Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Mon Apr 06, 2015 23:18
Post
Latest build of minetest
0.4.12-dev, commit f81759792e ,
from 07.04.2015
https://yadi.sk/d/cZiN37FDfostA
Spoiler
Commits on Apr 7, 2015
Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY rename
Commits on Apr 6, 2015
Change screenshot filename to one likely to work on all modern filesystems
Commits on Apr 5, 2015
TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError exception
craftdef.cpp: Return 0 after assert to make Clang happy
Fix uninitialized variabled in ConnectionEvent
Crafting speedup
Add reason to kicked log message and use present tense
Commits on Apr 3, 2015
Remove errorstream logging on password change
Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoint, if set
Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler which can be unreliable
Commits on Apr 2, 2015
Fix crash caused by null texture in GUI formspec/HUD.
Fix MSVC error caused by ed10005
Treegen: Add pine tree. Force place trunks
Commits on Apr 1, 2015
Move globals from main.cpp to more sane locations
NetworkPacket: reading outside packet is now clearer.
Fix some minor details from 6d61375
Clean scaling pre-filter for formspec/HUD.
Fix usage of destroyed mutex
Fix set_bits
ObjDefManager, Mapgen SAPI: Huge refactoring
Commits on Mar 31, 2015
Fix use of unitialized variable in gettext.cpp
Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.
RunCommandQueues: little optimization
Typo in getOutgoingSequenceNumber => successfull to successful
Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation
Change format of screenshot names
GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
Commits on Mar 30, 2015
Use Buffer not SharedBuffer in NetworkPacket::oldForgePacket
Commits on Mar 29, 2015
On Android enable always fast
Let main menu scale (non-Android)
Fix Android build-related bugs
Make sure g_timegetter is initalised before running speedtests
Fix typo
Update credits
queued_commands must be a std::deque. RunCommandQueues needs to push
Commits on Mar 28, 2015
Fix uninitialized variable Player::local_animation_speed
Update minetest.po
Add Lua function get_video_modes() for main menu
Make camera clear error message if there's no error
Fix GetText translation loading
Change error_message from wstring to string
Commits on Mar 27, 2015
Fix MSVC compile error
Document nil player as being allowed for can_dig
Fix typo in OpenGL ES 2 CMake file
Clean up and tweak build system
Commits on Mar 25, 2015
Remove duplicate code since 8ca08a8
Update German translation and minetest.pot
Commits on Mar 24, 2015
lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional
Change filename of screenshots to something more human readable
Update timestamp to include date
Don't send an InventoryAction at each setInventoryModified, we only need one SendInventory per inventory modification
Slow down the "key repeat" touch speed for some Android controls …
Add core.register_schematic() and cache schematics on use
Fix endianness inconsistency with PcgRandom::bytes()
Schematics: Error if unable to open file
Do not enable texture_clean_transparent by default
Commits on Mar 23, 2015
Mgv6: Use heightmap in placeTreesAndJungleGrass()
Fix for sun/moon tonemaps: don't upscale 1px images.
Fix Android build on 32 bit
Fix cmake po detection bug
Fix minetest.get_craft_recipe function
Commits on Mar 22, 2015
Player: Fix a deadlock triggered by previous commit 0e5e497
Protect Player::hud from concurrent modifications
Mgv7: 1 up , 1 down overgeneration for chunk border continuity
Revert "Add a Lua call to do damages / heals" ok @ShadowNinja
Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgePacket returns Buffer instead of SharedBuffer
Fix some loose ends from 3993093
Add support for the PCG32 PRNG algo (and associated script APIs)
Commits on Mar 21, 2015
SendInventory when handleCommand_Interact is a use.
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Sun Apr 19, 2015 01:24
Post
Latest build of minetest
0.4.12-dev, commit 0c792db05c ,
from 19.04.2015
https://yadi.sk/d/YCgKxTcNg5tQg
Spoiler
Commits on Apr 18, 2015
fix infinite spawners
Schematics: Fix core.schematic_create()
Commits on Apr 17, 2015
10s timeout when connecting to server
Fix build since: "Remove referenced schematics from Decorations on clear"
Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety
Schematics: Remove referenced schematics from Decorations on clear
Refactor around translatePassword
Biomes: Remove referenced biomes from Decorations on clear
Fix path detection with --std= parameter
Fix build for < C++11 since last commit
Commits on Apr 16, 2015
Schematics: Refactor NodeResolver and add NodeResolveMethod
Use std::vector instead of std::set for Environment::getObjectsInside
Mgv5: Fix above/below ground spawn when water level is altered
Mgv5/v7: Add check for water for deciding biome node stability
Commits on Apr 14, 2015
Defaultsettings: Add dungeons and jungles flags. Update conf.example
Commits on Apr 13, 2015
Schematics: Reorganize (de)serialization and add Lua serialization API
Conf.example: Update, fix and improve mapgen flags docs
Commits on Apr 12, 2015
Add Spanish comment translation to minetest.desktop
Mgv6: Fix taiga, allow pine tree spawning on snowblocks
Mgv6: Add optional snow biomes
Commits on Apr 11, 2015
Fix a rare crash case un SendPlayerHP
Commits on Apr 9, 2015
Document for api functions that rely on current_modname, that it does
Commits on Apr 8, 2015
Link against shlwapi.lib and unify linker input sources for Windows
Fix freetype detection
Schematics: Prepend mod path to relative schematic filepaths
Commits on Apr 7, 2015
TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable message
Fix missing SQLite3 statement pointer initialization
Cavegen: Remove now unnecessary checks for water, lava, ice
Last edited by
Fess on Sun Apr 19, 2015 21:13, edited 1 time in total.
addi
Member
Posts: 666 Joined: Thu Sep 20, 2012 03:16
GitHub:
adrido
Location: Black-Forest, Germany
by addi » Sun Apr 19, 2015 06:25
Post
May it possible, that there is no sound in your builds?
Or do I missing something?
EDIT:
after comparing your bin with the stable official build the openAl32.dll seemed a bit small.
I replaced it with the one from official Minetest and the sound works.
maybe your openAl32.dll is broken.
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Sun Apr 26, 2015 19:54
Post
Latest build of minetest
0.4.12-dev, commit 27e3a353d8 ,
from 26.04.2015
https://yadi.sk/d/VbEKbvGMgG3Ao
Spoiler
Commits on Apr 26, 2015
Remove craftdef serialisation
Craftdef refactor
Tests: Modularize unit testing
Update chinese translation
Fix fast leaves with texture_clean_transparent enabled.
Fix player pitch and yaw not being set properly
Remove fly mode in simple main menu
Commits on Apr 24, 2015
German translation: shorter setting name
Remove unused variable Client::m_active_blocks
Commits on Apr 23, 2015
DecoSchematic: Fix missing trees in rough terrain
Commits on Apr 22, 2015
Protocol 25: wstring -> string for custom access denial reasons
Re-apply 972d17b
Fix crash on startup (Windows)
Only lowercase project name at compile time
Revert "m_active_object_messages is used like a queue. Use std::queue
m_active_object_messages is used like a queue. Use std::queue instead… …
Commits on Apr 21, 2015
Add minetest.global_exists()
Noise: Add noise unittests
Fix sign-compare compiler warnings in mg_ore.cpp
Fix mod store rating
Ore: Add biomes parameter
Commits on Apr 20, 2015
Fix build on OS X (Thanks neoascetic)
Add 'persistence' alias for Lua noiseparams and validate more vector
Noise: Correct noise objects created with invalid dimensions
Commits on Apr 19, 2015
Porting: Refactor initalizePaths()
Disable connection timeout for singleplayer and server tabs
Biome API: Add biome-specific river water
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Thu May 21, 2015 22:13
Post
I have some issues with latest compiled build, it crashes after trying to create new world with error in basic init.lua, so update will be later.
