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Re: [Android] Wayward_One's builds

PostPosted: Tue Aug 11, 2015 22:48
by FreeLikeGNU
Wayward_One wrote:Minetest-13e100e1

Minetest-83c2a88c.png
Minetest-83c2a88c QR Code
(1.87 KiB) Not downloaded yet
Image

Re: [Android] Wayward_One's builds

PostPosted: Fri Aug 14, 2015 21:21
by lightonflux
Would be great if someone could release them in a fdroid repository.

https://f-droid.org/wiki/page/Setup_an_FDroid_App_Repo

Re: [Android] Wayward_One's builds

PostPosted: Fri Aug 14, 2015 21:51
by FreeLikeGNU
lightonflux wrote:Would be great if someone could release them in a fdroid repository.

https://f-droid.org/wiki/page/Setup_an_FDroid_App_Repo

That would be ideal. F-Droid allows you to even chose revision of a release in case a newer one fails for you. The current minetest in F-Droid is 4.12, but it crashes on joining servers that this version has no issue with.

Re: [Android] Wayward_One's builds

PostPosted: Mon Aug 17, 2015 19:00
by Wayward_One
Hmm, that does sound quite useful! I'll see if I can get a repository working sometime soon :)

Re: [Android] Wayward_One's builds

PostPosted: Mon Aug 31, 2015 03:53
by Wayward_One
Minetest 0.4.13-9c44aace

I've been very busy lately, but I'll try to have an F-Droid repository up soon.

Re: [Android] Wayward_One's builds

PostPosted: Sat Oct 03, 2015 23:38
by Wayward_One

Re: [Android] Wayward_One's builds

PostPosted: Mon Oct 12, 2015 15:30
by Bonny
Great build, but is there a way you could add an f10 function? also is there a way to fix upside down inventory images? since its hard to tell difference between slab and stair Image

Re: [Android] Wayward_One's builds

PostPosted: Tue Oct 20, 2015 03:34
by Wayward_One
Minetest 0.4.13-df80b1ae

Bonny wrote:Great build

Thank you :)

Bonny wrote:is there a way you could add an f10 function? also is there a way to fix upside down inventory images?

Unfortunately, as I'm still learning to program, adding an f10 function and fixing the inventory images may be out of my skill range, but I'll definitely see what I can do :) Also, if you wish, you can bring these issues to the attention of the Minetest developers by opening a new issue here or, for the inventory image issue, by commenting here.

Re: [Android] Wayward_One's builds

PostPosted: Thu Nov 05, 2015 07:19
by MoNTE48
Bonny wrote:Great build, but is there a way you could add an f10 function? also is there a way to fix upside down inventory images? since its hard to tell difference between slab and stair Image

Give me the picture for the button and I'll do it.

Re: [Android] Wayward_One's builds

PostPosted: Sat Dec 12, 2015 06:01
by Wayward_One
Minetest 0.4.13-aed10765

Martin_Devil wrote:Give me the picture for the button and I'll do it.

Ok, I'll see what I can come up with :)

Re: [Android] Wayward_One's builds

PostPosted: Thu Jan 07, 2016 13:20
by TheWesleyOne
I'm not sure how difficult it might be, but would it be possible to add the ability to look using the arrow keys? I play on my tablet and use a Bluetooth keyboard.

Re: [Android] Wayward_One's builds

PostPosted: Thu Mar 03, 2016 17:27
by Mainpage
I tried this build again, it mostly worked except for the settings menu. None of the settings menu buttons worked. So I had to uninstall the app :( I am using a lenovo 2 A 10 tab with Android 4.4 ( I think system update does not say the version it currently is, just the version it wants to upgrade too, which is v5.0.)

Re: [Android] Wayward_One's builds

PostPosted: Fri Mar 04, 2016 02:07
by DatJohnDoe
Great but the minimap doesn't work even when enabled in settings

Re: [Android] Wayward_One's builds

PostPosted: Sat Apr 30, 2016 03:58
by Wayward_One
Minetest-0.4.13-46da0e8b

Note: I apologize for the long absence, I've been dealing with school and an elusive build problem.
This build is actually a few days old, mainly because of recent changes to the build system which I haven't figured out yet.

TheWesleyOne wrote:I'm not sure how difficult it might be, but would it be possible to add the ability to look using the arrow keys? I play on my tablet and use a Bluetooth keyboard.


I'm not sure either, perhaps you could open an issue here requesting that feature.

Mainpage wrote:I tried this build again, it mostly worked except for the settings menu. None of the settings menu buttons worked.


Make sure you press the little plus icons next to each setting, not the text itself. Also, the simple menu has been re-added.

DatJohnDoe wrote:Great but the minimap doesn't work even when enabled in settings


Currently the minimap can only be enabled by pressing f9 on a physical keyboard.

Re: [Android] Wayward_One's builds

PostPosted: Sat Apr 30, 2016 19:43
by zing269
I want to start by saying thanks for your efforts. I've been trying to get the android bit to build for a week without success.

Your previous build, aed10765, works for me although I haven't tested it extensively. The current build, 46da0e8b, crashes on start.

The relevant bit from the log is:
Code: Select all
.
.
.
D/dalvikvm( 4871): Trying to load lib /data/app-lib/net.minetest.minetest-1/libminetest.so 0x4d1d3e70
D/houdini ( 4871): [4871] Unsupported feature (ID:0x20e00149).
F/libc    ( 4871): Fatal signal 6 (SIGABRT) at 0x00001307 (code=0), thread 4871 (netest.minetest)
I/DEBUG   (  184): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
I/DEBUG   (  184): Build fingerprint: 'acer/b1810_ww_gen1/vespa8:4.4.4/KTU84P/1428981585:user/release-keys'
I/DEBUG   (  184): Revision: '0'
I/DEBUG   (  184): pid: 4871, tid: 4871, name: netest.minetest  >>> net.minetest.minetest <<<
I/DEBUG   (  184): signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr --------
E/ivpg-hwc(  185): Lost 1 flips
I/DEBUG   (  184):     eax 00000000  ebx 00001307  ecx 00000006  edx 00000000
I/DEBUG   (  184):     esi 00000008  edi 37cbeabc
I/DEBUG   (  184):     xcs 00000023  xds 0000002b  xes 0000002b  xfs 0000006b  xss 0000002b
I/DEBUG   (  184):     eip 37bfdab6  ebp 1a111edc  esp 1a111eb4  flags 00200246
E/Corkscrew(  184): update_state: unexpected CFA register: 7
I/DEBUG   (  184):
I/DEBUG   (  184): backtrace:
I/DEBUG   (  184):     #00  pc 001a6ab6  /system/lib/libhoudini.so.4.1.2_y.45966
.
.
.


There's more to the log that I'd be happy to send you if you want.

Re: [Android] Wayward_One's builds

PostPosted: Sun May 01, 2016 01:25
by Mainpage
Okay I tried the new build, worked great until I was spawned, I couldn't move and then it (the program) crashed, although the settings menu works :). I also updated to the latest Android version.
Here is the debug stuff
Code: Select all
 
Automatically selecting world at [/storage/emulated/0/minetest/worlds/singleplayerworld]
2016-04-30 19:41:10: ACTION[main]:         .__               __                   __   
2016-04-30 19:41:10: ACTION[main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
2016-04-30 19:41:10: ACTION[main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2016-04-30 19:41:10: ACTION[main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
2016-04-30 19:41:10: ACTION[main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
2016-04-30 19:41:10: ACTION[main]:       \/        \/     \/          \/     \/       
2016-04-30 19:41:10: ACTION[main]: World at [/storage/emulated/0/minetest/worlds/singleplayerworld]
2016-04-30 19:41:10: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:60044.
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:12: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:14: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:41:15: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game.
2016-04-30 19:41:15: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
2016-04-30 19:41:18: ERROR[ServerThread]: ERROR: An unhandled exception occurred: SQLite3 database error (jni/../jni/src/database-sqlite3.cpp:182): attempt to write a readonly database
2016-04-30 19:42:12: ERROR[main]: Some exception: "SQLite3: Failed to finalize m_stmt_write: attempt to write a readonly database"
2016-04-30 19:42:15: ACTION[main]:         .__               __                   __   
2016-04-30 19:42:15: ACTION[main]:   _____ |__| ____   _____/  |_  ____   _______/  |_
2016-04-30 19:42:15: ACTION[main]:  /     \|  |/    \_/ __ \   __\/ __ \ /  ___/\   __\
2016-04-30 19:42:15: ACTION[main]: |  Y Y  \  |   |  \  ___/|  | \  ___/ \___ \  |  | 
2016-04-30 19:42:15: ACTION[main]: |__|_|  /__|___|  /\___  >__|  \___  >____  > |__| 
2016-04-30 19:42:15: ACTION[main]:       \/        \/     \/          \/     \/       
2016-04-30 19:42:15: ACTION[main]: World at [/storage/emulated/0/minetest/worlds/singleplayerworld]
2016-04-30 19:42:15: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:62372.
2016-04-30 19:42:16: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:16: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:16: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:16: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:16: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:17: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:17: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:19: ACTION[main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited
2016-04-30 19:42:21: ACTION[ServerThread]: singleplayer [127.0.0.1] joins game.
2016-04-30 19:42:21: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
2016-04-30 19:42:23: ERROR[ServerThread]: ERROR: An unhandled exception occurred: SQLite3 database error (jni/../jni/src/database-sqlite3.cpp:182): database is locked
2016-04-30 19:43:00: ERROR[main]: Some exception: "SQLite3: Failed to finalize m_stmt_write: database is locked"   

Re: [Android] Wayward_One's builds

PostPosted: Sun Jun 12, 2016 00:50
by Wayward_One
Minetest-0.4.14-a39d5362

zing269 wrote:I want to start by saying thanks for your efforts.


No problem :)

zing269 wrote:I've been trying to get the android bit to build for a week without success.

Your previous build, aed10765, works for me although I haven't tested it extensively. The current build, 46da0e8b, crashes on start.


Unfortunately, I don't know enough about the code itself yet to be able to identify the problem there. Perhaps try creating a new issue here if the problem persists, so that the Minetest devs can have a look at it.

Mainpage wrote:Okay I tried the new build, worked great until I was spawned, I couldn't move and then it (the program) crashed


Again, I apologize, but as I'm still learning to program I can't be of much help error-wise :/ As stated above, if the problem continues, please consider creating a new issue here so the Minetest devs can weigh in. That said, I hope this new build works better for both of you :)

Re: [Android] Wayward_One's builds

PostPosted: Sat Jun 18, 2016 14:55
by zing269
My problem seemed to be related to running the arm based compile on a x86 tablet. My crash was in libhoudini, a library provided by intel to act as an abstraction layer between arm and x86. Once I was able to get the build to work and compiled for x86 everything worked fine.

Re: [Android] Wayward_One's builds

PostPosted: Tue Jun 21, 2016 16:05
by Mainpage
Do you know if minetest works with android 5.0+, will it work with android N?
Thanks for the help.
Edit: When I tried minetest 4.13 on my tab running 4.4 (I think) it always crashed on startup (the game, not the os)
so I upgraded to 5.0, it works now (the g-play version) now I'll try your your build. Although there is this problem
Edit: Tried it, same error :(
Code: Select all
2016-06-14 15:18:48: ACTION[Server]: singleplayer joins game. List of players: singleplayer
2016-06-14 15:18:57: ERROR[Server]: An unhandled exception occurred: Failed to save block: attempt to write a readonly database
2016-06-14 15:18:57: ERROR[Server]: In thread e3a00000:
2016-06-14 15:18:57: ERROR[Server]: jni/../jni/src/server.cpp:73: virtual void* ServerThread::run(): A fatal error occured: Failed to save block: attempt to write a readonly database
2016-06-14 15:18:57: ERROR[Server]: Debug stacks:
2016-06-14 15:18:57: ERROR[Server]: DEBUG STACK FOR THREAD e37b3000:
2016-06-14 15:18:57: ERROR[Server]: #0  virtual void* UpdateThread::run()
2016-06-14 15:18:57: ERROR[Server]: DEBUG STACK FOR THREAD e37c0000:
2016-06-14 15:18:57: ERROR[Server]: #0  virtual void* EmergeThread::run()
2016-06-14 15:18:57: ERROR[Server]: DEBUG STACK FOR THREAD e37c3000:
2016-06-14 15:18:57: ERROR[Server]: #0  virtual void* UpdateThread::run()
2016-06-14 15:18:57: ERROR[Server]: DEBUG STACK FOR THREAD e3a00000:
2016-06-14 15:18:57: ERROR[Server]: #0  virtual void* ServerThread::run()
2016-06-14 15:18:57: ERROR[Server]: DEBUG STACK FOR THREAD f070d000:
2016-06-14 15:18:57: ERROR[Server]: #0  int main(int, char**)

Re: [Android] Wayward_One's builds

PostPosted: Mon Aug 08, 2016 23:24
by Wayward_One
Minetest-0.4.14-b6d845ad

Mainpage wrote:Do you know if minetest works with android 5.0+, will it work with android N?


I have successfully used my builds on 5.1.1 and 6.0.1, and though I have yet to try it on Android N, I can't think of a reason why it wouldn't work on that either.

Also, I have linked your post with the error to this GitHub issue opened by someone else who encountered the same issue. Perhaps you can provide more information (if any) there?

Re: [Android] Wayward_One's builds

PostPosted: Sat Oct 29, 2016 02:06
by Wayward_One
Minetest 0.4.14-6d7b95d7

+ Commits

Re: [Android] Wayward_One's builds

PostPosted: Thu Nov 24, 2016 02:44
by Wayward_One
Minetest 0.4.14-0d1c9598

+ Commits

Re: [Android] Wayward_One's builds

PostPosted: Thu Dec 08, 2016 03:01
by Wayward_One
Minetest 0.4.14-24719c69

+ Commits

Re: [Android] Wayward_One's builds

PostPosted: Tue Dec 27, 2016 16:16
by Helperrr
This https://github.com/VanessaE/realtest/tree/1.0.20 subgame will run on this build?

Re: [Android] Wayward_One's builds

PostPosted: Wed Dec 28, 2016 02:51
by Wayward_One
Helperrr wrote:This https://github.com/VanessaE/realtest/tree/1.0.20 subgame will run on this build?


Unfortunately, not at this time. I've opened an issue about that here though: https://github.com/minetest/minetest/issues/2600