Yeah, I watched your video yesterday and was glad that you liked the meseblock so much. I also noticed your disapproval of the mese pick and I agree with you now that there is a whole mese tool set. The reason I chose that texture is because it was unique and and had a sort of magic feel which mese sort of has. There wasn't diamond in the game before so it wasn't a problem with it looking sort of like a diamond pick. Now that there is diamond I need to look back on those textures and rethink them a bit.
Yeah, I watched your video yesterday and was glad that you liked the meseblock so much. I also noticed your disapproval of the mese pick and I agree with you now that there is a whole mese tool set. The reason I chose that texture is because it was unique and and had a sort of magic feel which mese sort of has. There wasn't diamond in the game before so it wasn't a problem with it looking sort of like a diamond pick. Now that there is diamond I need to look back on those textures and rethink them a bit.
I have sent Sphax the update for 0.4.6 so once he uploads it I'll let you guys know. In the meantime you can read through the changelog. Keep in mind the changelog is for 512x blocks and 256x items.
Minetest 0.4.6
default_apple - upgraded to 256x like other items
default_book - upgraded to 256x like other items
default_clay_brick - upgraded to 256x like other items
default_clay_lump - upgraded to 256x like other items
default_coal_lump - upgraded to 256x like other items
default_fence - upgraded to 256x like other items
default_iron_lump - upgraded to 256x like other items
default_junglegrass - fixed indexing
default_ladder - fixed indexing
default_lava - upgraded to 256x from 128x
default_lava_flowing_animated - upgraded to 256x from 128x
default_lava_source_animated - upgraded to 256x from 128x
default_mese_block - upgraded to 256x from 128x
default_mineral_mese - changed base texture to look less like gold
default_paper - upgraded to 256x like other items
default_papyrus - fixed indexing
default_rail - fixed indexing
default_rail_crossing - upgraded to 512x from 128x
default_rail_t_junction - upgraded to 512x from 128x
default_sapling - fixed indexing
default_sign_wall - upgraded to 256x from 128x
default_steel_ingot - upgraded to 256x from 128x like other items
default_stick - upgraded to 256x from 128x like other items
default_torch - upgraded to 256x from 128x like other items
default_torch_animated - upgraded to 256x from 128x like other items
default_torch_on_ceiling - upgraded to 256x from 128x like other items
default_torch_on_ceiling_animated - upgraded to 256x from 128x like other items
default_torch_on_floor - upgraded to 256x from 128x like other items
default_torch_on_floor_animated - upgraded to 256x from 128x like other items
default_water - upgraded to 256x from 128x
default_water_flowing_animated - upgraded to 256x from 128x
default_water_source_animated - upgraded to 256x from 128x
door_steel - upgraded to 256x from 128x like other items
door_wood - upgraded to 256x from 128x like other items
vessels_drinking_glass_inv - removed fluid from vessel
vessels_glass_bottle_inv - removed fluid from vessel
wool_black - upgraded to 512x from 128x
wool_blue - upgraded to 512x from 128x
wool_brown - upgraded to 512x from 128x
wool_cyan - upgraded to 512x from 128x
wool_dark_green - upgraded to 512x from 128x
wool_dark_grey - upgraded to 512x from 128x
wool_green - upgraded to 512x from 128x
wool_grey - upgraded to 512x from 128x
wool_magenta - upgraded to 512x from 128x
wool_orange - upgraded to 512x from 128x
wool_pink - upgraded to 512x from 128x
wool_red - upgraded to 512x from 128x
wool_violet - upgraded to 512x from 128x
wool_white - upgraded to 512x from 128x
wool_yellow - upgraded to 512x from 128x
ashenk69 wrote:I have sent Sphax the update for 0.4.6 so once he uploads it I'll let you guys know. In the meantime you can read through the changelog. Keep in mind the changelog is for 512x blocks and 256x items.
And how in the game to replace? I only came this installation:
worlds (folder)
debug.txt
nohup.out
Mods folder and file minetest.conf I created myself. Just created a texture / all. But they do not work.
Clarify that the texture - pictures with names. For example default_apple.png default_jungletree_top.png and so on. What to do?