HDX Textures (64 - 512 px) [git rolling release]
Re: HDX Textures (16 - 512 px) [git rolling release]
Your not the only one!
- webdesigner97
- Member
- Posts: 1328
- Joined: Mon Jul 30, 2012 19:16
- GitHub: webD97
- IRC: webdesigner97
- In-game: webdesigner97
- Location: Cologne, Germany
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
Hello VanessaE :)
Here is a list of texture_related changes in the farming mod that went into minetst_game:
* rename farming_string.png to farming_cotton.png
* add farming_desert_sand_soil.png
* add farming_desert_sand_soil_wet.png
Here's a full texture list: Github
Here is a list of texture_related changes in the farming mod that went into minetst_game:
* rename farming_string.png to farming_cotton.png
* add farming_desert_sand_soil.png
* add farming_desert_sand_soil_wet.png
Here's a full texture list: Github
Visit me: webD97.de | @GitHub | @DeviantArt
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
- VanessaE
- Moderator
- Posts: 4655
- Joined: Sun Apr 01, 2012 12:38
- GitHub: VanessaE
- IRC: VanessaE
- In-game: VanessaE
- Location: Western NC
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
Updated for 0.4.10.
Re: HDX Textures (16 - 512 px) [git rolling release]
farming hoe for mese and diamond are in the texture pack ??
- VanessaE
- Moderator
- Posts: 4655
- Joined: Sun Apr 01, 2012 12:38
- GitHub: VanessaE
- IRC: VanessaE
- In-game: VanessaE
- Location: Western NC
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
Yep, just added them with that last update. However, looks like I missed the farming stuff entirely in my make-release script. I've just now fixed that and updated the "Default-only Releases" downloads accordingly
- VanessaE
- Moderator
- Posts: 4655
- Joined: Sun Apr 01, 2012 12:38
- GitHub: VanessaE
- IRC: VanessaE
- In-game: VanessaE
- Location: Western NC
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
Update: Finally cycled out all of those rendered ingot images in favor of... MORE rendered images! :D Actually, the new ones are based on actual photos this time and they look pretty damn good, if I do say so myself. :-)
- Napiophelios
- Member
- Posts: 1035
- Joined: Mon Jul 07, 2014 01:14
- GitHub: Napiophelios
- IRC: Nappi
- In-game: Nappi
Re: HDX Textures (16 - 512 px) [git rolling release]
I am using the latest HDx32 pack
This doesnt happen with other texture packs.
What can I do to fix it?
This doesnt happen with other texture packs.
What can I do to fix it?
Re: HDX Textures (16 - 512 px) [git rolling release]
You need to say more, Napiophelios. For starters, what version of Minetest are you using?Napiophelios wrote:I am using the latest HDx32 pack
This doesnt happen with other texture packs.
What can I do to fix it?
[BitChute: https://www.bitchute.com/channel/fCcBQxrYQjNX/] [Rumble: https://rumble.com/user/HPoorHMagentaHChildH]
- Napiophelios
- Member
- Posts: 1035
- Joined: Mon Jul 07, 2014 01:14
- GitHub: Napiophelios
- IRC: Nappi
- In-game: Nappi
Re: HDX Textures (16 - 512 px) [git rolling release]
version 0.4.10 msvc for windowsInocudom wrote: You need to say more, Napiophelios. For starters, what version of Minetest are you using?
- VanessaE
- Moderator
- Posts: 4655
- Joined: Sun Apr 01, 2012 12:38
- GitHub: VanessaE
- IRC: VanessaE
- In-game: VanessaE
- Location: Western NC
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
Other texture packs probably don't supply a sun image, which is why they don't exhibit this glitch. It might be that the sun image in HDX is too big for your video device. Even in the 32px size, the sun is 1024px, which is overkill. An error on my part.
I've pushed an update to the repositories and issued a new release, reducing the sun image to 256px in all packs that contain it (moon is similarly reduced, to 192 px). This might help your issue.
If that still doesn't work, scale the sun and moon down further. If that still doesn't help, just delete them entirely.
I've pushed an update to the repositories and issued a new release, reducing the sun image to 256px in all packs that contain it (moon is similarly reduced, to 192 px). This might help your issue.
If that still doesn't work, scale the sun and moon down further. If that still doesn't help, just delete them entirely.
