HDX Textures (64 - 512 px) [git rolling release]

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Re: HDX Textures (16 - 512 px) [git rolling release]

by webdesigner97 » Mon Jul 07, 2014 05:49

Hello VanessaE :)

Here is a list of texture_related changes in the farming mod that went into minetst_game:

* rename farming_string.png to farming_cotton.png
* add farming_desert_sand_soil.png
* add farming_desert_sand_soil_wet.png

Here's a full texture list: Github
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by cHyper » Tue Jul 08, 2014 14:25

farming hoe for mese and diamond are in the texture pack ??
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by VanessaE » Tue Jul 08, 2014 16:20

Yep, just added them with that last update. However, looks like I missed the farming stuff entirely in my make-release script. I've just now fixed that and updated the "Default-only Releases" downloads accordingly
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by VanessaE » Tue Jul 15, 2014 22:27

Update: Finally cycled out all of those rendered ingot images in favor of... MORE rendered images! :D Actually, the new ones are based on actual photos this time and they look pretty damn good, if I do say so myself. :-)
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by Inocudom » Sat Jul 19, 2014 18:50

Napiophelios wrote:I am using the latest HDx32 pack
Image

This doesnt happen with other texture packs.
Image

What can I do to fix it?

You need to say more, Napiophelios. For starters, what version of Minetest are you using?
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Re: HDX Textures (16 - 512 px) [git rolling release]

by Napiophelios » Sat Jul 19, 2014 19:36

Inocudom wrote:You need to say more, Napiophelios. For starters, what version of Minetest are you using?


version 0.4.10 msvc for windows
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by VanessaE » Sat Jul 19, 2014 23:04

Other texture packs probably don't supply a sun image, which is why they don't exhibit this glitch. It might be that the sun image in HDX is too big for your video device. Even in the 32px size, the sun is 1024px, which is overkill. An error on my part.

I've pushed an update to the repositories and issued a new release, reducing the sun image to 256px in all packs that contain it (moon is similarly reduced, to 192 px). This might help your issue.

If that still doesn't work, scale the sun and moon down further. If that still doesn't help, just delete them entirely.
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by Napiophelios » Sun Jul 20, 2014 00:17

Thank you VanessaE for such a quick fix :)
it works like a champ and you are correct,
I have an odd screen resolution (1024x600)

I will keep this in mind before reporting future glitches
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by VanessaE » Sun Jul 20, 2014 10:14

No worries. It's not your screen resolution, rather might have been an internal limit of your video driver. Besides, with the angular size of the sun and moon, 256px is still slightly larger than their displayed size even on my 1600x1200 screen, so anything bigger just won't show more detail.
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by Marshall_maz » Wed Jul 23, 2014 15:25

Must these textures be placed at server side or client side ? Or Both ?
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by VanessaE » Wed Jul 23, 2014 16:49

Users need only install them on whatever clients want to use them. It is possible to install them on a server, but it is not recommended (the same holds true for most texture packs), owing to their size.
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by Marshall_maz » Thu Jul 24, 2014 05:46

VanessaE wrote:Users need only install them on whatever clients want to use them. It is possible to install them on a server, but it is not recommended (the same holds true for most texture packs), owing to their size.


K thanx.

I tried the 128px on my Win 7 gaming pc last night. It's looks really great. Thank you for everyone's efforts who works
on this. I have always been very dissapointed with Mintest's performance on Win 7 as it could barely manage 40FPS on my strong GTX 760 card.
When I use your 128px pack though , it reaches 80 to 90fps. This was a pleasant surprise ! :) Not only does it look great , but it doubles the performance of minetest on my specific hardware :)

Only thing I noticed , it's only the default stuff that changed. None of the mods , even the ones listed seem to have the new textures.

Today gonna test them on my Ubuntu pc and see how Ubuntu handles the 128px.

Thank you for the great work ! ;)

EDIT: I can't get the Ubuntu version of minetest to see the texture packs.
in /usr/share/minetest/textures I created two folders. One for 64px and one for 128px.
I extracted the relevant zips into those two folders.
But when I open minetest and go to "texture packs" it doesn't see either one of them.

