Compiling minetest 0.3.1?

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Compiling minetest 0.3.1?

by azekill_DIABLO » Wed Jun 28, 2017 13:33

How can i compile this version of minetst? (ON LINUX) i tried to, with the wiki's commands (which should work fine for new versions) but it doesn't work at all. There are also too many useless libs.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Mon Jul 03, 2017 17:42

Hey?
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
BBmine
Member
 
Posts: 2967
Joined: Sun Jul 12, 2015 22:51
Location: USA
GitHub: BBmine
IRC: BBmine
In-game: Baggins

Re: Compiling minetest 0.3.1?

by BBmine » Tue Jul 04, 2017 01:59

Um..... Don't forget about 0.4.17 :P
God's not dead!
Mods, Servers, and My Youtube Channel
/me is gonna be gone to camp for the next week xD 2017-07-21
The new forum that doesn't keep you from having fun:http://minetestofftopic.createaforum.com
Please PM me if you LOVE my new signature.
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Tue Jul 04, 2017 12:01

no, that serious, i really want to
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
BBmine
Member
 
Posts: 2967
Joined: Sun Jul 12, 2015 22:51
Location: USA
GitHub: BBmine
IRC: BBmine
In-game: Baggins

Re: Compiling minetest 0.3.1?

by BBmine » Tue Jul 04, 2017 16:29

azekill_DIABLO wrote:no, that serious, i really want to

But there is no 0.3.1 yet!
God's not dead!
Mods, Servers, and My Youtube Channel
/me is gonna be gone to camp for the next week xD 2017-07-21
The new forum that doesn't keep you from having fun:http://minetestofftopic.createaforum.com
Please PM me if you LOVE my new signature.
 

User avatar
ExeterDad
Member
 
Posts: 1417
Joined: Sun Jun 01, 2014 20:00
Location: New Hampshire U.S.A
In-game: ExeterDad

Re: Compiling minetest 0.3.1?

by ExeterDad » Tue Jul 04, 2017 22:09

BBmine wrote:
azekill_DIABLO wrote:no, that serious, i really want to

But there is no 0.3.1 yet!

Nov. 9, 2011
https://github.com/minetest/minetest/tree/bc0e5c0063d2af107f81853c5ff555c57d1a9e3a
¯\_(ツ)_/¯

Kibbie and I have a beautiful public server now! HOMETOWN

"If this isn't intentional, you have a big problem to deal with. If it is, it is fantastic." ~teenspirit
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Wed Jul 05, 2017 10:02

oh my god thanks a lot!
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Wed Jul 05, 2017 10:03

well it seems... simple :D
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
BBmine
Member
 
Posts: 2967
Joined: Sun Jul 12, 2015 22:51
Location: USA
GitHub: BBmine
IRC: BBmine
In-game: Baggins

Re: Compiling minetest 0.3.1?

by BBmine » Wed Jul 05, 2017 21:43

ExeterDad wrote:
BBmine wrote:
azekill_DIABLO wrote:no, that serious, i really want to

But there is no 0.3.1 yet!

Nov. 9, 2011
https://github.com/minetest/minetest/tree/bc0e5c0063d2af107f81853c5ff555c57d1a9e3a

Oops! My bad, I thought 0.3.0 comes after 0.4.17 :P It's really 0.5.0. Sorry azekill!
God's not dead!
Mods, Servers, and My Youtube Channel
/me is gonna be gone to camp for the next week xD 2017-07-21
The new forum that doesn't keep you from having fun:http://minetestofftopic.createaforum.com
Please PM me if you LOVE my new signature.
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Thu Jul 06, 2017 09:25

BBmine wrote:Oops! My bad, I thought 0.3.0 comes after 0.4.17 :P It's really 0.5.0. Sorry azekill!

No problem, i know that it's hard to be lucid after eating rotten bananas!

EDIT: oh. you changed your location :P
Re- EDIT: 5006 posts?!! what?!
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Thu Jul 06, 2017 09:58

okay i followed all the steps... but at 54% of compilation i have a problematic bug:
Image
focus on the error reported in the terminal and the code: everything is similar, i don't get the problem.
Attachments
what the compilation bug.png
(163.03 KiB) Not downloaded yet
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Thu Jul 06, 2017 10:04

Weird, i really don't know what i did wrong... i happens after launching the make -j2 command
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
BBmine
Member
 
Posts: 2967
Joined: Sun Jul 12, 2015 22:51
Location: USA
GitHub: BBmine
IRC: BBmine
In-game: Baggins

Re: Compiling minetest 0.3.1?

