[Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by benrob0329 » Post

Its Minetest 0.4.14.

sfan5
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Minetest 0.4.14-e1aa98f

by sfan5 » Post

Spoiler
[git] est31 -> minetest/minetest: Android: enable parallelism for main target too 7a828de https://git.io/vrGSy (2016-05-16T05:14:25+01:00)
[git] paramat -> minetest/minetest: Documentation: Remove incorrect and excessive mapgen flags text 01a784b https://git.io/vrGSS (2016-05-16T05:14:15+01:00)
[git] sfan5 -> minetest/minetest: Really fix ncurses lookup on Arch Linux decbd39 https://git.io/vrZY5 (2016-05-16T12:43:50+02:00)
[git] nerzhul -> minetest/minetest: DB::loadBlock copy removal & DB backend cleanup 1434014 https://git.io/vrcwb (2016-05-17T06:52:16+02:00)
[git] Wayward1 -> minetest/minetest: Add on_punchnode callback 8b940c0 https://git.io/vrCcO (2016-05-17T22:16:21+10:00)
[git] nerzhul -> minetest/minetest: Implement DatabaseException for databases 8ba6d9f https://git.io/vrC8K (2016-05-17T14:36:51+02:00)
[git] Zeno- -> minetest/minetest: Fix tooltip height for versions of irrlicht < 1.8.2 88acda0 https://git.io/vruAy (2016-05-21T00:26:04+10:00)
[git] Thomas--S -> minetest/minetest_game: Vessels: Smaller/improved textures, remove duplicated 'inv' textures b9422ed https://git.io/vrgz9 (2016-05-21T03:03:03+01:00)
[git] red-001 -> minetest/minetest_game: Creative: Reset 'start_i' to 1 when the inventory filter is changed b1e0864 https://git.io/vrgzH (2016-05-21T03:02:10+01:00)
[git] paramat -> minetest/minetest_game: Default: Remove unnecessary infotexts for chests and signs 90f24e3 https://git.io/vrgzQ (2016-05-21T03:01:10+01:00)
[git] HybridDog -> minetest/minetest: Gitignore: ignore idea and ninja files 0f184d7 https://git.io/vr2zu (2016-05-22T08:22:37+01:00)
[git] paramat -> minetest/minetest: Item entities: Don't show description as infotext 643ac9d https://git.io/vr2zz (2016-05-22T08:21:44+01:00)
[git] nerzhul -> minetest/minetest: Implement a PostgreSQL backend ce42ff9 https://git.io/vr2Vh (2016-05-22T11:34:47+02:00)
[git] nerzhul -> minetest/minetest: Fix a m_camera not used warning fix pointed by clang f64a625 https://git.io/vr2KG (2016-05-22T13:31:41+02:00)
[git] est31 -> minetest/minetest: Tolerate packet reordering in the early init process 423d8c1 https://git.io/vr21M (2016-05-22T15:56:54+02:00)
[git] sofar -> minetest/minetest_game: Boats: Lower boat collision box top fc902a7 https://git.io/vraVy (2016-05-23T08:37:58+01:00)
[git] paramat -> minetest/minetest_game: Vessels: Improve code style 3e5f3f2 https://git.io/vraVS (2016-05-23T08:37:58+01:00)
[git] paramat -> minetest/minetest_game: Vessels: Make shelf open on 2 sides not impossible 4 sides d8daee7 https://git.io/vraV9 (2016-05-23T08:37:58+01:00)
[git] duane-r -> minetest/minetest_game: Doors: Fix uninitialized state variable 7681682 https://git.io/vraVH (2016-05-23T08:37:11+01:00)
[git] Ekdohibs -> minetest/minetest: Move updateTextures and fillTileAttribs to ContentFeatures 725edc7 https://git.io/vraAm (2016-05-23T12:46:45+02:00)
[git] Zeno- -> minetest/minetest: Fix irrlicht version checking macro for tooltip_height calculation 22f78ea https://git.io/vrVgD (2016-05-24T00:27:11+10:00)
[git] ShadowNinja -> minetest/minetest: Fix rollback.txt migration ef100f1 https://git.io/vrwXo (2016-05-23T11:48:30-04:00)
[git] sofar -> minetest/minetest_game: Default: Convert saplings to use node timers e0cb3fc https://git.io/vr6ap (2016-05-25T03:27:08+01:00)
[git] sofar -> minetest/minetest_game: Farming: Convert plants to use node timers 70ef786 https://git.io/vr6ah (2016-05-25T03:26:53+01:00)
[git] est31 -> minetest/minetest: Tell irrlicht if we handle a key or not. fa6b21a https://git.io/vrMHH (2016-05-26T20:33:33+02:00)
[git] kwolekr -> minetest/minetest: Disallow external linkage for default Cavegen NoiseParams c4e083f https://git.io/vr9Bw (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Dungeongen: Remove dependency on Mapgen c8fd232 https://git.io/vr9Br (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Mapgen: Combine dungeon generation code fd0efb2 https://git.io/vr9Bo (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Mapgen: Deduplicate common constructor code 0810901 https://git.io/vr9BK (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Mapgen: Remove calculateNoise from most mapgens 0df5c01 https://git.io/vr9B6 (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Mapgen V7: Remove now-unused ridge heightmap c596804 https://git.io/vr9Bi (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Cavegen: Move V5-style caves to CavesNoiseIntersection 548d99b https://git.io/vr9BP (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Cavegen: Minor misc. fixes 6151f7b https://git.io/vr9BX (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Fix undefined evaluation order when constructing random vectors b1eb757 https://git.io/vr9B1 (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Cavegen: Re-add small caves to CavesRandomWalk 5b05f75 https://git.io/vr9BM (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Cavegen: Remove CavesRandomWalk dependency on Mapgen db1b4dc https://git.io/vr9BD (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Cavegen: Merge instances of repetitive surface level-finding code 68b1cd8 https://git.io/vr9By (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Cavegen: Remove CavesV6 dependency on Mapgen a605d69 https://git.io/vr9BS (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Cavegen: Rename CaveV6 to CavesV6 bf25837 https://git.io/vr9B9 (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Cavegen: Merge CaveV5 and CaveV7 into CavesRandomWalk 1bb5eb1 https://git.io/vr9BH (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Fix MgStoneType and BiomeType enum names 9b5c492 https://git.io/vr9BQ (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Mapgen: Combine generateBiomes, dustTopNodes, and generateCaves 87bc39d https://git.io/vr9B7 (2016-05-27T23:23:58-04:00)
[git] kwolekr -> minetest/minetest: Move biome calculation to BiomeGen 76f4856 https://git.io/vr9B5 (2016-05-27T23:23:58-04:00)
[git] red-001 -> minetest/minetest: Add base64 encoding and decoding to the lua api. (#3919) 62d15ac https://git.io/vr9RY (2016-05-27T23:37:28-04:00)
[git] sofar -> minetest/minetest: Particles: Add option to remove particles on collision d499ec4 https://git.io/vr904 (2016-05-28T00:08:23-04:00)
[git] paramat -> minetest/minetest_game: Default: Bookshelf has 2 openings instead of 4 37347d4 https://git.io/vr95Z (2016-05-28T15:11:43+01:00)
[git] sofar -> minetest/minetest_game: Fire: move fire node removal out of ABM. d61803b https://git.io/vr95n (2016-05-28T15:11:31+01:00)
[git] sofar -> minetest/minetest_game: Doors: Pass pointed_thing to on_rightclick() callback ba33639 https://git.io/vrQAR (2016-05-30T11:55:12+01:00)
[git] paramat -> minetest/minetest_game: Default: New mese texture. Add missing texture credits 541b2d7 https://git.io/vrQA0 (2016-05-30T11:54:24+01:00)
[git] Zeno- -> minetest/minetest: Remove unused code in s_security.cpp (#4172) a9bc7dc https://git.io/vr7TF (2016-05-30T22:37:40+10:00)
[git] Sokomine -> minetest/minetest: protection_bypass priv can now be revoked in singleplayer (#4169) 4134d8a https://git.io/vr7kE (2016-05-30T22:40:32+10:00)
[git] est31 -> minetest/minetest: Add minetest.check_password_entry callback 36c5163 https://git.io/vr7mG (2016-05-30T23:17:07+10:00)
[git] est31 -> minetest/minetest: Add minetest.check_password_entry callback 27db929 https://git.io/vr7YX (2016-05-30T23:28:08+10:00)
[git] huckvrni@gmail.com -> minetest/minetest: Translated using Weblate (Hebrew) 0e44af9 https://git.io/vr78V (2016-05-30T16:41:20+02:00)
[git] NaruTreyAccount -> minetest/minetest: Translated using Weblate (Russian) 6792447 https://git.io/vr78w (2016-05-30T16:41:20+02:00)
[git] Emon-Omen -> minetest/minetest: Translated using Weblate (Italian) 5e9663d https://git.io/vr78r (2016-05-30T16:41:20+02:00)
[git] Fixer-007 -> minetest/minetest: Translated using Weblate (Ukrainian) 30cd77a https://git.io/vr78o (2016-05-30T16:41:20+02:00)
[git] mae_mbllo@mail.ru -> minetest/minetest: Translated using Weblate (Russian) dc33eca https://git.io/vr78K (2016-05-30T16:41:11+02:00)
[git] halmet94@gmail.com -> minetest/minetest: Translated using Weblate (Russian) 526c978 https://git.io/vr786 (2016-05-30T16:38:52+02:00)
[git] Wuzzy2 -> minetest/minetest: Translated using Weblate (German) 3842c3d https://git.io/vr78i (2016-05-30T16:30:47+02:00)
[git] Ekdohibs -> minetest/minetest: Add colored text (not only colored chat). 14ef2b4 https://git.io/vrdXW (2016-05-31T17:34:29+02:00)
[git] TriBlade9 -> minetest/minetest: Colored chat working as expected for both freetype and non-freetype builds. @nerzhul improvements * Add unit tests * Fix coding style * move guiChatConsole.hpp to client/ 1d40385 https://git.io/vrdXl (2016-05-31T17:34:29+02:00)
