Texture "Converter" for Windows

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ScreamingLlama
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Posts: 2
Joined: Mon May 17, 2021 07:35

Texture "Converter" for Windows

by ScreamingLlama » Post

I notice that a fewer "newer" packs for Java-version has other names on their files and folders (items is item, blocks is block) and names on the files is not the same for all. So I made a bat-file that fix this.

The bat-file can be found and downloaded:
https://github.com/starinspace/MC-2-Minetest

It might not be complete, cause I had some problems finding all the file-names on all textures on minetest.

1. Put the in the texturefolder where item + block are.
2. Copy the icon/screenshot/logo for the texture pack (found in most texture root folder) and put it in the same folder where item + block are, rename it to "screenshot.png"
3. Run the mc-2-minetest.bat
4. Rename the folder that was created (output) to the texture pack name.
5. Move the renamed folder to minetest texture-folder.

EDIT: I updated and added also for older texture packs.

c56
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Posts: 307
Joined: Wed Apr 21, 2021 03:05
GitHub: tigercoding56
In-game: bm5 or bemo5 also sell_her_on55

Re: Texture "Converter" for Windows

by c56 » Post

ScreamingLlama wrote:
Mon May 17, 2021 08:01
I notice that a fewer "newer" packs for Java-version has other names on their files and folders (items is item, blocks is block) and names on the files is not the same for all. So I made a bat-file that fix this.

The bat-file can be found and downloaded:
https://github.com/starinspace/MC-2-Minetest

It might not be complete, cause I had some problems finding all the file-names on all textures on minetest.

1. Put the in the texturefolder where item + block are.
2. Copy the icon/screenshot/logo for the texture pack (found in most texture root folder) and put it in the same folder where item + block are, rename it to "screenshot.png"
3. Run the mc-2-minetest.bat
4. Rename the folder that was created (output) to the texture pack name.
5. Move the renamed folder to minetest texture-folder.

EDIT: I updated and added also for older texture packs.
make a .sh file for linux (distro independed )

too pls
this is a signature not a place to post messages also if i could change my username i would change it to sell_her_on55

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Sharpik
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Posts: 28
Joined: Tue Feb 04, 2020 21:27
GitHub: Sharpik
Location: Prague, Czech Republic

Re: Texture "Converter" for Windows

by Sharpik » Post

ScreamingLlama wrote:
Mon May 17, 2021 08:01
I notice that a fewer "newer" packs for Java-version has other names on their files and folders (items is item, blocks is block) and names on the files is not the same for all. So I made a bat-file that fix this.

The bat-file can be found and downloaded:
https://github.com/starinspace/MC-2-Minetest

It might not be complete, cause I had some problems finding all the file-names on all textures on minetest.

1. Put the in the texturefolder where item + block are.
2. Copy the icon/screenshot/logo for the texture pack (found in most texture root folder) and put it in the same folder where item + block are, rename it to "screenshot.png"
3. Run the mc-2-minetest.bat
4. Rename the folder that was created (output) to the texture pack name.
5. Move the renamed folder to minetest texture-folder.

EDIT: I updated and added also for older texture packs.
Hello,
Your link: https://github.com/starinspace/MC-2-Minetest not work ;)
PLS could You fix that :)
THX

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