Mods for educational purpose

Post Reply
User avatar
AndroBuilder
Member
Posts: 51
Joined: Mon Dec 04, 2017 11:34
In-game: AndroBuilder

Mods for educational purpose

by AndroBuilder » Post

Hello community,

i'm looking for some functionality that helps me administrate my school-server in minetest.
I have an Excel sheet with all my students allowed to this server and they are seperated into groups (school class) and subgroups.
  • Grouping by txt-file:
    I found mods for grouping and sub-groups (viewtopic.php?f=9&t=18588) but can i manage the groups/partys and squads on the server in a txt file or something similar?

    Login- & Nickname:
    Players have a login-name and a nickname so you can identify them but they also are able to choose a nickname?

    Login with several passwords results in different starting points:
    Have several login passwords for different purposes? For Example password=play --> teleport to XYZ, password=teach teleport to teaching-spot on the same server? different classes have different areas on the same map

    Random teleportation (with distance to the next player)
    teleport each player to a random spot at least XYZ blocks away from the next player

    inGame "questions" triggered by event/or admin and depending on the answer they will be teleported to certain spots
Hope my questions are understandable and you can help me get some answers :)

Thanks a lot

User avatar
ThomasMonroe
Member
Posts: 286
Joined: Tue Apr 04, 2017 16:21
GitHub: ThomasMonroe314
IRC: ThomasMonroe TMcSquared
In-game: ThomasMonroe TMcSquared
Location: Wherever I am at

Re: Mods for educational purpose

by ThomasMonroe » Post

Hello,

Login- &Nickname:
You can already do this. :)

Random Teleportation:
you can make a mod to do this :P

Login with several passwords results in different starting points:
Sorry not possible, however you can add the "warps" mod to allow you as the teacher or anyone else that you grant the warp_user priv to warp to a specific XYZ coord.

Group by .txt:
not sure if this is actually possible, but you might want to look into a factions mod
I don't make messes, I just, er...disturb the local entropy!

User avatar
AndroBuilder
Member
Posts: 51
Joined: Mon Dec 04, 2017 11:34
In-game: AndroBuilder

Re: Mods for educational purpose

by AndroBuilder » Post

ThomasMonroe wrote: Login- &Nickname:
You can already do this. :)
How ? :)

User avatar
ThomasMonroe
Member
Posts: 286
Joined: Tue Apr 04, 2017 16:21
GitHub: ThomasMonroe314
IRC: ThomasMonroe TMcSquared
In-game: ThomasMonroe TMcSquared
Location: Wherever I am at

Re: Mods for educational purpose

by ThomasMonroe » Post

set up a server and have them log into it via the MT client XD
I don't make messes, I just, er...disturb the local entropy!

User avatar
Hybrid Dog
Member
Posts: 2828
Joined: Thu Nov 01, 2012 12:46
GitHub: HybridDog

Re: Mods for educational purpose

by Hybrid Dog » Post

You can simply automatically kick a player if its name is not on your list when attempting to join.

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests