Minetest tiles color filters.

Post Reply
drkwv
Member
Posts: 102
Joined: Thu Jun 28, 2012 13:48
GitHub: aa6

Minetest tiles color filters.

by drkwv » Post

I asked this question in "modding questions", with no luck. So maybe separate thread will help. My question is:
What filters are applied to tile textures to get the lighting effect and how to make at least one side of the wall to have exact same color as tile.png has. Because as for now, original tile color has only top tile (see attachments) and I'd like to see walls of that color, not the top tile.
Attachments
minetest_hardcorebrix_node_white_fired_brick_dry.png
minetest_hardcorebrix_node_white_fired_brick_dry.png (208 Bytes) Viewed 162 times
wallcolor.png
wallcolor.png (571.41 KiB) Viewed 161 times

User avatar
Krock
Developer
Posts: 4650
Joined: Thu Oct 03, 2013 07:48
GitHub: SmallJoker
Location: Switzerland
Contact:

Re: Minetest tiles color filters.

by Krock » Post

Please use 0.4.10-dev instead of the old 0.4.9-dev.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>

drkwv
Member
Posts: 102
Joined: Thu Jun 28, 2012 13:48
GitHub: aa6

Re: Minetest tiles color filters.

by drkwv » Post

Nightly build have the same problem.
Attachments
410devcolors.png
410devcolors.png (551.8 KiB) Viewed 161 times

Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 3 guests