HDX Textures (64 - 512 px) [git rolling release]
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
HDX is compatible with technic, however texture packs are rarely "incompatible" with a mod.
Normally the only way that will happen is if some of the overlaid images in your game/mods are unsupported -- but all that will do is cause images to not show up properly (i.e. too small). For example, if you have some mod that supplies a node that's overlaid onto grass, and your texture pack only supplies grass and dirt at some higher resolution, but does not supply the extra textures that special node needs, the mod's own textures will be used, and will be too small.
Another way a texture pack can be "incompatible" is if it needs more RAM than your machine can supply. HDX-512 when used with Dreambuilder can take up to 14GB of RAM in extreme circumstances (though usually it needs "only" about half of that). This will cause either Minetest or your whole OS to crash, depending on how it handles out-of-memory conditions.
That said, neither of these would be likely to cause the sort of error you're talking about with Technic. I can only assume your copy of technic is too new for the Minetest engine version you're running.
Normally the only way that will happen is if some of the overlaid images in your game/mods are unsupported -- but all that will do is cause images to not show up properly (i.e. too small). For example, if you have some mod that supplies a node that's overlaid onto grass, and your texture pack only supplies grass and dirt at some higher resolution, but does not supply the extra textures that special node needs, the mod's own textures will be used, and will be too small.
Another way a texture pack can be "incompatible" is if it needs more RAM than your machine can supply. HDX-512 when used with Dreambuilder can take up to 14GB of RAM in extreme circumstances (though usually it needs "only" about half of that). This will cause either Minetest or your whole OS to crash, depending on how it handles out-of-memory conditions.
That said, neither of these would be likely to cause the sort of error you're talking about with Technic. I can only assume your copy of technic is too new for the Minetest engine version you're running.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: HDX Textures (16 - 512 px) [git rolling release]
Update: I've just pushed a bunch of new images to refresh support for my Home Decor modpack:
* Updated signs_lib background image
* Re-added support for signs_lib's wooden wall and locked signs and all the various metal signs.
* Added support for new ones recently added to the mod by cheapie.
* Re-added support for homedecor's generic metals
* Refreshed homedecor's brass and wrought iron signs-on-fences to match the related metals.
* Re-added homedecor generic woods.
* Added homedecor terrycloth
* Added homedecor generic plastic
* Added homedecor bed bottom and metal sides
* Re-added homedecor cardboard boxes
* Added homedecor chimney top texture
* Re-added homedecor curtains
* Re-added various kitchen cabinet/counter tops and kitchen sink
* Added homedecor copper and steel wire and strips
* Added homedecor brass and steel chainlinks
* Re-added window shutters
* Added filing cabinet images
* Re-worked nightstands
* Re-added speaker front cloth
* Added desk front drawers.
* Re-added some missing homedecor/3dforniture marble textures
* Re-added wood small-square and small-round tables
* Re-added glass tables also
This should at least bring support back to the point it was at before kilbith and I made all those models and did the image-usage rework, with some new stuff that wasn't supported before. Enjoy!
* Updated signs_lib background image
* Re-added support for signs_lib's wooden wall and locked signs and all the various metal signs.
* Added support for new ones recently added to the mod by cheapie.
* Re-added support for homedecor's generic metals
* Refreshed homedecor's brass and wrought iron signs-on-fences to match the related metals.
* Re-added homedecor generic woods.
* Added homedecor terrycloth
* Added homedecor generic plastic
* Added homedecor bed bottom and metal sides
* Re-added homedecor cardboard boxes
* Added homedecor chimney top texture
* Re-added homedecor curtains
* Re-added various kitchen cabinet/counter tops and kitchen sink
* Added homedecor copper and steel wire and strips
* Added homedecor brass and steel chainlinks
* Re-added window shutters
* Added filing cabinet images
* Re-worked nightstands
* Re-added speaker front cloth
* Added desk front drawers.