Anybody know how to install these textures on Ubuntu please ?
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by Jordach » Thu Jul 24, 2014 10:22

Marshall_maz wrote:
VanessaE wrote:Users need only install them on whatever clients want to use them. It is possible to install them on a server, but it is not recommended (the same holds true for most texture packs), owing to their size.


K thanx.

I tried the 128px on my Win 7 gaming pc last night. It's looks really great. Thank you for everyone's efforts who works
on this. I have always been very dissapointed with Mintest's performance on Win 7 as it could barely manage 40FPS on my strong GTX 760 card.
When I use your 128px pack though , it reaches 80 to 90fps. This was a pleasant surprise ! :) Not only does it look great , but it doubles the performance of minetest on my specific hardware :)

Only thing I noticed , it's only the default stuff that changed. None of the mods , even the ones listed seem to have the new textures.

Today gonna test them on my Ubuntu pc and see how Ubuntu handles the 128px.

Thank you for the great work ! ;)

EDIT: I can't get the Ubuntu version of minetest to see the texture packs.
in /usr/share/minetest/textures I created two folders. One for 64px and one for 128px.
I extracted the relevant zips into those two folders.
But when I open minetest and go to "texture packs" it doesn't see either one of them.

Anybody know how to install these textures on Ubuntu please ?

I get ~15 FPS on my AMD A10 (6800K) APU with 512px on DreamBuilder.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by Xanthin » Thu Jul 24, 2014 10:57

Hi Marshall_maz,

when I'm at a friend who uses Xubuntu I found that I have to create a textures folder with this path: /home/xanthin/.minetest/textures/ and extract the textures zip there. This ".minetest" means that it is a hidden folder so I had to enable "view hidden folders". Now the textures are available in the minetest textures tab.
Maybe that can help you?

edit: Found the source i used: http://wiki.minetest.net/Installing_Texture_Packs
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by Marshall_maz » Thu Jul 24, 2014 13:30

Xanthin wrote:Hi Marshall_maz,

when I'm at a friend who uses Xubuntu I found that I have to create a textures folder with this path: /home/xanthin/.minetest/textures/ and extract the textures zip there. This ".minetest" means that it is a hidden folder so I had to enable "view hidden folders". Now the textures are available in the minetest textures tab.
Maybe that can help you?

edit: Found the source i used: http://wiki.minetest.net/Installing_Texture_Packs


I'll look into that thanx.

But I got it working by adding the "texture_path=" setting in my minetest.conf , so I am sorted for now thanx.
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by VanessaE » Thu Jul 24, 2014 13:36

If you're only seeing the default stuff being changed, it's because you installed one of the "default stuff only" packs. :-) Download a full release pack from one of the Github links on the first post.
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by Marshall_maz » Thu Jul 24, 2014 15:15

VanessaE wrote:If you're only seeing the default stuff being changed, it's because you installed one of the "default stuff only" packs. :-) Download a full release pack from one of the Github links on the first post.


Aah , my bad. I see now in the brackets the two different packs sorry.

Installed the one with mod support now and works perfect.
Thank you , it looks great and I am so happy about the improved FPS these textures gives me :)
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by LazerRay » Mon Jul 28, 2014 03:14

Just tried out the 64 px pack, it looks good and doesn't lag me in single player, although the fist could be rotated a bit to have it aimed forward, I also noticed that the roof shingles from your Home Decor pack don't have similer textures yet.

Plus here are more mods to consider adding to the pack:

  • [Mod] Charcoal [charcoal] from AnFiadhChu
  • [Mod] Torches [1.3.2] [torches] from BlockMen
  • [Mod] Birthstones [birthstones] from Doc
  • [Mod] Beds [beds] from PilzAdam
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by VanessaE » Wed Aug 06, 2014 18:02

If you don't like it, you're free to use something else.
 

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Re: HDX Textures (16 - 512 px) [git rolling release]

by webdesigner97 » Mon Aug 11, 2014 20:36

PeterKabin wrote:ugly and boring

Wow, the most constructive post I read here so far. Maybe you want to tell us why you don't like it. This is what people call constructive criticism ;)
 

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