Node Times Persistence

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runs
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Node Times Persistence

by runs » Post

Are node timers persistent at game restarts (also it saves the remaining time) or I have to start it again?
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Krock
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Re: Node Times Persistence

by Krock » Post

Yes. No.

They're saved in the mapblock data, just like persistent entities.
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runs
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Re: Node Times Persistence

by runs » Post

Krock wrote:Yes. No.

They're saved in the mapblock data, just like persistent entities.
Thanx.
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