closed
discover.why.client.cannot.connect.to.server
my.question
_ _ _Can
#t.program...stu.3ce27e.5.0.0.21.apk.client
_ _ _connect to
#t.device...computer.dell.windows.7.pentium.3.server
*closed-thankyou_Stu&developers*
***#v.goto.#t.post...1.1***
closed
move.to.post.18.
my.question
_ _ _Did I exceed some sort of
#t.virtual.limit
_ _ _of
#t.user.mod
_ _ _quantity
_ _ _which causes
#t.program...stu.3ce27e.5.0.0.21.apk.client
#v.crash
_ _ _and
#t.message.crash.error...a.serialization.error.occured:malformed.inventory.list...read.625.of.6425.itemstacks
#t.message.crash.error...server.is.probably.running.a.different.version
******#v.goto.#t.post...1.2***
closed
change processor setting from pegasusq to powersave
my.question
_ _ _Why did selecting
#o.screen...processor.powersave
_ _ _improve game stability
_ _ _Under-clocking
#t.device...tablet.samsung.android.note.8.client.cpu
_ _ _does not help
***#v.goto.#t.post...1.3***
inprocess
slecting Ogles2
my.question
_ _ _Why does selecting
#t.program...stu.3ce27e.5.0.0.22.apk.client.ogles2
_ _ _solve
_ _ _numerous
#t.device...samsung.tablet.note.8.client
#v.crash
***#v.goto.#t.post...1.3.1***
#t.status...closed
One teeny complaint
my.objective
#t.program...stu.3ce27e.5.0.0.22.apk.client
#t.message...password.and.register
_ _ _is not only
#v.annoying
_ _ _it seems to be
#v.non.operational
***#v.goto.#t.post...1.?***
inprocess
Should tablet host worlds that a PC can?
my.question
_ _ _should
#t.device...tablet.samsung.android.note.10.server
_ _ _perform as well as
#t.device...computer.dell.windows.7.pentium.3.server
***#v.goto.#t.post...1.18***
inprocess
compare abilities of android mobil and pc windows
my.objective
_ _ _compare hosting performance of
#t.device...computer.dell.windows.7.pentium.3.server
_ _ _to
#t.device...tablet.samsung.android.note.10.server
***#v.goto.#t.post...1.10***
inprocess
test and document android.client to windows.server
my.objective
_ _ _test and document
#t.device...computer.dell.windows.7.pentium.3.server
_ _ _and
#t.device...tablet.samsung.android.note.10.client
***#v.goto.#t.post...1.21***
inprocess
does resentment == poor compatibility?
my.question
_ _ _Are
#t.players.online
_ _ _of
#t.program.mintetest.x.x.x.apk
#v.causing
#e.resentment
_ _ _leading to
#t.non.playability
#t.non.compatibility
***#v.goto.#t.post...1.7***
***#t.post...1.1***
discover.why.client.cannot.connect.to.server
my.objective
Code: Select all
#v.download
#v.install
#t.file...minetest.stu.3ce27e.5.0.0.21.apk
#t.file...minetest.sfan.5.0.0.bba4563.win64
_ _ _*20190206*
_ _ _fixed
#v.download
#v.install
#t.file...minetest.stu.3ce27e.5.0.0.22.apk
#t.file...minetest.sfan.5.0.0.bba4563.win64
my.observation
Code: Select all
_ _ _First noticed an interesting new option
#t.file...minetest.stu.3ce27e.5.0.0.21.apk
_ _ _Then in
#t.program.apk...mintetest.5.0.dev.singleplayer
_ _ _I pressed the
#o.screen...magifyingglass
_ _ _and whoa.....I almost cried it was so amazing!
#o.screen...thumbstick
_ _ _was spot on using
#t.device...tablet.samsung.android.note.10.client.armv7.1280x752.160dpi
#t.device...tablet.samsung.android.note.8.client.armv7.800x1200.213dpi
_ _ _Impressive, especially compared to
#t.file...mintetest.0.4.16.17.apk.client
_ _ _The new button size and alignment is beautiful.
_ _ _And the
#o.screen...map
_ _ _...oh ya!