* Re-added some missing homedecor/3dforniture marble textures
* Re-added wood small-square and small-round tables
* Re-added glass tables also
This should at least bring support back to the point it was at before kilbith and I made all those models and did the image-usage rework, with some new stuff that wasn't supported before. Enjoy!
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
Various updates, in no particular order:
* Reworked grass side and dirt-with-snow side
* Added default dry grasses
* Added farming straw
* Added default acacia and pine trees
* Reworked wheat seeds (multiple times :P )
* Added default beds
* Added default river water and bucket thereof
* Added potted bonsai and cactus
* Updated gloopblocks shrubbery filenames as it is now handled by homedecor
* Added red and yellow versions of the same, made the green version more "green"
* Fixed a formspec image for Unified Inventory
* dropped support for Moretrees acacias and pines (because that mod uses the default nodes)
* dropped outdated (old versions of) potted flower images
* Reworked grass side and dirt-with-snow side
* Added default dry grasses
* Added farming straw
* Added default acacia and pine trees
* Reworked wheat seeds (multiple times :P )
* Added default beds
* Added default river water and bucket thereof
* Added potted bonsai and cactus
* Updated gloopblocks shrubbery filenames as it is now handled by homedecor
* Added red and yellow versions of the same, made the green version more "green"
* Fixed a formspec image for Unified Inventory
* dropped support for Moretrees acacias and pines (because that mod uses the default nodes)
* dropped outdated (old versions of) potted flower images
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
Various updates (in no particular order, again :-) )
* new jungle tree trunk texture and tweaked jungle wood color; both are much more faithful to the defaults now.
* new pine needles texture, reworked cones and trunk top
* reworked travelnet and travelnet-elevator imagery, matches the current mesh nodes
* Added moreblocks grey brick and "alt" split stone tile
* Added bedrock deep stone
* Swapped in a more accurate building blocks grating
* Added building blocks gravel spread and terry cloth towel inventory images.
* new jungle tree trunk texture and tweaked jungle wood color; both are much more faithful to the defaults now.
* new pine needles texture, reworked cones and trunk top
* reworked travelnet and travelnet-elevator imagery, matches the current mesh nodes
* Added moreblocks grey brick and "alt" split stone tile
* Added bedrock deep stone
* Swapped in a more accurate building blocks grating
* Added building blocks gravel spread and terry cloth towel inventory images.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
Small update: dropped support for the old plantlife modpack mushrooms mod; repurposed its images for use by minetest_game's default mushrooms.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
Update: Added partial support for valleys mapgen, totally reworked moretrees fir needles, reworked default clay, and reworked the unified bricks clayblock images that were derived from it.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
Update: reworked all of the default ores, stone, stuff derived from it, a couple of glowstone images, all of the "mossy" textures, and gloopblocks basalt.
EDIT: reworked stone stuff again -- I decided I hated the first rework. :-) Also reworked gravel and acacia wood.
EDIT: reworked obsidian and obsidian glass
EDIT: reworked gloopblocks pumice, cement, and pavement, and added default obsidian bricks.
EDIT: minor tweak to colors of desert stone and derivatives.
EDIT: minor tweak to colors of desert cobble
EDIT: reworked stone stuff again -- I decided I hated the first rework. :-) Also reworked gravel and acacia wood.
EDIT: reworked obsidian and obsidian glass
EDIT: reworked gloopblocks pumice, cement, and pavement, and added default obsidian bricks.
EDIT: minor tweak to colors of desert stone and derivatives.
EDIT: minor tweak to colors of desert cobble
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
Re: HDX Textures (16 - 512 px) [git rolling release]
sorry for stupid question ....
I had download the full pack of 64x (hdx-64) and unzip/move to /usr/share/games/minetest/textures
I am also modify /etc/minetest/minetest.conf, add following line :
texture_path = /usr/share/games/minetest/textures/hdx-64
then restart minetest server.
But, When I lunch remote client. Don't see any change.
