Higher-Res Pixel Texture Pack
Posted: Sat Jul 02, 2011 14:52
Hi there!
I have recently been developing a texture pack for Minetest, as I found the standard textures to be a tiny bit too pixelated, and the existing texture packs, as great as they are, to not be to my liking. (Yes, I'm picky like that!)
Plus, I've always wanted to create a texture pack for a game, and I thought an open-source game like Minetest would be a good place to start.
I have quadrupled the resolution of each texture, so they are now 64x64 pixels each, and I have tried to make them as non-tiling as possible.
The finished textures are:
-Cobble
-Mining Animation
-Grass
-Gravel
-Dirt
-Sand
-Stone
-Tree
-Wood
-Water
-Coal and Iron Deposits
Download here
Update!
I have updated the pack to include some more textures:
-Chest
-Furnace
-Glass
-Fence
-Mossy Cobble
I have also darkened the wood texture a bit to make it look a bit more natural and to stop every tree looking like a redwood, and I have refined the coal ore deposit texture some more, as it was lacking some shading.
Another Update!
I have added the following textures to the pack:
-Sign
-Lump Of Iron
-Lump Of Coal
There have also been a few changes to existing textures:
-The transparency bug in the Mining Animation has been fixed
-The rim on the glass block has been expanded slightly, so it is easier to spot
Alternate Textures
An additional folder has also been added which contains alternate versions of other textures.
Included are:
-Glass with shine marks
-Old style, thin rimmed glass
-Stone created from smaller bricks
-Brighter, more turquoise water
I have also fixed a rather strange bug in which glass was shown as a green colour when viewed in the inventory or at a distance.
Update
A few more textures added:
-Book
-Bookshelf
-Brick
-Clay
-Clay Brick
-Lump of Clay
-Torch (All orientations)
I have recently been developing a texture pack for Minetest, as I found the standard textures to be a tiny bit too pixelated, and the existing texture packs, as great as they are, to not be to my liking. (Yes, I'm picky like that!)
Plus, I've always wanted to create a texture pack for a game, and I thought an open-source game like Minetest would be a good place to start.
I have quadrupled the resolution of each texture, so they are now 64x64 pixels each, and I have tried to make them as non-tiling as possible.
The finished textures are:
-Cobble
-Mining Animation
-Grass
-Gravel
-Dirt
-Sand
-Stone
-Tree
-Wood
-Water
-Coal and Iron Deposits
Download here
Update!
I have updated the pack to include some more textures:
-Chest
-Furnace
-Glass
-Fence
-Mossy Cobble
I have also darkened the wood texture a bit to make it look a bit more natural and to stop every tree looking like a redwood, and I have refined the coal ore deposit texture some more, as it was lacking some shading.
Another Update!
I have added the following textures to the pack:
-Sign
-Lump Of Iron
-Lump Of Coal
There have also been a few changes to existing textures:
-The transparency bug in the Mining Animation has been fixed
-The rim on the glass block has been expanded slightly, so it is easier to spot
Alternate Textures
An additional folder has also been added which contains alternate versions of other textures.
Included are:
-Glass with shine marks
-Old style, thin rimmed glass
-Stone created from smaller bricks
-Brighter, more turquoise water
I have also fixed a rather strange bug in which glass was shown as a green colour when viewed in the inventory or at a distance.
Update
A few more textures added:
-Book
-Bookshelf
-Brick
-Clay
-Clay Brick
-Lump of Clay
-Torch (All orientations)