Jordach wrote:Gambit, you do realize there is a folder within the Minetest Directory where Minetest-0.4.4-win32/textures/all is right? Place all of them there, then the blocks will run from there and not the default / installed mods unless you don't have the other textures made and ready.
I can't use 0.4.4 remember? I be too unholy to be allowed.
All you have to do is open the minetest.conf and add the lines:
Note: This is assuming you are using Windows XP/Vista/7/8.
Yey, everything's red.
And now it crashed again... yey.
In trans_func.
Access violation at 4FEBEAFG write?=1 address-6692794
Action[ServerThread]: singleplayer leaves game. List of players:
ERROR[main]: Some exception: "Access violation"
DIRECT3D9 begin scene failed.
I appreciate the help, but I'm done with minetest. I'll stick with something else.
Last edited by Gambit on Mon Feb 04, 2013 22:54, edited 1 time in total.
Current Projects:MineToon | PixelBOX Gambit's Checkmate Server - 43.65.296.232 - port: 30001
Anyone like to test out this Jake skin for the 3D model on Minetest? I need screenshots and reviews to make sure it fits properly. Thanks ahead of time.
Current Projects:MineToon | PixelBOX Gambit's Checkmate Server - 43.65.296.232 - port: 30001
Gambit wrote:Anyone like to test out this Jake skin for the 3D model on Minetest? I need screenshots and reviews to make sure it fits properly. Thanks ahead of time.
You've now changed my mind..#
Here is two images using MCSkin3D:
EDIT: I also tested using Minecraft since it supports the skin, looks good in gameplay!
Last edited by Jordach on Fri Feb 08, 2013 19:45, edited 1 time in total.
IF in doubt hit it with a hammer
This is a signature virus. Add me to your signature so that I can multiply id10t ERROR
do not abuse me i am 11 and i like hitting things with a hammer that may include you this is ment to be secrethttp://forum.minetest.net/viewtopic.php ... 467#p86467
jojoa1997 wrote:You sold have a recipe that you can get without giveme and also blood should do something negative to the player
Blood was designed to be difficult to get (not really if you're using legacy, which naturally spawns rats). Also blood is pretty much harmless (apart from diseases) to the player, I only made it because I wanted to make a horror dungeon. It would make fun adventure maps.
Current Projects:MineToon | PixelBOX Gambit's Checkmate Server - 43.65.296.232 - port: 30001
While waiting to Gambit solve tech problems and finally made a next official release of MineToon, I've made some hotfixes to textures to use them with Minetest 0.4.4 - mostly by renaming and recoloring: grab it here.
Current changes are:
Added defaut_desert_stone based on default_stone
Added defaut_desert_sand based on default_sand
Added default_dry_shrub based on default_junglegrass
Renamed default_furnace_front to default_furnace_front_active
Added default_furnace_front based on default_furnace_front_active
I love how this texture pack is going, keep it up! This is by far the highest quality package among those of a resolution > 32 x 32.
I have a question I've been meaning to ask for a while about this texture pack. I'm considering trying my luck at making a MineTest game or mod, and thought about using these as the default textures. I noticed in the first post that they're licensed as CC-BY-NC-ND however, which would make that sort of difficult (mainly because of the ND part as they could need editing). I was curious if you have any plans to release them under a different license... such as GPL or CC-BY-NC-SA (and of course would be ok with them being used for other mods and ideas). No worries if not, just curious in case you're considering it.