Wayward_One wrote:Minetest-13e100e1
[Android] Wayward_One's builds
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Re: [Android] Wayward_One's builds
Would be great if someone could release them in a fdroid repository.
https://f-droid.org/wiki/page/Setup_an_FDroid_App_Repo
https://f-droid.org/wiki/page/Setup_an_FDroid_App_Repo
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Re: [Android] Wayward_One's builds
That would be ideal. F-Droid allows you to even chose revision of a release in case a newer one fails for you. The current minetest in F-Droid is 4.12, but it crashes on joining servers that this version has no issue with.lightonflux wrote:Would be great if someone could release them in a fdroid repository.
https://f-droid.org/wiki/page/Setup_an_FDroid_App_Repo
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Re: [Android] Wayward_One's builds
Hmm, that does sound quite useful! I'll see if I can get a repository working sometime soon :)
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Re: [Android] Wayward_One's builds
Minetest 0.4.13-9c44aace
I've been very busy lately, but I'll try to have an F-Droid repository up soon.
I've been very busy lately, but I'll try to have an F-Droid repository up soon.
Last edited by Wayward_One on Sat Oct 03, 2015 23:38, edited 1 time in total.
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Re: [Android] Wayward_One's builds
Last edited by Wayward_One on Tue Oct 20, 2015 03:04, edited 1 time in total.
Re: [Android] Wayward_One's builds
Great build, but is there a way you could add an f10 function? also is there a way to fix upside down inventory images? since its hard to tell difference between slab and stair 

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Re: [Android] Wayward_One's builds
Minetest 0.4.13-df80b1ae
Thank you :)Bonny wrote:Great build
Unfortunately, as I'm still learning to program, adding an f10 function and fixing the inventory images may be out of my skill range, but I'll definitely see what I can do :) Also, if you wish, you can bring these issues to the attention of the Minetest developers by opening a new issue here or, for the inventory image issue, by commenting here.Bonny wrote:is there a way you could add an f10 function? also is there a way to fix upside down inventory images?
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Re: [Android] Wayward_One's builds
Give me the picture for the button and I'll do it.Bonny wrote:Great build, but is there a way you could add an f10 function? also is there a way to fix upside down inventory images? since its hard to tell difference between slab and stair
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Re: [Android] Wayward_One's builds
Minetest 0.4.13-aed10765
Ok, I'll see what I can come up with :)Martin_Devil wrote:Give me the picture for the button and I'll do it.
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Re: [Android] Wayward_One's builds
I'm not sure how difficult it might be, but would it be possible to add the ability to look using the arrow keys? I play on my tablet and use a Bluetooth keyboard.
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Re: [Android] Wayward_One's builds
I tried this build again, it mostly worked except for the settings menu. None of the settings menu buttons worked. So I had to uninstall the app :( I am using a lenovo 2 A 10 tab with Android 4.4 ( I think system update does not say the version it currently is, just the version it wants to upgrade too, which is v5.0.)
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Re: [Android] Wayward_One's builds
Great but the minimap doesn't work even when enabled in settings
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Re: [Android] Wayward_One's builds
Minetest-0.4.13-46da0e8b
Note: I apologize for the long absence, I've been dealing with school and an elusive build problem.
This build is actually a few days old, mainly because of recent changes to the build system which I haven't figured out yet.
Note: I apologize for the long absence, I've been dealing with school and an elusive build problem.
This build is actually a few days old, mainly because of recent changes to the build system which I haven't figured out yet.
I'm not sure either, perhaps you could open an issue here requesting that feature.TheWesleyOne wrote:I'm not sure how difficult it might be, but would it be possible to add the ability to look using the arrow keys? I play on my tablet and use a Bluetooth keyboard.
Make sure you press the little plus icons next to each setting, not the text itself. Also, the simple menu has been re-added.Mainpage wrote:I tried this build again, it mostly worked except for the settings menu. None of the settings menu buttons worked.
Currently the minimap can only be enabled by pressing f9 on a physical keyboard.DatJohnDoe wrote:Great but the minimap doesn't work even when enabled in settings
Re: [Android] Wayward_One's builds
I want to start by saying thanks for your efforts. I've been trying to get the android bit to build for a week without success.
Your previous build, aed10765, works for me although I haven't tested it extensively. The current build, 46da0e8b, crashes on start.
