Getting the submarine mod to work again

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Red_King_Cyclops
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Getting the submarine mod to work again

by Red_King_Cyclops » Post

I found this mod, the submarine mod. The mod is old and doesn't work entirely right. The submarine works like it's supposed to, but the models are outdated and no longer work, causing the submarine to be invisible. Is there a way to fix the models and the submarine?
Currently working on new mods.

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sirrobzeroone
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Re: Getting the submarine mod to work again

by sirrobzeroone » Post

I had a quick look at the download package and the author kindly provided the .blend files as well as the b3d files - more noting that as it was awesome and I rarely see it :).

Anyways the issue is the sub mesh under the models folder is mis-named rename it to submarine_new_new.b3d and you should get this:

Image

this file:
Image

I didnt check anything else, just tried to make the sub appear again :). Let me know if that works for you, you could also rename the b3d file in the lua file but I shought renaming the mesh might be easier.
Attachments
sub_file.JPG
sub_file.JPG (63.87 KiB) Viewed 78 times
sub.png
sub.png (265.13 KiB) Viewed 78 times

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sirrobzeroone
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Re: Getting the submarine mod to work again

by sirrobzeroone » Post

I made a fork and corrected the file name and cross posted to the original sub wip mod forum post.

viewtopic.php?f=9&t=16282&p=350491#p350491

Red_King_Cyclops
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Re: Getting the submarine mod to work again

by Red_King_Cyclops » Post

Thanks! Using the same method you used, I was able to fix the submarine wreck as well (I renamed "submarine_wreck.b3d" to "submarine_wreck_new.b3d").
Image
Attachments
Submarine wreck
Submarine wreck
screenshot_20190627_064023.png (630.52 KiB) Viewed 78 times
Currently working on new mods.

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sirrobzeroone
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Re: Getting the submarine mod to work again

by sirrobzeroone » Post

I wondered if any of the others might be bugged I'll update my fork so the wreck also works - nice testing

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