its using a custom npc framework...

Soon Bosses will have HP bars and such, for the moment, I have to work on implementing a Dialogue system and a automated quest handler X)
Zughy wrote:
Fri Aug 28, 2020 20:09

I got intrigued and saw your other videos: that boss fight, MAN, THAT'S AWESOME
Gotta second Zughy here, some really neat stuff on your Youtube channel, especially the player model animations, but even simple stuff like having a sword sound when attacking with a sword!

Are you planning on posting more stuff on your repo? It seems like you have a lot of little cool features active in your videos that you're not showcasing yet. For example...am I right in saying your player can blink?? Of course, I understand if they are still too early in the WIP stage.
I'm just a individual who likes to make impressive things. | Current Mod: Dungeon Crawl Maker https://www.youtube.com/watch?v=c6g6H2kLBpg

User avatar
jas
Member
Posts: 593
Joined: Mon Jul 24, 2017 18:15
IRC: Freenode
Location: IRC

Re: Post your videos!

by jas » Post

Attachments
mq1.jpg
(9.11 KiB) Not downloaded yet
hq.png
(274.61 KiB) Not downloaded yet

User avatar
sorcerykid
Member
Posts: 1501
Joined: Fri Aug 26, 2016 15:36
GitHub: sorcerykid
In-game: Nemo
Location: Illinois, USA

Re: Post your videos!

by sorcerykid » Post

Waging massive assault on a hoard of zombies with landmines and fire arrows. This was an early prototype of the Mobs Lite and Thievery mods, both relying on my Axon and Interactive Physics APIs.

The gibbage effect took only five lines of code in the mob definition:

Code: Select all

        gibbage_params = {
                pieces = { "teeny", "small", "large", "large" },
                sound = "mobs_gib_chunky",
                damage_groups = { blast_stim = 5 },
                textures = { "mobs_zombie_gib1.png", "mobs_zombie_gib2.png", "mobs_zombie_gib3.png" }
        },
Image
Who doesn’t like blowing up zombies? (May 11, 2020)
https://vimeo.com/454517613

User avatar
jas
Member
Posts: 593
Joined: Mon Jul 24, 2017 18:15
IRC: Freenode
Location: IRC

Re: Post your videos!

by jas » Post

Image
Attachments
sounds.png
(320.52 KiB) Not downloaded yet


Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests