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local def = minetest.registered_nodes["default:tree"]
minetest.register_node("mod:node", def)
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minetest.override_item("mod:node", {
description = "New node",
}
Just for clarification the default:tree definition contains no special handling of node placement, from what I can tell:
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minetest.register_node("default:tree", {
description = "Apple Tree",
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
})