[16x] PixelBOX Reloaded

User avatar
jp
Member
 
Posts: 705
Joined: Wed Dec 18, 2013 09:03
Location: France
GitHub: kilbith

[16x] PixelBOX Reloaded

by jp » Mon Feb 29, 2016 13:57

PixelBOX Reloaded


Image

This is an update of the original PixelBOX texture pack by the brillant artist Gambit (who is no longer active in the community).

This pack is currently up-to-date with Minetest Game and supports nearly 100% of its textures. The original pack had wrong / outdated file names or missing textures. The textures themselves have been the least modified as possible for not alterating the artwork of Gambit.

License: WTFPL.

Image Download

+ Screenshots
Last edited by jp on Thu Mar 03, 2016 21:31, edited 2 times in total.
[Maps] New York CityMinecraft Imported Maps
[Mods] Crafting GuideSpectator ModeX-Decor[+]
[Textures] PixelBOX Reloaded

Like my stuff? Consider donating.
 

User avatar
cd2
Member
 
Posts: 559
Joined: Mon Jun 01, 2015 06:30
Location: Linux :P
GitHub: cdqwertz
IRC: freenode - cd2 InchraNet - cd
In-game: cd cd2
 

User avatar
Minetestforfun
Member
 
Posts: 936
Joined: Tue Aug 05, 2014 14:09
Location: On earth
GitHub: Darcidride
IRC: Darcidride + MinetestForFun
In-game: Darcidride + MinetestForFun

Re: [16x] PixelBOX Reloaded

by Minetestforfun » Mon Feb 29, 2016 18:19

Oww Jp !
I was looking for add some textures of this texturepack on my servers, you do this at the right moment, thank you ! :)
 

User avatar
philipbenr
Member
 
Posts: 1665
Joined: Fri Jun 14, 2013 01:56
Location: United States
GitHub: philipbenr
IRC: philipbenr
In-game: WisdomFire or philipbenr

Re: [16x] PixelBOX Reloaded

by philipbenr » Wed Mar 02, 2016 00:40

Sweet looking stuff you got there. I am going to use this as my vanilla game TP, as I loved PixelBOX.
 

wilkgr76
Member
 
Posts: 820
Joined: Wed Feb 18, 2015 02:44

Re: [16x] PixelBOX Reloaded

by wilkgr76 » Fri Mar 11, 2016 01:03

This is awesome :)

Two questions:
- Does this support darker mesecons?
- Does iron & copper ore still look so similar?
ö/
 

Martno
Member
 
Posts: 77
Joined: Thu May 28, 2015 07:09
Location: Hungary

Re: [16x] PixelBOX Reloaded

by Martno » Fri Mar 11, 2016 08:50

Thank you for this, jp.

wilkgr76 wrote:- Does this support darker mesecons?

I think it does not.

wilkgr76 wrote:- Does iron & copper ore still look so similar?

Yes, still similar. Iron is little darker, but hard to see the difference especially in dark caves. Not too hard to change this with Gimp though.
 

wilkgr76
Member
 
Posts: 820
Joined: Wed Feb 18, 2015 02:44

Re: [16x] PixelBOX Reloaded

by wilkgr76 » Tue Mar 22, 2016 10:01

Martno wrote:Thank you for this, jp.

wilkgr76 wrote:- Does this support darker mesecons?

I think it does not.

wilkgr76 wrote:- Does iron & copper ore still look so similar?

Yes, still similar. Iron is little darker, but hard to see the difference especially in dark caves. Not too hard to change this with Gimp though.

Thanks :)

I'll just write "COPPER" on the copper one to fix it ☺
ö/
 

Fixerol
Member
 
Posts: 735
Joined: Sun Jul 31, 2011 11:23
Location: Ukraine
IRC: Fixer
In-game: Fixer
 

User avatar
azekill_DIABLO
Member
 
Posts: 6296
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO
 

LordVlad
New member
 
Posts: 4
Joined: Wed Apr 26, 2017 02:22
In-game: LordVlad

Re: [16x] PixelBOX Reloaded

by LordVlad » Thu Apr 27, 2017 17:32

This is a cool texture pack... but it needs mithril changes... and, pine sapling is missing.. i'm glad of download this ... thanks you :)
 

User avatar
azekill_DIABLO
Member
 
Posts: 6296
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [16x] PixelBOX Reloaded

by azekill_DIABLO » Fri Apr 28, 2017 10:31

you know it's discontinued. jp, the author has left community a while ago.
 

User avatar
toby109tt
Member
 
Posts: 546
Joined: Sun May 29, 2016 23:42
Location: Belgium menen
GitHub: tobyplowy
In-game: Toby109tt

Re: [16x] PixelBOX Reloaded

by toby109tt » Sat Apr 29, 2017 13:57

azekill_DIABLO wrote:you know it's discontinued. jp, the author has left community a while ago.

He seems to be still active on the minetest GitHub
i'm the co-dev and lead artist of farlands
 

User avatar
azekill_DIABLO
Member
 
Posts: 6296
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [16x] PixelBOX Reloaded

by azekill_DIABLO » Sat Apr 29, 2017 14:39

toby109tt wrote:
azekill_DIABLO wrote:you know it's discontinued. jp, the author has left community a while ago.

He seems to be still active on the minetest GitHub

oh? good!
 

User avatar
Gambit
Member
 
Posts: 453
Joined: Sat Oct 29, 2011 19:31
Location: United States

Re: [16x] PixelBOX Reloaded

by Gambit » Sun Aug 13, 2017 08:13

Glad to see people love this pack and still being updated as I was away. Maybe during my spare time I'll cook a couple of new textures just to keep up. Thx jp.
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001
 

wilkgr76
Member
 
Posts: 820
Joined: Wed Feb 18, 2015 02:44

Re: [16x] PixelBOX Reloaded

by wilkgr76 » Sun Aug 13, 2017 09:47

Gambit wrote:Glad to see people love this pack and still being updated as I was away. Maybe during my spare time I'll cook a couple of new textures just to keep up. Thx jp.

Welcome back!!
ö/
 

User avatar
azekill_DIABLO
Member
 
Posts: 6296
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO
 


Return to Texture Packs



Who is online

Users browsing this forum: No registered users and 3 guests