Sphax TP Porting

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ashenk69
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Sphax TP Porting

by ashenk69 » Post

I know this pack has been partially ported over before on this forum http://forum.minetest.net/viewtopic.php?id=2414 and actually that is a violation of Sphax's CC license. I have personally contacted Sphax and this is his response in regards to me porting it.
Hi

Thanks for messaging me and thanks for reading the license and the FAQ. Not that much people are doing that.
As you guessed you are not authorized to do that without my authorization. However, I'm interested in this project and I propose you this:
- You port PureBDcraft to Minetest
- I release it on bdcraft.net (and only here)
- You can release it anywhere else but you link to bdcraft.net for the downloads
- You credit me for the original textures and you for the porting job
- If you are interested, I can add an adfly link to the download.(There is more said here but it is dealing with money proposals)

Let me know if you agree with this proposal.

Kind regards
Sphax
I think his offer is awesome. I just wanted to put this out so everyone knows that the actual pack will be coming. I actually already have default, moreores, and moretrees done with Sphax just haven't released them.

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JoeyXtreme
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by JoeyXtreme » Post

That is really awesome!
sphax purebdcraft is just an awesome texturepack
Hi i'm a signature :D

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Sphax
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by Sphax » Post

All the textures for default Minetest are done.
I'll release the texturepack soon. ;)

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Calinou
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by Calinou » Post

Sphax wrote:All the textures for default Minetest are done.
I'll release the texturepack soon. ;)
Welcome back to the forums by the way! Long time no see. :)
Which resolution did you choose for the Minetest version of your pack?

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Sphax
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by Sphax » Post

512x for blocks
256x for items.

But I'll maybe make all textures in 256x if needed. ;)

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Sphax
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by Sphax » Post

Image

Soon ;)

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Mito551
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by Mito551 » Post

Sphax wrote:Image

Soon ;)
OMG THIS IS AWESOME.

but more awesome is the fact that you - Sphax himself! - came here! I'm a big fan ;)

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Traxie21
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by Traxie21 » Post

^^^^^^^^^^^^^^^^^^

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Captain_AuXiL
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by Captain_AuXiL » Post

Will this be in 16x or 32x format? Or is that too low?

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JoeyXtreme
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by JoeyXtreme » Post

Look at the fifth post.
Hi i'm a signature :D

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Sphax
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by Sphax » Post

Minetest works pretty well with High definition texturepacks. And PureBDcraft looks lot better at high def than low def. ;)

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by Sphax » Post

TestBDcraft for Minetest0.4 is now available for download: http://bdcraft.net/download-bdcraft-tex ... estbdcraft

Hope that you'll like it. ;)

Do not hesitate to report bugs on the bdcraft.net forum ;)
Last edited by Sphax on Thu Mar 28, 2013 16:38, edited 1 time in total.

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by Jordach » Post

Sphax wrote:TestBDcraft for Minetest0.4 is now available for download: http://bdcraft.net/download-bdcraft-tex ... estbdcraft

Hope that you'll like it. ;)

Do not hesitate to report bugs on the bdcraft.net forum ;)
Sphax NICE!
viewtopic.php?f=10&t=19056 Solar Plains Dev Server

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JoeyXtreme
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by JoeyXtreme » Post

Finally i can play with it!
thanks Sphax and ashen :D
Hi i'm a signature :D

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Calinou
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by Calinou » Post

Sphax wrote:TestBDcraft for Minetest0.4 is now available for download: http://bdcraft.net/download-bdcraft-tex ... estbdcraft

Hope that you'll like it. ;)

Do not hesitate to report bugs on the bdcraft.net forum ;)
Nice! You should start a new topic about it.

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Mito551
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by Mito551 » Post

thank you very much, sphax!

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Sphax
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by Sphax » Post

What do you think of the result ingame?
Can you post some cool screenshots of what you did in Minetest with TestBDcraft?

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jojoa1997
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by jojoa1997 » Post

I love it but it needs to be updated to the current version. If you want I can upload to current bit for some textures. Also if you use windows you can use my converter. I will send a pm with an updated version later. I really like the look of it in game but I think the mese pick can be a yellow or marigold instead of blue due to diamonds being added.
Converter http://forum.minetest.net/viewtopic.php?id=5281
Coding;
1X coding
3X debugging
12X tweaking to be just right

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Mito551
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by Mito551 » Post

Sphax wrote:What do you think of the result ingame?
Can you post some cool screenshots of what you did in Minetest with TestBDcraft?
I made a video, by monday I hope to deliver
till then:
Image
Image
Last edited by Mito551 on Fri Mar 29, 2013 20:17, edited 1 time in total.

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Likwid H-Craft
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by Likwid H-Craft » Post

Is that the FPS the 62-63
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)

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Mito551
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by Mito551 » Post

Likwid H-Craft wrote:Is that the FPS the 62-63
yep

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sfan5
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by sfan5 » Post

Sphax wrote:TestBDcraft for Minetest0.4 is now available for download: http://bdcraft.net/download-bdcraft-tex ... estbdcraft

Hope that you'll like it. ;)

Do not hesitate to report bugs on the bdcraft.net forum ;)
I've always been using Sphax PureBDCraft when I play Minecraft.
Now I can use it in Minetest too.

A big thank you from one of the forum moderators.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Likwid H-Craft
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by Likwid H-Craft » Post

sfan5 wrote:
Sphax wrote:TestBDcraft for Minetest0.4 is now available for download: http://bdcraft.net/download-bdcraft-tex ... estbdcraft

Hope that you'll like it. ;)

Do not hesitate to report bugs on the bdcraft.net forum ;)
I've always been using Sphax PureBDCraft when I play Minecraft.
Now I can use it in Minetest too.

A big thank you from one of the forum moderators.
Same here :)

Oh btw sfan5 :O YOU HAVE A BOT???!
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)

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aldobr
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by aldobr » Post

incredible nice !

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ashenk69
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by ashenk69 » Post

jojoa1997 wrote:I love it but it needs to be updated to the current version. If you want I can upload to current bit for some textures. Also if you use windows you can use my converter. I will send a pm with an updated version later. I really like the look of it in game but I think the mese pick can be a yellow or marigold instead of blue due to diamonds being added.
Converter http://forum.minetest.net/viewtopic.php?id=5281
I will be working on updates to this texture pack and releasing them with Sphax. Currently it is not a priority to update the pack to support the newest builds. Those can change from week to week so dramatically that it would be hard to support. Especially with the amount of content that was added recently when I looked at Pilzadam's latest build. Some stuff could be removed that would then create useless textures.

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