Fixedissa wrote:u don't had the texturee pack on the good directory
[512×-256×] Sphax TestBDcraft
- KingSmarty
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Is the texture pack out for 0.4.6 now?
My Stuff: Minecraft Sounds, [64x64] Meine Kraft Texture Pack by Honeyballlp, Rainbow Ore Mod
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- Evergreen
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Your bumpmaps are looking very good, RealBadAngel. They add a new sense of realism to this texture pack.RealBadAngel wrote:Ive updated shaders branch with bugfixes, added support for animations and liquids.
Sources: https://github.com/RealBadAngel/minetes ... master.zip
Texture pack is also updated: https://github.com/RealBadAngel/sphax25 ... master.zip
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gosh. gambit does so too. he is 'working on it'. i understand that they must be busy people but gambit at least said so.Evergreen wrote:I just PM'd him on the BDcraft forums, and he said he is working on it.Mito551 wrote:omg. 0.4.7 is out and sphax 0.4.6 is not here yet. wtf. i want to make a second episode D:
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Actually, Sphax did say he was busy working on the grunge version for minecraft atm.Mito551 wrote:gosh. gambit does so too. he is 'working on it'. i understand that they must be busy people but gambit at least said so.Evergreen wrote:I just PM'd him on the BDcraft forums, and he said he is working on it.Mito551 wrote:omg. 0.4.7 is out and sphax 0.4.6 is not here yet. wtf. i want to make a second episode D:
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Trust me Mito551 I have been talking with Sphax and it is being worked on. I have sent him the updated textures for 0.4.6 and 0.4.7 in 512x and 256x. He might tweak the textures a bit, but the pack is done for the most part.
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sounds great. i'm looking forward to it. how do we know it's out?ashenk69 wrote:Trust me Mito551 I have been talking with Sphax and it is being worked on. I have sent him the updated textures for 0.4.6 and 0.4.7 in 512x and 256x. He might tweak the textures a bit, but the pack is done for the most part.
Last edited by Mito551 on Tue Jun 18, 2013 20:53, edited 1 time in total.
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Hey ashenk, would you mind if I resize the 256x texture pack to 128x and give it to you to be released? There is not much difference in the look of the texture pack, and it runs faster.ashenk69 wrote:Trust me Mito551 I have been talking with Sphax and it is being worked on. I have sent him the updated textures for 0.4.6 and 0.4.7 in 512x and 256x. He might tweak the textures a bit, but the pack is done for the most part.
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@Mito551 I can't guarantee a date or anything like that but when Sphax releases it he'll either send me a message letting me know or he has an account on here so he might post about it.
@Evergreen You can convert it for sure, but I can't guarantee it will get uploaded. I agree with you that 128x blocks with filtering on them don't look too different than 256x or 512x but the item textures do take a little bit of a quality hit. That's all preference and sometimes computer limits though.
@Evergreen You can convert it for sure, but I can't guarantee it will get uploaded. I agree with you that 128x blocks with filtering on them don't look too different than 256x or 512x but the item textures do take a little bit of a quality hit. That's all preference and sometimes computer limits though.
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Yes, textures that have any alpha transparency do take a hit.ashenk69 wrote:@Mito551 I can't guarantee a date or anything like that but when Sphax releases it he'll either send me a message letting me know or he has an account on here so he might post about it.
@Evergreen You can convert it for sure, but I can't guarantee it will get uploaded. I agree with you that 128x blocks with filtering on them don't look too different than 256x or 512x but the item textures do take a little bit of a quality hit. That's all preference and sometimes computer limits though.
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242 textures later and almost done with texturing Technic.
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Update: Technic 0.4.6 mod supported
Some textures are not done yet but I am working on that. Currently I am trying to texture the UI part of the mod which is taking a while but it is going well.
Some textures are not done yet but I am working on that. Currently I am trying to texture the UI part of the mod which is taking a while but it is going well.
Youtube Channel: http://www.youtube.com/user/ashenkster69
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Hard luck, I just merged Ingot Blocks for Technic.ashenk69 wrote:Update: Technic 0.4.6 mod supported
Some textures are not done yet but I am working on that. Currently I am trying to texture the UI part of the mod which is taking a while but it is going well.
Each ore that is added in Technic has it's own block.
Last edited by Jordach on Thu Jun 27, 2013 07:44, edited 1 time in total.
Thanks for the heads up but it really isn't that huge of a change since its only like 5 blocks added that are pretty easy to texture.Jordach wrote:Hard luck, I just merged Ingot Blocks for Technic.
Each ore that is added in Technic has it's own block.
Last edited by ashenk69 on Thu Jun 27, 2013 13:53, edited 1 time in total.
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You still forget how HQ the Sphax pack is right.ashenk69 wrote:Thanks for the heads up but it really isn't that huge of a change since its only like 5 blocks added that are pretty easy to texture.Jordach wrote:Hard luck, I just merged Ingot Blocks for Technic.
Each ore that is added in Technic has it's own block.
Not sure if I understand what you mean by that.
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