Post your mod texture requests here

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SegFault22
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by SegFault22 » Post

Name: Thick Lava
Size: preferably 16x16
Drawtype: it's going to be the textures for source/flowing nodes, forgot the drawtype...
Description: a texture (or a few) for thick lava, and it would be nice if it was animated too.
Resources are abundant; only money is scarce. People should not have to work hard and remain poor just to pay for the needs of survival.
Society can thrive without money - but only if productive members of society are rewarded for being productive.

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rubenwardy
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by rubenwardy » Post

All textures in a similar style, 16x16 (for use as icon)

Name: Cup
Drawtype: ?
Description: Empty Glass Cup

Name: Apple juice Cup
Drawtype: ?
Description: pALE Green Glass Cup

Name: Orange juice Cup
Drawtype: ?
Description: Orange Glass Cup

Name: Cactuz juice Cup
Drawtype: ?
Description: Normal Green Glass Cup (0,255,0) RGB

Name: Coffee
Drawtype: ?
Description: coffee mug

Name: Cigerette
Drawtype: ?
Description: Cigerette
Last edited by rubenwardy on Thu Aug 16, 2012 19:25, edited 1 time in total.

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Calinou
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by Calinou » Post

Why 32x32? The default size for textures is 16x16, if you want good integration with the default mods, you should make your textures 16x16.

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rubenwardy
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by rubenwardy » Post

Calinou wrote:Why 32x32? The default size for textures is 16x16, if you want good integration with the default mods, you should make your textures 16x16.
Cup is similar to apple, and the rest are craft items

They will not be placed in the world.

I would like the best resolution posible, because the textures are to be used as an icon in the inventory

What size is the inventory icon
Last edited by rubenwardy on Thu Aug 16, 2012 18:53, edited 1 time in total.

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tonyka
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by tonyka » Post

rubenwardy wrote:What size is the inventory icon
from my own experience, the inventory icon size, change with the resolution minetest window, you can choose the resolution you like, this will adapt to the inventory slot
Name: Cup
Drawtype: Plantlike
Description: Empty Glass Cup

Name: Apple juice Cup
Drawtype: Inventory image
Description: Apple Green Glass Cup

Name: Orange juice Cup
Drawtype: nventory image
Description: Orange Glass Cup

Name: Cactuz juice Cup
Drawtype: nventory image
Description: Normal Green Glass Cup (0,255,0) RGB

Name: Coffee
Drawtype: nventory image
Description: coffee mug

Name: Cigerette
Drawtype: nventory image
Description: Cigerette
I'll do them, in two sizes 16x16 and 32x32 px then you choose which is better ...

your project is on github, to give the images?
Last edited by tonyka on Tue Sep 04, 2012 21:02, edited 1 time in total.
My mod: [MOD]3D Forniture 1.0
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tonyka
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by tonyka » Post

for more information, in the initial resolution by default, the inventory bar slots measure 32X32, the slots in the inventory window 40x40
My mod: [MOD]3D Forniture 1.0
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VanessaE
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by VanessaE » Post

Vessels has been added into minetest_game, so you might want to consider using the drinking glass therein (16px).
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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rubenwardy
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by rubenwardy » Post

VanessaE wrote:Vessels has been added into minetest_game, so you might want to consider using the drinking glass therein (16px).
I will be adding support for it

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Chinchow
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by Chinchow » Post

How about new textures for mesecons the old ones are kind of dark how about neon blue?
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests

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by Sokomine » Post

Straw and water reed for roofs (thatching) would be nice. They need a texture.
A list of my mods can be found here.

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SegFault22
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by SegFault22 » Post

Name:
Fern
Size:
16x16
Drawtype:
Plantlike
Description:
A simple fern, that looks like a real one unlike MineCraft ferns.
Resources are abundant; only money is scarce. People should not have to work hard and remain poor just to pay for the needs of survival.
Society can thrive without money - but only if productive members of society are rewarded for being productive.

