[Linux] Portable Minetest client and server as AppImages

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Akahyperion
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Re: [Linux] Portable Minetest client and server as AppImages

by Akahyperion » Mon Dec 04, 2017 23:04

I may be mistaken but I've created a world using the 0.4.16 AppImages and it appears that it has not generated the tin ores... I couldn't find any and it is not registered by Unified_Inventory. Are these AppImages the last 0.4.16-stable Minetest ?
Otherwise it's really handy to have this ;) Thanks !
 

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Re: [Linux] Portable Minetest client and server as AppImages

by ShadMOrdre » Fri Dec 29, 2017 07:53

Any chance of getting 0.5.0dev as an AppImage? I would really like to test 050dev while being able to keep 0416stable for the time being.

Thanks!
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Re: [Linux] Portable Minetest client and server as AppImages

by kosmonautik » Fri Aug 24, 2018 10:06

Is the download link still working? Loading takes ages (for me) and when loaded the site is full of random characters.
 

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Re: [Linux] Portable Minetest client and server as AppImages

by Inocudom » Mon Jan 21, 2019 19:22

Why aren't you making these anymore? People need them.
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Re: [Linux] Portable Minetest client and server as AppImages

by BirgitLachner » Thu Jan 24, 2019 14:21

Very interessting ... I was looking for a possibilty, to use Minetest on our school Debian-Distribution without installation. An AppImage seems to be a good idea. But we have a 32-bit System :-(

Okay ... I tried to find informations of how to create my own AppImage für 32 bit ... I found possibilities but ... that was not a simple thing.

Does anyone has more knowledge or a (short) description how to create a Minetest 32-bit AppImage!?

Thanks ... Birgit

PS: Is it possible to use Mods with that AppImage?
 

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Re: [Linux] Portable Minetest client and server as AppImages

by jan6 » Fri Feb 01, 2019 14:24

BirgitLachner wrote:Does anyone has more knowledge or a (short) description how to create a Minetest 32-bit AppImage!?

Thanks ... Birgit

PS: Is it possible to use Mods with that AppImage?


for mods, sure you can, the way you'd normally do, by installing in the right directory (~/.minetest/mods for linux, under %appdata% somewhere in windows, etc)
for making appimages...I guess the simplest would be to create a basic 32bit VM, and follow the regular steps?

appimages sure are nice, but not too easy to make
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Re: [Linux] Portable Minetest client and server as AppImages

by Festus1965 » Thu Mar 07, 2019 21:30

ShadMOrdre wrote:Any chance of getting 0.5.0dev as an AppImage? I would really like to test 050dev while being able to keep 0416stable for the time being.

Thanks!

thomasthespacefox wrote:any possibility of getting a v0.5 appimage soon?


There is no 0.5.0 ... last was 0.4.17.1, and new is 5.0.0 ... they changed the version counting.
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Re: [Linux] Portable Minetest client and server as AppImages

by thomasthespacefox » Fri Mar 08, 2019 00:21

Festus1965 wrote:
ShadMOrdre wrote:Any chance of getting 0.5.0dev as an AppImage? I would really like to test 050dev while being able to keep 0416stable for the time being.

Thanks!

thomasthespacefox wrote:any possibility of getting a v0.5 appimage soon?


There is no 0.5.0 ... last was 0.4.17.1, and new is 5.0.0 ... they changed the version counting.


Interesting... didn't notice that at first.
 

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Re: [Linux] Portable Minetest client and server as AppImages

by An0n3m0us » Thu May 23, 2019 17:24

BirgitLachner wrote:Very interessting ... I was looking for a possibilty, to use Minetest on our school Debian-Distribution without installation. An AppImage seems to be a good idea. But we have a 32-bit System :-(

Okay ... I tried to find informations of how to create my own AppImage für 32 bit ... I found possibilities but ... that was not a simple thing.

Does anyone has more knowledge or a (short) description how to create a Minetest 32-bit AppImage!?

Thanks ... Birgit

PS: Is it possible to use Mods with that AppImage?


It is possible to create a Minetest 32-bit AppImage.
With a lot of effort and a bit of research, I managed to create 32-bit AppImages for both 5.0.1 and 5.1-dev, client and server. You can download them here:

https://github.com/An0n3m0us/Minetest-A ... s/releases

Also, they can be used with mods. I built Minetest using the option to use the $HOME/.minetest/ folder. Just place your mods/games/worlds/texturepacks in there and it should work.
 

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Re: [Linux] Portable Minetest client and server as AppImages

by Tcll » Thu Jul 25, 2019 21:52

hello Calinou :)
first off, I wanna say thank you for your efforts to make minetest portable.

but I wanted to note an issue preventing the appimage from loading
libidn.so.11 is missing

hopefully this'll be fixed for future users

for me, I'm running Void Linux (latest) and currently don't have internet on the machine I'm running it on

EDIT:
well I managed to get mine working by extracting the appimage, nabbing a spare libidn.so.11 I had in an old Xubuntu 16.04 backup, and throwing it in the squashfs-root/usr/lib/x86_64-linux-gnu/ folder before running squashfs-root/AppRun from the terminal

NOTE: WARNING: don't expect this ghetto solution to work every time
I only got extremely lucky here, I'm running a linux kernel that's more similar to Ubuntu 19.04 than 16.04
I'm actually surprized I didn't get a segfault, and that everything seems to work perfectly.
 

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