[Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

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Fess
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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Mon Apr 06, 2015 23:18

Latest build of minetest 0.4.12-dev, commit f81759792e, from 07.04.2015
https://yadi.sk/d/cZiN37FDfostA
+ Changelog from GitHub
 

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Fess
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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sun Apr 19, 2015 01:24

Latest build of minetest 0.4.12-dev, commit 0c792db05c, from 19.04.2015
https://yadi.sk/d/YCgKxTcNg5tQg
+ Changelog from GitHub
Last edited by Fess on Sun Apr 19, 2015 21:13, edited 1 time in total.
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by addi » Sun Apr 19, 2015 06:25

May it possible, that there is no sound in your builds?
Or do I missing something?

EDIT:
after comparing your bin with the stable official build the openAl32.dll seemed a bit small.
I replaced it with the one from official Minetest and the sound works.
maybe your openAl32.dll is broken.
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sun Apr 26, 2015 19:54

Latest build of minetest 0.4.12-dev, commit 27e3a353d8, from 26.04.2015
https://yadi.sk/d/VbEKbvGMgG3Ao
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Thu May 21, 2015 22:13

I have some issues with latest compiled build, it crashes after trying to create new world with error in basic init.lua, so update will be later.
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Tue May 26, 2015 11:16

Latest build of minetest 0.4.12-dev, commit f16ebbfecf, from 26.05.2015
https://yadi.sk/d/3Qn6dwmhgskXv
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sat Jun 13, 2015 21:16

Latest build of minetest 0.4.12-dev, commit b6387b4e0f, from 14.06.2015
again some commit broke the localization...
to fix this: delete subfolder locale\<your locale name> in main minetest folder
https://yadi.sk/d/OI8buxiGhEhNJ

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sun Jun 21, 2015 22:26

Latest build of minetest 0.4.12-dev, commit 622918d8a8, from 22.06.2015
localization still broken
https://yadi.sk/d/-RScbgbVhPTKQ
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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by mahmutelmas06 » Sat Jun 27, 2015 13:15

Could you add utf-8 support to your build. I cant see Turkish characters in your builds but stefan's is fine.

Edit: Krock said its minetest's error. Hope it will be fixed asap.
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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by fooljap » Mon Jun 29, 2015 21:23

japanese translate OK to the point of 0.4.12-dev, commit f16ebbfecf, from 26.05.2015

japanese translate NO from .4.12-dev, commit b6387b4e0f, from 14.06.2015
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Wed Aug 12, 2015 19:32

Latest build of minetest 0.4.12-dev, commit 738fbc66d0, from 12.08.2015
https://yadi.sk/d/q7P7S5wIiRBh7
Now localization was fixed
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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Wed Aug 26, 2015 16:44

Latest build of minetest 0.4.13-dev, commit 34b7a147dc, from 26.08.2015
https://yadi.sk/d/RXMiZQrbigDgV
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Tue Sep 22, 2015 22:27

Latest build of minetest 0.4.13-dev, commit a56aedb4ea, from 23.09.2015
https://yadi.sk/d/i70JW0URjG29D
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Wed Oct 28, 2015 01:03

Latest build of minetest 0.4.13-dev, commit ca8e56c, from 28.10.2015
https://yadi.sk/d/z7XnRrPDk4XhK
In this version i've also replaced the OpenAL32.dll, so no sound bug for some people must be fixed.
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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Thu Nov 12, 2015 23:17

Latest build of minetest 0.4.13-dev, commit 3685552, from 13.11.2015
https://yadi.sk/d/WYgTbNu2kRRHr
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by AiTechEye » Tue Dec 15, 2015 21:17

It crashing when removing a entity when something is attached to it, and not longer exist.
it does not mather if it is detached

But can be removed by punsh it (ob:set_hp(0) ... ob:punsh(...)

Error: :

Access violation (Exception 0xC0000005) at 0x00007FF7F9DA0171


It even crashing when trying to detach a entity that is nil or no longer exist (gives no error)
Mods content repository YouTube Im taking a break from all coding & modding
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sat May 14, 2016 14:35

New build after long pause
minetest 0.4.13-dev, commit b906ed4, from 14.05.2016
https://yadi.sk/d/-OUZ78iDrhszR
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Mon May 16, 2016 16:43

Latest build of minetest 0.4.14-dev, commit decbd39, from 16.05.2016
https://yadi.sk/d/pquJapUrrkg6J
Updated version 0.4.13->0.4.14, this dev version is almost equvalent to stable 0.4.14
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