[Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

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Fess
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Re: [Windows] Minetest 64-bit builds with gettext and Freety

by Fess » Mon Nov 03, 2014 00:07

Latest build of minetest 0.4.10-dev, commit 817e3a6c64, from 03.11.2014
https://yadi.sk/d/uPoumemJcTPVt
+ Changelog from GitHub
Last edited by Fess on Fri Dec 05, 2014 18:21, edited 1 time in total.
 

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Re: [Windows] Minetest 64-bit builds with gettext and Freety

by Fess » Sun Nov 09, 2014 00:34

Latest build of minetest 0.4.10-dev, commit 9b551d5cbc, from 09.11.2014
https://yadi.sk/d/gFyGLVPCcakBt
Changelog from GitHub:
    Commits on Nov 9, 2014
  • Implement WieldMeshSceneNode which improves wield mesh rendering

  • Commits on Nov 8, 2014
  • Stop inserting empty lines at end of minetest.conf file each time it is rewritten
  • Fix regressions and minor improvements in refactor_the_game
  • Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs
  • Speed up removing a node (less block mesh updates).
  • Fix dump() indentation with non-tab indents
  • Add last_login field to auth.txt
  • Replace setting unlimited_player_transfer_distance with player_transfer_distance

  • Commits on Nov 3, 2014
  • Address issues related to refactoring the_game
 

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Re: [Windows] Minetest 64-bit builds with gettext and Freety

by Fess » Fri Nov 14, 2014 17:59

Latest build of minetest 0.4.10-dev, commit 8d3a68f343, from 14.11.2014
https://yadi.sk/d/lWYvOiDiciUZx
+ Changelog from GitHub
Last edited by Fess on Fri Dec 05, 2014 18:22, edited 1 time in total.
 

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Re: [Windows] Minetest 64-bit builds with gettext and Freety

by Fess » Sat Nov 15, 2014 15:24

Latest build of minetest 0.4.10-dev, commit f0a8f655c0, from 15.11.2014
https://yadi.sk/d/hFs4Gupbcj9nD
Changelog from GitHub:
    Commits on Nov 15, 2014
  • Fix double free bug when server is shut down
  • Fix NoisePerlin3DEased return value
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sun Nov 23, 2014 19:54

Latest build of minetest 0.4.10-dev, commit 0dcc4b251f, from 23.11.2014
https://yadi.sk/d/fmH8A3KcctQVe
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sun Nov 30, 2014 19:48

Latest build of minetest 0.4.10-dev, commit 39162de15a, from 30.11.2014
https://yadi.sk/d/fo4-zGMOd4Edq
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Fri Dec 05, 2014 17:46

Latest build of minetest 0.4.10-dev, commit 0e78aa296e, from 05.12.2014
https://yadi.sk/d/MNdYUcVjdBK66
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by pheonixfire » Tue Dec 09, 2014 11:59

Hi Fess, I'm using your most recent build, but I keep getting the following error:

Access violation at 000000013F56F858 write?=0 address=25
22:48:00: ERROR[MeshUpdateThread]: ERROR: An unhandled exception occurred: Access violation

I'm not sure if it's related to the build or something else

I hope this helps
pheonixfire
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Wed Dec 10, 2014 21:26

Latest build of minetest 0.4.10-dev, commit dcc48976ce, from 10.12.2014
https://yadi.sk/d/iHPNg5jsdHtML
+ Changelog from GitHub


pheonixfire wrote:Hi Fess, ...

