Best way to generate apples on trees
- MCL
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Best way to generate apples on trees
Hi, I'm working on a game and I'm trying to make apples (main:apple_red) generate under apple tree leaves (main:leaves_apple). The apple trees are registered as a decoration and are being loaded from a schematic. First i tried registering an apple scatter ore but the apples were also generating on the upper portions of the leaves (obviously) which looked weird and unrealistic. What would be a good way to generate a random amount of apples in the bottom part of the leaves
2014-02-14 - 2024-02-14 TEN YEARS OF MCL
- paramat
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Re: Best way to generate apples on trees
Add the apples to the tree schematic as in MTGame? Add many and use a low probability for each, for a random looking result.
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