The relevant bit from the log is:
There's more to the log that I'd be happy to send you if you want.
Your previous build, aed10765, works for me although I haven't tested it extensively. The current build, 46da0e8b, crashes on start.
The relevant bit from the log is:
Code: Select all
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D/dalvikvm( 4871): Trying to load lib /data/app-lib/net.minetest.minetest-1/libminetest.so 0x4d1d3e70
D/houdini ( 4871): [4871] Unsupported feature (ID:0x20e00149).
F/libc ( 4871): Fatal signal 6 (SIGABRT) at 0x00001307 (code=0), thread 4871 (netest.minetest)
I/DEBUG ( 184): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
I/DEBUG ( 184): Build fingerprint: 'acer/b1810_ww_gen1/vespa8:4.4.4/KTU84P/1428981585:user/release-keys'
I/DEBUG ( 184): Revision: '0'
I/DEBUG ( 184): pid: 4871, tid: 4871, name: netest.minetest >>> net.minetest.minetest <<<
I/DEBUG ( 184): signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr --------
E/ivpg-hwc( 185): Lost 1 flips
I/DEBUG ( 184): eax 00000000 ebx 00001307 ecx 00000006 edx 00000000
I/DEBUG ( 184): esi 00000008 edi 37cbeabc
I/DEBUG ( 184): xcs 00000023 xds 0000002b xes 0000002b xfs 0000006b xss 0000002b
I/DEBUG ( 184): eip 37bfdab6 ebp 1a111edc esp 1a111eb4 flags 00200246
E/Corkscrew( 184): update_state: unexpected CFA register: 7
I/DEBUG ( 184):
I/DEBUG ( 184): backtrace:
I/DEBUG ( 184): #00 pc 001a6ab6 /system/lib/libhoudini.so.4.1.2_y.45966
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Re: [Android] Wayward_One's builds
Okay I tried the new build, worked great until I was spawned, I couldn't move and then it (the program) crashed, although the settings menu works :). I also updated to the latest Android version.
Here is the debug stuff
Here is the debug stuff
Code: Select all
Automatically selecting world at [/storage/emulated/0/minetest/worlds/singleplayerworld]
2016-04-30 19:41:10: ACTION[main]: .__ __ __
2016-04-30 19:41:10: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
2016-04-30 19:41:10: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
2016-04-30 19:41:10: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
2016-04-30 19:41:10: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
2016-04-30 19:41:10: ACTION[main]: \/ \/ \/ \/ \/
2016-04-30 19:41:10: ACTION[main]: World at [/storage/emulated/0/minetest/worlds/singleplayerworld]
2016-04-30 19:41:10: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:60044.
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:14: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:15: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game.
2016-04-30 19:41:15: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
2016-04-30 19:41:18: ERROR[ServerThread]: ERROR: An unhandled exception occurred: SQLite3 database error (jni/../jni/src/database-sqlite3.cpp:182): attempt to write a readonly database
2016-04-30 19:42:12: ERROR[main]: Some exception: "SQLite3: Failed to finalize m_stmt_write: attempt to write a readonly database"
2016-04-30 19:42:15: ACTION[main]: .__ __ __
2016-04-30 19:42:15: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
2016-04-30 19:42:15: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
2016-04-30 19:42:15: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
2016-04-30 19:42:15: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
2016-04-30 19:42:15: ACTION[main]: \/ \/ \/ \/ \/
2016-04-30 19:42:15: ACTION[main]: World at [/storage/emulated/0/minetest/worlds/singleplayerworld]
2016-04-30 19:42:15: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:62372.
2016-04-30 19:42:16: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:16: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:16: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:16: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:16: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:17: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:17: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:19: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:21: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game.
2016-04-30 19:42:21: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
2016-04-30 19:42:23: ERROR[ServerThread]: ERROR: An unhandled exception occurred: SQLite3 database error (jni/../jni/src/database-sqlite3.cpp:182): database is locked
2016-04-30 19:43:00: ERROR[main]: Some exception: "SQLite3: Failed to finalize m_stmt_write: database is locked"
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Re: [Android] Wayward_One's builds
Minetest-0.4.14-a39d5362
No problem :)zing269 wrote:I want to start by saying thanks for your efforts.