[git] paramat -> minetest/minetest: Mgv7: Always carve river channels in mountain terrain 5699980 https://git.io/vrx4J (2016-06-02T07:31:01+01:00)
[git] OldCoder -> minetest/minetest: Sapier's fix for the RESEND RELIABLE problem (#4170) 7ea4a03 https://git.io/vrj4B (2016-06-03T17:50:21+10:00)
[git] est31 -> minetest/minetest: Initial Gamepad support 2060fd9 https://git.io/voe7e (2016-06-03T19:42:57+02:00)
[git] est31 -> minetest/minetest: Input related generalisations 1e86c89 https://git.io/voe7v (2016-06-03T19:42:57+02:00)
[git] kwolekr -> minetest/minetest: Change internal type for seeds to s32 dfbdb5b https://git.io/vovFe (2016-06-04T01:51:44-04:00)
[git] kwolekr -> minetest/minetest: PcgRandom: Fix/improve documentation 8ed467d https://git.io/vovAJ (2016-06-04T02:16:06-04:00)
[git] kwolekr -> minetest/minetest: Biomes: Define and use biome_t for biome IDs 109c7e3 https://git.io/vovxU (2016-06-04T03:00:45-04:00)
[git] sofar -> minetest/minetest_game: Farming: allow LBM's for other mods as well. dcf2465 https://git.io/vofkC (2016-06-04T13:39:58+01:00)
[git] paramat -> minetest/minetest_game: Fire: Ignite tnt, gunpowder, permanent flame above coalblock 6386684 https://git.io/vofkW (2016-06-04T13:39:00+01:00)
[git] MillersMan -> minetest/minetest: Mapgen: Performance improvement and fixes for updateLiquid (#4065) 7841f1c https://git.io/vofrD (2016-06-04T19:32:54-04:00)
[git] paramat -> minetest/minetest: Biome API: Add per-biome riverbed material and depth d24f384 https://git.io/voJIX (2016-06-05T16:37:02+01:00)
[git] kwolekr -> minetest/minetest: Mapgen: Optimize biomemap creation by combining with generateBiomes d4457ef https://git.io/voJOI (2016-06-05T13:30:02-04:00)
[git] paramat -> minetest/minetest_game: Mapgen: Add biome fields for riverbed node and depth b5ea7d1 https://git.io/voJsy (2016-06-05T19:15:50+01:00)
[git] paramat -> minetest/minetest: Lua_api.txt: Split long lines. Capitalise 'Biome API'. Minor edits c7297e5 https://git.io/voku8 (2016-06-07T04:45:41+01:00)
[git] paramat -> minetest/minetest: Sky: Fix sunrisebg texture motion (#4199) 3ef71ed https://git.io/votag (2016-06-08T16:43:27+10:00)
[git] paramat -> minetest/minetest: Sky: Darker, bluer sky and improved horizon haze at night b24d21d https://git.io/voYqO (2016-06-09T01:50:52+01:00)
[git] kaeza -> minetest/minetest: Server: Add reason for leave to `on_leaveplayer` callbacks dac40af https://git.io/voZKK (2016-06-11T04:17:04+01:00)
[git] est31 -> minetest/minetest: Fix android build 817fea6 https://git.io/voZ6G (2016-06-11T05:44:55+02:00)
[git] kwolekr -> minetest/minetest: Settings: Clean up settings changed callback code 33b874f https://git.io/voZ69 (2016-06-11T00:11:37-04:00)
[git] kwolekr -> minetest/minetest: Random misc. warning fixes and cleanups 27aff22 https://git.io/voZyR (2016-06-11T03:23:53-04:00)
[git] paramat -> minetest/minetest: Sky.cpp: Improve code style. Define sky colours as SColor a39d536 https://git.io/vonZO (2016-06-11T23:35:38+01:00)
[git] Ekdohibs -> minetest/minetest: Make node timers more efficient 559dd99 https://git.io/vonZ3 (2016-06-11T23:35:17+01:00)
[git] yyt16384 -> minetest/minetest: Move unknown node message when applying texture overrides to infostream (#4218) 1b8dbf0 https://git.io/voWE0 (2016-06-14T00:29:15+02:00)
[git] paramat -> minetest/minetest_game: Creative: Add missing 'formspec_escape' to fix bug 50eb079 https://git.io/vo4qD (2016-06-14T23:29:21+01:00)
[git] paramat -> minetest/minetest_game: Boats: Raise collisionbox top surface to fix boat behaviour da0fe31 https://git.io/vo4qy (2016-06-14T23:29:21+01:00)
[git] sofar -> minetest/minetest_game: Stairs: Add mossy cobble slab and stair 2199be5 https://git.io/vo4qS (2016-06-14T23:28:17+01:00)
[git] paramat -> minetest/minetest: Dungeons: Generalise use, add capabilities, various modifications 04fb109 https://git.io/vozJI (2016-06-17T04:42:42+01:00)
[git] sofar -> minetest/minetest: Builtin/game/item: Add `place_param2` nodedef field 39a9e98 https://git.io/vozJL (2016-06-17T04:41:20+01:00)
[git] cdqwertz -> minetest/minetest_game: Farming: Add negative fall_damage_add_percent to straw 5775c91 https://git.io/vo2ZP (2016-06-17T23:43:41+01:00)
[git] sofar -> minetest/minetest_game: Default: Make brick and plank nodes rotatable ba1ae07 https://git.io/vo2ZX (2016-06-17T23:41:42+01:00)
[git] yyt16384 -> minetest/minetest_game: Flowers: Fix misaligned waterlily texture e0bec50 https://git.io/vorFb (2016-06-21T02:21:00+01:00)
[git] sofar -> minetest/minetest_game: Doors: Clean up nodedef usage 3e9afe0 https://git.io/vorFN (2016-06-21T02:20:47+01:00)
[git] paramat -> minetest/minetest_game: Stairs: Stair recipe returns 8 stairs not 6 5809c28 https://git.io/vo6yF (2016-06-22T02:12:57+01:00)
[git] xunto -> minetest/minetest_game: Default: Fix character model uv-mapping e77ef55 https://git.io/vo6yb (2016-06-22T02:12:11+01:00)
[git] paramat -> minetest/minetest_game: Default: Remove mortar from stone brick, desert stone brick 1fafed3 https://git.io/vo6yN (2016-06-22T02:10:52+01:00)
[git] paramat -> minetest/minetest: Mgflat/fractal/v7/valleys: Denser 3D noise tunnels 9997e20 https://git.io/voDoh (2016-06-24T02:17:51+01:00)
[git] raymoo -> minetest/minetest: Player: New get_look, set_look API fa0bbbf https://git.io/voDoj (2016-06-24T02:13:09+01:00)
[git] est31 -> minetest/minetest: Also shut down when SIGTERM was received ab7a5c4 https://git.io/voS8e (2016-06-24T20:43:29+02:00)
[git] paramat -> minetest/minetest_game: Default: Add stone / desert stone / sandstone / obsidian blocks 9d6df82 https://git.io/vo9kL (2016-06-25T06:58:18+01:00)
[git] paramat -> minetest/minetest_game: Stairs: Code cleanup, fix various errors 983af7b https://git.io/vo9NN (2016-06-26T06:11:16+01:00)
[git] paramat -> minetest/minetest_game: Stairs: Register stone / desert stone / sandstone / obsidian blocks 22dc7b2 https://git.io/vo9NA (2016-06-26T06:11:16+01:00)
[git] t4im -> minetest/minetest_game: Gitignore: Update to ignore additional ide/editors cd5893d https://git.io/vo9Nx (2016-06-26T06:10:49+01:00)
[git] paramat -> minetest/minetest_game: Doors: Add dedicated sounds for glass doors f796194 https://git.io/voHS2 (2016-06-27T05:32:36+01:00)
[git] paramat -> minetest/minetest_game: Default: New aspen tree schematics 84e4ae1 https://git.io/voHSa (2016-06-27T05:32:36+01:00)
[git] tenplus1 -> minetest/minetest_game: Default: Enable crafting of mese crystal fragments into mese crystal f15f35c https://git.io/voHSV (2016-06-27T05:31:04+01:00)
[git] tenplus1 -> minetest/minetest_game: Default: Craft locked chest from chest plus steel ingot be918d2 https://git.io/voHSw (2016-06-27T05:30:20+01:00)
[git] tenplus1 -> minetest/minetest_game: Creative: Document creative.formspec_add in game_api.txt 6bf552e https://git.io/voHSr (2016-06-27T05:28:43+01:00)
[git] HybridDog -> minetest/minetest: Only allow strings to be passed to minetest.global_exists (#4253) 80cebdc https://git.io/vo50P (2016-06-28T06:34:22+02:00)
[git] paramat -> minetest/minetest_game: Flowers: Make waterlily floodable f4f9e58 https://git.io/vohjT (2016-07-01T07:05:53+01:00)
[git] Thomas--S -> minetest/minetest_game: Doors: Remove use_texture_alpha from door definition 55fd286 https://git.io/vohjk (2016-07-01T07:05:19+01:00)
[git] HybridDog -> minetest/minetest_game: Wool: Use adv- and optipng to optimise texture files 1231f72 https://git.io/vohjI (2016-07-01T07:03:17+01:00)
[git] HybridDog -> minetest/minetest_game: Wool: Clean up code 15b82f5 https://git.io/vohjL (2016-07-01T07:02:38+01:00)
[git] devnexen -> minetest/minetest: openbsd's port fix for non Linux systems w/o libRT b6eef1c https://git.io/vKfnY (2016-07-03T13:01:49+02:00)
[git] neoascetic -> minetest/minetest: Remove old docs. We have VCS history anyways. (#4266) 70e2c1c https://git.io/vKfnC (2016-07-03T13:30:09+02:00)
[git] tenplus1 -> minetest/minetest_game: Tidy sethome code, add global functions, round coords to 1 decimal 80d4909 https://git.io/vKfu1 (2016-07-03T18:40:43+02:00)
[git] kwolekr -> minetest/minetest: Add MapSettingsManager and new mapgen setting script API functions 3c63c30 https://git.io/vKfoO (2016-07-03T15:38:36-04:00)
[git] kwolekr -> minetest/minetest: Mapgen: Refactor mapgen creation and management 9270530 https://git.io/vKfo3 (2016-07-03T14:04:11-04:00)
[git] est31 -> minetest/minetest: Remove top left minetest watermark e1aa98f https://git.io/vKfoP (2016-07-03T21:49:33+02:00)
Download: minetest-0.4.14-e1aa98f
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

User avatar
ErrorNull
Member
Posts: 274
Joined: Thu Mar 03, 2016 00:43
GitHub: ErrorNull0

Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Post

awesome sfan! Very cool. Seems like so many great updates. The following are the commits that catch my attention most:

Biomes: Define and use biome_t for biome IDs 109c7e3 https://git.io/vovxU
-- Sounds like this will help with mob spawning and ambient sounds mods yea?

Particles: Add option to remove particles on collision d499ec4 https://git.io/vr904
-- Improvement for the weather and rain mods out there yea?

Default: Convert saplings to use node timers e0cb3fc https://git.io/vr6ap
Farming: Convert plants to use node timers 70ef786 https://git.io/vr6ah
Make node timers more efficient 559dd99 https://git.io/vonZ3
-- Any performance boost are welcome!

Farming: allow LBM's for other mods as well. dcf2465 https://git.io/vofkC
Add on_punchnode callback 8b940c0 https://git.io/vrCcO
Sky: Darker, bluer sky and improved horizon haze at night b24d21d https://git.io/voYqO
Default: Craft locked chest from chest plus steel ingot
Add colored text (not only colored chat). 14ef2b4 https://git.io/vrdXW
-- Woohoo.

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Dopium
Member
Posts: 233
Joined: Sat Jun 09, 2012 15:43
Location: Australia

Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by Dopium » Post

Great build, but i think i have found a bug with this build. My player tends to run animation on the spot when standing still. The 0.4.14 stable build is fine that leads me to think its something to do with this particular build.

Edit: Fixed the issue for now by disabling the joystick setting within the builtin settings.

Code: Select all

disable_joystick

sfan5
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Posts: 4095
Joined: Wed Aug 24, 2011 09:44
GitHub: sfan5
IRC: sfan5
Location: Germany

Minetest 0.4.14-b11720a

by sfan5 » Post

Spoiler
[git] est31 -> minetest/minetest: Disable joysticks per default for now f649147 https://git.io/vKUm7 (2016-07-04T20:49:13+02:00)
[git] Rogier-5 -> minetest/minetest: Fix & make linux conditionals uniform (#4278) 1dfd977 https://git.io/vKUYU (2016-07-04T21:00:57+02:00)
[git] est31 -> minetest/minetest: Temporarily disable "testStartStopWait" Threading unit test on mac c1bdb55 https://git.io/vKUcd (2016-07-04T22:46:52+02:00)
[git] est31 -> minetest/minetest: Finally set a window icon on X11 5d4d3f8 https://git.io/vKTSt (2016-07-05T17:02:06+02:00)
[git] tenplus1 -> minetest/minetest_game: Game_api.txt: Add position table reference 98551ed https://git.io/vKktM (2016-07-05T18:18:45+01:00)
[git] tenplus1 -> minetest/minetest_game: Game_api.txt: Add API information for sethome functions c5b0fe7 https://git.io/vKktD (2016-07-05T18:17:22+01:00)
[git] paramat -> minetest/minetest_game: Default/mapgen: Simplify iron ore registrations d42f77c https://git.io/vKkty (2016-07-05T18:16:52+01:00)
[git] paramat -> minetest/minetest_game: Default/mapgen: Add ores above y = 1024 d476d01 https://git.io/vKktS (2016-07-05T18:16:52+01:00)
[git] paramat -> minetest/minetest_game: Default/mapgen: Clean up ore registrations 1886d29 https://git.io/vKkt9 (2016-07-05T18:16:52+01:00)
[git] tenplus1 -> minetest/minetest_game: Bucket: Correct liquid placing in protected areas 21b457c https://git.io/vKktH (2016-07-05T18:15:35+01:00)
[git] rubenwardy -> minetest/minetest: Remove cinematic toggle on F8 538af97 https://git.io/vKksh (2016-07-05T19:50:30+02:00)
[git] Snipie -> minetest/minetest: Fix for cropped text "Toggle Cinematic" 6014e72 https://git.io/vKkl6 (2016-07-05T20:29:41+02:00)
[git] sfan5 -> minetest/minetest: Use mathematical function to determine yaw direction 7a53205 https://git.io/vKk4O (2016-07-05T20:36:05+02:00)
[git] Foghrye4 -> minetest/minetest: Adding minetest.clear_craft 281e9f3 https://git.io/vKkV7 (2016-07-05T21:40:13+02:00)
[git] jayarndt -> minetest/minetest: Fix warning in porting::setXorgWindowIcon when building without X11 (#4288) 795f1c7 https://git.io/vKqkn (2016-07-07T03:15:36+02:00)
[git] paramat -> minetest/minetest_game: Doors: Code cleanup 3d44804 https://git.io/vKm57 (2016-07-07T18:14:36+01:00)
[git] paramat -> minetest/minetest_game: Doors / default: Remove 'hot', 'bendy' and 'melty' groups from nodes 60f6564 https://git.io/vKm55 (2016-07-07T18:14:36+01:00)
[git] paramat -> minetest/minetest_game: Default, flowers: Use 'get_mapgen_setting()' f17d791 https://git.io/vKm5F (2016-07-07T18:14:36+01:00)
[git] tenplus1 -> minetest/minetest_game: TNT: When disabled leave some useful functionality enabled 497e6f6 https://git.io/vKm5b (2016-07-07T18:10:57+01:00)
[git] paramat -> minetest/minetest_game: TNT: Add missing 'then' e380992 https://git.io/vKYfm (2016-07-07T19:22:26+01:00)
[git] t4im -> minetest/minetest_game: Bucket: Allow liquid placed against unknown nodes instead of aborting abnormally 5644ab4 https://git.io/vKYfY (2016-07-07T19:22:13+01:00)
[git] t4im -> minetest/minetest_game: Bucket: Prevent crashing when placing liquid against a buildable node into an unknown node fe450b4 https://git.io/vKYfO (2016-07-07T19:21:46+01:00)
[git] est31 -> minetest/minetest: Fix -Wterminate warning on GCC 6 483cca7 https://git.io/vKOqv (2016-07-08T07:08:33+02:00)
[git] est31 -> minetest/minetest: Fix -Wterminate warnings in rollback.cpp as well 9db78dc https://git.io/vKOqh (2016-07-08T07:27:49+02:00)
[git] est31 -> minetest/minetest: Ubuntu build HOWTO: Suggest to install git instead of git-core 27905f1 https://git.io/vK3CZ (2016-07-08T17:07:31+02:00)
[git] Snipie -> minetest/minetest: Fix typos (#4298) 4c530de https://git.io/vKs1w (2016-07-10T00:00:14+10:00)
[git] t4im -> minetest/minetest_game: Doors: Remove unnecessary node lookups 5943653 https://git.io/vKsSz (2016-07-09T16:34:28+01:00)
[git] t4im -> minetest/minetest_game: Always return the leftover ItemStack for on_place and on_rightclick 71c7e21 https://git.io/vKsS2 (2016-07-09T16:32:41+01:00)
[git] tenplus1 -> minetest/minetest_game: Default/trees: Faster way to detect snow around pine saplings f1f96db https://git.io/vKGQu (2016-07-10T20:50:40+01:00)
[git] paramat -> minetest/minetest_game: Bones: New textures 07141b4 https://git.io/vKG70 (2016-07-10T21:08:01+01:00)
[git] t4im -> minetest/minetest_game: Doors: Fix trapdoor crash on can_dig with nil-player (e.g. minetest.dig_node) fcceec0 https://git.io/vKG7E (2016-07-10T21:07:17+01:00)
[git] thevoxelmanonyx@gmail.com -> minetest/minetest: Translated using Weblate (French) e323ba4 https://git.io/vKWVg (2016-07-12T20:44:14+02:00)
[git] ikmaak -> minetest/minetest: Translated using Weblate (Dutch) 23933dc https://git.io/vKWV2 (2016-07-12T20:44:14+02:00)
[git] srifqi -> minetest/minetest: Translated using Weblate (Indonesian) bda12dd https://git.io/vKWVa (2016-07-12T20:44:14+02:00)
[git] rroobbeerr -> minetest/minetest: Translated using Weblate (Spanish) 8667566 https://git.io/vKWVV (2016-07-12T20:44:14+02:00)
[git] supra63200 -> minetest/minetest: Translated using Weblate (French) 18c2aed https://git.io/vKWVw (2016-07-12T20:44:14+02:00)
[git] arsdragonfly -> minetest/minetest: Translated using Weblate (Chinese (China)) e07247f https://git.io/vKWVr (2016-07-12T20:44:14+02:00)
[git] theraven262 -> minetest/minetest: Translated using Weblate (Serbian (cyrillic)) c9c07ae https://git.io/vKWVo (2016-07-12T20:44:13+02:00)
[git] theraven262 -> minetest/minetest: Added translation using Weblate (Serbian (cyrillic)) ac20a51 https://git.io/vKWVK (2016-07-12T20:44:13+02:00)
[git] t4im -> minetest/minetest: Translated using Weblate (Esperanto) 235d2ed https://git.io/vKWV6 (2016-07-12T20:20:54+02:00)
[git] 2033905535@qq.com -> minetest/minetest: Translated using Weblate (Chinese (China)) c7cd76f https://git.io/vKWVi (2016-07-12T20:20:54+02:00)
[git] est31 -> minetest/minetest: Run updatepo.sh 7eeb735 https://git.io/vKWrt (2016-07-12T20:50:20+02:00)
[git] est31 -> minetest/minetest: Update minetest.conf.example, and settings_translation_file.cpp 24ca754 https://git.io/vKWrq (2016-07-12T20:49:33+02:00)
[git] duane-r -> minetest/minetest: Lua_api.txt: Fix description of node drop behaviour d6865c4 https://git.io/vKWXE (2016-07-12T20:23:46+01:00)
[git] paramat -> minetest/minetest: Treegen: Improve use of signed vs. unsigned integers 91f68e7 https://git.io/vKWXu (2016-07-12T20:22:26+01:00)
[git] t4im -> minetest/minetest: Builtin/profiler: Replace game profiler (#4245) d7060c2 https://git.io/vKWyI (2016-07-12T21:51:10+02:00)
[git] est31 -> minetest/minetest: HTTP lua API docs: correct some function references 6621dae https://git.io/vKlvf (2016-07-12T22:47:14+02:00)
[git] tenplus1 -> minetest/minetest_game: Beds: Save respawn position when entering bed, only read bed spawns once d7a7456 https://git.io/vK8Bp (2016-07-13T14:45:30+01:00)
[git] t4im -> minetest/minetest_game: Doors: Fix missing node parameter passing b749549 https://git.io/vK8Bh (2016-07-13T14:45:18+01:00)
[git] tenplus1 -> minetest/minetest_game: Doors: Make door groups consistent with corresponding materials 0bd13d1 https://git.io/vKux6 (2016-07-15T22:01:20+01:00)
[git] adrido -> minetest/minetest_game: Beds: Only register respawn callbacks if respawn is enabled d89bb69 https://git.io/vKuxi (2016-07-15T22:00:57+01:00)
[git] t4im -> minetest/minetest_game: Clean up fire ABM parameters. 9524ff6 https://git.io/vKuxP (2016-07-15T21:58:49+01:00)
[git] t4im -> minetest/minetest_game: Stop shadowing upvalues and definitions. 30b0a15 https://git.io/vKuxX (2016-07-15T21:58:49+01:00)
[git] t4im -> minetest/minetest_game: Remove unused and clean up missused variable-value assignments. 4473627 https://git.io/vKux1 (2016-07-15T21:58:49+01:00)
[git] rubenwardy -> minetest/minetest_game: Move nyancats into a separate mod 3661cb6 https://git.io/vK2aV (2016-07-18T04:15:44+01:00)
[git] paramat -> minetest/minetest_game: Nyancat: Fix texture names 79dbafc https://git.io/vKwTX (2016-07-18T23:47:14+01:00)
[git] paramat -> minetest/minetest_game: Default/trees: Update to 'get_mapgen_setting()' 1a2eb89 https://git.io/vKwT1 (2016-07-18T23:47:14+01:00)
[git] Thomas--S -> minetest/minetest_game: Doors: Fix trapdoor on_blast f018e06 https://git.io/vKwTM (2016-07-18T23:45:48+01:00)
[git] Thomas--S -> minetest/minetest_game: Doors: Same naming for trapdoors as for doors 9862bbc https://git.io/vKwTD (2016-07-18T23:43:51+01:00)
[git] paramat -> minetest/minetest: Mgvalleys / cavegen: Place riverbed nodes under river water 2ba8ad1 https://git.io/vKPLE (2016-07-21T05:01:18+01:00)
[git] everamzah -> minetest/minetest: lua_api.txt: Remove tooltip checkbox[] element 97c7631 https://git.io/vKPLu (2016-07-21T05:00:40+01:00)
[git] paramat -> minetest/minetest_game: Flowers: Fix waterlily on-place itemstack code db129f4 https://git.io/vKy3z (2016-07-23T04:56:49+01:00)
[git] Thomas--S -> minetest/minetest_game: Doors: Fix orientations of trapdoor textures 72f4c6b https://git.io/vKy3g (2016-07-23T04:56:09+01:00)
[git] est31 -> minetest/minetest: Update minetest.conf.example and the settings translation file f833159 https://git.io/vKSRd (2016-07-24T17:41:36+02:00)
[git] t4im -> minetest/minetest: Builtin: Add core.MAP_BLOCKSIZE constant c8b4bed https://git.io/vKQud (2016-07-26T04:17:07+01:00)
[git] t4im -> minetest/minetest: Builtin: Fix check for a player object in core.check_player_privs 58eb5f3 https://git.io/vKQuF (2016-07-26T04:15:06+01:00)
[git] SmallJoker -> minetest/minetest_game: Beds, boats: Replace deprecated get_look_yaw/set_look_yaw ea49eb3 https://git.io/vKba5 (2016-07-27T21:39:22+01:00)
[git] paramat -> minetest/minetest_game: Default: Prevent placing sapling if grown tree intersects protection 0ac0969 https://git.io/vKbad (2016-07-27T21:39:22+01:00)
[git] tenplus1 -> minetest/minetest_game: Bones: Ability to change bones mode. Tidy up code 2df7ce2 https://git.io/vKbaF (2016-07-27T21:37:49+01:00)
[git] SmallJoker -> minetest/minetest: Upright sprite objects: Horizontally flip the front image 8a98cbd https://git.io/vKbPc (2016-07-27T22:21:41+01:00)
[git] Wuzzy2 -> minetest/minetest: Main menu, lua_api.txt: Fix mod/texture pack screenshot size issues 2cb0f64 https://git.io/vKbPC (2016-07-27T22:20:31+01:00)
[git] nerzhul -> minetest/minetest: Increase android versionCode (#4350) 919d9d7 https://git.io/vKNxy (2016-07-28T13:13:25+02:00)
[git] Ferk -> minetest/minetest: buildbot: retrieve short commit hash properly 6b74e19 https://git.io/vKx66 (2016-07-29T00:20:54+02:00)
[git] nolsen42 -> minetest/minetest: Update README.txt (#4368) cc01c3c https://git.io/vKhAX (2016-07-29T23:37:06+02:00)
[git] SmallJoker -> minetest/minetest: texture_packs.txt: Document special textures e559f87 https://git.io/vKjO7 (2016-07-30T03:10:04+01:00)
[git] rubenwardy -> minetest/minetest: Documentation: Create texture_packs.txt 927adf9 https://git.io/vKjO5 (2016-07-30T03:08:56+01:00)
[git] mtango688 -> minetest/minetest: lua_api.txt: Document how to properly clear node metadata 573b50a https://git.io/vKjOd (2016-07-30T03:08:21+01:00)
[git] t4im -> minetest/minetest_game: Doors: Fix potential crashes, code improvements 00c2dde https://git.io/v6ebK (2016-08-01T01:21:57+01:00)
[git] paramat -> minetest/minetest_game: Bones: Improve bones textures 4fba897 https://git.io/v6eb6 (2016-08-01T01:20:27+01:00)
[git] est31 -> minetest/minetest: Porting: Fix endless loop if image format is not recognized e0204c5 https://git.io/v6LWa (2016-08-03T23:21:30+02:00)
[git] bendeutsch -> minetest/minetest: Zooming the camera requires the 'zoom' privilege 2d3f08d https://git.io/v6LWV (2016-08-02T22:21:38+02:00)
[git] EXio4 -> minetest/minetest: Add zoom, tweakable with zoom_fov, default key: Z (like optifine) e285edb https://git.io/v6LWw (2016-08-02T22:21:38+02:00)
[git] t4im -> minetest/minetest_game: Screwdriver: disallow rotation with `on_rotate = false` 20fa037 https://git.io/v6OZk (2016-08-05T20:41:24+01:00)
[git] t4im -> minetest/minetest_game: Doors: Allow the screwdriver to rotate doors around y-axis. 60cf3f8 https://git.io/v6OZI (2016-08-05T12:34:46+02:00)
[git] tenplus1 -> minetest/minetest_game: Add labels to ABMs 619ac52 https://git.io/v6nIm (2016-08-09T03:56:37+01:00)
[git] DonBatman -> minetest/minetest_game: Changed snow nodebox to 'walkable = false' 61a197f https://git.io/v6nIY (2016-08-09T03:51:22+01:00)
[git] tenplus1 -> minetest/minetest_game: Tnt: Limit blown up dropped stacks to stack_max 14b99a7 https://git.io/v6nIO (2016-08-09T03:48:01+01:00)
[git] t4im -> minetest/minetest_game: Use minetest instead of core namespace, discourage via luacheck 7621162 https://git.io/v6nI3 (2016-08-09T03:47:27+01:00)
[git] t4im -> minetest/minetest_game: Let Travis-CI automatically run luacheck on the game b408e9c https://git.io/v6nIs (2016-08-09T03:47:11+01:00)
[git] akien-mga -> minetest/minetest: Add simulation category 8df89db https://git.io/v6WlB (2016-08-10T08:51:36+02:00)
[git] nerzhul -> minetest/minetest: Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 058a869 https://git.io/v6WiI (2016-08-10T12:08:05+02:00)
[git] Rogier-5 -> minetest/minetest: Fixes for compiling with a newer (system) jsoncpp (#4429) 4503b50 https://git.io/v6WiR (2016-08-10T12:10:00+02:00)
[git] tomasbrod -> minetest/minetest: Lua->C getintfield() use lua_tointeger (#4408) c013c73 https://git.io/v6WPq (2016-08-10T12:17:48+02:00)
[git] bendeutsch -> minetest/minetest: Zooming the camera requires the 'zoom' privilege 82494b8 https://git.io/v6WPu (2016-08-10T12:18:25+02:00)
[git] bendeutsch -> minetest/minetest: Document zoom_fov in settingtypes.txt and minetest.conf.example d1df098 https://git.io/v6WPz (2016-08-10T12:18:25+02:00)
[git] EXio4 -> minetest/minetest: Add zoom, tweakable with zoom_fov, default key: Z (like optifine) 2c31b79 https://git.io/v6WPg (2016-08-10T12:18:25+02:00)
[git] DLaboratory -> minetest/minetest: Update the version of irrlicht to 1.8.3, add steps for Sqlite3 1be3894 https://git.io/v6WF0 (2016-08-10T14:23:02+02:00)
[git] devnexen -> minetest/minetest: couple of memory leaks fixes. 48b3bb9 https://git.io/v6lnh (2016-08-10T16:59:32+02:00)
[git] Rogier-5 -> minetest/minetest: Add infotext containing entity type (e.g. mobs:cow) to unknown entities (#4431) 35f47e5 https://git.io/v68Px (2016-08-11T00:22:32+02:00)
[git] Rogier-5 -> minetest/minetest: Use the standard to_string() functions for C++11 (#4279) b11720a https://git.io/v6B6W (2016-08-11T19:22:40+02:00)
Download: minetest-0.4.14-b11720a
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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ErrorNull
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Post

yea baby! another great update! Thank you sfan.

