Modding tips in the wiki

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Modding tips in the wiki

by Wuzzy » Sat Sep 07, 2019 13:05

Hi! Today I have added a new page to the Minetest Developer Wiki:

Modding Tips! In it you find solutions to common problems, some tips, and a big quality checklist. Please leave comments!

This page will likely grow over the years, as more and more advice appears.

If you have any useful advice to share, or common pitfalls and bugs that modders tend to introduce, please share! Or just edit the page directly, if you can (Request wiki accounts here).

The section about performance is currently empty, but I know there are some important things to check (I just forgot). I remember paramat wrote a good post about mapgen performance, and about something something Perlin, but I can't find it anymore. Weird, IIRC it was even sticky. *shrug*
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Re: Modding tips in the wiki

by Dendras » Sat Sep 07, 2019 13:36

"Just throw everything you know about coding out the window and you'll be fine"

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Re: Modding tips in the wiki

by Krock » Sat Sep 07, 2019 16:57

Not keen adding them to the wiki right now, but here would be some general inventory list safety hints: viewtopic.php?p=355835#p355835
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Re: Modding tips in the wiki

by Pyrollo » Mon Sep 09, 2019 07:28

Yes! That makes the wiki useful!

I mean many people complain of wiki being a out of date copy of lua_api.txt. But these kind of pages is a real plus for the wiki.
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Re: Modding tips in the wiki

by texmex » Mon Sep 09, 2019 10:06

It's quite useful! I'd like references to information on how to build for complete translatability from the start. lua_api.txt is… convoluted.

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