Is there a difinitive Guide to texturing a Mesh with tiles?

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Still_Harbor
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Is there a difinitive Guide to texturing a Mesh with tiles?

by Still_Harbor » Post

I can make very nice obj's or at least I have been told so however I can only apply a singular texture... I am using tiles like this

Code: Select all

tiles = {"tex1.png^tex2.png",
			"tex3.png",},
but that fails or only accepts one. I am not using Blender per-say more like a mixture of Adobe and Microsoft 3D Builder. I export with 3 varied textures hoping the tiles will adhere to the different textures on the model but nothing is seeming to work my model shows up with only one texture then drops the rest. It would be nice if there was a simple guide to understand how mesh textures apply.
In the darkest moments, a ray of light is very easy to see.. think positively life is so short.

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