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Dopium
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by Dopium » Post

Yeah great build +1 Lots of important changes thanks sfan5

u34

Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by u34 » Post

+1

great win build, I like it very much.

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azekill_DIABLO
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Re: Minetest 0.4.14!

by azekill_DIABLO » Post

sfan5 wrote:Changelog

Download: minetest-0.4.14
very nice! Your build is very fast and run heavy games without problem! +1 for the great job!
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

sfan5
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Minetest 0.4.14-403dada

by sfan5 » Post

Spoiler
[git] sfan5 -> minetest/minetest: Update AppData file with more URLs and keywords c4e77b4 https://git.io/v60i8 (2016-08-12T15:04:02+02:00)
[git] Thomas--S -> minetest/minetest: Add an [opacity:<r> texture modifier. Makes the base image transparent according to the given ratio. r must be between 0 and 255. 0 means totally transparent. 255 means totally opaque. Useful for texture overlaying. f21dae6 https://git.io/v60Ph (2016-08-12T15:20:30+02:00)
[git] DonBatman -> minetest/minetest: Lua_api.txt: Change 'maxwear' to 'uses' in 'tool_capabilities' 986d70c https://git.io/v6zuk (2016-08-14T16:41:06+01:00)
[git] tenplus1 -> minetest/minetest_game: Default/trees: Faster 'is snow nearby' function 1b745d4 https://git.io/v62P1 (2016-08-15T20:43:19+01:00)
[git] paramat -> minetest/minetest_game: Default: Optimise and simplify leafdecay ABM, remove cache 2ecbc43 https://git.io/v62PM (2016-08-15T20:42:50+01:00)
[git] obneq@users.noreply.github.com -> minetest/minetest: Mapblock mesh: Fix updateFastFaceRow tiling issue 7f4c6f3 https://git.io/v6i7j (2016-08-18T20:45:18+01:00)
[git] SmallJoker -> minetest/minetest: Script API: Make the craft recipe field 'method' consistent 5c0e659 https://git.io/v6i5e (2016-08-18T20:43:49+01:00)
[git] Rogier-5 -> minetest/minetest: Fix for failure to find jsoncpp in android build (#4456) a496224 https://git.io/v61tA (2016-08-19T20:23:30+02:00)
[git] paramat -> minetest/minetest_game: Fire: Use 'enable fire' setting instead of 'disable fire' cabf80b https://git.io/v6Me1 (2016-08-20T04:29:32+01:00)
[git] daniel@danielimac.local -> minetest/minetest_game: Default: Improve fences inventory/wield images 0883854 https://git.io/v6MeM (2016-08-20T04:27:48+01:00)
[git] t4im -> minetest/minetest: Tidy up generate_from_settingtypes.lua a bit. 6590140 https://git.io/v6MCa (2016-08-20T15:48:47+02:00)
[git] t4im -> minetest/minetest: Move generation from settingtypes out of dlg_settings_advanced ba50127 https://git.io/v6MCV (2016-08-20T15:48:47+02:00)
[git] kahrl -> minetest/minetest: gettext.h: include <locale> before defining the gettext macro (#4452) cafa400 https://git.io/v6MH3 (2016-08-21T02:40:23+02:00)
[git] Megaf -> minetest/minetest_game: Flowers: Add missing aliases for mushrooms from the mushroom mod 3be2f12 https://git.io/v6DwF (2016-08-22T00:43:04+01:00)
[git] xunto -> minetest/minetest: Move on join and on leave messages to lua (#4460) 0b0075e https://git.io/v6SGJ (2016-08-22T20:21:48+02:00)
[git] est31 -> minetest/minetest: Client: disable pre v25 init sending by default d767f02 https://git.io/v6SZx (2016-08-22T20:23:28+02:00)
[git] paramat -> minetest/minetest: Camera: Higher frequency limit for view/hand bobbing and footsteps fb20b45 https://git.io/v6NMj (2016-08-26T05:26:52+01:00)
[git] sofar -> minetest/minetest: Make plantlike drawtype more fun e58a55a https://git.io/v6NDe (2016-08-26T05:26:08+01:00)
[git] rubenwardy -> minetest/minetest: Allow fields to choose whether they close on enter press e10fee0 https://git.io/v6pNE (2016-08-27T13:05:01+01:00)
[git] rubenwardy -> minetest/minetest: Submit name of field on enter key press 4330c63 https://git.io/v6pNu (2016-08-27T13:02:45+01:00)
[git] rubenwardy -> minetest/minetest_game: Add search on enter press to creative inventory 471d1cf https://git.io/v6hJr (2016-08-27T21:24:07+01:00)
[git] pinkysnowman -> minetest/minetest_game: Default: Eliminate redundant 'get modpath' calls 5e9e3f7 https://git.io/v6jJZ (2016-08-29T00:31:18+01:00)
[git] paramat -> minetest/minetest_game: Default, stairs, doors: Vary wood flammable and choppy group values 9952567 https://git.io/v6jJn (2016-08-29T00:24:30+01:00)
[git] red-001 -> minetest/minetest: Settingtypes.txt: Clarify comments, correct spelling fbe4a92 https://git.io/v6jU8 (2016-08-29T01:00:05+01:00)
[git] SmallJoker -> minetest/minetest: Builtin: Disallow registering users with the same name 51e13ae https://git.io/v6jU4 (2016-08-29T00:58:39+01:00)
[git] rubenwardy -> minetest/minetest: Fix background formspec elements from interfering with each other 78ff5c1 https://git.io/v6jTe (2016-08-29T01:15:31+01:00)
[git] est31 -> minetest/minetest: Update minetest.conf.example and settings_translation_file.cpp 1f2ff86 https://git.io/vivQt (2016-08-30T04:40:54+02:00)
[git] Rui-Minetest -> minetest/minetest: Document keymap_autorun in settingtypes.txt and minetest.conf.example… 3b0f765 https://git.io/viv7j (2016-08-30T05:40:48+02:00)
[git] Rui-Minetest -> minetest/minetest: Translated using Weblate (Japanese) 6cf0ab3 https://git.io/viv5P (2016-08-30T05:54:09+02:00)
[git] thomas@viawords.com -> minetest/minetest: Translated using Weblate (Danish) 7f8703e https://git.io/viv5X (2016-08-30T05:53:54+02:00)
[git] bse666 -> minetest/minetest: Translated using Weblate (German) 048ba0d https://git.io/viv51 (2016-08-30T05:53:54+02:00)
[git] mendelm9@gmail.com -> minetest/minetest: Translated using Weblate (Polish) 03ba583 https://git.io/viv5M (2016-08-30T05:53:53+02:00)
[git] jimi15 -> minetest/minetest: Translated using Weblate (Polish) efa2635 https://git.io/viv5D (2016-08-30T05:53:53+02:00)
[git] BrunoMine -> minetest/minetest: Translated using Weblate (Portuguese (Brazil)) 45f8ae9 https://git.io/viv5y (2016-08-30T05:53:53+02:00)
[git] BrunoMine -> minetest/minetest: Translated using Weblate (Portuguese) bc1fcc4 https://git.io/viv5S (2016-08-30T05:53:53+02:00)
[git] lisacvuk -> minetest/minetest: Translated using Weblate (Serbian (cyrillic)) 9f326ea https://git.io/viv59 (2016-08-30T05:53:53+02:00)
[git] jean-baptiste@holcroft.fr -> minetest/minetest: Translated using Weblate (French) 6cd2ccb https://git.io/viv5H (2016-08-30T05:53:53+02:00)
[git] thevoxelmanonyx@gmail.com -> minetest/minetest: Translated using Weblate (French) f9d5ea4 https://git.io/viv5Q (2016-08-30T05:53:39+02:00)
[git] s8321414 -> minetest/minetest: Translated using Weblate (Chinese (Taiwan)) f3ee6b9 https://git.io/viv57 (2016-08-30T05:47:54+02:00)
[git] Rui-Minetest -> minetest/minetest: Translated using Weblate (Danish) fe49757 https://git.io/vivFk (2016-08-30T06:17:24+02:00)
[git] est31 -> minetest/minetest: Run updatepo.sh 7eacdc7 https://git.io/vivFm (2016-08-30T06:18:37+02:00)
[git] sofar -> minetest/minetest_game: Default/furnace: Indicate dst full 1d6fbe0 https://git.io/viYld (2016-09-03T01:08:29+01:00)
[git] paramat -> minetest/minetest_game: Creative: Make dig times near-identical for nodes of all levels 0664570 https://git.io/viYlF (2016-09-03T01:07:49+01:00)
[git] paramat -> minetest/minetest_game: Default: Vary wood burn times according to wood density f844a4f https://git.io/viO0C (2016-09-04T05:39:24+01:00)
[git] paramat -> minetest/minetest_game: Licenses: Change WTFPL to MIT (part 1) e9d26e2 https://git.io/vi3le (2016-09-05T05:54:33+01:00)
[git] paramat -> minetest/minetest_game: Licenses: Change WTFPL to MIT (part 2) 7d70d25 https://git.io/viGmN (2016-09-06T04:45:23+01:00)
[git] paramat -> minetest/minetest_game: Change WTFPL to MIT (part 3) 6171fb4 https://git.io/vindO (2016-09-07T04:44:53+01:00)
[git] paramat -> minetest/minetest_game: Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup 992f295 https://git.io/viW6M (2016-09-08T06:17:05+01:00)
[git] paly2 -> minetest/minetest: Add minetest.unregister_item and minetest.register_alias_force aa33166 https://git.io/viW9Z (2016-09-08T03:26:52-04:00)
[git] SmallJoker -> minetest/minetest: Make getStackMax return the correct maximal stack size 2de8c22 https://git.io/viWHs (2016-09-08T03:37:03-04:00)
[git] SmallJoker -> minetest/minetest: Anticheat: Use the physics_override modifiers aswell c0cd7aa https://git.io/vi4nY (2016-09-09T01:03:36-04:00)
[git] everamzah -> minetest/minetest: Return nil on empty get_area() (#4508) 403dada https://git.io/viB8f (2016-09-10T01:47:13+10:00)
[git] tenplus1 -> minetest/minetest_game: Bones: Search for nearby 'air' for fallback bones placement 0cbb516 https://git.io/viRal (2016-09-10T05:19:15+01:00)
[git] sofar -> minetest/minetest_game: Xpanes: Convert to connected nodeboxes 54235f3 https://git.io/viRa8 (2016-09-10T05:18:02+01:00)
Download: minetest-0.4.14-403dada
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

