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PixelPerfection - By XSSheep

PostPosted: Sat Mar 26, 2016 06:43
by sofar
This is one of the better 16px texture packs out there and mcresconvert does an amazing job on this. Texmex has done a great job of continuing the conversion and adding additional mappings to minetest mods and nodes that can benefit from these textures. Combined, this is a well-featured MT texture pack that speaks true to many players for it's atmosphere and consistency.

Originally this post contained an uploaded copy. You can still find this file on the contentdb, and new versions will become available on there as well. From 2018 on, the texture pack is a "fork" and maintained by Texmex and me, with Texmex doing all the hard work and earning the praise ;). See: [url]https://content.minetest.net/packages/sofar/pixelperfection/
[/url]

Link to original location: http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1242533-pixel-perfection-full-1-8-support
Link to sofar's mcresconvert: https://forum.minetest.net/viewtopic.php?f=4&t=14283

Image

License: CC-BY-SA-4.0 by xssheep
Download: https://github.com/minetest-texture-packs/Pixel-Perfection/archive/master.zip

Re: PixelPerfection V3.3 - By XSSheep -Converted by mcrescon

PostPosted: Sat Mar 26, 2016 08:01
by TheReaperKing
This looks amazing, thank you for sharing!

Re: PixelPerfection V3.3 - By XSSheep -Converted by mcrescon

PostPosted: Sun Apr 03, 2016 21:40
by sofar
I've improved quite a few things to the mcresconvert project, so I've updated the zip file with the latest result!

Re: PixelPerfection V3.3 - By XSSheep -Converted by mcrescon

PostPosted: Mon Apr 11, 2016 13:29
by Fixer
Thanks! I like it. Please post more!

// Spotted cactus problem, posted on github for converter.

Re: PixelPerfection V3.3 - By XSSheep -Converted by mcrescon

PostPosted: Sat Apr 23, 2016 22:04
by sofar
Updated this to fix several found issues since the last upload, including cactus.

Re: PixelPerfection V3.3 - By XSSheep -Converted by mcrescon

PostPosted: Wed May 04, 2016 21:04
by StepDevelop
Sofar!!! you are a true master. Pixel Perfection is magnificent <3

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Mon Feb 20, 2017 23:53
by sofar
Updated to v36.

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Tue Feb 21, 2017 09:28
by firefox
oh great =(^.^)=

i'm using pixel perfection for my subgame and did (and will do) a lot of changes for minetest specific and new textures.
i'm excited to see how you dealt with differences of desert and sandstones in minetest :3
maybe i will use some of your modifications if they are better than mine.

+1

Edit:
uh... i will use my own :P
but i still like what you did. it gives a fresh look, since the colours and textures are really different.

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Tue Feb 21, 2017 10:15
by texmex
firefox wrote:i'm using pixel perfection for my subgame and did (and will do) a lot of changes for minetest specific and new textures.

Can you push them to Github, please? =)

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Tue Feb 21, 2017 15:09
by sofar
The conversion is entirely automated. I just run a script. It does a few coloring things based on minetest colors that doesn't always entirely fit because MC doesn't have certain stones as you point out.

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Tue Feb 21, 2017 16:43
by texmex
Wrong thread I belive, sofar! Or if you meant to reply to the above then that was in reply to firefox's PP edits.

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Tue Feb 21, 2017 16:49
by sofar
texmex wrote:Or if you meant to reply to the above then that was in reply to firefox's PP edits.


yes

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Tue Feb 21, 2017 17:13
by firefox
texmex wrote:
firefox wrote:i'm using pixel perfection for my subgame and did (and will do) a lot of changes for minetest specific and new textures.

Can you push them to Github, please? =)

not yet :P
but you can see them in my thread ;)

here are my stones - stone, cobble, sand (no bricks yet)

Image

and this is my grass:

Image

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Tue Feb 21, 2017 20:37
by texmex
Looking awesome, firefox.

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Thu Mar 23, 2017 22:19
by cHyper
nice texture pack!!

missing:
======

default:stone_with_copper

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Thu Nov 16, 2017 16:24
by ToyElf
Haia, I fixed up rails not converting, coloured steel tools to correspond to new copper and mese tools, coloured the yellow mese textures that weren't converted to green (i think i got all of them, altho i'm not sure entirely) got a nice map overlay from somewhere, forgot where + few other tiny things I forgot that I touched.
Also supports jukebox mod, and probably something else that bugged me. http://www.mediafire.com/file/7e7pdik4q ... ionV36.zip

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Thu Nov 16, 2017 17:54
by GamingAssociation39
How do u find the license for MC texture packs?

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Thu Nov 16, 2017 19:22
by sofar
GamingAssociation39 wrote:How do u find the license for MC texture packs?


It varies heavily. Some post clear license statements online, or include them in the zip files, some don't. You gotta do the research yourself.

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Fri Nov 17, 2017 19:38
by Enrikoo
Amazing, this Texture Pack will used in MineClone2 Game.

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Sun Nov 19, 2017 14:15
by TheGreatCoffeeKing99
This texture pack is awesome.
Good job.

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Tue Aug 21, 2018 03:53
by QwertyHi
Bad. Bad because it it a Minecraft textures. But textures are very good.

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Tue Aug 21, 2018 20:42
by sofar
QwertyHi wrote:Bad. Bad because it it a Minecraft textures. But textures are very good.


They're not minecraft textures. They are not copyrighted by mojang, and while they are originally meant to be used with minecraft, there is no limitation on the textures that prevents them from using them in minetest, or, any other game.

Report: PixelPerfection V3.6 - By XSSheep -Converted by mcre

PostPosted: Wed Aug 22, 2018 03:58
by QwertyHi
sofar wrote:
QwertyHi wrote:Bad. Bad because it it a Minecraft textures. But textures are very good.


They're not minecraft textures. They are not copyrighted by mojang, and while they are originally meant to be used with minecraft, there is no limitation on the textures that prevents them from using them in minetest, or, any other game.

It's resource pack for Minecraft. Okay, but I don't like copies.

Re: Report: PixelPerfection V3.6 - By XSSheep -Converted by

PostPosted: Wed Aug 22, 2018 05:16
by Napiophelios
QwertyHi wrote:....but I don't like copies.


hmm that's kind of ironic.

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

PostPosted: Mon Oct 01, 2018 16:06
by texmex
Just wanted to pop in and tell about my work on PP support for Minetest Game and several mods. I've superseded what mcresconvert can do by converting and editing manually both XSSheep's original textures and by collecting textures from PP "support packs". It's for 5.0.0 and lives over here. I may create another thread for it though that's also a bit weird.