[Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT

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azekill_DIABLO
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by azekill_DIABLO » Post

ErrorNull wrote:another update already! awesome!
THEY Never sleep. .
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by Dopium » Post

Some feedback, not sure if anyone else is having lag issues with the latest build. I seem to be having alot of lag between client to server vice versa. Placing items into chests, crafting and attacking mobs has long response times. Im using all the same mods as previous builds but this build is very laggy.

It seems to be with everything, loading map chunks is fine for a minute or two then it will lag out having to catch up, same as mining. Not sure whats going on, whether there is something doing intensive checks or whatever.

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by hajo » Post

Dopium wrote:I seem to be having alot of lag between client to server vice versa. ..
Not sure whats going on, whether there is something doing intensive checks or whatever.
Maybe there should be some more messages for the debug-logfile,
whenever potentially time-consuming actions are started, e.g. map-generation.

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by azekill_DIABLO » Post

i agree, it would be helpful.
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Minetest 0.4.14-e403115

by sfan5 » Post

Spoiler
[git] paramat -> minetest/minetest_game: Default: Remove alpha channel from acacia tree textures 581c390 https://git.io/vXeIz (2016-10-26T07:14:12+01:00)
[git] lhofhansl -> minetest/minetest: Shaders: Remove special handling for liquids. (#4670) 198ed60 https://git.io/vXvfi (2016-10-26T16:24:45+02:00)
[git] paramat -> minetest/minetest_game: Default: Add bush stem and leaves nodes 048aaa2 https://git.io/vXfrO (2016-10-27T02:54:04+01:00)
[git] raymoo -> minetest/minetest: Document item use callbacks (#4668) 1fd9a07 https://git.io/vXfil (2016-10-27T13:24:34+10:00)
[git] juhdanad -> minetest/minetest: Cleanup bcb06ae https://git.io/vXfQj (2016-10-27T08:04:42+02:00)
[git] juhdanad -> minetest/minetest: Use node lighting for liquid spreading be39f61 https://git.io/vXf7e (2016-10-27T08:04:42+02:00)
[git] juhdanad -> minetest/minetest: Improved lighting c071efa https://git.io/vXf7v (2016-10-27T08:04:42+02:00)
[git] nerzhul -> minetest/minetest: Add unittests to test player saving/loading (#4679) 361e687 https://git.io/vXfxM (2016-10-27T09:45:01+02:00)
[git] nerzhul -> minetest/minetest: Add missing remoteplayer.cpp to Android build 7252c80 https://git.io/vXk43 (2016-10-28T15:37:19+02:00)
[git] sfan5 -> minetest/minetest: Add missing keyname_to_keycode function (needed on Android) 6d7b95d https://git.io/vXkEj (2016-10-28T15:50:23+02:00)
[git] paramat -> minetest/minetest_game: Default: Remove unnecessary leaf 'visual scale' 02a82c9 https://git.io/vXLmR (2016-10-29T14:44:00+01:00)
[git] paramat -> minetest/minetest_game: Default: Remove 'player falling damage' sound 89b9c3e https://git.io/vXLm0 (2016-10-29T14:42:47+01:00)
[git] Calinou -> minetest/minetest: Rename testsounds/ directory to sounds/ (#1984) d433260 https://git.io/vXL9W (2016-10-30T14:36:57+10:00)
[git] nerzhul -> minetest/minetest: PlayerSAO/LocalPlayer refactor: (#4612) 9d25242 https://git.io/vXtUA (2016-10-30T14:53:26+01:00)
[git] nerzhul -> minetest/minetest: Fix overloading problems mentioned by clang 595932a https://git.io/vXtm0 (2016-10-30T16:30:55+01:00)
[git] Wuzzy2 -> minetest/minetest_game: Add icon overlay to shelf inventory slots 0acd9a2 https://git.io/vXtPq (2016-10-30T15:32:43-07:00)
[git] lhofhansl -> minetest/minetest: Optionally disable optimization that causes underwater and cave rende… e1842ed https://git.io/vXt7u (2016-10-30T23:35:55-04:00)
[git] paramat -> minetest/minetest: Lua voxelmanip: Add optional buffer param for 'get param2 data' 70e2df4 https://git.io/vXqZJ (2016-10-31T10:59:38Z)
[git] sofar -> minetest/minetest: Core.rotate_and_place: Remove unused call to get_look_pitch() 380a4b6 https://git.io/vXqZU (2016-10-31T10:55:36Z)
[git] Wuzzy2 -> minetest/minetest_game: Add fuel slot to furnace listring d92034e https://git.io/vXmy3 (2016-10-31T14:17:38-07:00)
[git] Wuzzy2 -> minetest/minetest_game: Xpanes: Use opaque texture for top+bottom of iron bar (#1357) 56d6eae https://git.io/vXmSe (2016-10-31T14:20:26-07:00)
[git] ShadowNinja -> minetest/minetest: Add version API 7607b0a https://git.io/vXYlg (2016-10-31T21:53:00-07:00)
[git] cx384 -> minetest/minetest_game: Add and edit fuel registrations 23ba2d3 https://git.io/vXsQQ (2016-11-02T13:04:25Z)
[git] Ferk -> minetest/minetest_game: Tnt: Flammable TNT and gunpowder that activates when burnt 7fee589 https://git.io/vXsQ7 (2016-11-02T12:41:14Z)
[git] Ferk -> minetest/minetest_game: Bucket: Allow buckets to trigger the on_punch of entities and nodes 5b2a896 https://git.io/vXsQ5 (2016-11-02T12:39:56Z)
[git] Bremaweb -> minetest/minetest: Add minetest.get_server_uptime() function to Lua API (#4702) bf315c0 https://git.io/vXGRt (2016-11-02T09:36:58-07:00)
[git] lhofhansl -> minetest/minetest: Add debug priv, and allow player to display the scene as wire-frame. … f8fd432 https://git.io/vXCid (2016-11-04T03:14:32+01:00)
[git] lhofhansl -> minetest/minetest: Cycle directly to nothing shown instead of showing the profiler graph… dde66a8 https://git.io/vXCH8 (2016-11-04T05:08:23+01:00)
[git] lhofhansl -> minetest/minetest: Remove unused shader matrices. (#4723) 6bb4347 https://git.io/vXlIo (2016-11-04T18:12:45+01:00)
[git] Zeno- -> minetest/minetest: Fix memory leak in ::safeLoadFile (#4730) b5c84c3 https://git.io/vX8sS (2016-11-05T15:10:49+10:00)
[git] paramat -> minetest/minetest_game: Default, flowers: Improve plant selection boxes 178db04 https://git.io/vX88Y (2016-11-05T09:14:10Z)
[git] nerzhul -> minetest/minetest: PlayerSAO saving fix (#4734) 66bb295 https://git.io/vX88r (2016-11-05T10:25:30+01:00)
[git] Wuzzy2 -> minetest/minetest: Separate optional from required mod dependencies in main menu (#4721) 1c570cb https://git.io/vX8HA (2016-11-05T18:42:14+01:00)
[git] Rui-Minetest -> minetest/minetest_game: sethome.get: Copy a return value 631f7f4 https://git.io/vX43i (2016-11-05T19:59:15-07:00)
[git] paramat -> minetest/minetest_game: Default: Add 'acacia leaves simple' texture c7e2d59 https://git.io/vX4lw (2016-11-06T08:25:53Z)
[git] SmallJoker -> minetest/minetest: MSVC: Generate debug information for release builds (#4674) ad4bf2c https://git.io/vX41C (2016-11-06T11:14:36-05:00)
[git] Wuzzy2 -> minetest/minetest_game: Default, vessels: Darken shelf empty slot icons 6e00dde https://git.io/vXRqj (2016-11-07T14:32:35Z)
[git] Wuzzy2 -> minetest/minetest_game: Sethome: Don't auto-grant home priv to singleplayer 3109f38 https://git.io/vXRme (2016-11-07T14:13:45Z)
[git] Rui-Minetest -> minetest/minetest_game: Creative: Fix crash when turning on creative in-game 5868274 https://git.io/vXRmv (2016-11-07T14:13:10Z)
[git] Ferk -> minetest/minetest_game: Fire / tnt: Make flint-and-steel use node on_ignite functions c824d69 https://git.io/vXRmf (2016-11-07T14:10:00Z)
[git] lhofhansl -> minetest/minetest: Don't use reduced vertical limits for mapblock send and generation 45eab34 https://git.io/vX0Bq (2016-11-07T21:55:17Z)
[git] paramat -> minetest/minetest: Builtin/../falling: Fix bugs caused by 'ignore' nodes 3c5da70 https://git.io/vX0Bm (2016-11-07T21:55:17Z)
[git] Wuzzy2 -> minetest/minetest: Privileges: Only give singleplayer 4 basic privs e82bd3f https://git.io/vX0BY (2016-11-07T21:55:17Z)
[git] adrido -> minetest/minetest: Windows: Add manifest file and set "High DPI Aware" true 2952326 https://git.io/vX0BO (2016-11-07T21:55:01Z)
[git] lhofhansl -> minetest/minetest: Conf.example: Document block_send_optimize_distance c793700 https://git.io/vXuLy (2016-11-08T15:22:42Z)
[git] lhofhansl -> minetest/minetest: Sky: Draw bottom of the sky box in 'cloudy fog color' 739ef17 https://git.io/vXuLS (2016-11-08T15:20:01Z)
[git] lhofhansl -> minetest/minetest: Retrieve mapblocks from the server in a sphere, not a cube e7c62ed https://git.io/vXuL9 (2016-11-08T15:15:27Z)
[git] lhofhansl -> minetest/minetest: Occlusion culling: Fix 'end offset' distance, half this for centre point 2b21cac https://git.io/vXuLQ (2016-11-08T15:12:08Z)
[git] paramat -> minetest/minetest: Occlusion culling: Add comments, minor code improvements c05aac3 https://git.io/vXzEs (2016-11-09T00:09:35Z)
[git] paramat -> minetest/minetest_game: Nyancat: Make nyancat and rainbow light sources f8bc1e1 https://git.io/vXagv (2016-11-10T08:10:41Z)
[git] paramat -> minetest/minetest_game: Default: Make snowblock change 'dirt with grass' below ddea6c4 https://git.io/vXagf (2016-11-10T08:10:34Z)
[git] paramat -> minetest/minetest_game: Default: Make snow walkable again 614e9cf https://git.io/vXagJ (2016-11-10T08:10:29Z)
[git] Rogier-5 -> minetest/minetest: Fix mob deserialization errors in the client (#4743) 7e17eae https://git.io/vXahU (2016-11-10T13:42:49+01:00)
[git] Rogier-5 -> minetest/minetest: Fix incorrect distance computation for visible blocks (#4765) b98f98b https://git.io/vXrmD (2016-11-11T18:30:37+10:00)
[git] lisacvuk -> minetest/minetest: Fixed tooltips not resizing with \n (#4766) 8a1a9fd https://git.io/vXrBN (2016-11-11T21:16:34+10:00)
[git] paramat -> minetest/minetest: Nodeupdate: Remove documentation in lua_api.txt 67ec2fa https://git.io/vXK0d (2016-11-12T06:45:09Z)
[git] RealBadAngel -> minetest/minetest: Halo: Highlight selected face 68f5b87 https://git.io/vXK0F (2016-11-12T06:41:04Z)
[git] raymoo -> minetest/minetest: Add control information to player interacts (#4685) e403115 https://git.io/vXKED (2016-11-12T17:22:39+10:00)
Download: minetest-0.4.14-e403115
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Post