by BBmine » Thu Jul 06, 2017 12:58

Um... Why are you using Window$ 95? :P
God's not dead!
Mods, Servers, and My Youtube Channel
/me is gonna be gone to camp for the next week xD 2017-07-21
The new forum that doesn't keep you from having fun:http://minetestofftopic.createaforum.com
Please PM me if you LOVE my new signature.
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Thu Jul 06, 2017 13:28

BBmine wrote:Um... Why are you using Window$ 95? :P

i'm playing with themes. its an ubuntu you know!
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
BBmine
Member
 
Posts: 2967
Joined: Sun Jul 12, 2015 22:51
Location: USA
GitHub: BBmine
IRC: BBmine
In-game: Baggins

Re: Compiling minetest 0.3.1?

by BBmine » Thu Jul 06, 2017 18:45

azekill_DIABLO wrote:
BBmine wrote:Um... Why are you using Window$ 95? :P

i'm playing with themes. its an ubuntu you know!

It is?!?!?!??! HOw can I get that theme? :D
God's not dead!
Mods, Servers, and My Youtube Channel
/me is gonna be gone to camp for the next week xD 2017-07-21
The new forum that doesn't keep you from having fun:http://minetestofftopic.createaforum.com
Please PM me if you LOVE my new signature.
 

CWz
Member
 
Posts: 189
Joined: Tue Dec 24, 2013 17:01
Location: singleplayer

Re: Compiling minetest 0.3.1?

by CWz » Thu Jul 06, 2017 20:25

0.3.1 doesn't compile in newer versions of linux
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Fri Jul 07, 2017 10:41

*heavy breathing*
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Fri Jul 07, 2017 12:46

Okay, then, how do i compile this ****?
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

CWz
Member
 
Posts: 189
Joined: Tue Dec 24, 2013 17:01
Location: singleplayer

Re: Compiling minetest 0.3.1?

by CWz » Fri Jul 07, 2017 19:43

Do you have a 32 or 64 bit os?

Minetest 0.3.3 64 bit: https://ufile.io/vxt6q

Minetest 0.3.3 32 bit: https://ufile.io/s5c30

These will probably only work for Ubuntu based Linux distros
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Sat Jul 08, 2017 09:25

CWz wrote:Do you have a 32 or 64 bit os?

Minetest 0.3.3 64 bit: https://ufile.io/vxt6q

Minetest 0.3.3 32 bit: https://ufile.io/s5c30

These will probably only work for Ubuntu based Linux distros

I have 64 bits and i will forever remember what you've done!
Image
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Sat Jul 08, 2017 13:20

As far as i got, looks fine, Cmake did fine, now let's VisualStudioCommunity it!
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Sat Jul 08, 2017 13:31

Fails lamentably. maybe i use bad tools: Which are the tools i should use?
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Sat Jul 08, 2017 16:38

demn. you meant linux. sorry.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
azekill_DIABLO
Member
 
Posts: 5282
Joined: Wed Oct 29, 2014 20:05
Location: Pixelator
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: Compiling minetest 0.3.1?

by azekill_DIABLO » Sat Jul 08, 2017 16:45

It doesn't work, there are errors in the code apparently.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

My Mods and Stuff | Voxellar 1.9 | VoxBox on GITHUB | M.I.L.A Monster engine
Check my website and give feedback!

Please, save my life!!!!!!!
 

User avatar
wes
Member
 
Posts: 45
Joined: Fri Jul 07, 2017 12:00
GitHub: wesofx
In-game: wes

Re: Compiling minetest 0.3.1?

by wes » Mon Jul 17, 2017 16:06

I tried to compile it myself and I also failed.

The README gives these instructions:
Install dependencies. Here's an example for Debian/Ubuntu:
$ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev

Download source, extract (this is the URL to the latest of source repository, which might not work at all times):
$ wget https://github.com/celeron55/minetest/tarball/master -O master.tar.gz
$ tar xf master.tar.gz
$ cd celeron55-minetest-286edd4 (or similar)

Build a version that runs directly from the source directory:
$ cmake . -DRUN_IN_PLACE=1
$ make -j2

Run it:
$ cd bin
$ ./minetest


When I run
Code: Select all
apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev

Everthing works, but I get
Package libpng12-dev is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source


When I run CMake, I don't get any errors, but finally, when I run make, I get compiler errors
Code: Select all
minetest-0.3.1/src/inventory.h:586:18: error: call of overloaded ‘stoi(std::__cxx11::string&)’ is ambiguous

It didn't even get as far yours did.
The error doesn't look related to my libpeng12-dev package problem either.
I don't know what to tell you.
Code: Select all
#include <iostream>
int main(){while(true) std::cout << "nyan ";}
 

Next

Return to Builds



Who is online

Users browsing this forum: No registered users and 1 guest