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[Old] [Windows] Napodan's builds (64-bit): LevelDB, DirectX9
Posted: Fri Nov 07, 2014 21:29
by napodan
It's the first time, I build something for windows and this is my first build of minetest. It is more a test than a build
This build was made on a fedora 20.
It is built with the latest source from minetest (commit 96fcca4ea0 - 03 nov 2014).
Don't hesitate to give me your advice. I need to learn more about minetest.
Built with :
cURL (7.37.0-1.fc20)
Freetype (2.5.0.1-2.fc20)
Irrlicht (1.8.1) with directx support
GetText (0.18.3.1-1.fc20) + win-iconv (0.0.4-3.fc20)
libVorbis (1.3.3-3.fc20) + libOgg (1.3.0-5.fc20)
LuaJIT (2.0.3)
OpenAL-soft (1.16.0)
levelDB (1.18)
zlib (1.2.8-2.fc20)
minetest-0.4.10-5ecfdff-win64.zip
source code :
https://github.com/napodan/minetest_manifest
Re: [Windows] Napodan's builds (64-bit): LevelDB, DirectX
Posted: Fri Nov 07, 2014 21:37
by Krock
So it's basically a cross-build?
Re: [Windows] Napodan's builds (64-bit): LevelDB, DirectX
Posted: Fri Nov 07, 2014 21:48
by napodan
Yes.
Re: [Windows] Napodan's builds (64-bit): LevelDB, DirectX
Posted: Fri Nov 07, 2014 22:13
by Inocudom
napodan wrote:Yes.
Would you be interested in attempting to do the same for the fork of Minetest known as Freeminer?
https://github.com/freeminer/freeminer
Minetest has Fess, BlockMen, sfan5, and Krock making Windows builds of it, but Freeminer only has CraigyDavi and Jojoa1997 (and they currently only do 32-bit builds.) Your help would be greatly appreciated there, as the developers of that fork need people to test how it works on Windows before they will consider making a new stable build of it.
Re: [Windows] Napodan's builds (64-bit): LevelDB, DirectX
Posted: Fri Nov 07, 2014 22:23
by napodan
I don't know freeminer. But why not. I will look at your repository.
Re: [Windows] Napodan's builds (64-bit): LevelDB, DirectX
Posted: Fri Nov 07, 2014 23:08
by Inocudom
napodan wrote:I don't know freeminer. But why not. I will look at your repository.
It doesn't belong to me, it belongs to proller and xyz. They are the developers of it.
Re: [Windows] Napodan's builds (64-bit): LevelDB, DirectX
Posted: Sat Nov 08, 2014 06:29
by philipbenr
That would be great if you were to do so. I have been looking for a reliable source because I am too lazy to do it myself.
Spoiler
If you really want somebody to learn, I will give it a shot. I am on a 64 bit machine, so I can also probably do the compiling for 32 & 64 bit. I will have to download Cygwin or just the Ming32/64 tools to compile though...
Re: [Windows] Napodan's builds (64-bit): LevelDB, DirectX9
Posted: Sat Nov 08, 2014 22:47
by napodan
It seems to work in
fedora 21 Beta-4 too.
Updates :
commit 96fcca4 - 03 nov 2014 => cc8d7b8 - 08 nov 2014
cURL (7.37.0-1.fc20) => 7.37.0-2.fc21
Freetype (2.5.0.1-2.fc20) => 2.5.3-2.fc21
GetText (0.18.3.1-1.fc20) + win-iconv (0.0.4-3.fc20) => 0.18.3.2-2.fc21 and 0.0.6-2.fc21
libVorbis (1.3.3-3.fc20) + libOgg (1.3.0-5.fc20) => 1.3.4-2.fc21 and 1.3.0-6.fc21
zlib (1.2.8-2.fc20) => 1.2.8-7.fc21
minetest-0.4.10-3b651c6-win64.zip
Re: [Windows] Napodan's builds (64-bit): LevelDB, DirectX9
Posted: Mon Nov 10, 2014 15:21
by napodan
New commits :
- 987e565 Create faster key cache for main game loop (client)
10a47b7 Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example
18c583e Add tooltips to main menu subgames button bar
9b551d5 Implement WieldMeshSceneNode which improves wield mesh rendering
minetest-0.4.10-a1e9732-win64.zip
Re: [Windows] Napodan's builds (64-bit): LevelDB, DirectX9
Posted: Wed Nov 12, 2014 18:35
by napodan
New build:
minetest-0.4.10-45ebaa3-win64.zip
Commits since last build:
45ebaa3 Fix profiler values not being updated (F6) and not being logged
0adadba Serverlist: announce mg_name from map_meta.txt instead of minetest.conf