u34

Re: Minetest 0.4.14-403dada

by u34 » Post

sfan5 wrote: Download: minetest-0.4.14-403dada
+1


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Minetest 0.4.14-abb6fba

by sfan5 » Post

Now with freshly updated Irrlicht, cURL, sqlite3, LevelDB, Freetype and sound libraries!
Spoiler
[git] raymoo -> minetest/minetest: Fix missing parameters in some mentions of entity callbacks (#4509) 321f50f https://git.io/viEuF (2016-09-12T03:21:23-04:00)
[git] raymoo -> minetest/minetest: fix missing parameters in some mentions of entity callbacks af4b63f https://git.io/viEzh (2016-09-12T03:35:28-04:00)
[git] sofar -> minetest/minetest: Plantlike meshoptions: fix degrotate. (#4512) d83bcf2 https://git.io/vizoL (2016-09-12T16:04:13-07:00)
[git] EricMountain -> minetest/minetest: Fix "unknown CMake command "check_library_exists" (#4517) 9dd22ae https://git.io/viaDI (2016-09-13T23:05:21-04:00)
[git] paramat -> minetest/minetest_game: Default: New snow textures by Gambit 34c768d https://git.io/via7a (2016-09-14T06:02:16+01:00)
[git] sofar -> minetest/minetest_game: Stairs: Big simplification of slabs combination b848e35 https://git.io/via7V (2016-09-14T06:01:04+01:00)
[git] paramat -> minetest/minetest: Decorations: Generalise 'spawn by' to be used by all decoration types b885950 https://git.io/viVTQ (2016-09-14T09:19:54+01:00)
[git] sfan5 -> minetest/minetest: Allow escaping of texture names when passed as an argument to a modifier b77cee1 https://git.io/viVT7 (2016-09-14T09:19:36+01:00)
[git] paramat -> minetest/minetest: Lua_api.txt: Add note of maximum value for node 'light_source' 297546a https://git.io/virun (2016-09-15T05:25:38+01:00)
[git] Thomas--S -> minetest/minetest: Add an [invert:<mode> texture modifier 1475c1b https://git.io/viruc (2016-09-15T05:25:38+01:00)
[git] ShadowNinja -> minetest/minetest: Collision: Improve performance by combining 6 vectors into 1 using a … 6e30dd0 https://git.io/viruC (2016-09-15T05:25:12+01:00)
[git] paramat -> minetest/minetest: Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX 3aefa5d https://git.io/viPgC (2016-09-17T09:33:25+01:00)
Download: minetest-0.4.14-abb6fba
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

zing269
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by zing269 » Post

Crashes when loading a world with an access violation in zlib1.dll. Replacing that dll with the one from the last build works.

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Re: Minetest 0.4.14-abb6fba

by azekill_DIABLO » Post

sfan5 wrote:Now with freshly updated Irrlicht, cURL, sqlite3, LevelDB, Freetype and sound libraries!
Spoiler
[git] raymoo -> minetest/minetest: Fix missing parameters in some mentions of entity callbacks (#4509) 321f50f https://git.io/viEuF (2016-09-12T03:21:23-04:00)
[git] raymoo -> minetest/minetest: fix missing parameters in some mentions of entity callbacks af4b63f https://git.io/viEzh (2016-09-12T03:35:28-04:00)
[git] sofar -> minetest/minetest: Plantlike meshoptions: fix degrotate. (#4512) d83bcf2 https://git.io/vizoL (2016-09-12T16:04:13-07:00)
[git] EricMountain -> minetest/minetest: Fix "unknown CMake command "check_library_exists" (#4517) 9dd22ae https://git.io/viaDI (2016-09-13T23:05:21-04:00)
[git] paramat -> minetest/minetest_game: Default: New snow textures by Gambit 34c768d https://git.io/via7a (2016-09-14T06:02:16+01:00)
[git] sofar -> minetest/minetest_game: Stairs: Big simplification of slabs combination b848e35 https://git.io/via7V (2016-09-14T06:01:04+01:00)
[git] paramat -> minetest/minetest: Decorations: Generalise 'spawn by' to be used by all decoration types b885950 https://git.io/viVTQ (2016-09-14T09:19:54+01:00)
[git] sfan5 -> minetest/minetest: Allow escaping of texture names when passed as an argument to a modifier b77cee1 https://git.io/viVT7 (2016-09-14T09:19:36+01:00)
[git] paramat -> minetest/minetest: Lua_api.txt: Add note of maximum value for node 'light_source' 297546a https://git.io/virun (2016-09-15T05:25:38+01:00)
[git] Thomas--S -> minetest/minetest: Add an [invert:<mode> texture modifier 1475c1b https://git.io/viruc (2016-09-15T05:25:38+01:00)
[git] ShadowNinja -> minetest/minetest: Collision: Improve performance by combining 6 vectors into 1 using a … 6e30dd0 https://git.io/viruC (2016-09-15T05:25:12+01:00)
[git] paramat -> minetest/minetest: Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX 3aefa5d https://git.io/viPgC (2016-09-17T09:33:25+01:00)
Download: minetest-0.4.14-abb6fba
AWESOME WORK! thank you so much :D
Gone, but not dead. Contact me on discord: azekill_DIABLO#6565
DMs are always open if you want to get in touch!

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by sfan5 » Post

zing269 wrote:Crashes when loading a world with an access violation in zlib1.dll. Replacing that dll with the one from the last build works.
What's your CPU model?
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

zing269
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by zing269 » Post

sfan5 wrote:
zing269 wrote:Crashes when loading a world with an access violation in zlib1.dll. Replacing that dll with the one from the last build works.
What's your CPU model?
Athlon II X4 645

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ErrorNull
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Re: Minetest 0.4.14-abb6fba

by ErrorNull » Post

sfan5 wrote:Now with freshly updated Irrlicht, cURL, sqlite3, LevelDB, Freetype and sound libraries!
Spoiler
[git] raymoo -> minetest/minetest: Fix missing parameters in some mentions of entity callbacks (#4509) 321f50f https://git.io/viEuF (2016-09-12T03:21:23-04:00)
[git] raymoo -> minetest/minetest: fix missing parameters in some mentions of entity callbacks af4b63f https://git.io/viEzh (2016-09-12T03:35:28-04:00)
[git] sofar -> minetest/minetest: Plantlike meshoptions: fix degrotate. (#4512) d83bcf2 https://git.io/vizoL (2016-09-12T16:04:13-07:00)
[git] EricMountain -> minetest/minetest: Fix "unknown CMake command "check_library_exists" (#4517) 9dd22ae https://git.io/viaDI (2016-09-13T23:05:21-04:00)
[git] paramat -> minetest/minetest_game: Default: New snow textures by Gambit 34c768d https://git.io/via7a (2016-09-14T06:02:16+01:00)
[git] sofar -> minetest/minetest_game: Stairs: Big simplification of slabs combination b848e35 https://git.io/via7V (2016-09-14T06:01:04+01:00)
[git] paramat -> minetest/minetest: Decorations: Generalise 'spawn by' to be used by all decoration types b885950 https://git.io/viVTQ (2016-09-14T09:19:54+01:00)
[git] sfan5 -> minetest/minetest: Allow escaping of texture names when passed as an argument to a modifier b77cee1 https://git.io/viVT7 (2016-09-14T09:19:36+01:00)
[git] paramat -> minetest/minetest: Lua_api.txt: Add note of maximum value for node 'light_source' 297546a https://git.io/virun (2016-09-15T05:25:38+01:00)
[git] Thomas--S -> minetest/minetest: Add an [invert:<mode> texture modifier 1475c1b https://git.io/viruc (2016-09-15T05:25:38+01:00)
[git] ShadowNinja -> minetest/minetest: Collision: Improve performance by combining 6 vectors into 1 using a … 6e30dd0 https://git.io/viruC (2016-09-15T05:25:12+01:00)
[git] paramat -> minetest/minetest: Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX 3aefa5d https://git.io/viPgC (2016-09-17T09:33:25+01:00)
Download: minetest-0.4.14-abb6fba

Awesome work sfan!

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Post

i just now tried this new 64-bit build and got similar crash as zing269, and game will not load. this is with no mods or changes to the game and using brand new v7 generated map. when i replace zlib1.dll of this newest build with the previous one, then game loads... but there are lots of...
"WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile".

