How to keep direction of top and bottom texture (stairs)?

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Drachenbauer32
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How to keep direction of top and bottom texture (stairs)?

by Drachenbauer32 » Wed Sep 04, 2019 15:54

Hello

How can i rotate stairs without rotating the top and bottom texture with them?

I noticd, if i connect two nodes of normal stairs shape to an inner or outer one, the textures don´t look seamless in one of theese two directions.

I think, it may look better, if the top and bottom textures don´t rotate with the node.
 

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Re: How to keep direction of top and bottom texture (stairs)

by TumeniNodes » Wed Sep 04, 2019 18:14

Main menu, go into settings and select "all settings"
>graphics
>ingame
>advanced / scroll down and look for World Aligned Textures, and set it to enabled.
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Drachenbauer32
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Re: How to keep direction of top and bottom texture (stairs)

by Drachenbauer32 » Wed Sep 04, 2019 18:32

but now my beds look weird, if they are not oriented in toe one specific direction.

so i thaught, there is a solution inside tie lua-files of the siairs.
 

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Re: How to keep direction of top and bottom texture (stairs)

by TumeniNodes » Wed Sep 04, 2019 18:56

Drachenbauer32 wrote:but now my beds look weird, if they are not oriented in toe one specific direction.

so i thaught, there is a solution inside tie lua-files of the siairs.


World aligned textures enabled makes the bed textures look weird? 0_o
This should not be the case, unless you have found a possible bug but,
If I recall, didn't you just do something related to the beds with your build of MTG?
It's almost impossible to be able to inspect what is going on there then, without seeing your code and textures which you made...
You need to start giving less vague descriptions in your questions
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Krock
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Re: How to keep direction of top and bottom texture (stairs)

by Krock » Wed Sep 04, 2019 19:33

https://github.com/minetest/minetest_ga ... it.lua#L58
Change worldaligntex so that it's always true, or adjust the registrations you'd like to change.
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