(64-512px) Polygonia HD Texturepack [Update 2019-03-17]

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Lokrates
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(64-512px) Polygonia HD Texturepack [Update 2019-03-17]

by Lokrates » Sun Dec 17, 2017 14:24

Minetest HD Texturepack created with Blender3D

Image

Old Screenshots on Imgur

Supportet Games:
Minetest_Game 5.0.0

Supported modifications:
Moreores
Moreblocks
Obsidian Swords
Scaffolding
Techdiamond
Travelnet
Technic_Armor
Basic Materials

Partially supported modifications:
3D-Armor
Drinks
Farming_Redo
Mesecons
Pipeworks
Signs_lib
Technic
X-Decor


YouTube-Video by Richard Jeffries

Downloadable in several resolutions:
Polygonia 64px
Polygonia 128px
Polygonia 256px
Polygonia 512px

License: CC BY-SA 4.0
Attachments
Polygonia.png
(721.71 KiB) Not downloaded yet
Last edited by Lokrates on Sun Mar 17, 2019 19:21, edited 4 times in total.
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Chem871
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Re: Polygonia HD Texturepack

by Chem871 » Sun Dec 17, 2017 15:33

Looks nice!
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voxelproof
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Re: Polygonia HD Texturepack

by voxelproof » Wed Dec 20, 2017 21:42

Looks quite good. Goin' to check it out. Thanks!
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pengnuin
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Re: Polygonia HD Texturepack

by pengnuin » Sat Dec 30, 2017 23:40

Not-too-cartoony semi-realistic textures? Sign me up!
Great work, Lokrates! I'm enjoying this texture pack a lot.
 

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Re: Polygonia HD Texturepack

by Lokrates » Wed Jan 03, 2018 10:29

Thank you all. Great that you like it.
I am currently working on the update for Minetest 0.5.0 and the completion of the Mods.
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veriaqa
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Re: Polygonia HD Texturepack

by veriaqa » Fri Feb 02, 2018 02:01

Great texture pack. But the gold block texture is a bit odd. It looks like a wooden crate texture painted with gold colour.
 

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Re: Polygonia HD Texturepack

by deezl » Tue Mar 13, 2018 01:06

This is gorgeous, works really nice with a mod I am working on, since most of my textures are 64x64 or better. Your textures are featured in a youtube video series on Minetest by Richard Jeffries, that's how I got linked here.
 

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Lokrates
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Re: Polygonia HD Texturepack

by Lokrates » Wed Mar 14, 2018 15:10

I have uploaded a few updates. I have changed the metal block and water textures. The old textures are in the "Alt" folder. Added support for minetest 0.5.0dev and some more mods.
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Lokrates
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Update Polygonia HD TP

by Lokrates » Sat Jul 21, 2018 13:49

Some Updates for Minetest 0.4.17.1 and 5.0.0 dev. Completions and adding some modifications.

Image
Attachments
Polygonia_3D_Armor.png
(161.47 KiB) Not downloaded yet
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Lokrates
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Update Polygonia HD TP

by Lokrates » Tue Dec 25, 2018 14:54

- Some Updates for Xdecor and Mesecons.
- Technic-Armor added.
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Lokrates
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Update Polygonia HD TP

by Lokrates » Sun Mar 17, 2019 19:25

- New Textures for Minetest_Game 5.0.0
- Basic Materials added
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sofar
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Re: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]

by sofar » Mon Mar 18, 2019 06:08

Does this texturepack include normalmaps for proper bumpmapping?
 

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Lokrates
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Re: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]

by Lokrates » Mon Mar 18, 2019 16:24

I experimented with normal maps. But it does not look better.

Top is with normal maps.
Image

You can download the textures from screenshot here.
Polygonia Normal Maps
Attachments
comparsion.jpg
(105.25 KiB) Not downloaded yet
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sofar
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Re: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]

by sofar » Mon Mar 18, 2019 16:58

Your textures already have major shading on them, I wonder if the normalmaps are undoing the crispy shadows, but they should normally improve them. Did you autogenerate them or manually create them?
 

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Re: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]

by Lokrates » Tue Mar 19, 2019 14:48

For most normal maps, I use the bake-feature in Blender. For unsatisfactory results, I use Paint.NET with the NormalMapPlus plugin. For the use of normalmaps I render the textures without shadows. The combination of shadows and normal maps looks too extreme.
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