[Windows] Krock's 32-bit MSVC builds

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Krock
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.11-dev_MSVC, 150211
Download (Dropbox, *.7z)
+ Spoiler
0.4.11-dev_MSVC, 150214
Download (Dropbox, *.7z)
Now using zlib 1.2.8 - Please report bugs.
zlib1.dll and zlibwapi.dll are no longer used.
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.11-dev_MSVC, 150218
Download (Dropbox, *.7z)
The version number is still 0.4.11 but the release freeze branch with less commits already updated to 0.4.12. So, this is a 0.4.12+ release.
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Re: [Windows] Krock's 32-bit MSVC builds

by cHyper » Post

Krock wrote:0.4.11-dev_MSVC, 150218
Download (Dropbox, *.7z)
The version number is still 0.4.11 but the release freeze branch with less commits already updated to 0.4.12. So, this is a 0.4.12+ release.
+ Spoiler
zlib1.dll is missing...

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

cHyper wrote:zlib1.dll is missing...
Whoops! Seems like I have to use zlibwapi.dll again.
Here's a new build:

0.4.12-dev_MSVC, 150223
Download (Dropbox, *.7z)
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150301
Download (Dropbox, *.7z)
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150307
Download (Dropbox, *.7z)
Updated from cURL 7.34 to 7.41
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150315
Download (Dropbox, *.7z)
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Re: [Windows] Krock's 32-bit MSVC builds

by Napiophelios » Post

seems to ignore subgames' minetest.conf settings

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150319

Download (Dropbox, *.7z)
Notice, this build contains the following pull request: #2493
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150327

Download (Dropbox, *.7z)
Notice, this build contains some parts of newer commits to fix the compilation bugs
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Re: [Windows] Krock's 32-bit MSVC builds

by Napiophelios » Post

I have been testing this latest build and it doesnt seem to remember what texture packs I have chosen
I have to reselect my texture pack every time I start the game...and its not writing it to the config file.

Also when you exit to the menu it just quits as if you selected exit to OS

[edit1: weird these things only happen when I play the minetest_game I updated last night
with all my other games it works properly, I dont get it ]

[edit2: I was wrong its happening with all of them]

And why I cant double click my mouse to exit the main menu anymore?
that sucks.


I dont know when it was added, but the f5 display letting players know what direction
they are facing is pretty cool.

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

Napiophelios wrote:Also when you exit to the menu it just quits as if you selected exit to OS
Here, it causes a crash, thus it can't save the settings.
Napiophelios wrote:And why I cant double click my mouse to exit the main menu anymore?
that sucks.
This has already been changed 17 days ago.
Napiophelios wrote:I dont know when it was added, but the f5 display letting players know what direction
they are facing is pretty cool.
Nothing new but I like it too :)
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150402

Download (Dropbox, *.7z)
The file VERSION.txt contains now also the most recent commit.
+ Spoiler
EDIT:
New version to fix the screenshot bug: minetest_150406_exe_dev_fix_screenshot.7z
Last edited by Krock on Mon Apr 06, 2015 17:54, edited 1 time in total.
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Re: [Windows] Krock's 32-bit MSVC builds

by Napiophelios » Post

using 0.4.12-dev_MSVC, 150402:
Taking a screenshot crashes the game

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150413

Download (Dropbox, *.7z)
New: Snow biome and pine trees
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150420

Download (Dropbox, *.7z)
Edited mg_decoration.cpp to fix compiling errors
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Re: [Windows] Krock's 32-bit MSVC builds

by Napiophelios » Post

Krock wrote:0.4.12-dev_MSVC, 150420
It doesnt start.