hello - i've just now tried out this latest update. i found the game crashes whenever i call the function...

minetest.get_dir_list()

An example of my code is simple:
local path = "c:/games/minetest"
local folder_names = minetest.get_dir_list(path, true)
print("Successful!")

the above execution never reaches the print() statement. It seems minetest.get_dir_list() is blowing up before it ever attempts to return a value. i though maybe issue with my parameters to the function? But I've tried other variations for 'path' and also tried 'false' and just blank/nil for the function's 2nd parameter. Same problem.

When I test the same code on the prior build from two updates ago.. i have no problems. Any thoughts?

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Post

I did a bit more research. I re-download and tested the latest build minetest-0.4.14-e403115-win64.7z and the three other prior builds from the main download page at https://minetest.kitsunemimi.pw/builds ... i did not add or change the builds except for creating a mod called 'test' with a single chat command within init.lua...

Code: Select all

minetest.register_chatcommand("test", {
	params = "<name>",
	description = "health up",
	privs = {},	
	func = function(name)
		path = "c:/games/minetest"
		print("**** path: "..path)
		local returnVal = minetest.get_dir_list(path, true)
		print("**** Success!")
	end,
})
No problem at all when executing from the past builds i tested ...

minetest-0.4.14-09cefc3-win64.7z
minetest-0.4.14-3a95054-win64.7z
minetest-0.4.14-403dada-win64.7z

BUT!! I get this error when calling executing the command from latest build minetest-0.4.14-e403115-win64.7z ...
"ERROR[Main]: ServerError: Lua: Runtime error from mod 'test' in callback on_chat_message(): C++ exception."

I assume this download page list the builds in chronological order? So the next latest build I can use for now is minetest-0.4.14-09cefc3-win64.7z is that right? Thanks!

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by sfan5 » Post

I'd suggest opening an issue on Github with the details.
ErrorNull wrote:I assume this download page list the builds in chronological order?
Nope it's not ordered in any useful way (except having latest & stable at the top)
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by RHR » Post

@sfan5
Could you please add a new build? Your current one chrashes when you dig a door with latest minetest_game, because of "minetest.check_for_falling".

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Minetest 0.4.14-785a9a6

by sfan5 » Post

Spoiler
[git] Rogier-5 -> minetest/minetest: Fix crash when attached object no longer exists 1980d9e https://git.io/vX6Bg (2016-11-13T10:10:28+01:00)
[git] yyt16384 -> minetest/minetest: Install texture_packs.txt to DOCDIR 6707d62 https://git.io/vX6BS (2016-11-13T10:21:34+01:00)
[git] est31 -> minetest/minetest: Rename nodeupdate and nodeupdate_single and make them part of the off… 649448a https://git.io/vXiyJ (2016-11-14T13:08:22+01:00)
[git] Foghrye4 -> minetest/minetest: Adding particle blend, glow and animation (#4705) 93e3555 https://git.io/vXipV (2016-11-15T00:09:59+10:00)
[git] sfan5 -> minetest/minetest: Revert "Adding particle blend, glow and animation (#4705)" 5fd1ef9 https://git.io/vXijr (2016-11-14T15:28:06+01:00)
[git] sfan5 -> minetest/minetest_game: Do not show item overlay if slot is occupied by item (bookshelf, vess… 7fbf25d https://git.io/vXPbU (2016-11-14T20:03:49+01:00)
[git] Wuzzy2 -> minetest/minetest: Lua_api.txt: Naming convention for custom item/entity fields 8e61c1d https://git.io/vXDar (2016-11-15T23:08:34Z)
[git] paramat -> minetest/minetest: Mgv7: Add optional floatlands, disabled by default bc3980e https://git.io/vXDao (2016-11-15T23:07:06Z)
[git] Rogier-5 -> minetest/minetest: Fix unexplained shader issue (glsl compiler bug??) (#4757) 5f0dc8e https://git.io/vXSW5 (2016-11-17T02:56:05+10:00)
[git] est31 -> minetest/minetest: Introduce builtin_shared and use it to fix #4778 afc48c8 https://git.io/vXSgp (2016-11-16T18:51:36+01:00)
[git] tenplus1 -> minetest/minetest_game: Creative: Fix missing item bug caused by 'start_i' value 022d22c https://git.io/vX7Dn (2016-11-18T05:38:25Z)
[git] sofar -> minetest/minetest_game: Convert many textures to indexed color af3c918 https://git.io/vX7Dc (2016-11-18T05:37:02Z)
[git] orwell96 -> minetest/minetest: Particles: Make attached particle spawners respect the parent's yaw 681d127 https://git.io/vX7Su (2016-11-18T06:18:54Z)
[git] sofar -> minetest/minetest: Builtin/../item: Enable tool breaking sounds 4a0a672 https://git.io/vX7Sz (2016-11-18T06:15:08Z)
[git] paramat -> minetest/minetest_game: Default: Add 'group:cools_lava' for lavacooling by snowblock and ice c3f3406 https://git.io/vX75j (2016-11-18T08:09:45Z)
[git] sofar -> minetest/minetest_game: Default: Add tool breaking sounds 68192a1 https://git.io/vX7de (2016-11-18T08:08:59Z)
[git] paramat -> minetest/minetest_game: Textures: Revert many back to RGBA to fix visual bug 47efa2f https://git.io/vXbeN (2016-11-19T23:45:08Z)
[git] pilino1234 -> minetest/minetest_game: Boats: Use player yaw on place, align player yaw with boat on enter 2c12205 https://git.io/vXbeA (2016-11-19T23:44:27Z)
[git] sofar -> minetest/minetest_game: Fix whitespace errors to silence luacheck. 75caa91 https://git.io/vXbqa (2016-11-19T19:39:51-08:00)
[git] paramat -> minetest/minetest: Tool break: Reduce gain of break sounds c6ca7a8 https://git.io/vXbYH (2016-11-20T04:43:09Z)
[git] Thomas--S -> minetest/minetest_game: Farming: Add forgotten colon 55ab3a1 https://git.io/vXNGu (2016-11-21T03:19:47Z)
[git] paramat -> minetest/minetest_game: Default: Add water footstep sounds ec95f47 https://git.io/vXNGg (2016-11-21T03:19:37Z)
[git] sofar -> minetest/minetest_game: Carts: Merge boost_cart as "carts" mod 1e691c4 https://git.io/vXNG2 (2016-11-21T03:15:04Z)
[git] sofar -> minetest/minetest_game: Make smoke puff sound mono 208c9f4 https://git.io/vXpTA (2016-11-21T21:23:50-08:00)
[git] paramat -> minetest/minetest_game: Update 'nodeupdate()' to 'check_for_falling()' API 09a229b https://git.io/vXpIm (2016-11-22T05:55:36Z)
[git] ShadowNinja -> minetest/minetest: Fix superflous shader setting updates (#4800) 4bf4154 https://git.io/vXpjh (2016-11-23T00:05:39+10:00)
[git] Zeno- -> minetest/minetest: No functional changes. Credit gcu dbeb322 https://git.io/vXhYQ (2016-11-23T01:23:34+10:00)
[git] orwell96 -> minetest/minetest: Make supplying empty formspec strings close the formspec (#4737) 0d1c959 https://git.io/vXh84 (2016-11-23T02:15:22+10:00)
[git] sofar -> minetest/minetest_game: Merge 'torches' mod as default:torch. 0bd2efc https://git.io/v1v51 (2016-11-23T15:29:53-08:00)
[git] sfan5 -> minetest/minetest_game: Use travis' container-based infrastructure (#1314) b0ae488 https://git.io/v1fq7 (2016-11-23T22:00:35-08:00)
[git] ShadowNinja -> minetest/minetest: Fix secure io.open without mode 9e10f9f https://git.io/v1JUJ (2016-11-24T09:58:21-05:00)
[git] ShadowNinja -> minetest/minetest: Fix secure io.lines 3af5eef https://git.io/v1JTS (2016-11-24T10:10:20-05:00)
[git] ShadowNinja -> minetest/minetest: Fix fs::RemoveRelativePathComponents for paths with a leading dot com… e4ee654 https://git.io/v1JqO (2016-11-24T10:38:23-05:00)
[git] Rogier-5 -> minetest/minetest_game: Default: Several improvements of character model fd87b04 https://git.io/v1JNQ (2016-11-25T03:03:48Z)
[git] sofar -> minetest/minetest_game: Keys: Allow easy sharing of access without commands e4b1c93 https://git.io/v1JN7 (2016-11-25T03:01:14Z)
[git] paramat -> minetest/minetest_game: Farming/fire: Add tool break sounds e837621 https://git.io/v1T26 (2016-11-26T03:14:56Z)
[git] TeTpaAka -> minetest/minetest: Wieldhand: Allow overriding the hand 785a9a6 https://git.io/v1TaM (2016-11-26T03:49:30Z)
Download: minetest-0.4.14-785a9a6
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: Minetest 0.4.14-785a9a6

by RHR » Post

Thank you! :)

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Re: Minetest 0.4.14-e403115

by hajo » Post

sfan5 wrote:58 commits
..
[git] Wuzzy2 -> minetest/minetest_game: Sethome: Don't auto-grant home priv to singleplayer
3109f38 https://git.io/vXRme (2016-11-07T14:13:45Z)
..
What's the point of not allowing /sethome (and along with that, /home) ?

The included games Carbone-NG and Voxelgarden both have some issues,
see my post in their respective threads.

Also, when I delete some unneeded languages from the locale-directory,
those languages are still listed in the settings-dialog.

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Post

sfan5 wrote:I'd suggest opening an issue on Github with the details.
ErrorNull wrote:I assume this download page list the builds in chronological order?
Nope it's not ordered in any useful way (except having latest & stable at the top)
thanks sfan. i posted on github and found it was due to the new mod security feature... and will need to include statement:
secure.trusted_mods = mymodname,mysecondmod,anothermod

Thanks for your advice.

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Minetest 0.4.14-8a7dc83

by sfan5 » Post

Spoiler
[git] SmallJoker -> minetest/minetest_game: Carts: Increase performance overall 1a6ad49 https://git.io/v1kl4 (2016-11-27T03:27:53Z)
[git] SmallJoker -> minetest/minetest_game: Carts: Improve readme file 2effe40 https://git.io/v1klB (2016-11-27T03:27:53Z)
[git] SmallJoker -> minetest/minetest_game: Carts: Move entity definition to seperate file 81f8c8a https://git.io/v1klR (2016-11-27T03:27:53Z)
[git] paramat -> minetest/minetest_game: Carts: Increase power rail acceleration to help climbs 9bbe7f9 https://git.io/v1kl0 (2016-11-27T03:27:53Z)
[git] rubenwardy -> minetest/minetest_game: Sfinv: Add sfinv to allow tabs to be added to the inventory d42ae71 https://git.io/v1klE (2016-11-27T03:27:12Z)
[git] sfan5 -> minetest/minetest: Fix filepath > RemoveRelativePathComponent unittest bb06d37 https://git.io/v1kdn (2016-11-27T18:39:00+01:00)
[git] paramat -> minetest/minetest_game: Carts: Make rails 'is ground content = false' 0196c47 https://git.io/v1IsP (2016-11-28T01:28:24Z)
[git] paramat -> minetest/minetest_game: Creative: Re-implement constant hand dig times, add comment fa17fe3 https://git.io/v1IsX (2016-11-28T01:28:24Z)
[git] kaeza -> minetest/minetest_game: Carts: Take creative mode into account 788ae97 https://git.io/v1Is1 (2016-11-28T01:27:54Z)
[git] sofar -> minetest/minetest_game: Fix ItemStack method call for keys. 4f32fd2 https://git.io/v1IZ1 (2016-11-27T18:26:31-08:00)
[git] juhdanad -> minetest/minetest: Limit light_source in the engine (#4814) 2fe3bf5 https://git.io/v1Iwn (2016-11-28T18:43:33+10:00)
[git] sfan5 -> minetest/minetest: Allow restricting detached inventories to one player c389858 https://git.io/v1IpR (2016-11-28T13:41:19+01:00)
[git] sfan5 -> minetest/minetest_game: Avoid "leaking" creative inventories to other players 04f0451 https://git.io/v1Ipi (2016-11-28T13:43:02+01:00)
[git] paramat -> minetest/minetest_game: Boats / carts: Fix and improve on_punch functions f06f66c https://git.io/v1YXg (2016-11-30T02:44:44Z)
[git] lhofhansl -> minetest/minetest: Optimize/adjust blocks/ActiveObjects sent at the server based on clie… 5dc6198 https://git.io/v1Yjb (2016-11-30T18:13:14+10:00)
[... missing some commits due to downtime ...]
Download: minetest-0.4.14-8a7dc83
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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maikerumine
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Re: Minetest 0.4.14-8a7dc83

by maikerumine » Post

sfan5 wrote:
Spoiler
[git] SmallJoker -> minetest/minetest_game: Carts: Increase performance overall 1a6ad49 https://git.io/v1kl4 (2016-11-27T03:27:53Z)
[git] SmallJoker -> minetest/minetest_game: Carts: Improve readme file 2effe40 https://git.io/v1klB (2016-11-27T03:27:53Z)
[git] SmallJoker -> minetest/minetest_game: Carts: Move entity definition to seperate file 81f8c8a https://git.io/v1klR (2016-11-27T03:27:53Z)
[git] paramat -> minetest/minetest_game: Carts: Increase power rail acceleration to help climbs 9bbe7f9 https://git.io/v1kl0 (2016-11-27T03:27:53Z)
[git] rubenwardy -> minetest/minetest_game: Sfinv: Add sfinv to allow tabs to be added to the inventory d42ae71 https://git.io/v1klE (2016-11-27T03:27:12Z)
[git] sfan5 -> minetest/minetest: Fix filepath > RemoveRelativePathComponent unittest bb06d37 https://git.io/v1kdn (2016-11-27T18:39:00+01:00)
[git] paramat -> minetest/minetest_game: Carts: Make rails 'is ground content = false' 0196c47 https://git.io/v1IsP (2016-11-28T01:28:24Z)
[git] paramat -> minetest/minetest_game: Creative: Re-implement constant hand dig times, add comment fa17fe3 https://git.io/v1IsX (2016-11-28T01:28:24Z)
[git] kaeza -> minetest/minetest_game: Carts: Take creative mode into account 788ae97 https://git.io/v1Is1 (2016-11-28T01:27:54Z)
[git] sofar -> minetest/minetest_game: Fix ItemStack method call for keys. 4f32fd2 https://git.io/v1IZ1 (2016-11-27T18:26:31-08:00)
[git] juhdanad -> minetest/minetest: Limit light_source in the engine (#4814) 2fe3bf5 https://git.io/v1Iwn (2016-11-28T18:43:33+10:00)
[git] sfan5 -> minetest/minetest: Allow restricting detached inventories to one player c389858 https://git.io/v1IpR (2016-11-28T13:41:19+01:00)
[git] sfan5 -> minetest/minetest_game: Avoid "leaking" creative inventories to other players 04f0451 https://git.io/v1Ipi (2016-11-28T13:43:02+01:00)
[git] paramat -> minetest/minetest_game: Boats / carts: Fix and improve on_punch functions f06f66c https://git.io/v1YXg (2016-11-30T02:44:44Z)
[git] lhofhansl -> minetest/minetest: Optimize/adjust blocks/ActiveObjects sent at the server based on clie… 5dc6198 https://git.io/v1Yjb (2016-11-30T18:13:14+10:00)
[... missing some commits due to downtime ...]
Download: minetest-0.4.14-8a7dc83
Thank You!!!!
Talamh Survival Minetest-->viewtopic.php?f=10&t=12959

sfan5
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Minetest 0.4.15 Release / 0.4.15-084cdea6