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Tue May 26, 2015 11:16
Post
Latest build of minetest
0.4.12-dev, commit f16ebbfecf ,
from 26.05.2015
https://yadi.sk/d/3Qn6dwmhgskXv
Spoiler
Commits on May 26, 2015
Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity
Commits on May 24, 2015
Small clientiface ASCII art improvements
Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters
Commits on May 23, 2015
Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -192 for mgv5 deep oceans. Improve code
Commits on May 22, 2015
Fix Windows build, clean up included headers
Deny empty username early in the protocol
Commits on May 21, 2015
Don't ignore nametag attribute change message for newer versions
Commits on May 20, 2015
Fix documentation for texture override face selector behaviour
Commits on May 19, 2015
Replace instances of std::map<std::string, std::string> with StringMap
Add texture overriding
Fix build with libstdc++
Split ObjDef/ObjDefManager out to objdef.cpp
Lower log level for unexpected behaviour
Enforce hiding nametag
Commits on May 18, 2015
Add more swp files to gitignore
Make nametags white again
Fix null dereference when loading schematic from definition without a NodeDefManager
Record MapBlock modification reasons as flags instead of strings
Commits on May 17, 2015
SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons
Add optional buffer param for bulk data array writes in Lua
Noise: Fix interpolation at negative coordinates
Fix current mod name change missed during rebase
Add -Wsign-compare for Clang builds and fix some signed/unsigned compiler warnings
SAPI: Accept either ARGB8 table or ColorString to specify colors
Add core.get_dir_list
Add core.request_insecure_environment()
Add core.mkdir
Add mod security
Added hour:minute format to time command
Commits on May 16, 2015
Fix build since last commit
Finalize init packets and enable protocol v25
Commits on May 15, 2015
Add push_ARGB8 to script/common/c_converter
Generalize core.get/set_nametag_color into core.get/set_nametag_attributes
Noise: Make buffer size parameters unsigned
Commits on May 15, 2015
Schematics: Fix probability values for .mts version 1
Add minetest.register_on_punchplayer
Add get and set functions for the nametag color
ANDROID: Do not limit situations where fast is enabled
Fix libgmp for Android
Don't crash if an item gets dropped into unloaded space
Item entity merging refactor
Commits on May 13, 2015
Fix compiler warning about sign comparison
Commits on May 12, 2015
Build and link gmp correctly on MSVC
Add code to support raillike group names
is_player() is no player-only function
Mapgen v5/6/7: Cleanup node resolver and aliases
Commits on May 11, 2015
Make early protocol auth mechanism generic, and add SRP
Add LibGMP
Replaced libjpeg dependency on apt-get, it should be libjpeg-dev instead of libjpeg8-dev
Commits on May 10, 2015
Change lower limit of display_gamma to 1.0 (linear light)
Schematics: Add per-node force placement option
Commits on May 9, 2015
Fix typo in WieldMesh::setItem()
Commits on May 8, 2015
Ensure that Map::findNodesWithMetadata() reports nodes strictly within the node-granular area
Replace Wieldmesh::setItem assertion that could be triggered by the server with an error
Fix release build warning
Fix compilation for non-client builds, and fix signed comparison warning
Tests: Add schematic unittests
Gracefully handle PacketErrors
Fix missing Y component assignment in check_v3f
Conf.example: Update recommended maximum cloud radius to 26
Commits on May 7, 2015
Remove duplicate lua_getfield() in c_converter.cpp
Schematics: Add indent-with-space option for schematic Lua table serialization
NodeResolver: Remove NodeResolveMethod
Commits on May 6, 2015
Fix connection speed unit names
Fix error messages for type-checking Lua reading functions
Improve Redis error messages
Fix build on Debian broken by b45df9d (missing include, somehow?)