I'm using Windows 10
AMD Phenom II X4 820 CPU
64bit

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by sfan5 » Post

Thanks for the answers, I've reproduced the problem and will fix it next build.
For now please copy zlib1.dll from a previous build.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Minetest 0.4.14-3a95054

by sfan5 » Post

Spoiler
[git] paramat -> minetest/minetest: Builtin: Change error to warning for light_source > 14 2b0492d https://git.io/viHeW (2016-09-21T06:54:22+01:00)
[git] everamzah -> minetest/minetest: Increase default font size by 1 aa64322 https://git.io/viHel (2016-09-21T06:53:53+01:00)
[git] rubenwardy -> minetest/minetest: Warn if container is not closed 95b79aa https://git.io/viHe8 (2016-09-21T06:52:04+01:00)
[git] paramat -> minetest/minetest: Builtin: Change error to warning for light_source > 14 5091cb5 https://git.io/viHe7 (2016-09-21T08:04:11+02:00)
[git] everamzah -> minetest/minetest: Increase default font size by 1 679c8de https://git.io/viHe5 (2016-09-21T08:04:11+02:00)
[git] sfan5 -> minetest/minetest: Do not serialize empty NodeMetadata 3a57e52 https://git.io/viHYc (2016-09-21T10:29:17+02:00)
[git] sfan5 -> minetest/minetest: Update library versions in buildbot 9fa562f https://git.io/viQoq (2016-09-21T20:16:31+02:00)
[git] sfan5 -> minetest/minetest: Don't use ZLIB_WINAPI if the required DLL is not provided to CMake af4c210 https://git.io/viQom (2016-09-21T20:16:31+02:00)
[git] paramat -> minetest/minetest_game: Add settingtypes.txt for Minetest Game 0f6e75b https://git.io/vibyh (2016-09-23T18:24:54+01:00)
[git] paramat -> minetest/minetest_game: Doors: Trim open fencegate collison box again 3e05870 https://git.io/vibyj (2016-09-23T18:24:47+01:00)
[git] paramat -> minetest/minetest: Conf.example: Re-add deleted noise parameter documentation cd2c8ad https://git.io/vibdq (2016-09-23T19:01:31+01:00)
[git] sfan5 -> minetest/minetest: Add keycode.cpp unittests cc0b3c1 https://git.io/viAhW (2016-09-25T17:26:38+02:00)
[git] sfan5 -> minetest/minetest: Rewrite keycode.cpp (Keycode handling & names) c3e1ab8 https://git.io/viAhl (2016-09-25T17:26:38+02:00)
[git] tenplus1 -> minetest/minetest_game: Farming: Remove unnecessary overriding of groups 0ad3306 https://git.io/vPeWE (2016-09-27T17:03:50+01:00)
[git] sfan5 -> minetest/minetest: Only include keycode unittests in client build (fixes #4559) 45a9145 https://git.io/vPTuE (2016-09-29T16:31:31+02:00)
[git] paramat -> minetest/minetest_game: Doors: Remove ability to rotate doors with screwdrivers 5e4a6e8 https://git.io/vPkjs (2016-09-30T02:44:24+01:00)
[git] DS-Minetest -> minetest/minetest_game: Default/player.lua: Remove outdated comment 36a78c8 https://git.io/vPkjG (2016-09-30T02:43:11+01:00)
[git] est31 -> minetest/minetest: Fix android build 0b12c5a https://git.io/vPIdZ (2016-09-30T14:52:12+02:00)
[git] est31 -> minetest/minetest: Fix android build 33a606c https://git.io/vPId2 (2016-09-30T15:27:36+02:00)
[git] Wuzzy2 -> minetest/minetest: Update default controls in README.txt c0e56c6 https://git.io/vPLaZ (2016-09-30T18:57:40+01:00)
[git] paramat -> minetest/minetest: Mgv7: Avoid mid-air spawn on disabled mountain terrain, optimise func… 56ea77e https://git.io/vPLan (2016-09-30T18:56:39+01:00)
[git] Rui-Minetest -> minetest/minetest: Fix typo in core.after (#4560) 3a95054 https://git.io/vPtQd (2016-10-01T16:16:50+02:00)
[git] paramat -> minetest/minetest_game: Default: Generalise, optimise and simplify grass spread function c0de564 https://git.io/vPqYd (2016-10-01T23:15:05+01:00)
Download: minetest-0.4.14-3a95054

The 64-bit build should now work without crashing again!
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Minetest 0.4.14-09cefc3

by sfan5 » Post

Spoiler
[git] sfan5 -> minetest/minetest: Allow nothing to be selected from formspec parameters eb0e9d5 https://git.io/vPqSt (2016-10-02T15:49:18+02:00)
[git] paramat -> minetest/minetest: Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir' 89dbc0a https://git.io/vPm3p (2016-10-03T01:56:08+01:00)
[git] raymoo -> minetest/minetest: Forceloading: Transient forceloads 2516c51 https://git.io/vPm3h (2016-10-03T01:54:36+01:00)
[git] rubenwardy -> minetest/minetest: Formspec: Add container[] and container_end[] elements 077b6cf https://git.io/vPm3j (2016-10-03T01:53:13+01:00)
[git] est31 -> minetest/minetest: Fix build/warning on non X11 platforms fcfa418 https://git.io/vPYmy (2016-10-03T15:55:47+02:00)
[git] paramat -> minetest/minetest: Mapblock_mesh_generate_special: Improve performance 1079aea https://git.io/vPOVJ (2016-10-04T00:06:28+01:00)
[git] paramat -> minetest/minetest: Textures: New 'smoke puff' texture from TNT mod 61e112b https://git.io/vPOVU (2016-10-04T00:04:38+01:00)
[git] nerzhul -> minetest/minetest: Chat: new settings to prevent spam d4c7625 https://git.io/vPGOF (2016-10-05T00:13:37+02:00)
[git] nerzhul -> minetest/minetest: Make some maps unordered to improve performance 5f084cd https://git.io/vPGyd (2016-10-05T07:30:32+02:00)
[git] nerzhul -> minetest/minetest: Replace various std::map with UNORDERED_MAP + various cleanups 613797a https://git.io/vPGj4 (2016-10-05T10:53:19+02:00)
[git] nerzhul -> minetest/minetest: Compilation fix 7fab86a https://git.io/vPnWP (2016-10-05T20:58:05+02:00)
[git] paramat -> minetest/minetest_game: Default/functions: Tune speed of grass spread ABM 1906ab8 https://git.io/vPnS7 (2016-10-05T22:24:02+01:00)
[git] t4im -> minetest/minetest_game: Default: Prevent possible nil-crash on invalid book metadata 1799754 https://git.io/vPnS5 (2016-10-05T22:23:49+01:00)
[git] t4im -> minetest/minetest_game: Fix sapling placement handling of on_rightclick and CONTENT_IGNORE 32f7051 https://git.io/vPnSd (2016-10-05T22:22:15+01:00)
[git] paramat -> minetest/minetest_game: Default: Add 'silver sand' for cold desert biome 67fc224 https://git.io/vPnSF (2016-10-05T22:22:08+01:00)
[git] nerzhul -> minetest/minetest: Travis: build matrix improvements + CPP11 build 61d1751 https://git.io/vPnAm (2016-10-06T00:28:24+02:00)
[git] est31 -> minetest/minetest: Fix crash regression when chatting in the ncurses console de83c29 https://git.io/vPc0V (2016-10-06T07:45:50+02:00)
[git] nerzhul -> minetest/minetest: Fix macosx build by disabling postgresql upgrade 009a9f1 https://git.io/vPcE1 (2016-10-06T08:05:55+02:00)
[git] SmallJoker -> minetest/minetest: Use relative position for nametags 997fc59 https://git.io/vPc5e (2016-10-06T12:13:37+02:00)
[git] nerzhul -> minetest/minetest: Use more unordered_maps to improve performance in c++11 builds 667975f https://git.io/vPcFU (2016-10-06T12:33:35+02:00)
[git] SmallJoker -> minetest/minetest: Fix narrow string compiling issue on MSVC2010 b66a5d2 https://git.io/vPCv0 (2016-10-06T13:57:40+02:00)
[git] sfan5 -> minetest/minetest: Fix C++11 Windows build of threading code 0a16e53 https://git.io/vPWWC (2016-10-06T22:37:30+02:00)
[git] nerzhul -> minetest/minetest: use unordered containers where possible (patch 4 on X) 155288e https://git.io/vPWWW (2016-10-06T22:37:26+02:00)
[git] paramat -> minetest/minetest: Lua_api.txt: Add biome and nodeupdate documentation 0264e38 https://git.io/vP4U0 (2016-10-08T00:09:01+01:00)
[git] SmallJoker -> minetest/minetest: Textures: Ignore unknown node in override.txt d4a2e23 https://git.io/vP4UE (2016-10-08T00:08:50+01:00)
[git] nerzhul -> minetest/minetest: Remove some unused attributes/class functions in server.cpp/h 09cefc3 https://git.io/vP4RW (2016-10-08T11:36:28+02:00)
[git] nerzhul -> minetest/minetest: Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X) 8bcd10b https://git.io/vP4Rl (2016-10-08T11:36:28+02:00)
Download: minetest-0.4.14-09cefc3
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

Thiago 1bd2
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Posts: 2
Joined: Thu Oct 06, 2016 12:56
In-game: 1bd2

Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by Thiago 1bd2 » Post

[knock knock? Can i reply here? I think so...]

Wow. Finally I can run Minetest smoothly in Windows 8.1. After try this 64bit build the fps rate increased =D and my fiancee can enjoy the game much more now.

