The Blender Exchange Service

User avatar
philipbenr
Member
Posts: 1897
Joined: Fri Jun 14, 2013 01:56
GitHub: philipbenr
IRC: philipbenr
In-game: robinspi
Location: United States

Re: The Blender Exchange Service

by philipbenr » Post

Yay! I will be using this to create a giant crystal node for Lux_Solis.

Do the models still use UV-texturing(I think that is what it is called...)? Or is there something else that is happening?

Amaz
Member
Posts: 354
Joined: Wed May 08, 2013 08:26
GitHub: Amaz1
IRC: Amaz
In-game: Amaz

Re: The Blender Exchange Service

by Amaz » Post

philipbenr wrote:Do the models still use UV-texturing(I think that is what it is called...)? Or is there something else that is happening?
AFAIK, yep.

User avatar
Nathan.S
Member
Posts: 1147
Joined: Wed Sep 24, 2014 17:47
GitHub: NathanSalapat
IRC: NathanS21
In-game: NathanS21
Location: Bigsby Texas
Contact:

Re: The Blender Exchange Service

by Nathan.S » Post

Evergreen wrote:Afaik, meshnodes are now a in minetest! So put all your blendering to good use. https://github.com/minetest/minetest/co ... a934f0121d

YAAAAAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Can you tell I'm excited? Going to have to figure this out for my mod.
I record Minetest videos, Mod reviews, Modding tutorials, and Lets plays.
Check out my website, and brand new Minetest Modding Course

Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests