[16x] PixelBOX

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Gambit
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by Gambit » Wed Oct 02, 2013 05:26

The Pixelbox Fun Pack has been Updated. Grass colors are a bit different now. The Side Grass has changed, as well as the hues of Papyrus, Bronze Ingot/Block, and the Dry Shrub is different looking.

Download the Updated Fun Pack on the first post.
Current Projects: MineToon | PixelBOX
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by VHMC » Wed Dec 18, 2013 00:15

Please somebody can help me? I'm new here and I don't know where put the Luas files. thanks.
 

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by bajanhgk » Mon Apr 07, 2014 09:06

i want a list of mods pleas
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by Evergreen » Mon Apr 07, 2014 12:39

bajanhgk wrote:i want a list of mods pleas
This supports zero mods, and it doesn't even cover all the minetest 0.4.9 textures. (in other words, it's outdated)
Last edited by Evergreen on Mon Apr 07, 2014 12:39, edited 1 time in total.
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by Casimir » Mon Apr 07, 2014 16:24

But it also covers mods that do not exist yet. This way it is way ahead of it's time.
 

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Gambit
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by Gambit » Thu Apr 10, 2014 16:05

Sorry to say there's going to be a small hiccup for a while since Ubuntu One is shutting down service. I'll either have to go with Dropbox, Google Drive, or some other alternative service to hold my texture packs. So stay tight, I'll shop around for something that fits. If anyone has any suggestions, please leave a comment.

To this day I'm still adding new textures to PixelBOX, I'm a little worried if MineToon will catch up to it.

Thanks for all your patience, as you all may notice I'm not the most prioritized person. I feel I need to clean up ad organize a lot more. Fixing my schedule will be a good start.
Current Projects: MineToon | PixelBOX
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by Casimir » Thu Apr 10, 2014 16:40

Why not using the attachments the forum offers?
Last edited by Casimir on Thu Apr 10, 2014 16:40, edited 1 time in total.
 

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by Inocudom » Thu Apr 10, 2014 17:31

Gambit wrote:Sorry to say there's going to be a small hiccup for a while since Ubuntu One is shutting down service. I'll either have to go with Dropbox, Google Drive, or some other alternative service to hold my texture packs. So stay tight, I'll shop around for something that fits. If anyone has any suggestions, please leave a comment.

To this day I'm still adding new textures to PixelBOX, I'm a little worried if MineToon will catch up to it.

Thanks for all your patience, as you all may notice I'm not the most prioritized person. I feel I need to clean up ad organize a lot more. Fixing my schedule will be a good start.

Did you know that Freeminer uses this texture pack? It really does make that fork of Minetest stand out.
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

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by Gambit » Sat Apr 12, 2014 04:15

Inocudom wrote:Did you know that Freeminer uses this texture pack? It really does make that fork of Minetest stand out.


Yes, I was asked months ago if I would allow it.

Casimir wrote:Why not using the attachments the forum offers?


Because I feel I should have a spare link elsewhere in case this forum went kabloowy. Also, I believe it only allowed one attachment per post.
Current Projects: MineToon | PixelBOX
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by Jordach » Sat Apr 12, 2014 10:40

Gambit wrote:
Inocudom wrote:Did you know that Freeminer uses this texture pack? It really does make that fork of Minetest stand out.


Yes, I was asked months ago if I would allow it.

Casimir wrote:Why not using the attachments the forum offers?


Because I feel I should have a spare link elsewhere in case this forum went kabloowy. Also, I believe it only allowed one attachment per post.
It allows infinite attachments, up until someone tells the mods about abuse of said feature.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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Re: [16x] PixelBOX

by asie » Wed May 07, 2014 19:49

What is the license of this texture pack? I am considering utilizing it in asietest_game.
 

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Re: [16x] PixelBOX

by Gambit » Fri May 09, 2014 22:38

asie wrote:What is the license of this texture pack? I am considering utilizing it in asietest_game.


The license for PixelBOX is WTFPL.
Current Projects: MineToon | PixelBOX
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Re: [16x] PixelBOX

by Inocudom » Sat May 17, 2014 02:17

Have you ever considered supporting moreblocks and moreores? They do get a fair amount of usage.
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

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Re: [16x] PixelBOX

by Gambit » Sat May 17, 2014 04:04

Inocudom wrote:Have you ever considered supporting moreblocks and moreores? They do get a fair amount of usage.


I have, but I tend to get side tracked.
Current Projects: MineToon | PixelBOX
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Re: [16x] PixelBOX

by Inocudom » Sat May 17, 2014 05:03

Gambit wrote:
Inocudom wrote:Have you ever considered supporting moreblocks and moreores? They do get a fair amount of usage.


I have, but I tend to get side tracked.

I see. Well, considering your tastes, you might find making textures for the following mod to be enjoyable:
https://forum.minetest.net/viewtopic.php?p=140991#p140991
Many textures seem to be recolors of default Minetest textures, so these would be the ones where new textures would be the most useful.
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

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Re: [16x] PixelBOX

by Inocudom » Sun May 18, 2014 19:18

I used your textures to make ones that support the grasses of the ethereal mod, and they are under the same license as the originals (WTFPL.) You can find them in the .zip file below. Please, do try them out. If you like them, you can include them in PixelBOX.
Attachments
ethereal_replacement_textures_for_PixelBOX.zip
(79.14 KiB) Downloaded 69 times
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

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Re: [16x] PixelBOX

by nman3600 » Mon May 19, 2014 07:02

Really nice texturepack Gambit :-)
Last edited by nman3600 on Sat Jul 05, 2014 10:25, edited 1 time in total.
 

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Re: [16x] PixelBOX

by bajanhgk » Mon May 19, 2014 10:16

nman3600 wrote:Really nice mod Gambit :-)
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Re: [16x] PixelBOX

by Inocudom » Mon May 19, 2014 19:04

Gambit noticed the .zip file that I previously uploaded and he intends to make improvements.
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

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[16x] PixelBOX textures for Ethereal mod

by TenPlus1 » Tue Aug 26, 2014 14:02

Inocudom: some of the texture names were changed in the latest 1.07 version of Ethereal so here's a new .zip file containing the renamed textures which I compressed for ya too :)
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Ethereal_textures_for_PixelBOX.zip
(7.98 KiB) Downloaded 65 times
 

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Re: [16x] PixelBOX

by Inocudom » Tue Aug 26, 2014 14:52

Thank you, TenPlus1. I hope Gambit will find them useful as well.
The comedic value of my videos is how abysmal they are: https://www.youtube.com/channel/UC5cyeM ... YTfYFlih_A
 

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Re: [16x] PixelBOX

by benedict424 » Mon Oct 06, 2014 20:58

Great! Now how do I install it? I'm using linux and have no idea where the texturepack folder is.
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Re: [16x] PixelBOX

by TenPlus1 » Tue Oct 07, 2014 08:21

Inside your home directory is .minetest which should contain a textures folder where the pixelbox folder will be placed... the ethereal additions will be unpacked into the pixelbox folder to join the other textures...
 

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