Hi, try out this new build. If the problem persists, please leave following information: which game you use - default minetest_game, or other; list of installed mods (are you using mod 3d torches?), settings in .conf file.
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by pheonixfire » Sat Dec 13, 2014 03:42

Hi Fess, the error has persisted, I'm using the minetest_game,
I've managed to pin down the error to the moretrees mod,
I'm not entirely sure whether problem is in the mod side or build side

I hope this helps
Any help is appreciated

Pheonixfire
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sat Dec 20, 2014 23:37

Latest build of minetest 0.4.10-dev, commit 2b10520999, from 21.12.2014
https://yadi.sk/d/pmamLhtOdWUxx
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Thu Dec 25, 2014 18:37

Congrats all!) There is latest build of minetest stable 0.4.11, commit 3f83ca29d3, from 25.12.2014
https://yadi.sk/d/PjucmFfzdcqBE
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sat Jan 03, 2015 00:50

Latest build of minetest 0.4.11-dev, commit 0db73bd83e, from 03.01.2015
https://yadi.sk/d/7YKIDEipdku6R
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sun Jan 18, 2015 17:50

Latest build of minetest 0.4.11-dev, commit 976d0b2caa, from 18.01.2015
https://yadi.sk/d/WnlsrdVae5MJj updated link with today's latest 3 commits
This build has external sqlite3, please check it stability.
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Thu Jan 29, 2015 16:58

Latest build of minetest 0.4.11-dev, commit 4d15d63134, from 29.01.2015
https://yadi.sk/d/BjoY9BgueKssp
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by superschizo » Fri Jan 30, 2015 15:19

Fess wrote:Latest build of minetest 0.4.11-dev, commit 4d15d63134, from 29.01.2015
https://yadi.sk/d/BjoY9BgueKssp

I couldn't get this to start. The black dos screen pops up along with an error message that says "The application was unable to start correctly (oxc000007b)." I have Windows 7 64 bit, and no config file is in the folder.
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Wed Feb 11, 2015 00:10

Latest build of minetest 0.4.11-dev, commit caf8d2a9d1, from 11.02.2015
https://yadi.sk/d/L6r142xEebHDo
P.S. In this build there is a problem with gettext (localization), seems after this commit.
If you don't see names in the game menu - just delete subfolder that named "your localization name" (two letter) in folder minetest\locale
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Thu Feb 12, 2015 19:28

Latest build of minetest 0.4.11-dev, commit af7f369d28, from 12.02.2015
https://yadi.sk/d/MbEUUiZ3eduxp
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sun Feb 22, 2015 16:42

Latest build of minetest 0.4.12-dev, commit cd4324e5a8, from 22.02.2015
https://yadi.sk/d/JqB39a6SeqAhb
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sun Mar 01, 2015 23:00

Latest build of minetest 0.4.12-dev, commit 1a175c6982, from 01.03.2015
https://yadi.sk/d/1Jv2qQuWexoUi
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sun Mar 08, 2015 16:33

Latest build of minetest 0.4.12-dev, commit 969413b9fa, from 08.03.2015
https://yadi.sk/d/EXyQimXTf7fT7
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sat Mar 21, 2015 19:45

Latest build of minetest 0.4.12-dev, commit 837a2e1e5f, from 21.03.2015
https://yadi.sk/d/qEu5y7xufRJVt
+ Changelog from GitHub
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Marshall_maz » Sun Mar 22, 2015 08:01

Fess wrote:Latest build of minetest 0.4.12-dev, commit 837a2e1e5f, from 21.03.2015
https://yadi.sk/d/qEu5y7xufRJVt
+ Changelog from GitHub


I have no audio with this build. No sounds are working
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by mahmutelmas06 » Tue Mar 24, 2015 11:22

Marshall_maz wrote:
Fess wrote:Latest build of minetest 0.4.12-dev, commit 837a2e1e5f, from 21.03.2015
https://yadi.sk/d/qEu5y7xufRJVt
+ Changelog from GitHub


I have no audio with this build. No sounds are working

I dont have audio either + i had msvcr100.dlll error
My Mods:

Beverage
 

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Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Mon Apr 06, 2015 23:07

Marshall_maz wrote:I have no audio with this build. No sounds are working

Please try to install/reinstall OpenAL
mahmutelmas06 wrote:I dont have audio either + i had msvcr100.dlll error

Also install Microsoft Visual C++ 2010 SP1 Redistributable Package (x64), if it doesn't helps, install Microsoft Visual C++ 2010 SP1 Redistributable Package (x86)
 

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