- Napiophelios
- Member
- Posts: 1035
- Joined: Mon Jul 07, 2014 01:14
- GitHub: Napiophelios
- IRC: Nappi
- In-game: Nappi
Re: HDX Textures (16 - 512 px) [git rolling release]
Thank you VanessaE for such a quick fix :)
it works like a champ and you are correct,
I have an odd screen resolution (1024x600)
I will keep this in mind before reporting future glitches
it works like a champ and you are correct,
I have an odd screen resolution (1024x600)
I will keep this in mind before reporting future glitches
- VanessaE
- Moderator
- Posts: 4655
- Joined: Sun Apr 01, 2012 12:38
- GitHub: VanessaE
- IRC: VanessaE
- In-game: VanessaE
- Location: Western NC
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
No worries. It's not your screen resolution, rather might have been an internal limit of your video driver. Besides, with the angular size of the sun and moon, 256px is still slightly larger than their displayed size even on my 1600x1200 screen, so anything bigger just won't show more detail.
-
- Member
- Posts: 249
- Joined: Mon Jul 14, 2014 17:13
- In-game: Mazal
- Location: Cullinan, South-Africa
Re: HDX Textures (16 - 512 px) [git rolling release]
Must these textures be placed at server side or client side ? Or Both ?
- VanessaE
- Moderator
- Posts: 4655
- Joined: Sun Apr 01, 2012 12:38
- GitHub: VanessaE
- IRC: VanessaE
- In-game: VanessaE
- Location: Western NC
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
Users need only install them on whatever clients want to use them. It is possible to install them on a server, but it is not recommended (the same holds true for most texture packs), owing to their size.
-
- Member
- Posts: 249
- Joined: Mon Jul 14, 2014 17:13
- In-game: Mazal
- Location: Cullinan, South-Africa
Re: HDX Textures (16 - 512 px) [git rolling release]
K thanx.VanessaE wrote:Users need only install them on whatever clients want to use them. It is possible to install them on a server, but it is not recommended (the same holds true for most texture packs), owing to their size.
I tried the 128px on my Win 7 gaming pc last night. It's looks really great. Thank you for everyone's efforts who works
on this. I have always been very dissapointed with Mintest's performance on Win 7 as it could barely manage 40FPS on my strong GTX 760 card.
When I use your 128px pack though , it reaches 80 to 90fps. This was a pleasant surprise ! :) Not only does it look great , but it doubles the performance of minetest on my specific hardware :)
Only thing I noticed , it's only the default stuff that changed. None of the mods , even the ones listed seem to have the new textures.
Today gonna test them on my Ubuntu pc and see how Ubuntu handles the 128px.
Thank you for the great work ! ;)
EDIT: I can't get the Ubuntu version of minetest to see the texture packs.
in /usr/share/minetest/textures I created two folders. One for 64px and one for 128px.
I extracted the relevant zips into those two folders.
But when I open minetest and go to "texture packs" it doesn't see either one of them.
Anybody know how to install these textures on Ubuntu please ?
-
- Member
- Posts: 4534
- Joined: Mon Oct 03, 2011 17:58
- GitHub: Jordach
- IRC: Jordach
- In-game: Jordach
- Location: Blender Scene
Re: HDX Textures (16 - 512 px) [git rolling release]
I get ~15 FPS on my AMD A10 (6800K) APU with 512px on DreamBuilder.Marshall_maz wrote:K thanx.VanessaE wrote:Users need only install them on whatever clients want to use them. It is possible to install them on a server, but it is not recommended (the same holds true for most texture packs), owing to their size.
I tried the 128px on my Win 7 gaming pc last night. It's looks really great. Thank you for everyone's efforts who works
on this. I have always been very dissapointed with Mintest's performance on Win 7 as it could barely manage 40FPS on my strong GTX 760 card.
When I use your 128px pack though , it reaches 80 to 90fps. This was a pleasant surprise ! :) Not only does it look great , but it doubles the performance of minetest on my specific hardware :)
Only thing I noticed , it's only the default stuff that changed. None of the mods , even the ones listed seem to have the new textures.
Today gonna test them on my Ubuntu pc and see how Ubuntu handles the 128px.
Thank you for the great work ! ;)
EDIT: I can't get the Ubuntu version of minetest to see the texture packs.
in /usr/share/minetest/textures I created two folders. One for 64px and one for 128px.
I extracted the relevant zips into those two folders.
But when I open minetest and go to "texture packs" it doesn't see either one of them.
Anybody know how to install these textures on Ubuntu please ?
