[32x] Summerfields

You use Summerfields Pack for Minetest ?

Yes
48
70%
-
21
30%
 
Total votes: 69

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Napiophelios
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Re: [32x] Summerfields

by Napiophelios » Post

Wow I love the 3d armor textures and the trees are beautiful :)
I think the grass needs a little more green though.

thanks lipki

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lightonflux
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Re: [32x] Summerfields

by lightonflux » Post

Napiophelios wrote:I think the grass needs a little more green
What do you mean?

More saturated or brighter?

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lipki
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Re: [32x] Summerfields

by lipki » Post

Yes I can not find the right shade.
Actualy she is too desaturated.

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Re: [32x] Summerfields

by philipbenr » Post

As for the poll: Not all the time, but yes I do.

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lightonflux
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Re: [32x] Summerfields

by lightonflux » Post

I did something with the grass, just to show the different directions (saturation, brightness, contrast or green tone).

The upper left is the original:

Image

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Re: [32x] Summerfields

by philipbenr » Post

Bottom Right, definitely. It really looks the best.

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lightonflux
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Re: [32x] Summerfields

by lightonflux » Post

I updated from git and have to say that i really dislike the [new grass](https://github.com/SummerFields/Minetes ... _grass.png).

Everything looks so sallow and dreary.

Old grass on the left and new on the right:

Image

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Linuxdirk
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Re: [32x] Summerfields

by Linuxdirk » Post

OT: I wish this board would allow Markdown :)

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lipki
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Re: [32x] Summerfields

by lipki » Post

ok, I put the old grass. : D

edit :
done
http://summerfields.github.io/official/ ... l#Minetest

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Re: [32x] Summerfields

by lipki » Post

update 0.4.11
https://summerfields.github.io/official ... l#Minetest

new mod support :
Connected chest
Diamonds
Quartz
xray

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lipki
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Re: [32x] Summerfields

by lipki » Post

I make a new download page.
https://summerfields.github.io/official ... m_Minetest

The principle:
You can choose the mods you want and the site makes a pack just for you.

Test and tell me, please.

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lightonflux
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Re: [32x] Summerfields

by lightonflux » Post

Sometimes it unticks the checkbox below when i click in the lower half of the checkbox above. → http://videobin.org/+8l3/bg1.ogg

BTW: The difference is not that great 2.1MB for MT and 2.5MB for MT + all the mods.

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Tom
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Re: [32x] Summerfields

by Tom » Post

Thank you for the adaptation of this beautiful textures pack!

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Minetestforfun
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Re: [32x] Summerfields

by Minetestforfun » Post

Thank you for the update !

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Napiophelios
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Re: [32x] Summerfields

by Napiophelios » Post

Wow you guys managed to make cactus armor look kinda cool.
Its good to see sheilds added too, nice job.

It would be really cool to have a Minetest version of your MC leather armor tho,
the wolf head helmet and fur boots are neat.

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Re: [32x] Summerfields

by mahmutelmas06 » Post

Good textures.

I think grass is too shiny / light. It makes eyes tired
My Mods:

Beverage

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lipki
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Re: [32x] Summerfields

by lipki » Post

Napiophelios : Give me a mod name, and I would see.

mahmutelmas06 : thanks

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Re: [32x] Summerfields

by DS-minetest » Post

its a really nice tp
i know it because of a server which uses it
its not updated for long time it seems, can i help?
Note that I've recently renamed myself on github and co. to "Desour". (I'm bad at naming things.)
Feel free to call me DS.

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Re: [32x] Summerfields

by philipbenr » Post

Well, his last post was one year ago, so I am assuming he is not active anymore.

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lipki
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Re: [32x] Summerfields

by lipki » Post

Et hop !
Update 0.4.14
Summerfields Minetest 0.4.14

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DS-minetest
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Re: [32x] Summerfields

by DS-minetest » Post

nice
i will tell it IhrFussel, who is using it on his server
Note that I've recently renamed myself on github and co. to "Desour". (I'm bad at naming things.)
Feel free to call me DS.

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philipbenr
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Re: [32x] Summerfields

by philipbenr » Post

@lipki:

Do you like the grass node from the side? I personally prefer grass nearly halfway down the node or more, so that really bugs me when playing with this TP. Also, the linear grass is really bothersome after a while.

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lightonflux
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Re: [32x] Summerfields

by lightonflux » Post

Thanks a lot for updating!

Here a little feedback on nodes textures:

Grass, i've grown to like textures with more or all grass on the side. It makes hills in the newer versions of mapgen more impressive and plausible.

I really like the new fence textures!

Cobble… not sure. I didn't like the old texture anymore. It was just to much. The new texture has surprising big stones in it. And the only real downside that's not really taste: You see the left edges much more clearly.

Aspen wood is fine, while aspen tree looks like the texture is askew.

I like the acacia wood from the side, but the red/orage doesn't fit so well with grey/white.

And i really don't like the hotbar. :( Everything is so neat and tidy, and then you have a freaky hotbar. :)

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lipki
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Re: [32x] Summerfields

by lipki » Post

I also prefer when it covers a major portion of the node.
But the Summerfields is make like that.
I took liberties to Minetest, so I'll maybe change it.

I am unable to do this cobble stone, yet I try.

For wood, I did that fast :)

And for the hotbar, it is still a transfer of Summerfields, it is also part of the identity of the pack, it is important.
If I could change other interfaces, I would have.

Thanks a lot for .. your comments !
Makes me want to continue.

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lightonflux
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Re: [32x] Summerfields

by lightonflux » Post

Just a quick question:

Why was armor removed? Now i can't easily spot the difference between people with armor skin and real armor. :)

Was it removed in upstream SF?

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