Node Highlighting texture ideas

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bosapara
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Node Highlighting texture ideas

by bosapara » Fri Mar 30, 2018 09:09

halo.png
(116 Bytes) Not downloaded yet


Put this texture at "\textures\base\pack" folder

New ideas are welcomed below

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Enrikoo
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Re: Node Highlighting texture ideas

by Enrikoo » Fri Mar 30, 2018 13:08

A Rainbow-Light Highlighted node
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halo.png
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Re: Node Highlighting texture ideas

by bosapara » Fri Mar 30, 2018 14:01

Enrikoo wrote:A Rainbow-Light Highlighted node

How it works? Something weird, looks like gif
 

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Re: Node Highlighting texture ideas

by TumeniNodes » Fri Mar 30, 2018 15:44

bosapara wrote:
Enrikoo wrote:A Rainbow-Light Highlighted node

How it works? Something weird, looks like gif


I actually like the one you put up bosapara. Minimal, and clean.
I'll try it out
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Re: Node Highlighting texture ideas

by Enrikoo » Fri Mar 30, 2018 16:27

bosapara wrote:How it works? Something weird, looks like gif


This is not a GIF with the halo. But on the picture that no halo picture is but a GIF.
 

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Re: Node Highlighting texture ideas

by bosapara » Sat Mar 31, 2018 08:43

Enrikoo wrote:
bosapara wrote:How it works? Something weird, looks like gif


This is not a GIF with the halo. But on the picture that no halo picture is but a GIF.



Still don't understand you. What's the difference between an default and yours textures?
Why at default doesnt work rainbow?
 

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Re: Node Highlighting texture ideas

by Enrikoo » Sat Mar 31, 2018 12:58

bosapara wrote:Still don't understand you. What's the difference between an default and yours textures?
Why at default doesnt work rainbow?


I think it only works on white. On lightblue, rainbow is not very visible.
 

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Re: Node Highlighting texture ideas

by bosapara » Sat Mar 31, 2018 15:02

Enrikoo wrote:
bosapara wrote:Still don't understand you. What's the difference between an default and yours textures?
Why at default doesnt work rainbow?


I think it only works on white. On lightblue, rainbow is not very visible.


Alright, understood. Interest effect.
 

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