Thx a lot for this and nice work \o

[Well, I hope I replied in the right place hehe.]

sfan5
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Posts: 4095
Joined: Wed Aug 24, 2011 09:44
GitHub: sfan5
IRC: sfan5
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Minetest 0.4.14-6eb6e75

by sfan5 » Post

[ Yup that was the correct place to reply. :) ]
Spoiler
[git] HybridDog -> minetest/minetest: VoxelArea: faster iter function (#4490) 9978d07 https://git.io/vP4ay (2016-10-08T22:42:17+10:00)
[git] Foghrye4 -> minetest/minetest: Prevent attached models from disappearing during parent reload (#4128) ad163ee https://git.io/vP4Vc (2016-10-08T14:51:25+02:00)
[git] gregorycu -> minetest/minetest: Ensure std::unordered_ will be used on supported MSVC compilers 3de9ae4 https://git.io/vP4w8 (2016-10-08T15:05:36+02:00)
[git] nerzhul -> minetest/minetest: Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X) 656faf7 https://git.io/vP4KT (2016-10-08T15:57:50+02:00)
[git] gregorycu -> minetest/minetest: Speed up emerge thread by using unordered map in a few places. Lookin… 9393e4a https://git.io/vP4Kk (2016-10-08T15:57:36+02:00)
[git] SmallJoker -> minetest/minetest: Ensure std::unordered_ be used on MSVC 2010 too (#4600) 0baea8c https://git.io/vP46a (2016-10-09T00:25:34+10:00)
[git] rubenwardy -> minetest/minetest: Fix backwards compatibility issue introduced by close_on_enter 067766e https://git.io/vP4DX (2016-10-08T18:58:28+02:00)
[git] rubenwardy -> minetest/minetest_game: Creative: Use element instead of parameter to disable close on enter 53179b8 https://git.io/vP4QB (2016-10-08T18:02:14+01:00)
[git] nerzhul -> minetest/minetest: Move RemotePlayer code to its own cpp/header 569b89b https://git.io/vP4bd (2016-10-08T22:27:44+02:00)
[git] nerzhul -> minetest/minetest: RemotePlayer/LocalPlayer Player base class proper separation (code cl… 7bbd716 https://git.io/vP4bF (2016-10-08T22:27:44+02:00)
[git] nerzhul -> minetest/minetest: Optimize ClientIface::getPlayerNames(): return const ref instead a co… edba6e5 https://git.io/vP4bb (2016-10-08T22:27:44+02:00)
[git] nerzhul -> minetest/minetest: More code cleanup (UNORDERED + RemotePlayer/LocalPlayer) fd5a130 https://git.io/vP4bN (2016-10-08T22:27:44+02:00)
[git] Rui-Minetest -> minetest/minetest: Remove unused parameter of GUIVolumeChange b3fc133 https://git.io/vPB3h (2016-10-09T10:35:51+02:00)
[git] nerzhul -> minetest/minetest: Environment cleanup 70f104b https://git.io/vPBBj (2016-10-09T15:17:10+02:00)
[git] nerzhul -> minetest/minetest: A little cleanup since previous commit 1b45086 https://git.io/vPBu6 (2016-10-09T16:31:43+02:00)
[git] tenplus1 -> minetest/minetest_game: Tnt: Various optimisations 6fdfd25 https://git.io/vPBNi (2016-10-10T03:16:41+01:00)
[git] Rogier-5 -> minetest/minetest: Disable cmake message concerning WIN32 on non-windows systems a4a9ee9 https://git.io/vPE4n (2016-10-11T07:29:04+02:00)
[git] SmallJoker -> minetest/minetest: Add missing languages to the settings b6569f1 https://git.io/vPE4u (2016-10-11T07:32:47+02:00)
[git] red-001 -> minetest/minetest: Add a button for disabling all mods to world config. (#3900) 4f684b5 https://git.io/vPuQn (2016-10-12T03:11:38+10:00)
[git] bas080 -> minetest/minetest_game: Store registered plant on namespace 78311a2 https://git.io/vPzXf (2016-10-12T00:14:11+01:00)
[git] paramat -> minetest/minetest_game: Bucket: Add optional 'force-renew' bool to registration 7b30c26 https://git.io/vPzxw (2016-10-12T04:11:36+01:00)
[git] sfan5 -> minetest/minetest: Don't use unordered maps for ProfilerGraph (fixes flickering) 0b27a70 https://git.io/vP2uz (2016-10-12T18:42:18+02:00)
[git] paramat -> minetest/minetest_game: Default: Add coral nodes and death ABM 3d26b33 https://git.io/vPaBL (2016-10-12T23:55:46+01:00)
[git] raymoo -> minetest/minetest: Attached particle spawners c9e7a27 https://git.io/vPVhp (2016-10-13T17:33:16+02:00)
[git] lhofhansl -> minetest/minetest: Use range-based fog instead of z-plane based. 0ad40fd https://git.io/vPrJM (2016-10-13T23:30:15+02:00)
[git] tenplus1 -> minetest/minetest: Builtin/../falling.lua: Code optimisation a468acc https://git.io/vPrRo (2016-10-14T02:12:32+01:00)
[git] sfan5 -> minetest/minetest: Make documentation about ItemStack:set_{name,count,wear} clearer 9a3129d https://git.io/vP6ci (2016-10-15T12:42:59+02:00)
[git] t4im -> minetest/minetest: Travis: Only trigger a compile, when C/C++ related files were touched… adad6e0 https://git.io/vP6al (2016-10-15T17:59:23+02:00)
[git] ShadowNinja -> minetest/minetest: Enable mod security by default 2ff054d https://git.io/vP6NG (2016-10-16T01:14:54+01:00)
[git] red-001 -> minetest/minetest: Builtin/../chatcommands: Add /grantme command c31e354 https://git.io/vP6NZ (2016-10-16T01:13:50+01:00)
[git] Rogier-5 -> minetest/minetest: Emergeblocks: Fix occasional crash 4b17105 https://git.io/vP6Nn (2016-10-16T01:13:16+01:00)
[git] lhofhansl -> minetest/minetest: Revert changes to toggleNoClip and toggleFreeMove a291cd6 https://git.io/vPXSF (2016-10-17T20:26:48+02:00)
[git] lhofhansl -> minetest/minetest: Don't use day light sky unless noclip and free_move are enabled 3253b6b https://git.io/vPXSb (2016-10-17T20:26:48+02:00)
[git] rubenwardy -> minetest/minetest: Builtin: Add vector.floor helper function 0d740c5 https://git.io/vP1UY (2016-10-17T22:03:49+02:00)
[git] paramat -> minetest/minetest_game: Default: Fix 'leaves simple', 'jungleleaves simple' textures 4ea7446 https://git.io/vP1NV (2016-10-18T05:53:45+01:00)
[git] Foghrye4 -> minetest/minetest: Fix crash on attaching player to entity 91250c1 https://git.io/vPyh2 (2016-10-19T08:40:43+02:00)
[git] paramat -> minetest/minetest: Changes to static object storage limit and error message 63a3bb2 https://git.io/vPHgx (2016-10-20T03:40:47+01:00)
[git] red-001@openmailbox.org -> minetest/minetest: Chat commands: Trim whitespaces from input of `/privs` command c7d569b https://git.io/vPHgp (2016-10-20T03:39:03+01:00)
[git] paramat -> minetest/minetest: Lua_api.txt: Clarify 'override_meta' bool in 'set mapgen setting' 74eb7f5 https://git.io/vP5Ci (2016-10-21T05:49:06+01:00)
[git] paramat -> minetest/minetest: Damage flash: Reduce maximum alpha. Avoid fade overload 0c76303 https://git.io/vP5CP (2016-10-21T05:48:53+01:00)
[git] Ferk -> minetest/minetest_game: Default: Destroy flammable items when in fire or lava bcb4426 https://git.io/vPb4d (2016-10-23T03:48:37+01:00)
[git] paramat -> minetest/minetest_game: Fire: Add flint and steel sound f7325d2 https://git.io/vPNRB (2016-10-24T04:55:08+01:00)
[git] paramat -> minetest/minetest_game: Default: Add damage and falling damage sounds 9b62d8a https://git.io/vPNRR (2016-10-24T04:55:03+01:00)
[git] lhofhansl -> minetest/minetest: Shaders: Harmonize Irrlicht and shader fog calculations 779d2c5 https://git.io/vPNae (2016-10-24T07:41:00+01:00)
[git] Ferk -> minetest/minetest_game: Make flammable: Flowers, grasses and several crafitems 3c9d71e https://git.io/vPpU8 (2016-10-25T02:37:36+01:00)
[git] sofar -> minetest/minetest_game: Change many metal nodes to use default metal sounds fbac9be https://git.io/vPpU4 (2016-10-25T02:37:36+01:00)
[git] sofar -> minetest/minetest_game: Default: Add metal sound table function and metal sounds fa9a345 https://git.io/vPpUB (2016-10-25T02:34:39+01:00)
[git] paramat -> minetest/minetest_game: Fire: Reduce volume of flint and steel sound bca0142 https://git.io/vPpqv (2016-10-25T04:22:17+01:00)
[git] paramat -> minetest/minetest_game: Default: Update and set volume of damage sounds 41a3345 https://git.io/vPpqf (2016-10-25T04:22:12+01:00)
[git] lhofhansl -> minetest/minetest: Shaders: Apply tone mapping before fog calculation. 9817648 https://git.io/vPpZv (2016-10-25T07:49:19+02:00)
[git] adrido -> minetest/minetest: Windows: dont link to libraries that are already linked by cmake a1e1323 https://git.io/vPpAk (2016-10-25T13:54:24+02:00)
[git] Gael-de-Sailly -> minetest/minetest: ParticleSpawner: fix offset being added twice 3db2f08 https://git.io/vPhhr (2016-10-25T20:39:39+02:00)
[git] Foghrye4 -> minetest/minetest: Adding LuaError on attempt to assign vectors with values out of range 6eb6e75 https://git.io/vPjUv (2016-10-25T21:10:51+02:00)
[git] LNJ2 -> minetest/minetest_game: game_api.txt: Add new metal sounds func. 138eb71 https://git.io/vPjBA (2016-10-25T14:15:53-07:00)
Download: minetest-0.4.14-6eb6e75
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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ErrorNull
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Post

another update already! awesome!

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