Post your mod texture requests here

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neko259
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Post your mod texture requests here

by neko259 » Sun Apr 08, 2012 18:22

Mod developers that need textures can place their requests here. Describe what texture you need, what size, drawtype and other characteristics (realistic, cartoon, etc).

Request template:
Code: Select all
[b]Name:[/b]
[b]Size[/b]:
[b]Drawtype:[/b]
[b]Description:[/b]
s3tuPDfUv2IyvXHzPmE31MQvnWULv1zj
 

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neko259
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by neko259 » Sun Apr 08, 2012 18:23

I'll start :)

Name: Vine
Size: Any, 64x64 is best.
Drawtype: Plantlike.
Description: Better vine for my nature mod pack.
Already got them. Thanks kddekadenz.
Last edited by neko259 on Mon Apr 09, 2012 19:03, edited 1 time in total.
s3tuPDfUv2IyvXHzPmE31MQvnWULv1zj
 

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Death Dealer
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by Death Dealer » Sun Apr 08, 2012 19:35

Great idea with this thread:D

Name: Mars
Size: Any, 64x64 is best.
Drawtype: not sure.
Description: Its Mars come on^^
Keep calm and code python^_^
 

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by celeron55 » Mon Apr 09, 2012 07:24

Name: Item image for default:fence_wood
Size: 16x16
Drawtype: The inventory_image property of an item
Description: The default textures need a better image for the fence items. It should fit the style of the current vanilla textures.
License: CC BY-SA 3.0 or compatible

Can be something that already exists, but it is hard to search for something like this.
 

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Calinou
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by Calinou » Mon Apr 09, 2012 13:59

http://ompldr.org/vZGJhcg/default_fence.png
Here you go. Just used GIMP masking to replace the fence texture, but it's better than nothing.
License: CC BY-SA 3.0.
 

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kddekadenz
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by kddekadenz » Thu Apr 12, 2012 14:51

Death Dealer wrote:Great idea with this thread:D

Name: Mars
Size: Any, 64x64 is best.
Drawtype: not sure.
Description: Its Mars come on^^


A mars-terrain texture?
A mars-planet?
 

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neko259
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by neko259 » Wed Apr 18, 2012 17:00

Name:Flowers (all from flowers mod) and flowers in pots.
Size: Any.
Drawtype: Plantlike.
Description: I don't like the old flower textures that come from ironzorg times :)
s3tuPDfUv2IyvXHzPmE31MQvnWULv1zj
 

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VanessaE
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by VanessaE » Wed Apr 18, 2012 18:47

neko259 wrote:Name:Flowers (all from flowers mod) and flowers in pots.
Size: Any.
Drawtype: Plantlike.
Description: I don't like the old flower textures that come from ironzorg times :)


Check out the 16 and 64 px variants of my realistic texture packs, they may contain what you need. They probably need tweaked a little to render right with the plantlike draw type, but they might work. :-)
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
 

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neko259
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by neko259 » Wed Apr 18, 2012 18:56

VanessaE wrote:
neko259 wrote:Name:Flowers (all from flowers mod) and flowers in pots.
Size: Any.
Drawtype: Plantlike.
Description: I don't like the old flower textures that come from ironzorg times :)


Check out the 16 and 64 px variants of my realistic texture packs, they may contain what you need. They probably need tweaked a little to render right with the plantlike draw type, but they might work. :-)

They are too blended. I want bright ones, sorry.
s3tuPDfUv2IyvXHzPmE31MQvnWULv1zj
 

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neko259
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by neko259 » Wed Apr 18, 2012 19:27

I mean 16x16 ones. I think they were converted from 512x textures and that's why that look so awful.
s3tuPDfUv2IyvXHzPmE31MQvnWULv1zj
 

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VanessaE
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by VanessaE » Wed Apr 18, 2012 20:45

awful? :-(

To be fair, they were down-converted from the 512px ones, but most were hand-tweaked so that they'd look decent, or so I had hoped.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
 

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neko259
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by neko259 » Thu Apr 19, 2012 04:39

VanessaE wrote:awful? :-(

To be fair, they were down-converted from the 512px ones, but most were hand-tweaked so that they'd look decent, or so I had hoped.