Commits on May 5, 2015
NodeDefManager: Improve const-correctness of interfaces
Add core.find_nodes_with_meta() script API
Tests: Add NodeResolver unittests
Make Git version detection use VERSION_STRING instead of tags
Fix GCC compiler warning
Stop NetworkPacket methods from producing bloated packets
Update Turkish Language
Commits on May 4, 2015
Cache enable_3d_clouds flag
Clouds: Make cloud area radius settable in .conf
Add a check for animation when getting an extruded mesh
Fix pathfinder to produce more useful paths
Tests: Add ObjDef unittests
ObjDefManager: Set replacement object's handle info after calling set()
Commits on May 3, 2015
Better version detection for shallow clones
RotateAlongYAxis: For facedir case, return if param2 >= 4
Commits on May 1, 2015
Add .patch files to gitignore
Fix several MSVC issues numeric.h
Commits on Apr 29, 2015
Fix MSVC compatibility
Tests: Add random unittests
Commits on Apr 27, 2015
Add Russian comment translation to minetest.desktop
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
Revert "Only lowercase project name at compile time"
Noise: Fix PcgRandom::randNormalDist() when range contains negative numbers
Replace PRNG assertions with PrngException
Commits on Apr 26, 2015
Fix minetest.clear_* creating new LOCAL table instead of clearing the existing one
Update .gitignore
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Sat Jun 13, 2015 21:16
Post
Latest build of minetest
0.4.12-dev, commit b6387b4e0f ,
from 14.06.2015
again some commit broke the localization...
to fix this: delete subfolder locale\<your locale name> in main minetest folder
https://yadi.sk/d/OI8buxiGhEhNJ
Spoiler
Commits on Jun 13, 2015
Use utf-8 in formspecs
Add utf-8 conversion utilities and re-add intlGUIEditBox
Add minetest.register_on_player_hpchange
Add return list of individual counts to find_node_in_area
Commits on Jun 12, 2015
dofile error reporting for syntax errors
Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases
Reposition irrlicht timestamp in makefile
Commits on Jun 9, 2015
More reliable serverlist behaviour
Minimal: Edit mapgen aliases. Use blob ore for clay, update other ore
Commits on Jun 6, 2015
Decrease minetest.after globalstep lag
Commits on Jun 3, 2015
Mgv5/mgv7: Trigger biome recalculation at underwater surfaces
Commits on Jun 2, 2015
Fix uninitialized variable error
Nicer time setting logging
Fix wrong replace from previous commit
Commits on Jun 1, 2015
Localize inside whole misc_helpers.lua
Make split method static
Commits on May 31, 2015
Mapblock: nodecount refactor
Commits on May 30, 2015
Only retrieve always_fly_fast setting once
Commits on May 29, 2015
(Android) Only simulate holding down fast key if fast_move is toggled
Make get_biome_list() error message more helpful
Commits on May 28, 2015
Fix typo in variable name
Add some missing getter functions to the lua API
Commits on May 27, 2015
Consistent const string params
Spare some string copies
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Sun Jun 21, 2015 22:26
Post
Latest build of minetest
0.4.12-dev, commit 622918d8a8 ,
from 22.06.2015
localization still broken
https://yadi.sk/d/-RScbgbVhPTKQ
Spoiler
Commits on Jun 21, 2015
Mgv7: Edit noise parameters. Fewer octaves, larger spreads.
Remove textures vertical offset. Fix for area enabling parallax.
Commits on Jun 20, 2015
Android: use loop inside makefile to spare repetition
Small CAO improvements
Mapgen objects: Enable heatmap and humidmap for all biome api mapgens
More correct wrap_rows implementation
Generic CAO cleanups and renames for clarification
Make attached objects visible in 3rd person view
Commits on Jun 19, 2015
Fix wrap_rows at inner byte of multibyte sequence
Commits on Jun 18, 2015
Biome API: Add noise defined biome blend
Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain
Don't print an error for valid listring[] formspec
Commits on Jun 17, 2015
Make wrap_rows not wrap inside utf-8 multibyte sequences
Fail iconv call gracefully
Commits on Jun 16, 2015
Simpler patch for saplings trying to grow on unknown nodes
GUIFormSpecMenu::OnEvent code style update and small refactor …
Update credits tab
Add list-rings
Remove unneccessary space for tab completion
Commits on Jun 15, 2015
Don't highlight entries in credits
Don't crash when saplings try to grow on unknown nodes
Biome API: Enable biome generation to lower world limit
Ignore punches with no damage in the actionstream
Remove reference to deprecated privilege
Automated whitespace error fix for last commit
Commits on Jun 14, 2015
Improved parallax mapping. Generate heightmaps on the fly.
