[macOS] Neoascetic's nightly builds and others
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds
Just tried installing with brew: everything worked right away, even the online mod repository, which was broken last time I tried (OSX 10.9.4)
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds
Tried the build script, worked fine, except:
Error on load for "Minetest" setting (voxelgarden, carbone work fine).
Probably a temporary version problem, I guess 0.5-DIRTY wasn't referring to adult content...
k
Error on load for "Minetest" setting (voxelgarden, carbone work fine).
Probably a temporary version problem, I guess 0.5-DIRTY wasn't referring to adult content...
Code: Select all
17:02:20: ERROR[main]: ========== ERROR FROM LUA ===========
17:02:20: ERROR[main]: Failed to load and run script from
17:02:20: ERROR[main]: ///Applications/minetest.app/Contents/Resources/bin/./games/minetest_game/mods/default/init.lua:
17:02:20: ERROR[main]: ...sources/bin/./games/minetest_game/mods/default/nodes.lua:1544: attempt to call a nil value
17:02:20: ERROR[main]: stack traceback:
17:02:20: ERROR[main]: ...sources/bin/./games/minetest_game/mods/default/nodes.lua:1544: in main chunk
17:02:20: ERROR[main]: [C]: in function 'dofile'
17:02:20: ERROR[main]: ...esources/bin/./games/minetest_game/mods/default/init.lua:37: in main chun
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds
...not using the "stable" parameter on "make_mac.sh" produced a compile where everything worked though.
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
We have neoascetic's nightly builds now, so my build script is mostly depracated.OmniStudent wrote:...not using the "stable" parameter on "make_mac.sh" produced a compile where everything worked though.
Maybe the problem with the stable parameter is that stable MT versions are in separate git branches now?
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds
Oh right, that makes sense.
I'm still using the script as a "warmup" for doing my own compiles of slightly modified MTs, but I can normally figure small bugs like this out by myself, given time.
Just figured I'd report do that others at my level know they're not alone when they run into a problem.
Have you started some other fun project, btw?
I'm still using the script as a "warmup" for doing my own compiles of slightly modified MTs, but I can normally figure small bugs like this out by myself, given time.
Just figured I'd report do that others at my level know they're not alone when they run into a problem.
Have you started some other fun project, btw?
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
What could be more fun than Minetest? :-)OmniStudent wrote: Have you started some other fun project, btw?
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds
Perhaps some kind of Minetest-charged Minetest with extra Minetest.Morn76 wrote: What could be more fun than Minetest? :-)
I was of course assuming it'd be a Minetest-related project :)
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
Even better would be Minetest…inside Minetest! Inside another Minetest. So you can enjoy your Minetest in Minetest too. :-)OmniStudent wrote:Perhaps some kind of Minetest-charged Minetest with extra Minetest.Morn76 wrote: What could be more fun than Minetest? :-)
I was of course assuming it'd be a Minetest-related project :)
https://www.youtube.com/watch?v=gAAIQpUgwjM
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
Sounds cool. Have your Minetest and play it too, eh?
I test mines.
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
This has some serious rendering issues when it comes to Glass Doors (from Home Decor) and you cant get through em.
I test mines.
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
A screenshot of those rendering issues would be helpful.SAMIAMNOT wrote:This has some serious rendering issues when it comes to Glass Doors (from Home Decor) and you cant get through em.
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
They are fixed in the latest build.
BTW, your June 2/3 Build was HORRENDOUSLY unstable. I could not close it out at all. I'm currently using the one before.
That being said, thanks for putting in the effort for the Mac OS X port. You guys did very well with it overall.
BTW, your June 2/3 Build was HORRENDOUSLY unstable. I could not close it out at all. I'm currently using the one before.
That being said, thanks for putting in the effort for the Mac OS X port. You guys did very well with it overall.
I test mines.
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
That's a general problem with nightly builds; they aren't tested at all, so occasionally they are broken. But at least it's fairly easy to try a different build if the first one doesn't work. :-)SAMIAMNOT wrote:They are fixed in the latest build.
BTW, your June 2/3 Build was HORRENDOUSLY unstable. I could not close it out at all. I'm currently using the one before.
That being said, thanks for putting in the effort for the Mac OS X port. You guys did very well with it overall.
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
Are they still released nightly? I think it was the fifth when I tried it and I didn't see a newer version.
I test mines.
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
night-2015-06-04 is the oldest version still on GitHub, I think neoascetic has set it up so older nightlies are deleted. But yes, they are released nightly, except when the MT GitHub repo hasn't changed since the last build.SAMIAMNOT wrote:Are they still released nightly? I think it was the fifth when I tried it and I didn't see a newer version.
Re: Morn76's Minetest OS X Mavericks builds
I never drop below 200 fps. and I don't have that great a computer! this is the best port yet I'd say.OmniStudent wrote:The latest realease wouldn't work until I did
but then everything worked fine! Played with shaders, filtering, waving trees, everything and still FPS never went below 20.Code: Select all
brew install hiredis
in fact I had to turn up my graphics settings because I was running faster that the servers I was on :D
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
Can you please add 3rd Party mod support? There is no "mod" folder to copy mods to.
I test mines.
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds
You may copy whatever you want to "~/Library/Application Support/minetest/" directory.SAMIAMNOT wrote:Can you please add 3rd Party mod support? There is no "mod" folder to copy mods to.
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
That folder does not exist. Am I using the wrong build?
I test mines.
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
No. You just have to hit the right key combination.SAMIAMNOT wrote:That folder does not exist. Am I using the wrong build?
Go back to the "~/Library/Application Support/minetest/" directory and hit the keys Shift-Command-N.
Then release and carefully type in the word mods and press return.
The mods folder should appear and you should be able to drop mods into it.
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
RTFM. This is all covered by the first post of this thread.SAMIAMNOT wrote:That folder does not exist. Am I using the wrong build?
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
Hi,
i just download the latest version and when leaving a map, the application freeze.
(0.4.13-dev-c4e063c-dirty)
iMac 27" Core-i7 3,5Go - 8Go - GTX 775M 2Go - Yosemite 10.10.5
It's an excellent work, i could leave Windows now :-)
Pixalou
i just download the latest version and when leaving a map, the application freeze.
(0.4.13-dev-c4e063c-dirty)
iMac 27" Core-i7 3,5Go - 8Go - GTX 775M 2Go - Yosemite 10.10.5
It's an excellent work, i could leave Windows now :-)
Pixalou
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
Maybe download another daily build, Pixalou, or try the 0.4.13 stable version (linked from the first post).
Re: [OS X] Neoascetic's nightly builds and Morn76's builds
i will try it asap.
Thanx Morn76
Thanx Morn76
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