Unfortunately, I don't know enough about the code itself yet to be able to identify the problem there. Perhaps try creating a new issue here if the problem persists, so that the Minetest devs can have a look at it.zing269 wrote:I've been trying to get the android bit to build for a week without success.
Your previous build, aed10765, works for me although I haven't tested it extensively. The current build, 46da0e8b, crashes on start.
Again, I apologize, but as I'm still learning to program I can't be of much help error-wise :/ As stated above, if the problem continues, please consider creating a new issue here so the Minetest devs can weigh in. That said, I hope this new build works better for both of you :)Mainpage wrote:Okay I tried the new build, worked great until I was spawned, I couldn't move and then it (the program) crashed
Re: [Android] Wayward_One's builds
My problem seemed to be related to running the arm based compile on a x86 tablet. My crash was in libhoudini, a library provided by intel to act as an abstraction layer between arm and x86. Once I was able to get the build to work and compiled for x86 everything worked fine.
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Re: [Android] Wayward_One's builds
Do you know if minetest works with android 5.0+, will it work with android N?
Thanks for the help.
Edit: When I tried minetest 4.13 on my tab running 4.4 (I think) it always crashed on startup (the game, not the os)
so I upgraded to 5.0, it works now (the g-play version) now I'll try your your build. Although there is this problem
Edit: Tried it, same error :(
Thanks for the help.
Edit: When I tried minetest 4.13 on my tab running 4.4 (I think) it always crashed on startup (the game, not the os)
so I upgraded to 5.0, it works now (the g-play version) now I'll try your your build. Although there is this problem
Edit: Tried it, same error :(
Code: Select all
2016-06-14 15:18:48: ACTION[Server]: singleplayer joins game. List of players: singleplayer
2016-06-14 15:18:57: ERROR[Server]: An unhandled exception occurred: Failed to save block: attempt to write a readonly database
2016-06-14 15:18:57: ERROR[Server]: In thread e3a00000:
2016-06-14 15:18:57: ERROR[Server]: jni/../jni/src/server.cpp:73: virtual void* ServerThread::run(): A fatal error occured: Failed to save block: attempt to write a readonly database
2016-06-14 15:18:57: ERROR[Server]: Debug stacks:
2016-06-14 15:18:57: ERROR[Server]: DEBUG STACK FOR THREAD e37b3000:
2016-06-14 15:18:57: ERROR[Server]: #0 virtual void* UpdateThread::run()
2016-06-14 15:18:57: ERROR[Server]: DEBUG STACK FOR THREAD e37c0000:
2016-06-14 15:18:57: ERROR[Server]: #0 virtual void* EmergeThread::run()
2016-06-14 15:18:57: ERROR[Server]: DEBUG STACK FOR THREAD e37c3000:
2016-06-14 15:18:57: ERROR[Server]: #0 virtual void* UpdateThread::run()
2016-06-14 15:18:57: ERROR[Server]: DEBUG STACK FOR THREAD e3a00000:
2016-06-14 15:18:57: ERROR[Server]: #0 virtual void* ServerThread::run()
2016-06-14 15:18:57: ERROR[Server]: DEBUG STACK FOR THREAD f070d000:
2016-06-14 15:18:57: ERROR[Server]: #0 int main(int, char**)
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Re: [Android] Wayward_One's builds
Minetest-0.4.14-b6d845ad
Also, I have linked your post with the error to this GitHub issue opened by someone else who encountered the same issue. Perhaps you can provide more information (if any) there?
I have successfully used my builds on 5.1.1 and 6.0.1, and though I have yet to try it on Android N, I can't think of a reason why it wouldn't work on that either.Mainpage wrote:Do you know if minetest works with android 5.0+, will it work with android N?
Also, I have linked your post with the error to this GitHub issue opened by someone else who encountered the same issue. Perhaps you can provide more information (if any) there?
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Re: [Android] Wayward_One's builds
This https://github.com/VanessaE/realtest/tree/1.0.20 subgame will run on this build?
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Re: [Android] Wayward_One's builds
Unfortunately, not at this time. I've opened an issue about that here though: https://github.com/minetest/minetest/issues/2600Helperrr wrote:This https://github.com/VanessaE/realtest/tree/1.0.20 subgame will run on this build?
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