Add UTF and other utility unit tests
Android: bypass broken wide_to_utf8 with wide_to_narrow
mahmutelmas06
Member
Posts: 367 Joined: Mon Mar 02, 2015 13:10
GitHub:
mahmutelmas06
IRC: mahmutelmas06
In-game: masum
by mahmutelmas06 » Sat Jun 27, 2015 13:15
Post
Could you add utf-8 support to your build. I cant see Turkish characters in your builds but stefan's is fine.
Edit: Krock said its minetest's error. Hope it will be fixed asap.
fooljap
Member
Posts: 15 Joined: Fri Jun 05, 2015 05:55
In-game: fooljap
by fooljap » Mon Jun 29, 2015 21:23
Post
japanese translate OK to the point of 0.4.12-dev, commit f16ebbfecf, from 26.05.2015
japanese translate NO from .4.12-dev, commit b6387b4e0f, from 14.06.2015
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Wed Aug 12, 2015 19:32
Post
Latest build of minetest
0.4.12-dev, commit 738fbc66d0 ,
from 12.08.2015
https://yadi.sk/d/q7P7S5wIiRBh7
Now localization was fixed
Spoiler
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Wed Aug 26, 2015 16:44
Post
Latest build of minetest
0.4.13-dev, commit 34b7a147dc ,
from 26.08.2015
https://yadi.sk/d/RXMiZQrbigDgV
Spoiler
Commits on Aug 26, 2015
Change i++ to ++i
Commits on Aug 25, 2015
Add fgettext_ne as keyword to updatepo.sh
Use gettext to "None" of texture pack list
Commits on Aug 24, 2015
Add setting for mods to copy to Android app
Fix comment positioning in minetest.conf.example
Fix Android build of threading sources
Clean up threading
Commits on Aug 21, 2015
Fix wrong android versionName
Commits on Aug 20, 2015
Continue with 0.4.13-dev
Bump version to 0.4.13
tileable flags are needed also without shaders because of filters
Remove use of engine sent texture tiling flags - theyre no longer needed
Commits on Aug 19, 2015
Remove some emails from credits tab
Update credits tab
Fix indianred and indigo of color-string
Add Japanese translation of desktop file
Client: disable mmdb modstore
Android: bypass broken wide_to_utf8 with wide_to_narrow (again)
Fix inventory replace bug
Commits on Aug 18, 2015
SAPI: Disable unlockable time profiling
Commits on Aug 16, 2015
SEnv: Remove static_exists from ActiveObjects in deleted blocks
Remove unused functions.
Commits on Aug 15, 2015
Defaultsettings: Increase client_mapblock_limit to 5000
Rollback: Fail on bad precondition instead of causing assertion error
Fix sneaking (fixes #665 and #3045)
Remove unused function from connection.{cpp,h}
Commits on Aug 14, 2015
Don't do formspec escaping twice for loading description
Commits on Aug 13, 2015
minimap: Add ability to disable from server
game.cpp: Update cached settings
Fix segfault caused by a8e238e
Add count based unload limit for mapblocks
SAPI: Track last executed mod and include in error messages
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Tue Sep 22, 2015 22:27
Post
Latest build of minetest
0.4.13-dev, commit a56aedb4ea ,
from 23.09.2015
https://yadi.sk/d/i70JW0URjG29D
Spoiler
Commits on Sep 22, 2015
Mapnode: Add rotateAlongYAxisFull supporting 24 facedirs
Commits on Sep 21, 2015
Replace "self program" with "this program" in fstk boilerplates
Fix another typo in doc/world_format.txt
lua_api.txt: fix typo
Commits on Sep 19, 2015
Various style cleanups + unused code removal
Little optimization on getAdded/Removed activeobjects per player loop.
