- Fix some warnings and other minor details
- Weather: Clean up getHeat/getHumidity somewhat
- Fix comments about length of server step
- Use cached "weather" setting
- Fog depend on humidity
- Add configurable PRAGMA synchronous =
- Always use builtin JThread library
- Change mainmenu texture handling + small misc changes
- Fix hotbar padding at bottom
- Add offset to automatic_face_movement_dir
- Fix bug: texture pack not overriding default menu textures
- Use engine.is_yes() in mainmenu
- Use the Settings Lua interface to read world.mt
- Allow non-string arguments for minetest.is_yes()
- Add Settings interface for Lua
- Handle --migrate even when compiled without leveldb support
- Remove assert warning in leveldb wonderland
- Fix loading leveldb worlds
- Fix broken build due to missing mapsector.h include
- Add --migrate to manpages and update manpage dates
- Add license headers and remove useless includes
- Use system-wide LevelDB instead of bundled one
- Prevent ModMgr from deleting backend setting in world.mt
- Make --migrate update world.mt too
- Add note about --migrate only working with minetestserver or --server
- Fix 'Unknown map backend' error when using Configure menu right after creating world
- Use STL containers instead of irr::core::list
- Add message that LevelDB is not supported on Windows
- Make it compile
- Add dummy and LevelDB database backends
- Add sanity checks to vector functions
- Remove vector metatable setting
- Fix object duplication bug (at least in the most reproducible UFO case)
- Add tool callback
- Fix minetest.facedir_to_dir when param2 is 5 or 7.
- Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchlike' like used for drawtype 'plantlike'
- Translated using Weblate (Spanish, Portuguese (Brazil), Dutch, Chinese (China), French, German)
- Add Czech language
- FIx wrong error message on invalid use of the formspec element image_button
- Remove mapgen_air alias (#935)
- Optimized minetest.get_connected_players()
- Pass VERSION_EXTRA to GenerateVersion.cmake
- Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
- Allow to manually specify param2 in minetest.item_place() and return sucess
- Add --version option
- Remove doc/gpl-2.0.txt, add doc/lgpl-2.1.txt
- Show git hash in version string at top left corner of window
- Lower the default max_users from 100 to 15
- Add curl, freetype and luaJIT to CMAKE_BUILD_INFO
- Re-fix hud_change stat argument retrieval
- Fix compiling issue of MSVC
- Add option to scale image to percentage values
- Fix null dereference in weather update functions
EDIT: Includes now Irrlicht 1.8.0 instead 1.7.3
EDIT2: Seems i was using 1.8.0 already^^
Last edited by BlockMen on Fri Oct 18, 2013 13:40, edited 1 time in total.
DIRECT3D9 begin scene failed.
DIRECT3D9 end scene failed.
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
14:22:32: ERROR[main]: Some exception: "Access violation"
Loaded texture: E:/Programme/minetest/textures/base/pack/menu_header.png
DIRECT3D9 begin scene failed.
In trans_func.
Access violation at 05FACAB0 write?=1 address=2070859946
In trans_func.
Access violation at 05FACAB0 write?=1 address=2070859946
14:22:32: ERROR[main]: Some exception: "Access violation"
DIRECT3D9 begin scene failed.
Resizing window (800 600)
Resetting D3D9 device.
Last edited by Krock on Fri Oct 18, 2013 12:23, edited 1 time in total.
DIRECT3D9 begin scene failed.
DIRECT3D9 end scene failed.
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
14:22:32: ERROR[main]: Some exception: "Access violation"
Loaded texture: E:/Programme/minetest/textures/base/pack/menu_header.png
DIRECT3D9 begin scene failed.
In trans_func.
Access violation at 05FACAB0 write?=1 address=2070859946
In trans_func.
Access violation at 05FACAB0 write?=1 address=2070859946
14:22:32: ERROR[main]: Some exception: "Access violation"
DIRECT3D9 begin scene failed.
Resizing window (800 600)
Resetting D3D9 device.
Hmm...maybe there is a problem with Irrlicht dll. I will rebuild when i have time or for the next release.
Just a suggestion, but you could try using the dll of an older build of me, maybe it works, because it seems i was using 1.8.0 before
DIRECT3D9 begin scene failed.
DIRECT3D9 end scene failed.
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
14:22:32: ERROR[main]: Some exception: "Access violation"
Loaded texture: E:/Programme/minetest/textures/base/pack/menu_header.png
DIRECT3D9 begin scene failed.