Code: Select all

-------------
  Separator
-------------

2015-04-21 10:29:50: ERROR[main]: Subgame specified in default_game [minetest] is invalid.
Irrlicht log: Irrlicht Engine version 1.8.1
Irrlicht log: Microsoft Windows XP Professional Service Pack 3 (Build 2600)
Irrlicht log: Using renderer: OpenGL 1.4.0
Irrlicht log: Intel 945GM: Intel
Irrlicht log: OpenGL driver version is 1.2 or better.
Irrlicht log: GLSL not available.
Irrlicht log: Resizing window (1024 600)
2015-04-21 10:29:50: ERROR[AsyncWorkerThread_0]: ========== ERROR FROM LUA ===========
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_0]: Failed to load and run script from
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_0]: D:\MineTest\bin\minetest.exe\..\builtin\init.lua:
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_0]: ========== ERROR FROM LUA ===========
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_0]: ========== ERROR FROM LUA ===========cannot open D:\MineTest\bin\minetest.exe\..\builtin\init.lua: No such file or directoryFailed to load and run script from
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_0]: ========== ERROR FROM LUA ===========Failed to load and run script from D:\MineTest\bin\minetest.exe\..\builtin\init.lua
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_3]: :
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_1]: ========== ERROR FROM LUA ================== END OF ERROR FROM LUA ========
2015-04-21 10:29:51: ERROR[main]: D:\MineTest\bin\minetest.exe\..\builtin\init.luaFailed to load and run script from
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_2]: :
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_3]: Failed to load and run script from AsyncWorkderThread execution of async base environment failed!cannot open D:\MineTest\bin\minetest.exe\..\builtin\init.lua: No such file or directory
2015-04-21 10:29:51: ERROR[main]: D:\MineTest\bin\minetest.exe\..\builtin\init.lua
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_1]: :D:\MineTest\bin\minetest.exe\..\builtin\init.lua
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_2]: cannot open D:\MineTest\bin\minetest.exe\..\builtin\init.lua: No such file or directory:
2015-04-21 10:29:51: ERROR[main]: ======= END OF ERROR FROM LUA ========
2015-04-21 10:29:51: ERROR[main]: cannot open D:\MineTest\bin\minetest.exe\..\builtin\init.lua: No such file or directory
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_2]: ======= END OF ERROR FROM LUA ========AsyncWorkderThread execution of async base environment failed!
2015-04-21 10:29:51: ERROR[AsyncWorkerThread_1]: cannot open D:\MineTest\bin\minetest.exe\..\builtin\init.lua: No such file or directory

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

Napiophelios wrote:<snip>
Thanks for the bugreport. New pull request here.

Patched minetest.exe
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150429

Download (Dropbox, *.7z)
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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150507

Download (Dropbox, *.7z)
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Re: [Windows] Krock's 32-bit MSVC builds

by Napiophelios » Post

Krock wrote:0.4.12-dev_MSVC, 150507
Weild Images are pretty messed up,
doesnt matter what you have in hand
it looks you are holding a like a thin black line

Image
Attachments
screenshot_20150507_202901.png
(14.71 KiB) Not downloaded yet

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Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

Napiophelios wrote:<snip>
There is a new commit, it fixed this problem:
https://www.dropbox.com/s/lti4me2bexa7k ... elditem.7z
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Re: [Windows] Krock's 32-bit MSVC builds

by Napiophelios » Post

I get a boat load of weird error messages,
but everything seems to look/work fine.
Weild items actually look great; like they did in Minetest 0.4.11
Thanks for the fix. :)

Code: Select all

2015-05-10 08:58:24: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (320,28,72)
2015-05-10 08:58:25: ERROR[main]: GUIChatConsole: Unable to load mono font WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:25: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:25: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:26: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (321,28,72)
2015-05-10 08:58:26: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:26: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:26: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:33: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (319,28,72)
2015-05-10 08:58:34: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:34: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:34: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:35: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (318,28,72)
2015-05-10 08:58:36: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:36: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:36: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (318,28,71)
2015-05-10 08:58:36: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:36: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:36: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:37: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:37: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (317,28,72)
2015-05-10 08:58:37: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:37: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:38: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:38: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (319,28,71)
2015-05-10 08:58:39: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:39: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:39: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (320,28,71)
2015-05-10 08:58:40: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:40: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:40: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:40: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (320,28,70)
2015-05-10 08:58:41: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:41: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:41: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:41: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (321,28,71)
2015-05-10 08:58:41: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:41: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:42: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (321,28,70)
2015-05-10 08:58:42: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:42: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:42: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:42: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:43: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (322,28,71)
2015-05-10 08:58:43: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:43: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:43: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:45: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:46: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:47: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:48: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:58:59: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (325,27,61)
2015-05-10 08:59:02: ACTION[ServerThread]: singleplayer digs default:dirt_with_grass at (325,27,60)
2015-05-10 08:59:07: ACTION[ServerThread]: singleplayer digs default:stone at (321,27,70)
2015-05-10 08:59:08: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:08: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:08: ACTION[ServerThread]: singleplayer digs default:stone at (321,27,71)
2015-05-10 08:59:08: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:08: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:08: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:09: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:10: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:10: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:10: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:10: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:10: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:10: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:10: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:10: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:11: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:11: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:11: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:11: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:11: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:11: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:11: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:17: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:20: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:25: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:28: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:32: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:33: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:41: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6
2015-05-10 08:59:43: ERROR[main]: WieldMeshSceneNode::setItem: Invalid material count 6, truncating to 6

User avatar
Krock
Developer
Posts: 4501
Joined: Thu Oct 03, 2013 07:48
GitHub: SmallJoker
Location: Switzerland
Contact:

Re: [Windows] Krock's 32-bit MSVC builds

by Krock » Post

0.4.12-dev_MSVC, 150620

Download (Dropbox, *.7z)
+ Spoiler
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

User avatar
Napiophelios
Member
Posts: 1008
Joined: Mon Jul 07, 2014 01:14
GitHub: Napiophelios
IRC: Nappi
In-game: Nappi

Re: [Windows] Krock's 32-bit MSVC builds

by Napiophelios » Post

Krock wrote:0.4.12-dev_MSVC, 150620
I tried it twice; 1st time with my default minetest config file present and the 2nd time without any config file present...still no dice.

I think I am gonna have to get a new OS.

Code: Select all

-------------
  Separator  
-------------

Irrlicht log: Irrlicht Engine version 1.8.1
Irrlicht log: Microsoft Windows XP Professional Service Pack 3 (Build 2600)
Irrlicht log: Switch to fullscreen: The graphics mode is not supported.
Irrlicht log: Using renderer: OpenGL 1.4.0
Irrlicht log: Intel 945GM: Intel
Irrlicht log: OpenGL driver version is 1.2 or better.
Irrlicht log: GLSL not available.
Irrlicht log: Resizing window (1024 600)
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_1]: ========== ERROR FROM LUA ===========
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_1]: ========== ERROR FROM LUA ===========Failed to load and run script from 
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_1]: D:\Project-Folder\MineTest\bin\..\builtin\init.lua:
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_1]: Failed to load and run script from 
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_1]: Error reading file to load.
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_1]: D:\Project-Folder\MineTest\bin\..\builtin\init.lua
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_1]: :======= END OF ERROR FROM LUA ========
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_0]: AsyncWorkderThread execution of async base environment failed!
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_0]: Error reading file to load.
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_0]: ======= END OF ERROR FROM LUA ========
2015-05-20 18:34:18: ERROR[AsyncWorkerThread_0]: AsyncWorkderThread execution of async base environment failed!


-------------
  Separator  
-------------

Irrlicht log: Irrlicht Engine version 1.8.1
Irrlicht log: Microsoft Windows XP Professional Service Pack 3 (Build 2600)
Irrlicht log: Using renderer: OpenGL 1.4.0
Irrlicht log: Intel 945GM: Intel
Irrlicht log: OpenGL driver version is 1.2 or better.
Irrlicht log: GLSL not available.
Irrlicht log: Resizing window (800 583)
2015-05-20 18:35:20: ERROR[main]: ========== ERROR FROM LUA ===========
2015-05-20 18:35:20: ERROR[main]: Failed to load and run script from 
2015-05-20 18:35:20: ERROR[main]: D:\Project-Folder\MineTest\bin\..\builtin\init.lua:
2015-05-20 18:35:20: ERROR[main]: Error reading file to load.
2015-05-20 18:35:20: ERROR[main]: ======= END OF ERROR FROM LUA ========
2015-05-20 18:35:20: ERROR[main]: No future without mainmenu

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