Highlighting nodes

User avatar
neko259
Member
 
Posts: 801
Joined: Sun Jun 19, 2011 06:51

Highlighting nodes

by neko259 » Sun Mar 15, 2015 09:30

I'm currently working on a mod with flying structures (based on technic's frames mod but without frames and limiting the structure to connect by frames only). Any nodes can be connected to each other by metadata, and I need to see by punching them with a tool what nodes are connected to which ones. I need some way to highlight a set of nodes. How can this be done?
 

User avatar
neko259
Member
 
Posts: 801
Joined: Sun Jun 19, 2011 06:51

Re: Highlighting nodes

by neko259 » Sun Mar 15, 2015 10:30

My only thought for now it making some entities in the air pointing to the nodes that auto-destroy after few seconds. But maybe there is a more efficient way?
 

User avatar
Don
Member
 
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: Highlighting nodes

by Don » Mon Mar 16, 2015 05:08

Could you add light_source to the nodes temporarily?
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here
 


Return to Modding Discussion



Who is online

Users browsing this forum: No registered users and 3 guests