-
- Member
- Posts: 126
- Joined: Fri Mar 07, 2014 14:05
- GitHub: Xanthin
- IRC: Xanthin
- In-game: Xanthin
- Location: Germany
Re: HDX Textures (16 - 512 px) [git rolling release]
Hi Marshall_maz,
when I'm at a friend who uses Xubuntu I found that I have to create a textures folder with this path: /home/xanthin/.minetest/textures/ and extract the textures zip there. This ".minetest" means that it is a hidden folder so I had to enable "view hidden folders". Now the textures are available in the minetest textures tab.
Maybe that can help you?
edit: Found the source i used: http://wiki.minetest.net/Installing_Texture_Packs
when I'm at a friend who uses Xubuntu I found that I have to create a textures folder with this path: /home/xanthin/.minetest/textures/ and extract the textures zip there. This ".minetest" means that it is a hidden folder so I had to enable "view hidden folders". Now the textures are available in the minetest textures tab.
Maybe that can help you?
edit: Found the source i used: http://wiki.minetest.net/Installing_Texture_Packs
-
- Member
- Posts: 249
- Joined: Mon Jul 14, 2014 17:13
- In-game: Mazal
- Location: Cullinan, South-Africa
Re: HDX Textures (16 - 512 px) [git rolling release]
I'll look into that thanx.Xanthin wrote:Hi Marshall_maz,
when I'm at a friend who uses Xubuntu I found that I have to create a textures folder with this path: /home/xanthin/.minetest/textures/ and extract the textures zip there. This ".minetest" means that it is a hidden folder so I had to enable "view hidden folders". Now the textures are available in the minetest textures tab.
Maybe that can help you?
edit: Found the source i used: http://wiki.minetest.net/Installing_Texture_Packs
But I got it working by adding the "texture_path=" setting in my minetest.conf , so I am sorted for now thanx.
- VanessaE
- Moderator
- Posts: 4655
- Joined: Sun Apr 01, 2012 12:38
- GitHub: VanessaE
- IRC: VanessaE
- In-game: VanessaE
- Location: Western NC
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
If you're only seeing the default stuff being changed, it's because you installed one of the "default stuff only" packs. :-) Download a full release pack from one of the Github links on the first post.
-
- Member
- Posts: 249
- Joined: Mon Jul 14, 2014 17:13
- In-game: Mazal
- Location: Cullinan, South-Africa
Re: HDX Textures (16 - 512 px) [git rolling release]
Aah , my bad. I see now in the brackets the two different packs sorry.VanessaE wrote:If you're only seeing the default stuff being changed, it's because you installed one of the "default stuff only" packs. :-) Download a full release pack from one of the Github links on the first post.
Installed the one with mod support now and works perfect.
Thank you , it looks great and I am so happy about the improved FPS these textures gives me :)
- VanessaE
- Moderator
- Posts: 4655
- Joined: Sun Apr 01, 2012 12:38
- GitHub: VanessaE
- IRC: VanessaE
- In-game: VanessaE
- Location: Western NC
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
Glad to help :-)
Re: HDX Textures (16 - 512 px) [git rolling release]
Just tried out the 64 px pack, it looks good and doesn't lag me in single player, although the fist could be rotated a bit to have it aimed forward, I also noticed that the roof shingles from your Home Decor pack don't have similer textures yet.
Plus here are more mods to consider adding to the pack:
Plus here are more mods to consider adding to the pack:
- [Mod] Charcoal [charcoal] from AnFiadhChu
- [Mod] Torches [1.3.2] [torches] from BlockMen
- [Mod] Birthstones [birthstones] from Doc
- [Mod] Beds [beds] from PilzAdam
-
- Member
- Posts: 23
- Joined: Sun Jun 09, 2013 08:33
Re: HDX Textures (16 - 512 px) [git rolling release]
ugly and boring
- VanessaE
- Moderator
- Posts: 4655
- Joined: Sun Apr 01, 2012 12:38
- GitHub: VanessaE
- IRC: VanessaE
- In-game: VanessaE
- Location: Western NC
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
If you don't like it, you're free to use something else.
- webdesigner97
- Member
- Posts: 1328
- Joined: Mon Jul 30, 2012 19:16
- GitHub: webD97
- IRC: webdesigner97
- In-game: webdesigner97
- Location: Cologne, Germany
- Contact:
Re: HDX Textures (16 - 512 px) [git rolling release]
Wow, the most constructive post I read here so far. Maybe you want to tell us why you don't like it. This is what people call constructive criticism ;)PeterKabin wrote:ugly and boring
Visit me: webD97.de | @GitHub | @DeviantArt
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
Who is online
Users browsing this forum: No registered users and 3 guests