by sfan5 » Post

Spoiler
[git] sfan5 -> minetest/minetest: Buildbot: Update LuaJIT version 3f88d77 https://git.io/v1gzu (2016-12-08T08:39:37Z)
[git] sofar -> minetest/minetest: Simple decorations: Fix range check for deco->deco_param2 5a2431a https://git.io/v1gzz (2016-12-08T08:38:10Z)
[git] est31 -> minetest/minetest: Android: fix build and update deps 24719c6 https://git.io/v1gzg (2016-12-07T20:27:07Z)
[git] Zeno- -> minetest/minetest: Update credits (#4827) bbe8386 https://git.io/v1gz2 (2016-12-07T13:45:29Z)
[git] sofar -> minetest/minetest: Simple deco: Allow setting param2 value on placement 2e69711 https://git.io/v1gza (2016-12-07T04:17:17Z)
[git] lhofhansl -> minetest/minetest: Fog: Make fraction of visible distance at which fog starts configurable 075833e https://git.io/v1gzV (2016-12-07T04:07:54Z)
[git] MillersMan -> minetest/minetest: Liquids: Update flow on block load 9714cdc https://git.io/v1gzw (2016-12-07T04:06:00Z)
[git] MillersMan -> minetest/minetest: Liquids: Preserve flow state if 'ignore' is a neighbour cc36f5e https://git.io/v1gzo (2016-12-07T03:54:32Z)
[git] MillersMan -> minetest/minetest: Map::isValidPosition: Return false instead of throwing exception 2829742 https://git.io/v1gzK (2016-12-07T03:51:44Z)
[git] lhofhansl -> minetest/minetest: Optimize block sent: Fix rendering issue 8a7dc83 https://git.io/v1gz6 (2016-12-03T02:34:45Z)
[git] paramat -> minetest/minetest: Biomes: Increase heat and humidity noise spread to 1000 e2cbfa8 https://git.io/v1gzi (2016-12-03T02:34:35Z)
[git] red-001 -> minetest/minetest: Don't send a join message in singleplayer mode. fb1406b https://git.io/v1gzM (2016-12-02T23:13:02Z)
[git] Amaz1 -> minetest/minetest: Fix incorrect docs about minetest.hud_replace_builtin (#4833) 8b63fbe https://git.io/v1gzD (2016-12-02T10:41:08Z)
[git] BluebirdGreycoat -> minetest/minetest: Very small documentation fix. (#4830) 144da5f https://git.io/v1gzy (2016-12-02T10:20:55Z)
[git] sfan5 -> minetest/minetest: Mgv7: Change default cave width to 0.09 0d94bfa https://git.io/v1PI8 (2016-12-13T03:32:51Z)
[git] est31 -> minetest/minetest: Run updatepo.sh c67f2b2 https://git.io/v112Z (2016-12-13T23:31:12Z)
[git] est31 -> minetest/minetest: Update minetest.conf.example and settings_translation_file.cpp 211d919 https://git.io/v112n (2016-12-13T23:30:39Z)
[git] Fixer-007 -> minetest/minetest: Translated using Weblate (Ukrainian) 6461591 https://git.io/v112c (2016-12-13T23:30:39Z)
[git] Wuzzy2 -> minetest/minetest: Translated using Weblate (German) 55cb5a1 https://git.io/v112C (2016-12-13T23:30:39Z)
[git] janschuetz.jst@gmail.com -> minetest/minetest: Translated using Weblate (German) 1c4bc0d https://git.io/v112W (2016-12-13T23:30:39Z)
[git] zygimantus -> minetest/minetest: Translated using Weblate (Lithuanian) b898ab6 https://git.io/v112l (2016-12-13T23:30:39Z)
[git] lordofmist@mail.ru -> minetest/minetest: Translated using Weblate (Russian) eac6323 https://git.io/v1124 (2016-12-13T23:30:39Z)
[git] MoNTE48 -> minetest/minetest: Translated using Weblate (Russian) 571ed96 https://git.io/v112B (2016-12-13T23:30:39Z)
[git] renegade2k -> minetest/minetest: Translated using Weblate (Russian) 3a0ded2 https://git.io/v112R (2016-12-13T23:30:39Z)
[git] alvin.hikmawan@gmail.com -> minetest/minetest: Translated using Weblate (Indonesian) bb9fe6e https://git.io/v1120 (2016-12-13T23:30:39Z)
[git] srifqi -> minetest/minetest: Translated using Weblate (Indonesian) 7289092 https://git.io/v112u (2016-12-13T23:30:39Z)
[git] alvin.hikmawan@gmail.com -> minetest/minetest: Translated using Weblate (Indonesian) 47b1a11 https://git.io/v112z (2016-12-13T23:30:39Z)
[git] bekicot -> minetest/minetest: Translated using Weblate (Indonesian) 51210d3 https://git.io/v112g (2016-12-13T23:30:38Z)
[git] thevoxelmanonyx@gmail.com -> minetest/minetest: Translated using Weblate (French) f18cebd https://git.io/v1122 (2016-12-13T23:30:38Z)
[git] AcidNinjaFWHR -> minetest/minetest: Translated using Weblate (French) 68d24fb https://git.io/v112a (2016-12-13T23:30:38Z)
[git] thevoxelmanonyx@gmail.com -> minetest/minetest: Translated using Weblate (French) 3aabb65 https://git.io/v112V (2016-12-13T23:30:38Z)
[git] jimi15 -> minetest/minetest: Translated using Weblate (Polish) 735581b https://git.io/v112w (2016-12-13T23:30:26Z)
[git] red-001 -> minetest/minetest: Translated using Weblate (Polish) e36ae4e https://git.io/v112r (2016-12-13T23:30:26Z)
[git] nedzadarek -> minetest/minetest: Translated using Weblate (Polish) 66fe077 https://git.io/v112o (2016-12-13T23:30:26Z)
[git] Sorichan -> minetest/minetest: Translated using Weblate (Korean) eb1d7cd https://git.io/v112K (2016-12-13T23:30:14Z)
[git] paramat -> minetest/minetest: Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleys f840839 https://git.io/v11xh (2016-12-14T06:28:45Z)
[git] est31 -> minetest/minetest: Fix build with gettext enabled 0614da3 https://git.io/v1D8z (2016-12-14T18:52:33Z)
[git] sofar -> minetest/minetest: Mapgen: Make mgv7 the default in UI 78bf7c4 https://git.io/v1HHl (2016-12-16T12:31:38Z)
[git] paramat -> minetest/minetest_game: Sounds: Edit some sound gains, mostly footsteps 12b1541 https://git.io/v17jI (2016-12-17T20:02:40Z)
[git] sofar -> minetest/minetest_game: Furnace: Attempt to fix exploits e5c5c26 https://git.io/v17jL (2016-12-17T20:01:46Z)
[git] juhdanad -> minetest/minetest: Fix unnecessary block loading (#4847) 6d4e7f2 https://git.io/v150Z (2016-12-18T09:20:23Z)
[git] lhofhansl -> minetest/minetest: Fix occlusing counting (#4922) e4f7ce1 https://git.io/v15wU (2016-12-18T12:25:42Z)
[git] sfan5 -> minetest/minetestmapper: Add links to Windows build to README 9503f76 https://git.io/v15pc (2016-12-18T20:30:52Z)
[git] lhofhansl -> minetest/minetest: Fix occlusion culling, again (#4930) 24edfb7 https://git.io/v1dRG (2016-12-19T05:43:04Z)
[git] ShadowNinja -> minetest/minetest: Mod security: Allow read-only access to all mod paths 59f84ca https://github.com/minetest/minetest/co ... b529bd25ac (2016-12-20T06:34:04Z)
[git] ShadowNinja -> minetest/minetest: Security: Fix resolving of some relative paths 0f05021 https://git.io/v1bKM (2016-12-20T07:17:38Z)
[git] ShadowNinja -> minetest/minetest: Fix RemoveRelatvePathComponents f522e73 https://git.io/v1bKD (2016-12-20T07:17:38Z)
[git] sfan5 -> minetest/minetest: Limit drawing rect of selected item to viewport size (fixes #4341) bdf8f85 https://git.io/v1NGn (2016-12-20T13:29:12Z)
[git] sfan5 -> minetest/minetest: Correct Swahili translations (#4939) 04f68a8 https://git.io/v1xqc (2016-12-21T05:37:25Z)
[git] sfan5 -> minetest/minetest: Fix warning reported by clang (possible bug in Settings lua api) cc7c31a https://git.io/v1xBp (2016-12-21T09:20:06Z)
[git] sfan5 -> minetest/minetest: Disable mod security by default (closes #4944) 5053cd9 https://git.io/v1xdR (2016-12-21T13:05:56Z)
[git] sfan5 -> minetest/minetest: Revert "Mod security: Allow read-only access to all mod paths" e7fdf58 https://git.io/v1xdE (2016-12-21T13:05:56Z)
[git] sfan5 -> minetest/minetest: Disable mod security by default (closes #4944) c90b63a https://github.com/minetest/minetest/co ... 672e65a999 (2016-12-21T13:10:08Z)
[git] sfan5 -> minetest/minetest: Disable mod security by default (closes #4944) 09f1a0c https://git.io/v1xFm (2016-12-21T13:13:10Z)
[git] est31 -> minetest/minetest: Don't ship with broken languages (#4940) ba52a34 https://github.com/minetest/minetest/co ... eec037cbc0 (2016-12-21T13:15:48Z)
[git] paramat -> minetest/minetest: Builtin/../falling.lua: Avoid crash when object pos over limit 5e4d646 https://github.com/minetest/minetest/co ... 17ce64d75c (2016-12-21T13:30:10Z)
[git] est31 -> minetest/minetest: Android: update curl and libgmp 1dd361f https://github.com/minetest/minetest/co ... 345c0f76f5 (2016-12-21T13:36:14Z)
[git] paramat -> minetest/minetest_game: Boats: Avoid crash if boat pos over limit 3c9d089 https://git.io/v1xNh (2016-12-21T13:42:23Z)
[git] sfan5 -> minetest/minetest: Android: Workarounds for Googles completely broken NDK 70579dc https://git.io/v1jVe (2016-12-22T21:17:54Z)
[git] sfan5 -> minetest/minetest: Bump version to 0.4.15 231ac33 https://github.com/minetest/minetest/co ... 43eeefba2d (2016-12-22T22:14:17Z)
------------------- 0.4.15 release -------------------
[git] sfan5 -> minetest/minetest: Continue with 0.4.15-dev a95f983 https://github.com/minetest/minetest/co ... 85838cc531 (2016-12-22T22:14:17Z)
[git] Rogier-5 -> minetest/minetest: Minimal game: Use field 'tiles' instead of 'tile_images' f4d718c https://git.io/vMvz8 (2016-12-24T00:33:07Z)
[git] Rogier-5 -> minetest/minetest: Move PP() and PP2() macros to basic_macros.h 4d4b8bb https://git.io/vMvz4 (2016-12-24T00:32:50Z)
[git] lhofhansl -> minetest/minetest: Process ABMs in a spherical volume instead of cubic 2f59a0c https://git.io/vMvzB (2016-12-24T00:28:39Z)
[git] lhofhansl -> minetest/minetest: Shaders: Remove unnecessary 'if' statements 923a8f1 https://git.io/vMvzR (2016-12-24T00:22:16Z)
[git] Rogier-5 -> minetest/minetest: Make minetest abort on lua panic a76e769 https://git.io/vMvz0 (2016-12-24T00:18:45Z)
[git] rubenwardy -> minetest/minetest: Update Android build tools to latest version (#4872) e3cbe52 https://git.io/vMv6D (2016-12-24T07:34:19Z)
[git] nerzhul -> minetest/minetest: Add gradle wrapper (#4954) b95f543 https://git.io/vMvSZ (2016-12-24T11:30:18Z)
[git] sfan5 -> minetest/minetest: Irrlicht 1.9 support 084cdea https://git.io/vMJVr (2016-12-26T21:36:22Z)
[git] sfan5 -> minetest/minetest: Various anticheat improvements b16252d https://git.io/vMJVK (2016-12-26T21:34:29Z)
Download: here
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by KCoombes » Post

Thank you for your time, sfan5!

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ErrorNull
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Post

very awesome! great to see how much minetest improves each year.

sfan5
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Minetest 0.4.15-7387b190

by sfan5 » Post

Spoiler
[git] adrido -> minetest/minetest: Dont compare short with bool (#4963) 5a0a59a https://github.com/minetest/minetest/co ... 08908f20d5 (2016-12-28T20:22:01Z)
[git] sofar -> minetest/minetest: Redo light.cpp. 094a5a7 https://github.com/minetest/minetest/co ... 28c4005b8c (2016-12-28T22:16:39Z)
[git] sfan5 -> minetest/minetest: Buildbot: Update Gettext version (#4971) e509ead https://git.io/vMkbu (2016-12-29T12:17:24Z)
[git] Rogier-5 -> minetest/minetest: Use the outgoing split sequence number for every outgoing packet (#4864) abd68d3 https://git.io/vMkAJ (2016-12-29T12:44:47Z)
[git] sfan5 -> minetest/minetest: Fix interact range check (thanks to @lhofhansl) dd3cda6 https://github.com/minetest/minetest/co ... 68fa120534 (2016-12-29T18:35:22Z)
[git] ElementW -> minetest/minetest: Fix /grant & /revoke not working with custom auth handler (#4974) a1346c9 https://git.io/vMtE4 (2016-12-31T17:12:26Z)
[git] sfan5 -> Uberi/Minetest-WorldEdit: Add //help command (fixes #123) 3a7fb5b https://git.io/vMq3q (2017-01-01T21:27:22Z)
[git] nerzhul -> minetest/minetest: Breath cheat fix: server side 52ba1f8 https://github.com/minetest/minetest/co ... d4f1e54931 (2017-01-01T22:11:26Z)
[git] nerzhul -> minetest/minetest: Fix non reverted change on TOSERVER_BREATH compat e2e8da5 https://github.com/minetest/minetest/co ... e48e79fae4 (2017-01-01T22:57:37Z)
[git] DS-Minetest -> minetest/minetest_game: Decrease the cost of gunpowder for trails f07c4dc https://github.com/minetest/minetest_ga ... 7bb86cb676 (2017-01-01T23:41:04Z)
[git] sfan5 -> minetest/minetest: Add 2D sheet animation for nodes a07b032 https://git.io/vMqdT (2017-01-02T14:28:06Z)
[git] lupuchard -> minetest/minetest: Added "[sheet" to the texture special commands. 7057c19 https://git.io/vMqdk (2017-01-02T14:28:06Z)
[git] sfan5 -> minetest/minetest: Move TileAnimation code to seperate file 523f0e8 https://git.io/vMqdI (2017-01-02T14:28:06Z)
[git] rubenwardy -> minetest/minetest_game: Add LICENSE.txt 9ab5070 https://git.io/vMmqX (2017-01-02T18:38:36Z)
[git] paramat -> minetest/minetest_game: Default: More generous meselamp recipe 42700a4 https://git.io/vMmq1 (2017-01-02T18:31:01Z)
[git] SmallJoker -> minetest/minetest_game: Papyrus, cactus: Require light level 13 for growth 8bc9359 https://git.io/vMmqM (2017-01-02T18:30:05Z)
[git] Thomas--S -> minetest/minetest: Fix display gamma documentation 6718a95 https://git.io/vMm8i (2017-01-02T21:42:50Z)
[git] lhofhansl -> minetest/minetest: Pull occlusion check out of loop, and minor code cleanups. 7387b19 https://github.com/minetest/minetest/co ... 1615034f5e (2017-01-03T07:14:58Z)
Download: minetest-0.4.15-7387b190
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

sfan5
Moderator
Posts: 4095
Joined: Wed Aug 24, 2011 09:44
GitHub: sfan5
IRC: sfan5
Location: Germany

Minetest 0.4.15-7279f0b3

by sfan5 » Post

Spoiler
[git] rubenwardy -> minetest/minetest_game: Make doors place when shift is held instead of calling on_rightclick 48ab62d https://github.com/minetest/minetest_ga ... dd37c89a1a (2017-01-03T16:54:01Z)
[git] nerzhul -> minetest/minetest: Travis: Build server too for UNIX 8aadc62 https://github.com/minetest/minetest/co ... 11af60afe9 (2017-01-04T14:13:17Z)
[git] juhdanad -> minetest/minetest: Improve getPointedThing() (#4346) 3f82618 https://git.io/vM3ED (2017-01-04T18:18:40Z)
[git] lhofhansl -> minetest/minetest: Fixes for using std:vector in ABMHander and further perf improvements ca36296 https://github.com/minetest/minetest/co ... caab579dc0 (2017-01-04T20:37:29Z)
[git] Rogier-5 -> minetest/minetest: Use std::vector instead of std::map in class ABMHandler ad10b8b https://git.io/vM3XH (2017-01-04T20:37:29Z)
[git] rubenwardy -> minetest/minetest: Expose and document chatcommands as minetest.registered_chatcommands e8b7179 https://git.io/vM3Mu (2017-01-04T20:56:07Z)
[git] Wayward1 -> minetest/minetest: Add raycast.cpp and tileanimation.cpp to Android.mk 8f22272 https://git.io/vMs8Q (2017-01-05T07:19:54Z)
[git] LNJ2 -> minetest/minetest: lua_api.txt: Add registered_chatcommands to global tables 545c37f https://git.io/vMZLe (2017-01-05T21:38:43Z)
[git] LNJ2 -> minetest/minetest: README.txt: Update the License to 2010-2017 b387f95 https://git.io/vMZqg (2017-01-05T21:58:37Z)
[git] red-001 -> minetest/minetest: Extend minetest.is_yes() c435eab https://git.io/vMcxv (2017-01-07T08:54:51Z)
[git] sfan5 -> minetest/minetest: Revert "Extend minetest.is_yes()" ce106a4 https://git.io/vMcjk (2017-01-07T10:05:05Z)
[git] Ezhh -> minetest/minetest: Make column alignment consistent in advanced settings (#5004) 8f9611b https://git.io/vMCvy (2017-01-07T11:33:38Z)
[git] paramat -> minetest/minetest_game: Default: Alter sand to sandstone recipe c8b1671 https://git.io/vMCub (2017-01-07T22:01:36Z)
[git] paramat -> minetest/minetest_game: Fire: Reduce flame light level to 13 96aac5f https://git.io/vMCuN (2017-01-07T22:01:30Z)
[git] paramat -> minetest/minetest_game: License.txt: Include full official LGPL 2.1 .txt file b688913 https://git.io/vMCuA (2017-01-07T22:01:24Z)
[git] rubenwardy -> minetest/minetest_game: Add /killme chat command cadc8b3 https://git.io/vMCux (2017-01-07T22:01:19Z)
[git] lhofhansl -> minetest/minetest: Get neighbor from same map block if possible in ABMHandler (#4998) b074683 https://git.io/vMCHs (2017-01-08T07:42:25Z)
[git] nerzhul -> minetest/minetest: Move ServerEnvironment to dedicated cpp/header files 98e36d7 https://git.io/vMCbP (2017-01-08T11:16:06Z)
[git] nerzhul -> minetest/minetest: Move ClientEnvironment to dedicated cpp/header files eb2c19b https://git.io/vMCbX (2017-01-08T11:16:06Z)
[git] lhofhansl -> minetest/minetest: Minor: Fix indentation in serverenvironment.cpp 1fee649 https://git.io/vMWOA (2017-01-08T18:22:33Z)
[git] paramat -> minetest/minetest: Map generation limit: Cache as 'const' not 'const static' 8c1b4f2 https://git.io/vMWB6 (2017-01-08T21:18:11Z)
[git] paramat -> minetest/minetest: Map generation limit: Fix checks for block/sector over-limit ddcf842 https://git.io/vMWBi (2017-01-08T21:18:11Z)
[git] sfan5 -> minetest/minetest: builtin/.../falling.lua: Avoid crash when hitting unknown nodes 73fdb63 https://git.io/vMlPu (2017-01-09T15:39:40Z)
[git] zeuner -> minetest/minetest: support older PostGreSQL versions (#4999) 11df7e8 https://git.io/vMl1b (2017-01-09T16:03:13Z)
[git] Rui-Minetest -> minetest/minetest: Add staticdata parameter to add_entity (#5009) ec30d49 https://git.io/vM8s4 (2017-01-09T19:39:45Z)
[git] nerzhul -> minetest/minetest: Environment & IGameDef code refactoring (#4985) 8e7449e https://git.io/vM8sR (2017-01-09T19:39:22Z)
[git] nerzhul -> minetest/minetest: Cleanup some header inclusions to improve compilation times 430d3b2 https://git.io/vM0Fm (2017-01-11T14:53:56Z)
[git] Rogier-5 -> minetest/minetest: Performance fix + SAO factorization 6647939 https://git.io/vM0FY (2017-01-11T14:53:56Z)
[git] Rui-Minetest -> minetest/minetest: Make nametag removable with set_nametag_attributes (#5021) 5d60a6c https://git.io/vMEVX (2017-01-11T19:25:25Z)
[git] sofar -> minetest/minetest_game: Dye: Simplify recipes. df19b4e https://git.io/vMuyf (2017-01-12T07:53:44Z)
[git] baptistepouget -> minetest/minetest_game: Add support for custom bed sounds 57eb906 https://git.io/vMgWJ (2017-01-12T20:42:38Z)
[git] paramat -> minetest/minetest: Meshes: Make object mesh face shading consistent 25ba96f https://git.io/vMghj (2017-01-13T02:42:18Z)
[git] ShadowNinja -> minetest/minetest: Enable mod security by default 7ae7f1e https://git.io/vMa2z (2017-01-13T19:08:24Z)
[git] nerzhul -> minetest/minetest: Optimize SAO getStaticData by using std::string pointer instead of re… ef0aa7d https://git.io/vMay3 (2017-01-13T20:56:24Z)
[git] Rogier-5 -> minetest/minetest: Cleanup content_sao by factorizing similar code parts e2dd96b https://git.io/vMayZ (2017-01-13T20:56:24Z)
[git] ShadowNinja -> minetest/minetest: Main menu tweaks bb154c2 https://git.io/vMVUz (2017-01-13T23:13:43Z)
[git] ShadowNinja -> minetest/minetest: Organize defaultsettings.cpp 8002366 https://git.io/vMVO8 (2017-01-14T00:06:51Z)
[git] nerzhul -> minetest/minetest: Fix missing const in ServerActiveObject::getStaticData ee6d8c1 https://git.io/vMVok (2017-01-14T11:03:50Z)
[git] nerzhul -> minetest/minetest: Fix another missing const reported by clang & @sfan5 ee9b59a https://git.io/vMVoi (2017-01-14T11:20:59Z)
[git] sfan5 -> minetest/minetest: Fix build with freetype support disabled f0c6fec https://git.io/vMVKW (2017-01-14T11:39:20Z)
[git] lhofhansl -> minetest/minetest: Only set material flag on rendered meshes (#5023) c41352a https://git.io/vMwTa (2017-01-14T21:30:14Z)
[git] paramat -> minetest/minetest: Documentation: Correct biome heat / humidity noise parameters e12019c https://git.io/vMwnB (2017-01-15T02:04:01Z)
[git] sapier at gmx dot net -> minetest/minetest: Add color names from web page referenced in luaapi doc d03b4fb https://git.io/vMwnR (2017-01-15T02:03:51Z)
[git] paramat -> minetest/minetest_game: Tree log decorations: Replace lua tables with .mts files 1470b9d https://git.io/vMw8v (2017-01-15T04:29:56Z)
[git] lhofhansl -> minetest/minetest_game: Fire: Make explosions remove flames 8715b83 https://git.io/vMw8f (2017-01-15T04:24:01Z)
[git] sapier -> minetest/minetest: Added lua tracebacks to some errors where you have been blind to what… f5070b4 https://git.io/vMwKn (2017-01-15T12:36:53Z)
[git] red-001 -> minetest/minetest: Add keyword based search to serverlist f3bd4c4 https://git.io/vMrTk (2017-01-15T21:43:47Z)
[git] sofar -> minetest/minetest_game: Revert "Doors: Remove ..." and "Doors: Allow the screwdriver to ..." 6dcf541 https://git.io/vMrZE (2017-01-16T01:43:17Z)
[git] rubenwardy -> minetest/minetest: Rename ObjectRef methods to be consistent and predictable 63c892e https://git.io/vMoa2 (2017-01-16T15:34:44Z)
[git] rubenwardy -> minetest/minetest: Adjust formspec spacing on the Client tab of the mainmenu d2f5732 https://git.io/vMKeG (2017-01-16T18:56:04Z)
[git] red-001 -> minetest/minetest: Remove client-side chat prediction. (#5055) 2f56a00 https://git.io/vMKuZ (2017-01-16T23:09:47Z)
[git] Ezhh -> minetest/minetest: Improve priv descriptions (#5047) d218baa https://git.io/vM693 (2017-01-17T14:41:25Z)
[git] sapier at gmx dot net -> minetest/minetest: Fix typo in alias for deprecated settexturemod 51746ca https://git.io/vMiaO (2017-01-17T18:41:52Z)
[git] rubenwardy -> minetest/minetest: Add search to advanced settings (#4806) a378e32 https://git.io/vMP9T (2017-01-18T06:48:25Z)
[git] rubenwardy -> minetest/minetest: Add minetest.player_exists() (#5064) c5967f7 https://git.io/vMXvz (2017-01-18T10:19:57Z)
[git] sfan5 -> minetest/minetest: Add particle animation, glow 7279f0b https://git.io/vMMkP (2017-01-18T22:21:01Z)
Download: minetest-0.4.15-7279f0b3
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by RHR » Post

