[Old] [Windows] PilzAdam’s builds with gettext and Freetype

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PilzAdam
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by PilzAdam » Post

New build: b6dcade-common_mods

u34

by u34 » Post

PilzAdam wrote:New build: b6dcade-common_mods
https://github.com/minetest/minetest/commits/master

what are common mods??

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PilzAdam
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by PilzAdam » Post

cHyper wrote:
PilzAdam wrote:New build: b6dcade-common_mods
https://github.com/minetest/minetest/commits/master

what are common mods??
Mod that are in games/common/ that can be included in other games.

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jojoa1997
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by jojoa1997 » Post

Would it be possible if we could make other packs like common so if you have a specific game you could add your own pack and use multiple packs
Coding;
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PilzAdam
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by PilzAdam » Post

jojoa1997 wrote:Would it be possible if we could make other packs like common so if you have a specific game you could add your own pack and use multiple packs
What would be the benefit?

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by 0gb.us » Post

PilzAdam wrote:
jojoa1997 wrote:Would it be possible if we could make other packs like common so if you have a specific game you could add your own pack and use multiple packs
What would be the benefit?
A better idea would be to have all "mods" exist in a single directory, and have the games keep a list of the ones included. That way, no redundancy.

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Inocudom
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by Inocudom » Post

Minetest used to have to option to use DirectX built-in, but now only xyz's builds have that (and he hasn't made a new build for more than a week.)

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by Traxie21 » Post

The latest git versions tend to have assertation errors every now and then when exiting a game.

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by Captain_AuXiL » Post

Does the common_mods version have everything that was in your previous builds?

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by PilzAdam » Post

Captain_AuXiL wrote:Does the common_mods version have everything that was in your previous builds?
Sure. I always build the latest dev version of Minetest.

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jojoa1997
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by jojoa1997 » Post

can you make a new build
Coding;
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by PilzAdam » Post

New build: 2318d19-survival&build
I accidentally included the bones mod into the new survival game although its only a pull request currently.

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by PilzAdam » Post

New build: 57cbb8b-oregen
With c++ ore generation, 6d facedir, Lua spawnable particles and working backface culling of water.

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by 0gb.us » Post

PilzAdam wrote:57cbb8b-oregen
I read that as "oregon" by mistake. I was trying to figure out what your new build had to do with my home state for a few seconds.

u34

by u34 » Post

PilzAdam wrote:New build: 57cbb8b-oregen
With c++ ore generation, 6d facedir, Lua spawnable particles and working backface culling of water.
why ore generation by c++ and not LUA?
what is LUA spawnable particles?
backface culling of water. Whats this?

thankx a lot...

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by PilzAdam » Post

cHyper wrote:why ore generation by c++ and not LUA?
Its 350 times faster (in average).
cHyper wrote:what is LUA spawnable particles?
Basically the ability to spawn the same particles that also appear when you dig a block. Nice for torches etc.
cHyper wrote:backface culling of water. Whats this?
Previously when you were in water you couldnt see the backface of flowing water. Well, that is fixed now.

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jojoa1997
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by jojoa1997 » Post

PilzAdam wrote:
cHyper wrote:why ore generation by c++ and not LUA?
Its 350 times faster (in average).
cHyper wrote:what is LUA spawnable particles?
Basically the ability to spawn the same particles that also appear when you dig a block. Nice for torches etc.
cHyper wrote:backface culling of water. Whats this?
Previously when you were in water you couldnt see the backface of flowing water. Well, that is fixed now.
what is the backface
Coding;
1X coding
3X debugging
12X tweaking to be just right

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PilzAdam
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by PilzAdam » Post

jojoa1997 wrote:
PilzAdam wrote:
cHyper wrote:why ore generation by c++ and not LUA?
Its 350 times faster (in average).
cHyper wrote:what is LUA spawnable particles?
Basically the ability to spawn the same particles that also appear when you dig a block. Nice for torches etc.
cHyper wrote:backface culling of water. Whats this?
Previously when you were in water you couldnt see the backface of flowing water. Well, that is fixed now.
what is the backface
The side of the the liquid that faces inside of it.

u34

by u34 » Post

https://github.com/minetest/minetest/commits/master

cHyper wrote:6d facedi
Whats this for a feature?

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by Temperest » Post

Facedir can now face in all 6 directions and supports rotation along any of these axes. This is useful for mod makers, who no longer have to define differently oriented nodes for things facedir doesn't support.
Last edited by Temperest on Tue Mar 26, 2013 19:33, edited 1 time in total.
WorldEdit 1.0 released

The Mesecons Laboratory - the art of Mesecons circuitry
Latest article: Mesecons Basics.

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PilzAdam
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by PilzAdam » Post

New build: 880d9e5-diamonds
With diamonds, gold, and full mese gear.

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Likwid H-Craft
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by Likwid H-Craft » Post

Why every build you guys make have random stuff?
Oh and What kind of mese gear?

And how many builds will you make?
Last edited by Likwid H-Craft on Wed Mar 27, 2013 20:17, edited 1 time in total.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)

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by PilzAdam » Post

Likwid H-Craft wrote:Why every build you guys make have random stuff?
I always build the latest version of minetest and name some of the changes so people have a idea of what have changed.
Likwid H-Craft wrote:Oh and What kind of mese gear?
Shovel, axe and sword.
Likwid H-Craft wrote:And how many builds will you make?
10.

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by jojoa1997 » Post

PilzAdam wrote:
Likwid H-Craft wrote:Why every build you guys make have random stuff?
I always build the latest version of minetest and name some of the changes so people have a idea of what have changed.
Likwid H-Craft wrote:Oh and What kind of mese gear?
Shovel, axe and sword.
Likwid H-Craft wrote:And how many builds will you make?
10.
what so you stop after ten more. That is no fair.
Coding;
1X coding
3X debugging
12X tweaking to be just right

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Inocudom
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by Inocudom » Post

PilzAdam wrote:New build: 880d9e5-diamonds
With diamonds, gold, and full mese gear.
I feel that it would be more interesting if diamond was made into a companion substance for mese. Diamond could retain its coloration scheme but its ores could look distinct just like those of mese do and the same could be done with its blocks. A new name I have thought up for the in-game diamond is either CYAN or DMND. A possible feature for future versions would be combining mese with the newly-added diamond to make an even stronger substance.
Last edited by Inocudom on Thu Mar 28, 2013 21:44, edited 1 time in total.

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