Mgv5/6/7: Re-add #include profiler.h as commented-out option
Blob ore: Fix partial blobs
Commits on Sep 18, 2015
Document current node metadata format
Commits on Sep 17, 2015
Send proper block to old clients for swap_node calls
Ore: Add puff ore type
Commits on Sep 16, 2015
Fix object position border checking
Commits on Sep 15, 2015
Disallow placing entities outside safe boundaries
Commits on Sep 14, 2015
Firelike drawtype: Improve code
Minor tweaks handle_settings_buttons
Fix "make install" and add underscore to doc file name
Serialisation: documentation fixes, clarifying renames and whitespace
Rename doc/mapformat.txt and update doc to match SRP changes …
Commits on Sep 13, 2015
Ore: Add ore sheet column height range selection
Run updatepo.sh
Translated using Weblate (Many languages...)
Commits on Sep 10, 2015
networkprotocol.h: remove "u16 command" from doc
Improve locale directory detection
Commits on Sep 8, 2015
Update leveldb git url
Change m_client_event_queue's type to std::queue
Add more information about how get_node_light works.
Commits on Sep 7, 2015
Shaders: use triple-frequency waving for leaves and plants
Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former values
Commits on Sep 6, 2015
Use CUSTOM_LOCALEDIR if specified
Fix occasionally failing travis builds
Fix building on OSX, broken since "Clean up threading"
Commits on Sep 3, 2015
Change my email
Rename minetest-icon.svg to minetest.svg - Fixes #1564
Areastore: fix "attempt to index a number value"
Small fixes of minetest.has_feature
Commits on Sep 2, 2015
Add two missing directories to doxygen
Don't add line number to comment when running updatepo.sh
Commits on Sep 1, 2015
Warn when building without cURL
Enable server build when no builds are enabled
Make example config more readable
Minor tweaks __builtin:falling_node
Hide minimap if it has been disabled by server
gettext.cpp: Fix syntax error when using MSVC
Commits on Aug 31, 2015
Credits tab: fix accidental merger of two contributors
Make ClientInterface::statenames consistent with the state enum again …
Commits on Aug 30, 2015
l_mainmenu.h: remove unused l_get_dirlist function
Ores: change ore chance in clusters to better respect clust_num_ores
Commits on Aug 29, 2015
Dungeongen: Remove floating frames
Commits on Aug 27, 2015
Push error handler afresh each time lua_pcall is used
Use numeric indices and raw table access with LUA_REGISTRYINDEX
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Wed Oct 28, 2015 01:03
Post
Latest build of minetest
0.4.13-dev, commit ca8e56c ,
from 28.10.2015
https://yadi.sk/d/z7XnRrPDk4XhK
In this version i've also replaced the OpenAL32.dll, so no sound bug for some people must be fixed.
Spoiler
AiTechEye
Member
Posts: 1000 Joined: Fri May 29, 2015 21:14
GitHub:
AiTechEye
Location: Sweden
by AiTechEye » Tue Dec 15, 2015 21:17
Post
It crashing when removing a entity when something is attached to it, and not longer exist.
it does not mather if it is detached
But can be removed by punsh it (ob:set_hp(0) ... ob:punsh(...)
Error: :
Access violation (Exception 0xC0000005) at 0x00007FF7F9DA0171
It even crashing when trying to detach a entity that is nil or no longer exist (gives no error)
Fess
Member
Posts: 159 Joined: Wed Feb 27, 2013 05:46
by Fess » Mon May 16, 2016 16:43
Post
Latest build of
minetest 0.4.14-dev, commit decbd39 ,
from 16.05.2016
https://yadi.sk/d/pquJapUrrkg6J
Updated version 0.4.13->0.4.14, this dev version is almost equvalent to stable 0.4.14
Spoiler
Commits on May 16, 2016
Really fix ncurses lookup on Arch Linux
Android: enable parallelism for main target too
Documentation: Remove incorrect and excessive mapgen flags text
Commits on May 15, 2016
Continue with 0.4.14-dev
Bump version to 0.4.14
Commits on May 14, 2016
Android: Re-add button to remove singleplayer world
Fix android build by fixing patch line endings
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