It's some thing I am doing wrong ? Can anyone let me know how to correct install texture pack.
Thanks.
PS: I am using Ubuntu 14.10 and Minetest 0.4.13 as server. (ip:a.a.a.a)
Both test windows client (0.4.13)/ubuntu client 0.4.13. on remote site (ip:b.b.b.b)
I had download the full pack of 64x (hdx-64) and unzip/move to /usr/share/games/minetest/textures
I am also modify /etc/minetest/minetest.conf, add following line :
texture_path = /usr/share/games/minetest/textures/hdx-64
then restart minetest server.
But, When I lunch remote client. Don't see any change.
It's some thing I am doing wrong ? Can anyone let me know how to correct install texture pack.
Thanks.
PS: I am using Ubuntu 14.10 and Minetest 0.4.13 as server. (ip:a.a.a.a)
Both test windows client (0.4.13)/ubuntu client 0.4.13. on remote site (ip:b.b.b.b)
- Gael de Sailly
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Re: HDX Textures (16 - 512 px) [git rolling release]
Textures packs are client-side, not server-side. The texture pack should be installed on every client.
Another solution is manually replacing every texture in the subgame and mods by the matching texture from HDX, one by one.
You should rather install texture packs in /home/your_name/.minetest/textures and edit /home/your_name/.minetest/minetest.conf. (of course replace your_name by the name of your personal folder). The ".minetest" directory is made for that. Ctrl+H to show/hide it.
Another solution is manually replacing every texture in the subgame and mods by the matching texture from HDX, one by one.
You should rather install texture packs in /home/your_name/.minetest/textures and edit /home/your_name/.minetest/minetest.conf. (of course replace your_name by the name of your personal folder). The ".minetest" directory is made for that. Ctrl+H to show/hide it.
Just realize how bored we would be if the world was perfect.
Re: HDX Textures (16 - 512 px) [git rolling release]
only client-side not server-side ? I see. Thanks.Gael de Sailly wrote:Textures packs are client-side, not server-side. The texture pack should be installed on every client.
Another solution is manually replacing every texture in the subgame and mods by the matching texture from HDX, one by one.
- mahmutelmas06
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Re: HDX Textures (16 - 512 px) [git rolling release]
1- Go to mods directory and create an folder called mytextureslincy wrote:sorry for stupid question ....
I had download the full pack of 64x (hdx-64) and unzip/move to /usr/share/games/minetest/textures
I am also modify /etc/minetest/minetest.conf, add following line :
texture_path = /usr/share/games/minetest/textures/hdx-64
then restart minetest server.
But, When I lunch remote client. Don't see any change.
It's some thing I am doing wrong ? Can anyone let me know how to correct install texture pack.
2- Create an empty init.lua and depends.txt in it
3- Put all mods name to depends.txt with the question mark. for exp default? chakram?
4- Create textures folder and put your textures inside the folder
then activate it as a mod in game. Now your textures are server side
Re: HDX Textures (16 - 512 px) [git rolling release]
Thanks your information. I have done some quick testing. it's work !!!!mahmutelmas06 wrote: 1- Go to mods directory and create an folder called mytextures
2- Create an empty init.lua and depends.txt in it
3- Put all mods name to depends.txt with the question mark. for exp default? chakram?
4- Create textures folder and put your textures inside the folder
then activate it as a mod in game. Now your textures are server side
Thanks very much !!!
- azekill_DIABLO
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Re: HDX Textures (16 - 512 px) [git rolling release]
looks nice! amazing work for me.
but i think i's a bit too textured (the 512x512 does so much change:))
but i think i's a bit too textured (the 512x512 does so much change:))
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
It's supposed to be "textured", but if you mean noisy, that's not in the textures, it's due to how they're being displayed. You can fix that by turning on anisotropic filtering and mip-mapping in your settings.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- azekill_DIABLO
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Re: HDX Textures (16 - 512 px) [git rolling release]
ok!! and again, nice job
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!