Could you please make a build whch includes the new smooth lighting (33e0eed)?

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by hoodedice » Post

Wednesday, January 25, 2017
1:53 PM - hoodedice™: time for you to make a new windows build https://github.com/minetest/minetest/co ... 4ffbb1543b
1:53 PM - hoodedice™: :^)
1:53 PM - sfan5: im doing that rite now ok
7:42 PM - Bauglio: I think if you go to staples you could steal firmware from a fax machine that would run better than win10 does on any platform
7:42 PM - Bauglio: so fudge the stable build
7:43 PM - Bauglio: get the staple build

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Minetest 0.4.15-08911160

by sfan5 » Post

It wasn't a lie.
Spoiler
[git] SmallJoker -> minetest/minetest: Fix MSVC build Build broken by 98e36d7 dd282e6 https://git.io/vMyBP (2017-01-19T19:19:53Z)
[git] sofar -> minetest/minetest_game: TNT: Log explosions and player igniting tnt or gunpowder 1104d57 https://git.io/vMSEu (2017-01-20T05:57:34Z)
[git] octacian -> minetest/minetest: Add chatcommand unregister and override API (#5076) efa54f9 https://git.io/vM9Fa (2017-01-20T18:49:20Z)
[git] red-001 -> minetest/minetest: Remove `mathconstants.h` and use the correct way to get `M_PI` in MSV… 0dada51 https://git.io/vMH8D (2017-01-20T22:19:41Z)
[git] nerzhul -> minetest/minetest: Do not force deletion of players when mapblock is full (#5081) 2ea6015 https://git.io/vMHx1 (2017-01-21T09:41:00Z)
[git] nerzhul -> minetest/minetest: Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76b (#5082) 0eede97 https://git.io/vMHhv (2017-01-21T10:29:18Z)
[git] red-001 -> minetest/minetest: Detach the player from entities on death. (#5077) 72535d3 https://git.io/vMQtq (2017-01-21T15:11:55Z)
[git] sapier at gmx dot net -> minetest/minetest: Add Entity get_texture_mod() to Lua API c57b4ff https://git.io/vMQmy (2017-01-21T16:01:02Z)
[git] sapier at gmx dot net -> minetest/minetest: Fix unknown command message not providing number of cmd 238b021 https://git.io/vMQYZ (2017-01-21T16:13:53Z)
[git] sapier at gmx dot net -> minetest/minetest: Fix unknown command message not providing number of cmd b9c1a75 https://git.io/vMQYE (2017-01-21T16:16:22Z)
[git] nerzhul -> minetest/minetest: Revert "Detach the player from entities on death." (#5087) bc29e03 https://git.io/vMQO8 (2017-01-21T16:30:55Z)
[git] nerzhul -> minetest/minetest: Add show_statusline_on_connect setting (#5084) 6d5a407 https://git.io/vMQcg (2017-01-21T18:30:42Z)
[git] nerzhul -> minetest/minetest: Remove os.exit from the Lua secure sandbox (#5090) 39123fc https://git.io/vMQEW (2017-01-21T21:05:54Z)
[git] paramat -> minetest/minetest_game: Sounds: Remove 'default_dig_crumbly' from leaves defaults table ae42687 https://git.io/vMQQz (2017-01-22T07:47:04Z)
[git] mdoege -> minetest/minetest_game: Textures: Strip color profiles from some textures eb1805e https://git.io/vMQQg (2017-01-22T07:43:12Z)
[git] sfan5 -> minetest/minetest: Fix potential crash in chat handling (since 2f56a00d9eef82052614e5854… 43822de https://git.io/vM7cX (2017-01-22T19:17:13Z)
[git] juhdanad -> minetest/minetest: Add hardware node coloring. Includes: d04d8ab https://git.io/vM7FY (2017-01-23T06:27:12Z)
[git] paramat -> minetest/minetest: Zoom FOV: Reduce minimum zoom FOV to 7 degrees 59fdf57 https://git.io/vM7AH (2017-01-23T07:39:58Z)
[git] paramat -> minetest/minetest: Dungeons: Support nodebox stairs wider than 1 node d413dfe https://git.io/vM7AQ (2017-01-23T07:39:50Z)
[git] sofar -> minetest/minetest: core: Add dir_to_yaw and yaw_to_dir helpers 7fc6719 https://git.io/vM7A7 (2017-01-23T07:38:39Z)
[git] sofar -> minetest/minetest: Vector: Add vector.sort(a, b): return box edges 2d7a6f2 https://git.io/vM7A5 (2017-01-23T07:38:39Z)
[git] sfan5 -> minetest/minetest: Initialize TileAnimationParams to prevent crashes/bugs for legacy inv… 0cde270 https://git.io/vMb2y (2017-01-24T14:19:29Z)
[git] raymoo -> minetest/minetest: Wrap to positive degree values (#5106) 87e9466 https://git.io/vMbAY (2017-01-24T16:25:11Z)
[git] numberZero -> minetest/minetest: Add smooth lighting for all nodes 33e0eed https://git.io/vMNNS (2017-01-24T21:59:40Z)
[git] rubenwardy -> minetest/minetest: Block spam messages before calling on_chatmessage callbacks (#4805) 0891116 https://git.io/vMAAF (2017-01-25T09:57:33Z)
Download: minetest-0.4.15-08911160
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by Fixer » Post

Note: 08911160 has a bug that causes segfault on newly created maps related to desert dungeons, will be fixed soon.

u34

Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by u34 » Post

Fixerol wrote:Note: 08911160 has a bug that causes segfault on newly created maps related to desert dungeons, will be fixed soon.
when will it be fixed?
+1

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