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GJH105775
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by GJH105775 » Post

I'd like to see this done http://www.youtube.com/watch?v=F9LaL9jm ... re=related. The zipline mod.I would be willing to help but do not see a possibility for it now.
Check out my mod xtrablocks, has some different types of marble that you can build with or mine at different depths

I am not here regularly as I just kind of pop in and out. If you want to find me I'll be on quadcopterforum.com helping with multirotor builds and spending other's money haha.

http://i10.photobucket.com/albums/a119/ ... hicons.jpg

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GloopMaster
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by GloopMaster » Post

wrong topic.
Meow.

That is all.

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Casimir
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by Casimir » Post

GJH105775 wrote:I'd like to see this done http://www.youtube.com/watch?v=F9LaL9jm ... re=related. The zipline mod.
I thing most of this can easily be done in lua.
crafting -> trivial
climbing -> trivial
placing -> similar to fences/xpanes/wires in technic + on_use: check if pointed node is rope, then add at the end of the rope
different angles -> just like water/rails

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PilzAdam
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by PilzAdam » Post

I need textures for a new farming mod (this will maybe be upstream).
Resolution:
16x16 pixel

Hoes:
Wooden, stone and steel

Soil:
Dry and wet (for wet also side textures, the dry will use the normal dirt textures at the side)

Wheat:
4 (maybe more) growing states + seeds and harvested wheat
Flour
Bread

Cotton:
4 (maybe more) growing states + seeds and strings

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Casimir
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by Casimir » Post

What's the problem with the old textures?

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PilzAdam
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by PilzAdam » Post

Casimir wrote:What's the problem with the old textures?
I dont realy know where I got them.

Dragonop
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by Dragonop » Post

PilzAdam wrote:
Casimir wrote:
What's the problem with the old textures?
I dont realy know where I got them.
XD

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Calinou
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by Calinou » Post

http://ompldr.org/vZzZnbg/textures.zip
License: CC BY-SA

Note that the wet-farmland-side texture should not be used on the bottom of the texture, use the normal dirt one instead. You may have to rename some textures. Cotton and wheat both have 4 stages.
Last edited by Calinou on Wed Nov 07, 2012 16:22, edited 1 time in total.

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PilzAdam
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by PilzAdam » Post

Calinou wrote:http://ompldr.org/vZzZnbg/textures.zip
License: CC BY-SA

Note that the wet-farmland-side texture should not be used on the bottom of the texture, use the normal dirt one instead. You may have to rename some textures. Cotton and wheat both have 4 stages.
Thank you!
I will use your textures for the hoes, but the other ones dont look realy good.

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PilzAdam
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by PilzAdam » Post

PilzAdam wrote:I need textures for a new farming mod (this will maybe be upstream).
Resolution:
16x16 pixel

Hoes:
Wooden, stone and steel

Soil:
Dry and wet (for wet also side textures, the dry will use the normal dirt textures at the side)

Wheat:
4 (maybe more) growing states + seeds and harvested wheat
Flour
Bread

Cotton:
4 (maybe more) growing states + seeds and strings
Thanks to Calinou I got the hoes and I created soil myself.
So I still need the wheat textures.
I dont know if I add cotton so these textures are not that important.

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CaKeSs
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by CaKeSs » Post

Ello peeps.

Name: Crossbow =)
Size: I don't know, It's for ADAM/Jeija's arrow mod
Drawtype: I still don't know
Description: FOR THE throwing mod.
Last edited by CaKeSs on Sat Nov 10, 2012 15:34, edited 1 time in total.
lalalalala, Hit, dig, break, collect! -JusticeV before he fell in lava.
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PilzAdam
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by PilzAdam » Post

CaKeSs wrote:Size: I don't know, It's for Pilz/Jeija's arrow mod.
There is nobody called "Pilz" on this forum.... >:(

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CaKeSs
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by CaKeSs » Post

Whoops Sorry! D: Edit!
lalalalala, Hit, dig, break, collect! -JusticeV before he fell in lava.
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kaeza
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by kaeza » Post

Name: Computer
Size: Any, I have basic 16x16 and 128x128 ones.
Drawtype: Nodebox
Description: A 90's looking computer, together with baby tower, monitor, keyboard and mouse.

NOTE: NO LCD/Plasma/Flat monitors, and lightgray/white colors are preferred over dark ones (to keep with 90's ambience).

Look mod here.
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