DMs are always open if you want to get in touch!
Re: HDX Textures (16 - 512 px) [git rolling release]
512x Normalmaps links generates 404 error on Github.
N/A
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
Sorry, that repository was deleted long ago. I don't distribute normalmaps for HDX anymore, as what I had was already quite outdated and didn't even cover half of the content of the texture pack.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
Re: HDX Textures (16 - 512 px) [git rolling release]
Didn't know that. Just pointing it out :)VanessaE wrote:Sorry, that repository was deleted long ago. I don't distribute normalmaps for HDX anymore, as what I had was already quite outdated and didn't even cover half of the content of the texture pack.
Then again, if you don't know, you can't fix it.
N/A
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Re: HDX Textures (16 - 512 px) [git rolling release]
This texture pack EATS 7.3GB of RAM. Out of 8GB.
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
That's expected depending on what subgame and/or mods you're using.
From the first post, "The worst case scenario I've run into is that HDX 512px can cause Minetest to take as much as 12 GB of RAM, [...]".
From the first post, "The worst case scenario I've run into is that HDX 512px can cause Minetest to take as much as 12 GB of RAM, [...]".
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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Re: HDX Textures (16 - 512 px) [git rolling release]
Were the normalmaps removed? Those were the best part!
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
As I said, they were outdated and didn't cover nearly as much of the texture pack as I'd have liked. Plus, they could have been done better.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
Big update over the past several hours:
- Added support for 0.4.14-style fences
- corrected error on junglewood texture.
- Added support for default aspen trees, used those textures as basis to replace outdated Realtest versions.
- Added homedecor lattices.
- Added homedecor curtains and deleted a bunch of related, obsolete files.
- Re-added all of the standard homedecor doors that used to be supported by this pack. Also added the white bedroom door, the "woodglass2" door, the "woodglass type a" door, and the type-2 wrought iron door, along with its corresponding fence.
- Also added default glass, obsidian glass, wood, and steel doors
- Added the paper component for homedecor's japanese doors.
- Added homedecor cobweb
- Added homedecor "lattice" lamp
- Added default flint, flint/steel, and fake_fire flint/steel
- Added building_blocks sticks
- Added homedecor motor and technic equivalent
- Added homedecor fan blades and heating element
- Added mesecons fiber, glue, and silicon
- Added default wood and steel ladders
- Added technic wrench, and uranium lump, dist, ingot
- Added homedecor paraffin
- Added default wooden and steel signs
- Deleted all 16 and 32px homedecor images (just some random files left over from my scaling script that were never supposed to be present)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
More updates today:
- Added homedecor chainlink and barbed gates, fixed chainlink corner
- Fixed streets steel support
- Added infrastructure truss, 'riffled' sheet (as diamond plate), corrugated sheet, galvanized steel block, wire netting and cable/rope barrier images, razor wire, paving stone and related grass, most of the various signs, noise barrier, drainage grate, and crowd barricade.
- Added homedecor speaker driver inv image
- Added castles mod crossbow and bolt
- Added carbone mobs' meat, rat inv, cooked rat
- Added technic fine gold and silver wire, and vacuum
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- VanessaE
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Re: HDX Textures (16 - 512 px) [git rolling release]
And again another set of updates:
- Removed a few redundant/unused low-res images.
- Added support for and reworked the textures for most homedecor-modpack-related items that use wrought iron, brass, gold, or default wood.
- Added technic brass block.
- Added minegeld bundle.
- Added inventory image for homedecor stone path.
- Added homedecor desk inventory image.
- Added homedecor doghouse inventory image.
- Added homedecor stained glass.
- Added homedecor welcome mats.
- Added homedecor embers and fake_fire equivalent.
- Added homedecor dartboard.
- Added homedecor generic copper texture and copper pans.
- Added farming potato seed and inventory image (not the plants).
- Added default boat inventory and wield images.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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