[macOS] Neoascetic's nightly builds and others

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OmniStudent
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by OmniStudent » Post

Just tried installing with brew: everything worked right away, even the online mod repository, which was broken last time I tried (OSX 10.9.4)

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OmniStudent
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by OmniStudent » Post

Tried the build script, worked fine, except:

Error on load for "Minetest" setting (voxelgarden, carbone work fine).
Probably a temporary version problem, I guess 0.5-DIRTY wasn't referring to adult content...

Code: Select all

17:02:20: ERROR[main]: ========== ERROR FROM LUA ===========
17:02:20: ERROR[main]: Failed to load and run script from 
17:02:20: ERROR[main]: ///Applications/minetest.app/Contents/Resources/bin/./games/minetest_game/mods/default/init.lua:
17:02:20: ERROR[main]: ...sources/bin/./games/minetest_game/mods/default/nodes.lua:1544: attempt to call a nil value
17:02:20: ERROR[main]: stack traceback:
17:02:20: ERROR[main]: 	...sources/bin/./games/minetest_game/mods/default/nodes.lua:1544: in main chunk
17:02:20: ERROR[main]: 	[C]: in function 'dofile'
17:02:20: ERROR[main]: 	...esources/bin/./games/minetest_game/mods/default/init.lua:37: in main chun
k

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OmniStudent
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by OmniStudent » Post

...not using the "stable" parameter on "make_mac.sh" produced a compile where everything worked though.

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Morn76
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Morn76 » Post

OmniStudent wrote:...not using the "stable" parameter on "make_mac.sh" produced a compile where everything worked though.
We have neoascetic's nightly builds now, so my build script is mostly depracated.

Maybe the problem with the stable parameter is that stable MT versions are in separate git branches now?

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OmniStudent
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by OmniStudent » Post

Oh right, that makes sense.
I'm still using the script as a "warmup" for doing my own compiles of slightly modified MTs, but I can normally figure small bugs like this out by myself, given time.
Just figured I'd report do that others at my level know they're not alone when they run into a problem.

Have you started some other fun project, btw?

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Morn76
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Morn76 » Post

OmniStudent wrote: Have you started some other fun project, btw?
What could be more fun than Minetest? :-)

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by OmniStudent » Post

Morn76 wrote: What could be more fun than Minetest? :-)
Perhaps some kind of Minetest-charged Minetest with extra Minetest.
I was of course assuming it'd be a Minetest-related project :)

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Morn76
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Morn76 » Post

OmniStudent wrote:
Morn76 wrote: What could be more fun than Minetest? :-)
Perhaps some kind of Minetest-charged Minetest with extra Minetest.
I was of course assuming it'd be a Minetest-related project :)
Even better would be Minetest…inside Minetest! Inside another Minetest. So you can enjoy your Minetest in Minetest too. :-)

https://www.youtube.com/watch?v=gAAIQpUgwjM

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by SAMIAMNOT » Post

Sounds cool. Have your Minetest and play it too, eh?
I test mines.

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by SAMIAMNOT » Post

This has some serious rendering issues when it comes to Glass Doors (from Home Decor) and you cant get through em.
I test mines.

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Morn76
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Morn76 » Post

SAMIAMNOT wrote:This has some serious rendering issues when it comes to Glass Doors (from Home Decor) and you cant get through em.
A screenshot of those rendering issues would be helpful.

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by SAMIAMNOT » Post

They are fixed in the latest build.
BTW, your June 2/3 Build was HORRENDOUSLY unstable. I could not close it out at all. I'm currently using the one before.
That being said, thanks for putting in the effort for the Mac OS X port. You guys did very well with it overall.
I test mines.

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Morn76
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Morn76 » Post

SAMIAMNOT wrote:They are fixed in the latest build.
BTW, your June 2/3 Build was HORRENDOUSLY unstable. I could not close it out at all. I'm currently using the one before.
That being said, thanks for putting in the effort for the Mac OS X port. You guys did very well with it overall.
That's a general problem with nightly builds; they aren't tested at all, so occasionally they are broken. But at least it's fairly easy to try a different build if the first one doesn't work. :-)

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by SAMIAMNOT » Post

Are they still released nightly? I think it was the fifth when I tried it and I didn't see a newer version.
I test mines.

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Morn76
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Morn76 » Post

SAMIAMNOT wrote:Are they still released nightly? I think it was the fifth when I tried it and I didn't see a newer version.
night-2015-06-04 is the oldest version still on GitHub, I think neoascetic has set it up so older nightlies are deleted. But yes, they are released nightly, except when the MT GitHub repo hasn't changed since the last build.

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Re: Morn76's Minetest OS X Mavericks builds

by UC101 » Post

OmniStudent wrote:The latest realease wouldn't work until I did

Code: Select all

brew install hiredis
but then everything worked fine! Played with shaders, filtering, waving trees, everything and still FPS never went below 20.
I never drop below 200 fps. and I don't have that great a computer! this is the best port yet I'd say.
in fact I had to turn up my graphics settings because I was running faster that the servers I was on :D

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by SAMIAMNOT » Post

Can you please add 3rd Party mod support? There is no "mod" folder to copy mods to.
I test mines.

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by neoascetic » Post

SAMIAMNOT wrote:Can you please add 3rd Party mod support? There is no "mod" folder to copy mods to.
You may copy whatever you want to "~/Library/Application Support/minetest/" directory.

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by SAMIAMNOT » Post

That folder does not exist. Am I using the wrong build?
I test mines.

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Zen » Post

SAMIAMNOT wrote:That folder does not exist. Am I using the wrong build?
No. You just have to hit the right key combination.
Go back to the "~/Library/Application Support/minetest/" directory and hit the keys Shift-Command-N.
Then release and carefully type in the word mods and press return.
The mods folder should appear and you should be able to drop mods into it.

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Morn76 » Post

SAMIAMNOT wrote:That folder does not exist. Am I using the wrong build?
RTFM. This is all covered by the first post of this thread.

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by SAMIAMNOT » Post

Okay, thanks for the help.
I test mines.

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Pixalou » Post

Hi,

i just download the latest version and when leaving a map, the application freeze.
(0.4.13-dev-c4e063c-dirty)
iMac 27" Core-i7 3,5Go - 8Go - GTX 775M 2Go - Yosemite 10.10.5

It's an excellent work, i could leave Windows now :-)


Pixalou

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Morn76
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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Morn76 » Post

Maybe download another daily build, Pixalou, or try the 0.4.13 stable version (linked from the first post).

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Re: [OS X] Neoascetic's nightly builds and Morn76's builds

by Pixalou » Post

i will try it asap.

Thanx Morn76

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