I mean they are very diffused because they were converted, not painted in pixelgraphics.
s3tuPDfUv2IyvXHzPmE31MQvnWULv1zj
 

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by sfan5 » Thu Apr 19, 2012 15:44

Topic sticked
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)
 

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by mauvebic » Thu Apr 19, 2012 16:12

Name: Spotlight
Size: 16x16 preferably. or 32x32
Drawtype: ?
Description: this spot light operates at 180 and 45 degrees in every direction (up and diagonally), so either: a texture that looks like glass on the top and glass on the upper third of all sides.... ooor.... a glass texture for the top which i can reapply to different sides of the cube - since my mod uses diferent nodes for every state that would work just as well :-) for a hint of what style im looking for checkout madblocks thread in /release

something like this:
Image
Last edited by mauvebic on Fri Apr 20, 2012 09:27, edited 1 time in total.
 

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kddekadenz
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by kddekadenz » Mon Apr 23, 2012 14:15

@mauvebic: Here you go:

Light-Emitter-Texture:
Image

Side-Texture:
Image

If you want to have something changed, don't hesitate to ask me.
 

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Stef
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by Stef » Mon Apr 23, 2012 17:51

can someone import this texturepack from minecraft to minetest.
It's very nice and it's called soartex fanver.

See here for some screen shots: http://www.minecraftforum.net/topic/824150-64x125-soartex-fanver-new-nether-and-ic2/page__hl__soartex
Sorry for my crappy english, im dutch :D
 

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by noburulez » Sun May 13, 2012 18:10

Name:animals
Size-?
Drawtype
Description:animals like horses wherwolfs...peegs you now..things like this

chen you do it ?
 

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Nexdah
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by Nexdah » Thu Jul 12, 2012 23:37

Can anyone make a nice texture pack ,like soartex fanver, for 0.4 dev 20120606 win32?
This is a Signature.


First ever Astronaut in Minetest.
 

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Stef
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by Stef » Fri Jul 13, 2012 05:30

it realy exist already there is only not a texture for mods
Sorry for my crappy english, im dutch :D
 

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by PilzAdam » Sun Jul 22, 2012 14:58

Name: Carts
Size: ??
Drawtype: Normal node (the card is only 0.8x0.8x0.8 but the textures should have the normal size of a node)
Description: I need some new textures for my cart mod that fit in the default textures of minetest.
Last edited by PilzAdam on Sun Jul 22, 2012 14:59, edited 1 time in total.
 

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by Nexdah » Tue Jul 24, 2012 17:35

Can someone make some textures for stairs???
For some reason i didnt get them with the mod

This is the same for the stairs+mod.
This is a Signature.


First ever Astronaut in Minetest.
 

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kddekadenz
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by kddekadenz » Tue Jul 24, 2012 18:31

PilzAdam wrote:Name: Carts
Size: ??
Drawtype: Normal node (the card is only 0.8x0.8x0.8 but the textures should have the normal size of a node)
Description: I need some new textures for my cart mod that fit in the default textures of minetest.


Here you go:

Image bottom

Image side

Image top

License: CC0
 

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by PilzAdam » Tue Jul 24, 2012 19:35

kddekadenz wrote:
PilzAdam wrote:Name: Carts
Size: ??
Drawtype: Normal node (the card is only 0.8x0.8x0.8 but the textures should have the normal size of a node)
Description: I need some new textures for my cart mod that fit in the default textures of minetest.


Here you go:

Image bottom

Image side

Image top

License: CC0


Thank you very much.
 

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by Cooper » Tue Aug 07, 2012 02:43

Name: Basketball
Size:Prefer 32x32 but any is fine
Drawtype: ?
Description: For my mod,Please make it orange
TACOS!!!!!!!!!!!!!!!!!!!!!!!!!
 

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