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kaeza
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by kaeza » Post

Textures needed for crosshairs for firearms mod.

Basically, just make them similar in style to existing ones, but bigger.
I'd prefer 128x for rocket/grenade launchers, 96x for shotguns, and 48x for rifles/pistols, but feel free to use other size if you need. If you can provide it as an SVG (to be rendered at different resolutions) it would be greatly appreciated, but is not required to do so.

Please note that crosshair textures are needed, not the guns themselves (though I'd also appreciate some more pixelated textures for the guns).

Thanks in advance.

Edit: Additionally, if possible, the texture should be visible under any circumstance, so it should contain contrasting colors (like black+white). I'm asking too much :/
Last edited by kaeza on Sat Apr 27, 2013 15:07, edited 1 time in total.
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dannydanger
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by dannydanger » Post

name: elf
size:?? maybe 16 by 16
drawtype:like a carton but not quite
description: has his hand in the air and if ten blocks away from you he goes fast to his spawn but if you jump on it it pulls out a gold sword then the sword turn to mith sword and kills you in slow mooo
Last edited by dannydanger on Tue May 21, 2013 21:00, edited 1 time in total.

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Evergreen
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by Evergreen » Post

I need a texture for my WIP trash can mod.
Name: trash_can_wooden
Size: this requires more than one texture. Here is the github for the WIP mod
Drawtype: nodebox, see link above.
Description: Try and make a texture that fits the default theme. Once again, this may take some experimenting, so download it from github to test.
Last edited by Evergreen on Wed Jun 19, 2013 12:08, edited 1 time in total.
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Mossmanikin
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by Mossmanikin » Post

Evergreen wrote:I need a texture for my WIP trash can mod.
Name: trash_can_wooden
Size: this requires more than one texture. Here is the github for the WIP mod
Drawtype: nodebox, see link above.
Description: Try and make a texture that fits the default theme. Once again, this may take some experimenting, so download it from github to test.
I gave it a try and here's the result (WTFPL):

Image

Image

Image

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Evergreen
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by Evergreen » Post

Mossmanikin wrote:
Evergreen wrote:I need a texture for my WIP trash can mod.
Name: trash_can_wooden
Size: this requires more than one texture. Here is the github for the WIP mod
Drawtype: nodebox, see link above.
Description: Try and make a texture that fits the default theme. Once again, this may take some experimenting, so download it from github to test.
I gave it a try and here's the result (WTFPL):

Image

Image

Image
Thanks! I'm gonna edit out the metal bars, and I'm going to use it. Thanks very much!
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by Mossmanikin » Post

Evergreen wrote:Thanks! I'm gonna edit out the metal bars, and I'm going to use it. Thanks very much!
You're welcome! :)

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Evergreen
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by Evergreen » Post

Now I need a nodebox, not a texture. I want a dumpster like the below image.
Image
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Mossmanikin
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by Mossmanikin » Post

Evergreen wrote:Now I need a nodebox, not a texture. I want a dumpster like the below image.
Experimenting with nodeboxes is fun :D
So I did a rough version.

Image

Not sure what size you had in mind. Should one be able to jump in to it? Or should it be closed? How much detail do you want?

Anyway, in case you want to take a closer look, heres the code:

Code: Select all

        fixed = {
                {-0.4375,  -0.4375,  -0.9375, -0.375 ,  0.625 ,  0.4375},
                { 1.375 ,  -0.4375,  -0.9375,  1.4375,  0.625 ,  0.4375},
                {-0.4375,  -0.4375,  -0.9375,  1.4375,  0.625 , -0.875 },
                {-0.4375,  -0.4375,   0.375 ,  1.4375,  0.625 ,  0.4375},
                {-0.375 ,  -0.5   ,  -0.875 ,  1.375 , -0.4375,  0.375 },
                
                {-0.5   ,  0.625  ,  -1.0   , -0.375 ,  0.75  ,  0.5   },
                { 1.375 ,  0.625  ,  -1.0   ,  1.5   ,  0.75  ,  0.5   },
                {-0.5   ,  0.625  ,  -1.0   ,  1.5   ,  0.75  , -0.875 },
                {-0.5   ,  0.625  ,   0.375 ,  1.5   ,  0.75  ,  0.5   },
}
and for the selectionbox:

Code: Select all

        fixed =    {-0.4375,  -0.5   ,  -0.9375,  1.4375,  0.75  ,  0.4375}

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Evergreen
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by Evergreen » Post

Mossmanikin wrote:
Evergreen wrote:Now I need a nodebox, not a texture. I want a dumpster like the below image.
Experimenting with nodeboxes is fun :D
So I did a rough version.

Image

Not sure what size you had in mind. Should one be able to jump in to it? Or should it be closed? How much detail do you want?

Anyway, in case you want to take a closer look, heres the code:

Code: Select all

        fixed = {
                {-0.4375,  -0.4375,  -0.9375, -0.375 ,  0.625 ,  0.4375},
                { 1.375 ,  -0.4375,  -0.9375,  1.4375,  0.625 ,  0.4375},
                {-0.4375,  -0.4375,  -0.9375,  1.4375,  0.625 , -0.875 },
                {-0.4375,  -0.4375,   0.375 ,  1.4375,  0.625 ,  0.4375},
                {-0.375 ,  -0.5   ,  -0.875 ,  1.375 , -0.4375,  0.375 },
                
                {-0.5   ,  0.625  ,  -1.0   , -0.375 ,  0.75  ,  0.5   },
                { 1.375 ,  0.625  ,  -1.0   ,  1.5   ,  0.75  ,  0.5   },
                {-0.5   ,  0.625  ,  -1.0   ,  1.5   ,  0.75  , -0.875 },
                {-0.5   ,  0.625  ,   0.375 ,  1.5   ,  0.75  ,  0.5   },
}
and for the selectionbox:

Code: Select all

        fixed =    {-0.4375,  -0.5   ,  -0.9375,  1.4375,  0.75  ,  0.4375}
I want it to be closed, just like in the picture. Thanks though! You are the best. :D
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by Mossmanikin » Post

Evergreen wrote:I want it to be closed, just like in the picture. Thanks though! You are the best. :D
Allright then, I'll make a couple of slightly different ones. :)

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by ndjdjksisksk » Post

um i was wondering if someone would like to make a laser tag mod for servers
nvm about me leaving minetest but i probably will for a while because i have nothing to do in this comunity becaise i can't make a server. my username is going to change i will make a new acount called stormchaser3000

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Hamguy
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by Hamguy » Post

kddekadenz wrote:
Death Dealer wrote:Great idea with this thread:D

Name: Mars
Size: Any, 64x64 is best.
Drawtype: not sure.
Description: Its Mars come on^^
A mars-terrain texture?
A mars-planet?
Image

https://dl.dropboxusercontent.com/u/109 ... urface.zip
Last edited by Hamguy on Thu Sep 05, 2013 21:06, edited 1 time in total.

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Hamguy
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by Hamguy » Post

Evergreen wrote:
Mossmanikin wrote:
Evergreen wrote:I need a texture for my WIP trash can mod.
Name: trash_can_wooden
Size: this requires more than one texture. Here is the github for the WIP mod
Drawtype: nodebox, see link above.
Description: Try and make a texture that fits the default theme. Once again, this may take some experimenting, so download it from github to test.
I gave it a try and here's the result (WTFPL):

https://dl.dropboxusercontent.com/s/lc2 ... sh_can.png

https://dl.dropboxusercontent.com/s/qmh ... wooden.png

https://dl.dropboxusercontent.com/s/1wn ... en_top.png
Thanks! I'm gonna edit out the metal bars, and I'm going to use it. Thanks very much!
i think it would be best to make it diamond shaped so the world isn't so flat and boring.
Image

Image
Remove the red marked Area's
Last edited by Hamguy on Thu Sep 05, 2013 21:16, edited 1 time in total.

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Evergreen
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by Evergreen » Post

I need better than default sword textures. Ones that are less blocky looking, and more realistic, also needs to be 16x16. (possibly 32x32)
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by Evergreen » Post

I have a nodebox request. I want a small rock/pebble nodebox, with a semi realistic shape. If possible make multiple versions of pebbles for randomness.
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fairiestoy
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by fairiestoy » Post

Hello,

im looking for a front texture for a new kind of vendor machine. It is a mese receptor and i am not that good with textures,
therefore im asking here.

The current texture looks like this:

Image

Would be nice if anybody finds the time to make this.
Thanks in advance
Interesting about new things is, to figure out how it works ...

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derpswa99
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by derpswa99 » Post

Name: meteor_meteor_shield_top.png and meteor_meteor_shield_side.png
Size: 16x16
Drawtype: Metallic
Description: The only thing keeping me from updating is bad textures
License: CC-BY-SA
Last edited by derpswa99 on Mon Oct 21, 2013 01:50, edited 1 time in total.

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Casimir
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by Casimir » Post

I remember a better graphic of the 2D rat. Someone still has this, or another one?

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by Inocudom » Post

Casimir wrote:I remember a better graphic of the 2D rat. Someone still has this, or another one?
I believe that the texture pack of 0.3.1 stable has a better rat texture. Look for the old Minetest version in the downloads tab in the main site of Minetest.
Last edited by Inocudom on Thu Oct 24, 2013 00:04, edited 1 time in total.
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Topywo
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by Topywo » Post

Casimir wrote:I remember a better graphic of the 2D rat. Someone still has this, or another one?
There's a 2D rat in the animals modpack:
viewtopic.php?id=629

Follow the Github link:
https://github.com/sapier/animals_modpack

Then under animal_rat and textures.

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Casimir
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by Casimir » Post

Found it. It was part of Cisouns texturepack.
viewtopic.php?id=16
Last edited by Casimir on Thu Oct 24, 2013 10:21, edited 1 time in total.

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by Casimir » Post

Because one of my goals with nodetest is to make it good looking by default I'll just list some textures that are still very ugly. That is not so much a request, it's more intended to draw your attention to things that could be better.
Most of them are the same as in minetest_game, so it's actually about improving minetest_game.

Code: Select all

bucket*
crack_anylength.png
default_apple.png
copper ingot and tools (just the colours)
default_dry_shrub.png
default_fence.png
default_grass*
default_ice.png
default_junglegrass.png
default_nc*
default_papyrus*
default_sapling.png
default_snow*
I might start a thread where there will be one competition a week for one single texture each. But I would need a nice reward for this.

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by addi » Post

Name:salt
Size:16x16
Drawtype: normal (inventory image for craft item)
Description: i need a salt texture (its a craft item, not a node) wich shuld be diffrent from white dye. maybe a
salt shaker or a salt barrel

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Evergreen
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by Evergreen » Post

addi wrote:Name:salt
Size:16x16
Drawtype: normal (inventory image for craft item)
Description: i need a salt texture (its a craft item, not a node) wich shuld be diffrent from white dye. maybe a
salt shaker or a salt barrel
Here: Image
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addi
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by addi » Post

Evergreen wrote:
addi wrote:Name:salt
Size:16x16
Drawtype: normal (inventory image for craft item)
Description: i need a salt texture (its a craft item, not a node) wich shuld be diffrent from white dye. maybe a
salt shaker or a salt barrel
Here: http://i41.tinypic.com/zlcadf.png
lot of thanks

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