#t.file...minetest.stu.3ce27e.5.0.0.21.apk
_ _ _works on both my devices
_ _ _However,
#t.device...tablet.samsung.android.note.8.client
#t.device...tablet.samsung.android.note.10.client
_ _ _will
#v.not.connect
_ _ _with
#t.device...computer.dell.windows.7.pentium.3.server
_ _ _Then
#v.download
#v.install
#t.program...minetest.nrz.5.0.0.ed1415f.win64.client
_ _ _THe best I get is
#t.message.crash.error...a.serialization.error.occured:malformed.inventory.list...read.625.of.6425.itemstacks
#t.message.creash.error...server.is.probably.running.a.different.version
_ _ _*20190206*
_ _ _I am now able to connect
#t.device...tablet.samsung.android.note.8.client
#t.device...tablet.samsung.android.note.10.client
_ _ _to
#t.device...computer.dell.windows.7.pentium.3.server
my.process
Code: Select all
#v.download
#v.install
#t.file...minetest.stu.3ce27e.5.0.0.22.apk
#t.file...minetest.sfan.5.0.0.bba4563.win64
***#t.post...1.2***
my.question
Code: Select all
_ _ _Did I exceed some sort of
#t.virtual.limitation (limit)
_ _ _of
#t.user.mod
_ _ _which causes
#t.program...stu.3ce27e.5.0.0.22.apk.client
#v.crash
_ _ _and
#t.message.crash.error...a.serialization.error.occured:malformed.inventory.list...read.625.of.6425.itemstacks
#t.message.creash.error...server.is.probably.running.a.different.version
_ _ _move.to.post.18.
my.observation
Code: Select all
_ _ _Using
#t.program...mintetest.0.4.16.17
#t.device...computer.dell.windows.7.pentium.3.server
_ _ _and
#realnumber...130
#t.program.minetest.mod
_ _ _Takes
#time...2.minutes
_ _ _to start and
#time...4.minutes
_ _ _to
#v.connect
#t.device...tablet.samsung.android.note.8.client
_ _ _However, after
#v.download
#v.install
#t.file...stu.3ce27e.5.0.0.22.apk
#t.file...minetest.sfan.5.0.0.bba4563.win64
_ _ _I get
#t.message.crash.error...a.serialization.error.occured:malformed.inventory.list...read.625.of.6425.itemstacks
#t.message.creash.error...server.is.probably.running.a.different.version
_ _ _Funny, since I get this error even when the tablet IS the _server_.
_ _ _My _mtWORLD_ can be a _server_ and _client_ on tablet when I remove ALL _nondefault_mods_.
_ _ _
_ _ _If I can only load 625 of 6425 items, I would have a lot if trimming to do.
My.Solution
Code: Select all
*20190206*
I believe I have three main difficulties.
1st is _5.0.dev.apk_ Inventory now about 84 pages max vs 250 before on _0.4.16.17.apk_.
2nd is _nondefault_terrain-generation mods_ which _crash_ _5.0.dev.apk_.
3rd is _entities_, which appear to burden _server_.
I'm moving to post#18.
This question was in regards to _hosting_ via _5.0.dev.apk_
and should be a comparison of _PC_ to _Mobil_ _hosting_.
My other post
MobilVsPC_hosting_MT.5.0.dev
***mt_raj_18***
***#t.post...1.3***
change processor setting from pegasusq to powersave
my.observation
my.question
Code: Select all
_ _ _Why does selecting
#t.program.apk...mintetest.5.0.dev.client.ogles2
_ _ _become solution.
#t.device...samsung.tablet.note.8.client
_ _ _now
#v.non.crash
my.observation
Code: Select all
_ _ _I was having issues with
#t.device...tablet.samsung.android.note.8.client
#v.freeze
_ _ _while
#t.device...computer.dell.windows.7.pentium.3.server
#t.file...minetest.0.4.16.17.apk
#v.connect
_ _ _The tablet would
#v.freeze
#t.message.trip.crash.error.red...mesh.updates
#v.crash
_ _ _I am looking for ways to
#v.fix
_ _ _When I limit
#t.device...tablet.samsung.android.note.8.client.cpu
_ _ _the game
#o.screen
_ _ _has
#v.lag
_ _ _but is
#v.stable
_ _ _THis was even while
_ _ _Using
#t.program...mintetest.0.4.16.17.dev.server
#t.device...computer.dell.windows.7.pentium.3.server
_ _ _and
#realnumber...130
#t.program.minetest.mod
_ _ _I feel like I am compensating for a device deficiency
_ _ _perhaps low ram?
_ _ _I have attempted modification of
#t...file.minetest.0.4.16.17
_ _ _I spent
#time...14.days
_ _ _minimizing
#t.file...minetest.conf...viewing_range =
#t.file...minetest.conf...fov =
#t.file...minetest.conf...fps_max =
#t.file...minetest.conf...mesh_generation_interval =
#t.file...minetest.conf...meshgen_block_size
#t.file...minetest.conf...client_unload_unusued_data_timeout =
_ _ _etc.
_ _ _Also set
#t.file...minetest.conf...mesh_generation_interval =
_ _ _on
#t.device...computer.dell.windows.7.pentium.3.server
_ _ _but nothing worked
_ _ _I optimized settings as best I could, but still get
#t.device...samsung.tablet.note.8.client
#v.crash
_ _ _IT is
#t.device...samsung.tablet.note.8.client
_ _ _giving me majority of
#v.crash
_ _ _But does not appear to lack processor ability
_ _ _I am ready to give up on playing my
#t.program.apk...mintetest
#t.directory...games.minetest.world
_ _ _with
#realnumber...130
#t.mod.non.default
_ _ _This was my attempt using
#t.program...minetest.stu.3ce27e.5.0.0.22.apk
my.conclusion
Code: Select all
_ _ _Its very likely
#t.device...tablet.samsung.android.note.8.client...battery
_ _ _and
#t.not.program...minetest.apk
*20190215*
_ _ _It's practically unheard of for a
#t.program
#v.revision
_ _ _to solve my
#v.crash
_ _ _Updating to
#t.program...minetest.stu.3ce27e.5.0.0.22.apk
_ _ _fixed a significant
#v.crash
_ _ _I cant believe it.
_ _ _SO far I see
#t.no.symptoms
_ _ _I created an additional inquiry to document results.
_ _ _using4.16.Apk&InterestingCPU/processorProblems_mt_raj
***#t.post...1.3.1***
slecting Ogles2
my.question
Code: Select all
_ _ _Why does upgrading to
#t.file...stu.3ce27e.5.0.0.22.apk
_ _ _and selecting
#t.program...stu.3ce27e.5.0.0.22.apk.client.ogles2
_ _ _for
#t.device...tablet.samsung.android.note.8.client
#t...video.driver
_ _ _solve many
#v.crash
_ _ _Will there be
#t.symptoms
_ _ _with this setting
my.process
Code: Select all
#v.download
#v.install
#t.file...stu.3ce27e.5.0.0.22.apk
_ _ _Then select
#t.program...stu.3ce27e.5.0.0.22.apk.client.ogles2
_ _ _From within settings
my.observation
Code: Select all
#t.device...tablet.samsung.android.note.10.client
#t.device...samsung.tablet.note.8.client
_ _ _while
#t.device...samsung.tablet.note.8.client
_ _ _has seen most improvement.
_ _ _I set one
#t.device...tablet.samsung.android.note.10.client
_ _ _to
#t.program...stu.3ce27e.5.0.0.22.apk.client.ogles1
_ _ _and other
#t.device...tablet.samsung.android.note.10.client
_ _ _to
#t.program...stu.3ce27e.5.0.0.22.apk.client.ogles2
_ _ _No difference noticed
#t.device...samsung.tablet.note.8.client
_ _ _is most improved
***#t.post...1.?***
One teeny complaint
my.observation
Code: Select all
_ _ _When I attempt connection to local server games and even the server device itself when hosted via tablet,
#t.device...computer.dell.windows.7.pentium.3.server
_ _ _and when I also attempt
#t.device...tablet.samsung.android.note.10.server
_ _ _I get
#t.message...password.and.register
_ _ _on my screen
_ _ _You know it as the
#t.message...You are about to join a server for the first time...please retype your password and click register...
_ _ _*in-github_thankyou_Jas&FellowPasswordPros*
my.observation
Code: Select all
_ _ _One teeny complaint...
#t.message...password.and.register
_ _ _is not only
#v.annoying
_ _ _It does not seem
#v.functional
_ _ _SOmetimes it would not
#v.close
_ _ _after I entered a
#t.message...password.and.register.password
_ _ _Then other times it
#v.close
_ _ _when I entered
#t.message...password.and.register.blank.password
_ _ _It was akward
_ _ _Did not make sense to me
_ _ _Is this asking for the
#t.program...mintetest.5.0.dev.server...password
_ _ _?
_ _ _Is this asking to repeat
#t.program...mintetest.5.0.dev.client...name&password
_ _ _?
_ _ _Is this asking for a new
#t.program...mintetest.5.0.dev.server...global.shared.password
_ _ _that ive heard uses ONE password to sign in to multiple
#t.program...mintetest.5.0.dev.server
_ _ _ALthough Im sure this has a purpose
_ _ _Its annoying the crap out of me.
_ _ _*revised*
#t.message...password.and.register
_ _ _does appear to be
#v.functional
_ _ _but is
#v.confusing
my.conclusion
Code: Select all
_ _ _Re: Password Popup
_ _ _Thanks jas.
_ _ _I realized after posting my complaint, the problem was perhaps indicative of version 5.0 in general, not just STU's .apk.
_ _ _I should have known.
_ _ _Revised...
#t.message...password.and.register
_ _ _should mention
_ _ _"Re-enter the password as typed on main menu"
_ _ _"If left blank your player and all your loot may be stolen."