In trans_func.
Access violation at 05FACAB0 write?=1 address=2070859946
In trans_func.
Access violation at 05FACAB0 write?=1 address=2070859946
14:22:32: ERROR[main]: Some exception: "Access violation"
DIRECT3D9 begin scene failed.
Resizing window (800 600)
Resetting D3D9 device.
Hmm...maybe there is a problem with Irrlicht dll. I will rebuild when i have time or for the next release.
Just a suggestion, but you could try using the dll of an older build of me, maybe it works, because it seems i was using 1.8.0 before
Hmm...maybe there is a problem with Irrlicht dll. I will rebuild when i have time or for the next release.
Just a suggestion, but you could try using the dll of an older build of me, maybe it works, because it seems i was using 1.8.0 before
(THIS IS ACTUALLY THE FIRST TIME IN *EVER* THAT I WANT TO UPDATE MY DEV BUILD.)
N.B. Please wait for the texturable sun / moon patch (or just make a custom build )
What do you mean master?
https://github.com/minetest/minetest/ master is the first branch for that link. And if you actually read something for once you might have noticed that the branch when visiting it is actually master.
(THIS IS ACTUALLY THE FIRST TIME IN *EVER* THAT I WANT TO UPDATE MY DEV BUILD.)
N.B. Please wait for the texturable sun / moon patch (or just make a custom build )
What do you mean master?
https://github.com/minetest/minetest/ master is the first branch for that link. And if you actually read something for once you might have noticed that the branch when visiting it is actually master.
The thing i am confused about is why are you asking for master to be added into this when it already is.
And
Jordach wrote:(THIS IS ACTUALLY THE FIRST TIME IN *EVER* THAT I WANT TO UPDATE MY DEV BUILD.)
just confused me more.
Coding;
1X coding
3X debugging
12X tweaking to be just right
Font size: 8 17
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
21:02:25: ERROR[main]: Some exception: "Access violation"
In trans_func.
In trans_func.
Font size: 8 17
Font size: 8 17
Font size: 8 17
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
21:14:09: ERROR[main]: Some exception: "Access violation"
In trans_func.
Access violation at 0C127C48 write?=1 address=1835994047
In trans_func.
Access violation at 0C127C48 write?=1 address=1835994047
21:14:09: ERROR[main]: Some exception: "Access violation"
Font size: 8 16
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7452966
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7452966
21:28:32: ERROR[main]: Some exception: "Access violation"
In trans_func.
Access violation at 00030002 write?=0 address=196610
In trans_func.
Access violation at 00030002 write?=0 address=196610
21:28:33: ERROR[main]: Some exception: "Access violation"
Font size: 8 17
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
21:02:25: ERROR[main]: Some exception: "Access violation"
In trans_func.
In trans_func.
Font size: 8 17
Font size: 8 17
Font size: 8 17
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421670
21:14:09: ERROR[main]: Some exception: "Access violation"
In trans_func.
Access violation at 0C127C48 write?=1 address=1835994047
In trans_func.
Access violation at 0C127C48 write?=1 address=1835994047
21:14:09: ERROR[main]: Some exception: "Access violation"
Font size: 8 16
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7452966
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7452966
21:28:32: ERROR[main]: Some exception: "Access violation"
In trans_func.
Access violation at 00030002 write?=0 address=196610
In trans_func.
Access violation at 00030002 write?=0 address=196610
21:28:33: ERROR[main]: Some exception: "Access violation"
DIRECT3D9 begin scene failed. AND/OR
DIRECT3D9 end scene failed.
Could you try with build of today? I have no clue atm what could cause that but it seems that it is/was Irrlicht related.
Please notice me if you still get this error.
Could you try with build of today? I have no clue atm what could cause that but it seems that it is/was Irrlicht related.
Please notice me if you still get this error.
Deleted my whole minetest folder and upgraded....still
Font size: 8 17
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421678
In trans_func.
Access violation at 4FE3EB06 write?=1 address=7421678
12:33:57: ERROR[main]: Some exception: "Access violation"
In trans_func.
Access violation at 05FABCD8 write?=1 address=408812357
In trans_func.
Access violation at 05FABCD8 write?=1 address=408812357
12:33:58: ERROR[main]: Some exception: "Access violation"
I have no idea about this fail, the only I noticed: Items load within 1 sec' with Direct3d9 but with OpenGL it takes about 10 sec' to load the first page of the unified directory. (about 40 diffrent images - didn't count)