[Solved] Glass node with contents

Post Reply
User avatar
texmex
Member
Posts: 1753
Joined: Mon Jul 11, 2016 21:08
GitHub: tacotexmex
In-game: tacotexmex

[Solved] Glass node with contents

by texmex » Post

How if possible can I register a glasslike_framed type of node that puts a plantlike item inside it?
I think I've seen combined drawtypes on modded tree leaves.

Also, how if possible can I register a glasslike_framed type of node that puts an entity inside it?

Think of this:
Image
Last edited by texmex on Thu Jan 18, 2018 18:49, edited 1 time in total.

User avatar
stu
Member
Posts: 923
Joined: Sat Feb 02, 2013 02:51
GitHub: stujones11
Location: United Kingdom

Re: Glass node with contents

by stu » Post

I really can't see any way to do it without using entities but they should show up just fine inside any `glasslike` node. However, if you only need to support a limited number of items then your 'plantlike' item inside a node idea may be possible with a custom mesh. Take a look at sofar's flowerpot and itemframe versions, for example.
Last edited by stu on Fri Jan 19, 2018 18:58, edited 1 time in total.

User avatar
TumeniNodes
Member
Posts: 2943
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: Glass node with contents

by TumeniNodes » Post

Didn't someone do this here? Maybe it was jp?
display cases or something like that.
I will have to look later when I have time
A Wonderful World

User avatar
v-rob
Developer
Posts: 971
Joined: Thu Mar 24, 2016 03:19
GitHub: v-rob
IRC: v-rob
Location: Right behind you.

Re: Glass node with contents

by v-rob » Post

TumeniNodes wrote:Didn't someone do this here? Maybe it was jp?
display cases or something like that.
I will have to look later when I have time
It was going to be in xdecor, but I don't think it ever actually made it into the main mod. He just modified the itemframes mod to do it.
Core Developer | My Best Mods: Bridger - Slats - Stained Glass

User avatar
TumeniNodes
Member
Posts: 2943
Joined: Fri Feb 26, 2016 19:49
GitHub: TumeniNodes
IRC: tumeninodes
In-game: TumeniNodes
Location: in the dark recesses of the mind
Contact:

Re: Glass node with contents

by TumeniNodes » Post

v-rob wrote:It was going to be in xdecor, but I don't think it ever actually made it into the main mod. He just modified the itemframes mod to do it.
ahhh, now I remember. Yes, that's right.

So, there's some leadway texmex, ping kilbith and ask him if he still has any of that code backed up.
viewtopic.php?p=212566#p212566
A Wonderful World

User avatar
texmex
Member
Posts: 1753
Joined: Mon Jul 11, 2016 21:08
GitHub: tacotexmex
In-game: tacotexmex

Re: Glass node with contents

by texmex » Post

Great, the pointers given to me should suffice in me finding a solution. Thank you all.

Post Reply

Who is online

Users browsing this forum: No registered users and 8 guests