_ _ _The current
#t.message...password.and.register
_ _ _is
#v.redundant
_ _ _for
#t.players
_ _ _do not need instructions on
_ _ _"how to cancel"
_ _ _There are three concerns with
#t.message...password.and.register
_ _ _(1) is this really necessary,
_ _ _(2) should it be optional on servers
_ _ _(3) is the message worded correctly.
***#t.post...1.18***
Should tablet host worlds that a PC can?
my.question
Code: Select all
_ _ _SHould I really expect
#t.device...tablet.samsung.android.note.10.server
_ _ _to host a world that has been created on
#t.device...computer.dell.windows.7.pentium.3.server
my.conclusion
Code: Select all
_ _ _I will probably never have time to complete the answer to this
***#t.post...1.10***
compare abilities of android mobil and pc windows
my.conclusion
Code: Select all
_ _ _I will probably never have time to complete the answer to this
***#t.post...1.21***
test and document android.client to windows.server
my.observation
Code: Select all
I believe it is safe to say the _5.0.dev_ has improved more than it has broken.
Regardless, following are negative results from testing.
The strange disappearance of _player_ Professor Googenburger.
Googenburger was vacationing at Brainiac Mansion in my _MTworld_ while testing update _5.0 dev_.
The tablet _client_ _crashed_.
When I now re-_connect_ Googenburger, _player_ _Steve_ cannot see _Googenburger__, but Googenburger can see _Steve_.
Googenburger is _invisible_ (out-of-body situation except he doesn't see himself).
I did later bring Googenburger back to _uninvisible_ by granting him _fly_mode_ or perhaps he coincidentally arrived just prior to _privelage_,
I'm not exactly sure.
_Bug_ with Handle_schematics_mod.
_Formspec_ stuck _open_ when attempt to _close_.
_Bug_ with _Journal_mod_. _Formspec_ stuck _open_ when attempt to _close_.
_Bug_ with _schemlib_mod_. Chest _node_ is _unkn-own-node_.
When I _host_ with reduced _user_mods_, I get _error_
<_a serialization error occurred:Malformed Inventory list...read 625 of 6425 itemstacks.
Server is probably running a different...._>
I am able to _host_ _mtworld_ and _client_ _mobil_ _.apk_ after I _remove_ _user_mods_,
OR _REMOVE_ _SFINV_mod,
OR add _nondefault_SMART_INVENTORY_mod_.
Occasional _bug_ with _shadow_ on _Steve_. _Steve_ stays _shadow_ after transition from dark to light environment.
_Steve_ stays _shadow_ after transition from dark to light environment.
Infrequent _bug_ with fly_mode NOT on when returning to _mtworld_ after _crash_.
_Steve_ falls to death.
I haven't seen this lately, however.
Perhaps _Creatures_mod related?
New _LAN_ related _bug_.
I have not changed my _LAN_ since _0.4.16.17.ver_.
I have _intermittent_ crash of _steve_ when not in-active.
The _bug_ isn't just the _crash_, but at re-_connect_, I get message.
<_An error occurred, Connection timed out._>.
This is _problem_ shared by _player_ Professor Googenburger, but when he finally got back in, he is _invisible_.
To reconnect to _server_ I _ reset_ _client_ _WiFi_, sometimes also _client_ restart.
Although this _appears_ this as a _LAN_ _bug_, I used same _LAN_ used for _0.4.16.17.rev_.
The _bug_ has _approximately_ a 1in five _probability_ over a six hour period.
Not frequent, but not rare either.
Typing _chat_ too fast in _worldedit_mod_ within _inventory_ does _crash_ more frequent than _0.4.16.17.apk_
While _testing_ <_inventory_mods_> I received the infamous
<_a serialization error occurred:malformed inventory list_>.
This created a secondary problem which prevented me from reconnecting.
After <_Done!_> I see
<_An error occurred:Connection timed out_>.
Spent two hours _disable_ firewall, _connect_ other _clients_ , _reset_ _server_, _reset_ _router_ , and _reset_ client_ that received _error_.
Upon _intermittent_ _error_ after <_Done!_>, I re- _install_ _5.0.dev.apk_.
This appears to _fix_ _error_. Seems _probable_
<_An error occurred:Connection timed out_>
relates to the Professor Googenburger out-of-body _glitch_ I experienced.
***#t.post...1.7***
does resentment == poor compatibility?
my.question
Code: Select all
_ _ _Are
#t.players.online
_ _ _of
#t.program...mintetest.x.x.x.apk
#v.causing
#e.resentment
_ _ _resulting in
#t.non.playability
#t.non.compatibility
my.conclusion
Code: Select all
_ _ _I will probably never have time to complete the answer to this